-------- 固有名詞対訳オラクル 2008/04/19 版 -------- 《「ああ! ハンス、逃げて!」/"Ach! Hans, Run!"》[UNH]:R {2}{R}{R}{G}{G} Enchantment At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn. 《AErathi Berserker》[LEG]:U {2}{R}{R}{R} Creature - Human(人間) Berserker(狂戦士) 2/4 Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 《上天の障壁/AEther Barrier》[NEM]:R {2}{U} Enchantment Whenever a player plays a creature spell, that player sacrifices a permanent unless he or she pays {1}. 《霊気の噴出/AEther Burst》[ODY]:C {1}{U} Instant Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you play AEther Burst. 《霊気の突進/AEther Charge》[ONS]:U {4}{R} Enchantment Whenever a Beast(ビースト) comes into play under your control, you may have it deal 4 damage to target opponent. 《上天の閃光/AEther Flash》[WTH]:U/[6ED]:U/[7ED]:U {2}{R}{R} Enchantment Whenever a creature comes into play, AEther Flash deals 2 damage to it. 《霊気の皮膜/AEther Membrane》[PLC]:U {1}{R}{R} Creature - Wall(壁) 0/5 Defender, reach (This creature can block creatures with flying.) Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat. 《上天の突然変異/AEther Mutation》[APC]:U {3}{G}{U} Sorcery Return target creature to its owner's hand. Put X 1/1 green Saproling(苗木) creature tokens into play, where X is its converted mana cost. 《上天の裂け目/AEther Rift》[INV]:R {1}{R}{G} Enchantment At the beginning of your upkeep, reveal a card at random from your hand. If you reveal a noncreature card this way, discard that card. If you reveal a creature card this way, put that card into play unless any player pays 5 life. If a player pays 5 life, discard that card. 《霊気の衝撃波/AEther Shockwave》[SOK]:U {3}{W} Instant Choose one - Tap all Spirits(スピリット); or tap all non-Spirit(スピリット) creatures. 《霊気の断絶/AEther Snap》[DST]:R {3}{B}{B} Sorcery Remove all counters from all permanents and remove all tokens from the game. 《上天の呪文爆弾/AEther Spellbomb》[MRD]:C {1} Artifact {U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card. 《上天の一刺し/AEther Sting》[UDS]:U {3}{R} Enchantment Whenever an opponent plays a creature spell, AEther Sting deals 1 damage to that player. 《上天の嵐/AEther Storm》[HML]:U/[5ED]:U {3}{U} Enchantment Creature cards can't be played. Pay 4 life: Destroy AEther Storm. It can't be regenerated. Any player may play this ability. 《上天の潮流/AEther Tide》[EXO]:C {X}{U} Sorcery As an additional cost to play AEther Tide, discard X creature cards. Return X target creatures to their owners' hands. 《霊気の薬瓶/AEther Vial》[DST]:U {1} Artifact At the beginning of your upkeep, you may put a charge(蓄積) counter on AEther Vial. {Tap}: You may put a creature card with converted mana cost equal to the number of charge(蓄積) counters on AEther Vial from your hand into play. 《霊気の網/AEther Web》[TSP]:C {1}{G} Enchantment - Aura(オーラ) Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) 《霊気炎の壁/AEtherflame Wall》[TSP]:C {1}{R} Creature - Wall(壁) 0/4 Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. 《霊気魔道士の接触/AEthermage's Touch》[DIS]:R {2}{W}{U} Instant Reveal the top four cards of your library. You may put a creature card from among them into play. It has "At the end of your turn, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. 《霊気の原形質/AEtherplasm》[GPT]:U {2}{U}{U} Creature - Illusion(イリュージョン) 1/1 Whenever AEtherplasm blocks a creature, you may return AEtherplasm to its owner's hand. If you do, you may put a creature card from your hand into play blocking that creature. 《霊気撃ち/AEthersnipe》[LRW]:C {5}{U} Creature - Elemental(エレメンタル) 4/4 When AEthersnipe comes into play, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 《引き霊気/AEthertow》[SHM]:C {3}{W/U} Instant Put target attacking or blocking creature on top of its owner's library. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) 《無断欠勤/AWOL》[UNH]:C {2}{W} Instant Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone. 《断念/Abandon Hope》[TMP]:U {X}{1}{B} Sorcery As an additional cost to play Abandon Hope, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. 《見捨てられた前哨地/Abandoned Outpost》[ODY]:C {} Land Abandoned Outpost comes into play tapped. {Tap}: Add {W} to your mana pool. {Tap}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. 《修道院のガーゴイル/Abbey Gargoyles》[HML]:U/[5ED]:U {2}{W}{W}{W} Creature - Gargoyle(ガーゴイル) 3/4 Flying, protection from red 《Abbey Matron》[HML]:C {2}{W} Creature - Human(人間) Cleric(クレリック) 1/3 {W}, {Tap}: Abbey Matron gets +0/+3 until end of turn. 《誘拐/Abduction》[WTH]:U/[6ED]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant creature When Abduction comes into play, untap enchanted creature. You control enchanted creature. When enchanted creature is put into a graveyard, return that card to play under its owner's control. 《中断/Abeyance》[WTH]:R {1}{W} Instant Until end of turn, target player can't play instants, sorceries, or activated abilities that aren't mana abilities. Draw a card. 《拒絶/Abjure》[WTH]:C {U} Instant As an additional cost to play Abjure, sacrifice a blue permanent. Counter target spell. 《廃止/Abolish》[PCY]:U {1}{W}{W} Instant You may discard a Plains(平地) card rather than pay Abolish's mana cost. Destroy target artifact or enchantment. 《忌まわしき者/Abomination》[LEG]:U/[4ED]:U {3}{B}{B} Creature - Horror(ホラー) 2/6 Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. 《アボロス/Aboroth》[WTH]:R {4}{G}{G} Creature - Elemental(エレメンタル) 9/9 Cumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) 《アボシャンの願望/Aboshan's Desire》[ODY]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) 《セファリッドの皇帝アボシャン/Aboshan, Cephalid Emperor》[ODY]:R {4}{U}{U} Legendary Creature - Cephalid(セファリッド) 3/3 Tap an untapped Cephalid(セファリッド) you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. 《回れ右/About Face》[ULG]:C {R} Instant Switch target creature's power and toughness until end of turn. 《絶対の優雅/Absolute Grace》[USG]:U {1}{W} Enchantment All creatures have protection from black. 《絶対の法/Absolute Law》[USG]:U {1}{W} Enchantment All creatures have protection from red. 《赦免のスラル/Absolver Thrull》[GPT]:C {3}{W} Creature - Thrull(スラル) Cleric(クレリック) 2/3 Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Absolver Thrull comes into play or the creature it haunts is put into a graveyard, destroy target enchantment. 《吸収/Absorb》[INV]:R {W}{U}{U} Instant Counter target spell. You gain 3 life. 《アブー・ジャーファル/Abu Ja'far》[ARN]:U/[CHR]:U {W} Creature - Human(人間) 0/1 When Abu Ja'far is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regenerated. 《高僧の詠唱/Abuna's Chant》[5DN]:C {3}{W} Instant Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.) 《豊穣/Abundance》[USG]:R/[10E]:R {2}{G}{G} Enchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. 《深淵の門番/Abyssal Gatekeeper》[WTH]:C {1}{B} Creature - Horror(ホラー) 1/1 When Abyssal Gatekeeper is put into a graveyard from play, each player sacrifices a creature. 《深淵の怪物/Abyssal Horror》[S99]:R/[USG]:R/[7ED]:R {4}{B}{B} Creature - Horror(ホラー) 2/2 Flying When Abyssal Horror comes into play, target player discards two cards. 《深淵の狩人/Abyssal Hunter》[MIR]:R/[6ED]:R {3}{B} Creature - Human(人間) Assassin(暗殺者) 1/1 {B}, {Tap}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. 《深淵の夜魔/Abyssal Nightstalker》[P02]:U {3}{B} Creature - Nightstalker(夜魔) 2/2 Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. 《深淵の夜行魔/Abyssal Nocturnus》[GPT]:R {1}{B}{B} Creature - Horror(ホラー) 2/2 Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. 《深淵の死霊/Abyssal Specter》[BR]:U/[ICE]:U/[5ED]:U/[6ED]:U/[7ED]:U/[8ED]:U {2}{B}{B} Creature - Specter(スペクター) 2/3 Flying Whenever Abyssal Specter deals damage to a player, that player discards a card. 《アカデミーの学長/Academy Rector》[UDS]:R {3}{W} Creature - Human(人間) Cleric(クレリック) 1/2 When Academy Rector is put into a graveyard from play, you may remove Academy Rector from the game. If you do, search your library for an enchantment card and put that card into play. Then shuffle your library. 《アカデミーの研究者/Academy Researchers》[USG]:U/[10E]:U {1}{U}{U} Creature - Human(人間) Wizard(ウィザード) 2/2 When Academy Researchers comes into play, you may put an Aura(オーラ) card from your hand into play attached to Academy Researchers. 《アカデミーの廃墟/Academy Ruins》[TSP]:R {} Legendary Land {Tap}: Add {1} to your mana pool. {1}{U}, {Tap}: Put target artifact card in your graveyard on top of your library. 《加速/Accelerate》[TOR]:C {1}{R} Instant Target creature gains haste until end of turn. Draw a card. 《促成の突然変異/Accelerated Mutation》[SCG]:C {3}{G}{G} Instant Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control. 《容認される損失/Acceptable Losses》[ODY]:C {3}{R} Sorcery As an additional cost to play Acceptable Losses, discard a card at random. Acceptable Losses deals 5 damage to target creature. 《蓄積した知識/Accumulated Knowledge》[NEM]:C {1}{U} Instant Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. 《呪われたケンタウルス/Accursed Centaur》[ONS]:C {B} Creature - Zombie(ゾンビ) Centaur(ケンタウルス) 2/2 When Accursed Centaur comes into play, sacrifice a creature. 《Acid Rain》[LEG]:R {3}{U} Sorcery Destroy all Forests(森). 《酸の短剣/Acidic Dagger》[MIR]:R {4} Artifact {4}, {Tap}: Whenever target creature deals combat damage to a non-Wall(壁) creature this turn, destroy that non-Wall(壁) creature. When the targeted creature leaves play this turn, sacrifice Acidic Dagger. Play this ability only during combat before the declare blockers step. 《酸性スリヴァー/Acidic Sliver》[STH]:U {B}{R} Creature - Sliver(スリヴァー) 2/2 All Slivers(スリヴァー) have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player." 《酸性土/Acidic Soil》[USG]:U {2}{R} Sorcery Acidic Soil deals damage to each player equal to the number of lands he or she controls. 《ドングリの収穫/Acorn Harvest》[TOR]:C {3}{G} Sorcery Put two 1/1 green Squirrel(リス) creature tokens into play. Flashback-{1}{G}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《接収/Acquire》[5DN]:R {3}{U}{U} Sorcery Search target opponent's library for an artifact card and put that card into play under your control. Then that player shuffles his or her library. 《アクリディアン虫/Acridian》[USG]:C {1}{G} Creature - Insect(昆虫) 2/4 Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 《活火山/Active Volcano》[LEG]:C/[CHR]:C {R} Instant Choose one - Destroy target blue permanent; or return target Island(島) to its owner's hand. 《初めて欲したもの、仇麻呂/Adamaro, First to Desire》[SOK]:R {1}{R}{R} Legendary Creature - Spirit(スピリット) */* Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. 《Adarkar Sentinel》[ICE]:U {5} Artifact Creature - Soldier(兵士) 3/3 {1}: Adarkar Sentinel gets +0/+1 until end of turn. 《Adarkar Unicorn》[ICE]:C {1}{W}{W} Creature - Unicorn(ユニコーン) 2/2 {Tap}: Add either {U} or {1}{U} to your mana pool. Spend this mana only for cumulative upkeep abilities. 《アダーカーの戦乙女/Adarkar Valkyrie》[CSP]:R {4}{W}{W} Snow Creature - Angel(天使) 4/5 Flying, vigilance {Tap}: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to play under your control. 《アダーカー荒原/Adarkar Wastes》[ICE]:R/[5ED]:R/[6ED]:R/[7ED]:R/[9ED]:R/[10E]:R {} Land {Tap}: Add {1} to your mana pool. {Tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. 《アダーカーの風精/Adarkar Windform》[CSP]:U {4}{U} Snow Creature - Illusion(イリュージョン) 3/3 Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.) 《マムシ杖のボガート/Adder-Staff Boggart》[LRW]:C {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 2/1 When Adder-Staff Boggart comes into play, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 《頭の混乱/Addle》[INV]:U {1}{B} Sorcery Choose a color. Target player reveals his or her hand, then you choose a card of that color from it. That player discards that card. 《Adun Oakenshield》[LEG]:R/[MED]:R {B}{R}{G} Legendary Creature - Human(人間) Knight(騎士) 1/2 {B}{R}{G}, {Tap}: Return target creature card from your graveyard to your hand. 《先発の斥候/Advance Scout》[BR]:C/[TMP]:C {1}{W} Creature - Human(人間) Soldier(兵士) Scout(スカウト) 1/1 First strike {W}: Target creature gains first strike until end of turn. 《上位の空護り/Advanced Hoverguard》[5DN]:C {3}{U} Creature - Drone(ドローン) 2/2 Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) 《Adventurers' Guildhouse》[LEG]:U {} Land Green legendary creatures you control have "bands with other legendary creatures." 《妖精からの助言/Advice from the Fae》[SHM]:U {2/U}{2/U}{2/U} Sorcery ({2/U} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) Look at the top five cards of your library. If you control more creatures than any other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. 《名誉の神盾/Aegis of Honor》[ODY]:R {W} Enchantment {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. 《Aegis of the Meek》[ICE]:R {3} Artifact {1}, {Tap}: Target 1/1 creature gets +1/+2 until end of turn. 《Aeolipile》[FEM]:R {2} Artifact {1}, {Tap}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. 《永劫の年代史家/Aeon Chronicler》[PLC]:R {3}{U}{U} Creature - Avatar(アバター) */* Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-{X}{3}{U}. X can't be 0. Whenever a time(時間) counter is removed from Aeon Chronicler while it's removed from the game, draw a card. 《天駆ける隊商/Aerial Caravan》[MMQ]:R {4}{U}{U} Creature - Human(人間) Soldier(兵士) 4/3 Flying {1}{U}{U}: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.) 《美的診断/Aesthetic Consultation》[UNH]:R {B} Instant Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game. 《Aesthir Glider》[ALL]:C {3} Artifact Creature - Bird(鳥) 2/1 Flying Aesthir Glider can't block. 《苦悩/Afflict》[ODY]:C/[10E]:C {2}{B} Instant Target creature gets -1/-1 until end of turn. Draw a card. 《アフィヤの樹/Afiya Grove》[MIR]:R {1}{G} Enchantment Afiya Grove comes into play with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it. 《死後の生命/Afterlife》[MIR]:U/[MMQ]:U {2}{W} Instant Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit(スピリット) creature token with flying into play. 《余震/Aftershock》[TMP]:C {2}{R}{R} Sorcery Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. 《老いざる精体/Ageless Entity》[DST]:R {3}{G}{G} Creature - Elemental(エレメンタル) 4/4 Whenever you gain life, put that many +1/+1 counters on Ageless Entity. 《老いざる歩哨/Ageless Sentinels》[SCG]:R {3}{W} Creature - Wall(壁) 4/4 Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird(鳥) Giant(巨人), and it loses defender. (It's no longer a Wall(壁). This effect doesn't end at end of turn.) 《仮面の工作員/Agent of Masks》[GPT]:U {3}{W}{B} Creature - Human(人間) Advisor(アドバイザー) 2/3 At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 《ショークーの工作員/Agent of Shauku》[PCY]:C {1}{B} Creature - Human(人間) Mercenary(傭兵) 1/1 {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 《Agent of Stromgald》[ALL]:C {R} Creature - Human(人間) Knight(騎士) 1/1 {R}: Add {B} to your mana pool. 《追い討ち/Aggravated Assault》[ONS]:R {2}{R} Enchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery. 《Aggression》[ICE]:U {2}{R} Enchantment - Aura(オーラ) Enchant non-Wall(壁) creature Enchanted creature has first strike and trample. At the end of enchanted creature's controller's turn, destroy that creature if it didn't attack this turn. 《攻撃的衝動/Aggressive Urge》[INV]:C/[10E]:C {1}{G} Instant Target creature gets +1/+1 until end of turn. Draw a card. 《俊敏/Agility》[MIR]:C {1}{R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 《苦悶の死/Agonizing Demise》[INV]:C {3}{B} Instant Kicker {1}{R} (You may pay an additional {1}{R} as you play this spell.) Destroy target nonblack creature. It can't be regenerated. If the kicker cost was paid, Agonizing Demise deals damage equal to that creature's power to the creature's controller. 《苦悶の記憶/Agonizing Memories》[WTH]:U/[6ED]:U/[7ED]:U/[10E]:U {2}{B}{B} Sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. 《ウォジェクの古参兵、アグルス・コス/Agrus Kos, Wojek Veteran》[RAV]:R {3}{R}{W} Legendary Creature - Human(人間) Soldier(兵士) 3/3 Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. 《浮嚢/Air Bladder》[NEM]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. 《大気の精霊/Air Elemental》[BR]:U/[BD]:U/[P02]:U/[S99]:U/[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[6ED]:U/[7ED]:U/[8ED]:U/[9ED]:U/[10E]:U {3}{U}{U} Creature - Elemental(エレメンタル) 4/4 Flying (This creature can't be blocked except by creatures with flying or reach.) 《空からの援助/Airborne Aid》[ONS]:C {3}{U} Sorcery Draw a card for each Bird(鳥) in play. 《投げ落とすコンドル/Airdrop Condor》[ONS]:U {4}{R} Creature - Bird(鳥) 2/2 Flying {1}{R}, Sacrifice a Goblin(ゴブリン) creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player. 《Aisling Leprechaun》[LEG]:C {G} Creature - Faerie(フェアリー) 1/1 Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect doesn't end at end of turn.) 《黄金のたてがみのアジャニ/Ajani Goldmane》[LRW]:R {2}{W}{W} Planeswalker - Ajani(アジャニ) 4 [+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar(アバター) creature token into play with "This creature's power and toughness are each equal to your life total." 《悪忌の雪崩使い/Akki Avalanchers》[CHK]:C {R} Creature - Goblin(ゴブリン) Warrior(戦士) 1/1 Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Play this ability only once each turn. 《悪忌の吹雪集め/Akki Blizzard-Herder》[BOK]:C {1}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 1/1 When Akki Blizzard-Herder is put into a graveyard from play, each player sacrifices a land. 《悪忌の石炭投げ/Akki Coalflinger》[CHK]:U {1}{R}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/2 First strike {R}, {Tap}: Attacking creatures gain first strike until end of turn. 《悪忌の教練官/Akki Drillmaster》[SOK]:C {2}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/2 {Tap}: Target creature gains haste until end of turn. 《悪忌の溶岩走り/Akki Lavarunner》[CHK]:R {3}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 1/1 Haste Whenever Akki Lavarunner deals damage to an opponent, flip it. ----- 《溶岩生まれのトクトク/Tok-Tok, Volcano Born》 Legendary Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/2 Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 《悪忌の略奪者/Akki Raider》[BOK]:U {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 2/1 Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until end of turn. 《悪忌の岩語り/Akki Rockspeaker》[CHK]:C {1}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 1/1 When Akki Rockspeaker comes into play, add {R} to your mana pool. 《悪忌の手下/Akki Underling》[SOK]:C {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 2/1 As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 《悪忌の蝕み屋/Akki Underminer》[CHK]:U {3}{R} Creature - Goblin(ゴブリン) Rogue(ならず者) Shaman(シャーマン) 1/1 Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. 《アクローマの祝福/Akroma's Blessing》[ONS]:U {2}{W} Instant Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) 《アクローマに仕える者/Akroma's Devoted》[LGN]:U {3}{W} Creature - Human(人間) Cleric(クレリック) 2/4 Cleric(クレリック) creatures have vigilance. 《アクローマの記念碑/Akroma's Memorial》[FUT]:R {7} Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, protection from black, and protection from red. 《アクローマの復讐/Akroma's Vengeance》[ONS]:R {4}{W}{W} Sorcery Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) 《憤怒の天使アクローマ/Akroma, Angel of Fury》[PLC]:R {5}{R}{R}{R} Legendary Creature - Angel(天使) 6/6 Akroma, Angel of Fury can't be countered. Flying, trample, protection from white, protection from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《怒りの天使アクローマ/Akroma, Angel of Wrath》[LGN]:R/[TSB]:* {5}{W}{W}{W} Legendary Creature - Angel(天使) 6/6 Flying, first strike, vigilance, trample, haste, protection from black, protection from red 《アクロンの軍団兵/Akron Legionnaire》[LEG]:R/[CHR]:R/[5ED]:R {6}{W}{W} Creature - Giant(巨人) Soldier(兵士) 8/4 Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. 《アクーのジン/Aku Djinn》[VIS]:R {3}{B}{B} Creature - Djinn(ジン) 5/6 Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 《灰生まれの阿苦多/Akuta, Born of Ash》[SOK]:R {2}{B}{B} Legendary Creature - Spirit(スピリット) 3/2 Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp(沼). If you do, return Akuta, Born of Ash from your graveyard to play. 《Al-abara's Carpet》[LEG]:R {5} Artifact {5}, {Tap}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. 《純白のドラゴン/Alabaster Dragon》[POR]:R/[WTH]:R {4}{W}{W} Creature - Dragon(ドラゴン) 4/4 Flying When Alabaster Dragon is put into a graveyard from play, shuffle Alabaster Dragon into its owner's library. 《あられ石のヒル/Alabaster Leech》[INV]:R {W} Creature - Leech(ヒル) 1/3 White spells you play cost {W} more to play. 《純白の秘薬/Alabaster Potion》[LEG]:C/[4ED]:C/[5ED]:C {X}{W}{W} Instant Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn. 《石膏の壁/Alabaster Wall》[MMQ]:C {2}{W} Creature - Wall(壁) 0/4 Defender (This creature can't attack.) {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《アラボーンの騎兵/Alaborn Cavalier》[P02]:U {2}{W}{W} Creature - Human(人間) Knight(騎士) 2/2 Whenever Alaborn Cavalier attacks, you may tap target creature. 《アラボーンの擲弾兵/Alaborn Grenadier》[P02]:C {W}{W} Creature - Human(人間) Soldier(兵士) 2/2 Vigilance 《アラボーンのマスケット銃兵/Alaborn Musketeer》[P02]:C {1}{W} Creature - Human(人間) Soldier(兵士) 2/1 Reach (This creature can block creatures with flying.) 《アラボーンの強兵/Alaborn Trooper》[P02]:C {2}{W} Creature - Human(人間) Soldier(兵士) 2/3 《アラボーンの古参兵/Alaborn Veteran》[P02]:R {2}{W} Creature - Human(人間) Knight(騎士) 2/2 {Tap}: Target creature gets +2/+2 until end of turn. Play this ability only during your turn, before the combat phase. 《アラボーンの盲信者/Alaborn Zealot》[P02]:U {W} Creature - Human(人間) Soldier(兵士) 1/1 When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. 《アラジン/Aladdin》[ARN]:R/[CHR]:U {2}{R}{R} Creature - Human(人間) Rogue(ならず者) 1/1 {1}{R}{R}, {Tap}: Gain control of target artifact as long as you control Aladdin. 《アラジンのランプ/Aladdin's Lamp》[ARN]:R/[3ED]:R/[4ED]:R {10} Artifact {X}, {Tap}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. 《アラジンの指輪/Aladdin's Ring》[ARN]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[7ED]:R/[8ED]:R/[9ED]:R {8} Artifact {8}, {Tap}: Aladdin's Ring deals 4 damage to target creature or player. 《警告の叫び/Alarum》[MIR]:C {1}{W} Instant Untap target nonattacking creature. It gets +1/+3 until end of turn. 《アルビノ・トロール/Albino Troll》[USG]:U {1}{G} Creature - Troll(トロール) 3/3 Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. 《Alchor's Tomb》[LEG]:R {4} Artifact {2}, {Tap}: Target permanent you control becomes the color of your choice. (This effect doesn't end at end of turn.) 《運まかせ/Aleatory》[MIR]:U {1}{R} Instant Play Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. 《油断なき蜀の歩兵部隊/Alert Shu Infantry》[PTK]:U {2}{W} Creature - Human(人間) Soldier(兵士) 2/2 Vigilance 《アレクシーの外套/Alexi's Cloak》[PCY]:C {1}{U} Enchantment - Aura(オーラ) Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) 《西風の魔道士アレクシー/Alexi, Zephyr Mage》[PCY]:R {3}{U}{U} Legendary Creature - Human(人間) Spellshaper(スペルシェイパー) 3/3 {X}{U}, {Tap}, Discard two cards: Return X target creatures to their owners' hands. 《アリ・ババ/Ali Baba》[ARN]:U/[4ED]:U {R} Creature - Human(人間) Rogue(ならず者) 1/1 {R}: Tap target Wall(壁). 《Ali from Cairo》[ARN]:R {2}{R}{R} Creature - Human(人間) 0/1 Damage that would reduce your life total to less than 1 reduces it to 1 instead. 《Aliban's Tower》[HML]:C {1}{R} Instant Target blocking creature gets +3/+1 until end of turn. 《All Hallow's Eve》[LEG]:R {2}{B}{B} Sorcery Remove All Hallow's Eve from the game with two scream(悲鳴) counters on it. At the beginning of your upkeep, if All Hallow's Eve is removed from the game with a scream(悲鳴) counter on it, remove a scream(悲鳴) counter from it. If there are no more scream(悲鳴) counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to play. 《全ての太陽の夜明け/All Suns' Dawn》[5DN]:R {4}{G} Sorcery For each color, return up to one target card of that color from your graveyard to your hand. Then remove All Suns' Dawn from the game. 《沈静/Allay》[EXO]:C {1}{W} Instant Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment. 《路地のいかさま師/Alley Grifters》[MMQ]:C {1}{B}{B} Creature - Human(人間) Mercenary(傭兵) 2/2 Whenever Alley Grifters becomes blocked, defending player discards a card. 《連合戦略/Allied Strategies》[PLS]:U {4}{U} Sorcery Target player draws a card for each basic land type among lands he or she controls. 《アロサウルス乗り/Allosaurus Rider》[CSP]:R {5}{G}{G} Creature - Elf(エルフ) Warrior(戦士) 1+*/1+* You may remove two green cards in your hand from the game rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. 《合金のゴーレム/Alloy Golem》[INV]:U {6} Artifact Creature - Golem(ゴーレム) 4/4 As Alloy Golem comes into play, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 《誘いの匂い/Alluring Scent》[POR]:R/[P02]:R/[S99]:R {1}{G}{G} Sorcery All creatures able to block target creature this turn do so. 《喜捨/Alms》[WTH]:C {W} Enchantment {1}, Remove the top card in your graveyard from the game: Prevent the next 1 damage that would be dealt to target creature this turn. 《ボス・カヴー/Alpha Kavu》[PLS]:U {2}{G} Creature - Kavu(カヴー) 2/2 {1}{G}: Target Kavu(カヴー) creature gets -1/+1 until end of turn. 《先陣のマイア/Alpha Myr》[MRD]:C {2} Artifact Creature - Myr(マイア) 2/1 《最上位/Alpha Status》[SCG]:U {2}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 for each other creature in play that shares a creature type with it. 《Altar of Bone》[ICE]:R {G}{W} Sorcery As an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. 《狂気の祭壇/Altar of Dementia》[TMP]:R {2} Artifact Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. 《影の供犠台/Altar of Shadows》[MRD]:R {7} Artifact At the beginning of your precombat main phase, add {B} to your mana pool for each charge(蓄積) counter on Altar of Shadows. {7}, {Tap}: Destroy target creature. Then put a charge(蓄積) counter on Altar of Shadows. 《供犠台の光/Altar's Light》[MRD]:U {2}{W}{W} Instant Remove target artifact or enchantment from the game. 《現実の修正/Alter Reality》[TOR]:R {1}{U} Instant Change the text of target permanent or spell by replacing all instances of one color word with another. (This effect doesn't end at end of turn.) Flashback {1}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《魔の魅惑/Aluren》[TMP]:R {2}{G}{G} Enchantment Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. 《ラクァタス大使/Ambassador Laquatus》[TOR]:R/[10E]:R {1}{U}{U} Legendary Creature - Merfolk(マーフォーク) Wizard(ウィザード) 1/3 {3}: Target player puts the top three cards of his or her library into his or her graveyard. 《大使の樫/Ambassador Oak》[MOR]:C {3}{G} Creature - Treefolk(ツリーフォーク) Warrior(戦士) 3/3 When Ambassador Oak comes into play, put a 1/1 green Elf(エルフ) Warrior(戦士) creature token into play. 《琥珀の牢/Amber Prison》[MIR]:R/[6ED]:R {4} Artifact You may choose not to untap Amber Prison during your untap step. {4}, {Tap}: Tap target artifact, creature, or land. As long as Amber Prison remains tapped, that permanent doesn't untap during its controller's untap step. 《曖昧模糊/Ambiguity》[UNH]:R {2}{U}{U} Enchantment Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. 《野望の代償/Ambition's Cost》[PTK]:R/[8ED]:U {3}{B} Sorcery You draw three cards and you lose 3 life. 《Ambush》[HML]:C {3}{R} Instant Blocking creatures gain first strike until end of turn. 《待ち伏せ司令官/Ambush Commander》[SCG]:R {3}{G}{G} Creature - Elf(エルフ) 2/2 Forests(森) you control are 1/1 green Elf(エルフ) creatures that are still lands. {1}{G}, Sacrifice an Elf(エルフ): Target creature gets +3/+3 until end of turn. 《待ち伏せ部隊/Ambush Party》[HML]:C/[5ED]:C {4}{R} Creature - Human(人間) Rogue(ならず者) 3/1 First strike, haste 《Amnesia》[DRK]:U/[MED]:R {3}{U}{U}{U} Sorcery Target player reveals his or her hand and discards all nonland cards. 《アメーバの変わり身/Amoeboid Changeling》[LRW]:C {1}{U} Creature - Shapeshifter(多相の戦士) 1/1 Changeling (This card is every creature type at all times.) {Tap}: Target creature gains all creature types until end of turn. {Tap}: Target creature loses all creature types until end of turn. 《逆上/Amok》[STH]:R {1}{R} Enchantment {1}, Discard a card at random: Put a +1/+1 counter on target creature. 《両生カヴー/Amphibious Kavu》[PLS]:C {2}{G} Creature - Kavu(カヴー) 2/2 Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. 《アムロー・キスキン/Amrou Kithkin》[LEG]:C/[4ED]:C {W}{W} Creature - Kithkin(キスキン) 1/1 Amrou Kithkin can't be blocked by creatures with power 3 or greater. 《アムローの偵察兵/Amrou Scout》[TSP]:C {1}{W} Creature - Kithkin(キスキン) Rebel(レベル) Scout(スカウト) 2/1 {4}, {Tap}: Search your library for a Rebel(レベル) permanent card with converted mana cost 3 or less and put it into play. Then shuffle your library. 《アムローの求道者/Amrou Seekers》[TSP]:C {2}{W} Creature - Kithkin(キスキン) Rebel(レベル) 2/2 Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 《アムガバ/Amugaba》[ODY]:R {5}{U}{U} Creature - Illusion(イリュージョン) 6/6 Flying {2}{U}, Discard a card: Return Amugaba to its owner's hand. 《クルーグの護符/Amulet of Kroog》[ATQ]:C/[4ED]:C/[5ED]:C {2} Artifact {2}, {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《Amulet of Quoz》[ICE]:R {6} Artifact Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {Tap}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Play this ability only during your upkeep. 《消滅の護符/Amulet of Unmaking》[MIR]:R {5} Artifact {5}, {Tap}, Remove Amulet of Unmaking from the game: Remove target artifact, creature, or land from the game. Play this ability only any time you could play a sorcery. 《アン=ハヴァの治安官/An-Havva Constable》[HML]:R/[5ED]:R {1}{G}{G} Creature - Human(人間) 2/1+* An-Havva Constable's toughness is equal to 1 plus the number of green creatures in play. 《An-Havva Inn》[HML]:U {1}{G}{G} Sorcery Gain X+1 life, where X is the number of green creatures in play. 《An-Havva Township》[HML]:U {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Add {G} to your mana pool. {2}, {Tap}: Add {R} or {W} to your mana pool. 《An-Zerrin Ruins》[HML]:R {2}{R}{R} Enchantment As An-Zerrin Ruins comes into play, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. 《アナの戦闘魔道士/Ana Battlemage》[PLC]:U {2}{G} Creature - Human(人間) Wizard(ウィザード) 2/2 Kicker {2}{U} and/or {1}{B} When Ana Battlemage comes into play, if the {2}{U} kicker cost was paid, target player discards three cards. When Ana Battlemage comes into play, if the {1}{B} kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller. 《アナの信奉者/Ana Disciple》[APC]:C {G} Creature - Human(人間) Wizard(ウィザード) 1/1 {U}, {Tap}: Target creature gains flying until end of turn. {B}, {Tap}: Target creature gets -2/-0 until end of turn. 《アナの聖域/Ana Sanctuary》[APC]:U {2}{G} Enchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. 《Anaba Ancestor》[HML]:R {1}{R} Creature - Minotaur(ミノタウルス) Spirit(スピリット) 1/1 {Tap}: Another target Minotaur(ミノタウルス) creature gets +1/+1 until end of turn. 《アナーバのボディガード/Anaba Bodyguard》[HML]:C/[6ED]:C/[10E]:C {3}{R} Creature - Minotaur(ミノタウルス) 2/3 First strike (This creature deals combat damage before creatures without first strike.) 《アナーバのシャーマン/Anaba Shaman》[HML]:C/[6ED]:C/[8ED]:C/[9ED]:C {3}{R} Creature - Minotaur(ミノタウルス) Shaman(シャーマン) 2/2 {R}, {Tap}: Anaba Shaman deals 1 damage to target creature or player. 《Anaba Spirit Crafter》[HML]:R {2}{R}{R} Creature - Minotaur(ミノタウルス) Shaman(シャーマン) 1/3 Minotaur(ミノタウルス) creatures get +1/+0. 《アナコンダ/Anaconda》[POR]:U/[USG]:U/[7ED]:U/[9ED]:U {3}{G} Creature - Snake(蛇) 3/3 Swampwalk (This creature is unblockable as long as defending player controls a Swamp(沼).) 《無政府主義者/Anarchist》[EXO]:C/[ODY]:C/[9ED]:U {4}{R} Creature - Human(人間) Wizard(ウィザード) 2/2 When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand. 《Anarchy》[ICE]:U {2}{R}{R} Sorcery Destroy all white permanents. 《アナボルバー/Anavolver》[APC]:R {3}{G} Creature - Volver(ボルバー) 3/3 Kicker {1}{U} and/or {B} If the {1}{U} kicker cost was paid, Anavolver comes into play with two +1/+1 counters on it and with flying. If the {B} kicker cost was paid, Anavolver comes into play with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." 《祖神に選ばれし者/Ancestor's Chosen》[JUD]:U/[10E]:U {5}{W}{W} Creature - Human(人間) Cleric(クレリック) 4/4 First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard. 《祖神の預言者/Ancestor's Prophet》[ONS]:R {4}{W} Creature - Human(人間) Cleric(クレリック) 1/5 Tap five untapped Clerics(クレリック) you control: You gain 10 life. 《祖先の知識/Ancestral Knowledge》[WTH]:R {1}{U} Enchantment Cumulative upkeep {1} When Ancestral Knowledge comes into play, look at the top ten cards of your library, then remove any number of them from the game and put the rest back on top of your library in any order. When Ancestral Knowledge leaves play, shuffle your library. 《祖先の仮面/Ancestral Mask》[MMQ]:C {2}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 for each other enchantment in play. 《祖先の記憶/Ancestral Memories》[POR]:R/[MIR]:R/[6ED]:R/[7ED]:R {2}{U}{U}{U} Sorcery Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. 《Ancestral Recall》[LEA]:R/[LEB]:R/[2ED]:R {U} Instant Target player draws three cards. 《先祖からの貢ぎ物/Ancestral Tribute》[ODY]:R {5}{W}{W} Sorcery You gain 2 life for each card in your graveyard. Flashback {9}{W}{W}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《祖先の幻視/Ancestral Vision》[TSP]:R {} Sorcery Ancestral Vision is blue. Suspend 4-{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards. 《古の円形劇場/Ancient Amphitheater》[LRW]:R {} Land As Ancient Amphitheater comes into play, you may reveal a Giant(巨人) card from your hand. If you don't, Ancient Amphitheater comes into play tapped. {Tap}: Add {R} or {W} to your mana pool. 《古えの渇望/Ancient Craving》[P02]:R/[S99]:R {3}{B} Sorcery You draw three cards and you lose 3 life. 《古えの居住地/Ancient Den》[MRD]:C {} Artifact Land (Ancient Den isn't a spell.) {Tap}: Add {W} to your mana pool. 《古えの遺恨/Ancient Grudge》[TSP]:C {1}{R} Instant Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《古代のハイドラ/Ancient Hydra》[NEM]:U {4}{R} Creature - Hydra(ハイドラ) 5/1 Fading 5 (This creature comes into play with five fade(消散) counters on it. At the beginning of your upkeep, remove a fade(消散) counter from it. If you can't, sacrifice it.) {1}, Remove a fade(消散) counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. 《年経たカヴー/Ancient Kavu》[INV]:C {3}{R} Creature - Kavu(カヴー) 3/3 {2}: Ancient Kavu becomes colorless until end of turn. 《古代の軟泥/Ancient Ooze》[SCG]:R {5}{G}{G} Creature - Ooze(ウーズ) */* Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control. 《古代ルーン文字/Ancient Runes》[TMP]:U {2}{R} Enchantment At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. 《年経たシルバーバック/Ancient Silverback》[UDS]:R/[7ED]:R/[9ED]:R {4}{G}{G} Creature - Ape(類人猿) 6/5 {G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 《年経た蜘蛛/Ancient Spider》[PLS]:R {2}{G}{W} Creature - Spider(蜘蛛) 2/5 First strike, reach (This creature can block creatures with flying.) 《古き泉/Ancient Spring》[INV]:C {} Land Ancient Spring comes into play tapped. {Tap}: Add {U} to your mana pool. {Tap}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. 《古えの墳墓/Ancient Tomb》[TMP]:U {} Land {Tap}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. 《ざくろ石のヒル/Andradite Leech》[INV]:R {2}{B} Creature - Leech(ヒル) 2/2 Black spells you play cost {B} more to play. {B}: Andradite Leech gets +1/+1 until end of turn. 《絶望の天使/Angel of Despair》[GPT]:R {3}{W}{W}{B}{B} Creature - Angel(天使) 5/5 Flying When Angel of Despair comes into play, destroy target permanent. 《憤怒の天使/Angel of Fury》[P02]:R {4}{W}{W} Creature - Angel(天使) 3/5 Flying When Angel of Fury is put into your graveyard from play, you may shuffle it into your library. 《Angel of Light》[S99]:U {4}{W} Creature - Angel(天使) 3/3 Flying, vigilance 《慈悲の天使/Angel of Mercy》[P02]:U/[S99]:U/[INV]:U/[8ED]:U/[9ED]:U/[10E]:U {4}{W} Creature - Angel(天使) 3/3 Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life. 《天罰の天使/Angel of Retribution》[TOR]:R {6}{W} Creature - Angel(天使) 5/5 Flying, first strike 《救済の天使/Angel of Salvation》[FUT]:R {6}{W}{W} Creature - Angel(天使) 5/5 Flash; convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying When Angel of Salvation comes into play, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. 《天使の羽根/Angel's Feather》[DST]:U/[9ED]:U/[10E]:U {2} Artifact Whenever a player plays a white spell, you may gain 1 life. 《天使の嗜み/Angel's Grace》[TSP]:R {W} Instant Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. 《天使のトランペット/Angel's Trumpet》[ULG]:U {3} Artifact All creatures have vigilance. At the end of each player's turn, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. 《天使の炎の十字軍/Angelfire Crusader》[APC]:C {3}{W} Creature - Human(人間) Soldier(兵士) Knight(騎士) 2/3 {R}: Angelfire Crusader gets +1/+0 until end of turn. 《天使の祝福/Angelic Blessing》[POR]:C/[P02]:C/[S99]:C/[S00]:C/[EXO]:C/[9ED]:C/[10E]:C {2}{W} Sorcery Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 《天使の合唱/Angelic Chorus》[USG]:R/[10E]:R {3}{W}{W} Enchantment Whenever a creature comes into play under your control, you gain life equal to its toughness. 《天使の学芸員/Angelic Curator》[ULG]:C {1}{W} Creature - Angel(天使) Spirit(スピリット) 1/1 Flying, protection from artifacts 《天使の好意/Angelic Favor》[NEM]:U {3}{W} Instant If you control a Plains(平地), you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Play Angelic Favor only during combat. Put a 4/4 white Angel(天使) creature token with flying into play. Remove it from the game at end of turn. 《天使の従者/Angelic Page》[BR]:C/[USG]:C/[7ED]:C/[8ED]:C {1}{W} Creature - Angel(天使) Spirit(スピリット) 1/1 Flying {Tap}: Target attacking or blocking creature gets +1/+1 until end of turn. 《庇護の天使/Angelic Protector》[TMP]:U {3}{W} Creature - Angel(天使) 2/2 Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 《蘇生の天使/Angelic Renewal》[WTH]:C {1}{W} Enchantment Whenever a creature is put into your graveyard from play, you may sacrifice Angelic Renewal. If you do, return that card to play. 《天使の盾/Angelic Shield》[INV]:U {W}{U} Enchantment Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. 《天使の声/Angelic Voices》[LEG]:R/[CHR]:R {2}{W}{W} Enchantment Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. 《天使の壁/Angelic Wall》[P02]:C/[ODY]:C/[10E]:C {1}{W} Creature - Wall(壁) 0/4 Defender, flying (This creature can't attack, and it can block creatures with flying.) 《憤怒/Anger》[JUD]:U {3}{R} Creature - Incarnation(インカーネーション) 2/2 Haste As long as Anger is in your graveyard and you control a Mountain(山), creatures you control have haste. 《怒れる群衆/Angry Mob》[DRK]:U/[4ED]:U/[5ED]:U/[MED]:U {2}{W}{W} Creature - Human(人間) 2+*/2+* Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps(沼) your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. 《Angus Mackenzie》[LEG]:R {G}{W}{U} Legendary Creature - Human(人間) Cleric(クレリック) 2/2 {G}{W}{U}, {Tap}: Prevent all combat damage that would be dealt this turn. 《獣の墓場/Animal Boneyard》[ODY]:U {2}{W} Enchantment - Aura(オーラ) Enchant land Enchanted land has "{Tap}, Sacrifice a creature: You gain life equal to that creature's toughness." 《動物の魅了/Animal Magnetism》[ONS]:R {4}{G} Sorcery Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card into play and the rest into your graveyard. 《動く秘宝/Animate Artifact》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {3}{U} Enchantment - Aura(オーラ) Enchant artifact Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. 《動く死体/Animate Dead》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[MED]:U {1}{B} Enchantment - Aura(オーラ) Enchant creature card in a graveyard When Animate Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Animate Dead." Return enchanted creature card to play under your control and attach Animate Dead to it. When Animate Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets -1/-0. 《動く土地/Animate Land》[NEM]:U {G} Instant Until end of turn, target land is a 3/3 creature that's still a land. 《動く壁/Animate Wall》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:U {W} Enchantment - Aura(オーラ) Enchant Wall(壁) Enchanted Wall(壁) can attack as though it didn't have defender. 《ミシュラのアンク/Ankh of Mishra》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:R {2} Artifact Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller. 《併合/Annex》[ONS]:U/[9ED]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant land (Target a land as you play this. This card comes into play attached to that land.) You control enchanted land. 《滅殺/Annihilate》[INV]:U {3}{B}{B} Instant Destroy target nonblack creature. It can't be regenerated. Draw a card. 《無効/Annul》[USG]:C/[MRD]:C {U} Instant Counter target artifact or enchantment spell. 《潜むエイノデット/Anodet Lurker》[5DN]:C {5} Artifact Creature - Construct(構築物) 3/3 When Anodet Lurker is put into a graveyard from play, you gain 3 life. 《清めの儀式/Anoint》[TMP]:C {W} Instant Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn. 《反目/Antagonism》[USG]:R {3}{R} Enchantment At the end of each player's turn, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage that turn. 《ラクドスの頌歌/Anthem of Rakdos》[DIS]:R {2}{B}{R}{R} Enchantment Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. 《人もどき/Anthroplasm》[ULG]:R {2}{U}{U} Creature - Shapeshifter(多相の戦士) 0/0 Anthroplasm comes into play with two +1/+1 counters on it. {X}, {Tap}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. 《抗魔のオーラ/Anti-Magic Aura》[LEG]:C/[5ED]:U {2}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. 《吠え裂きアヌーリッド/Anurid Barkripper》[JUD]:C {1}{G}{G} Creature - Frog(カエル) Beast(ビースト) 2/2 Threshold - Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. 《藪跳ねアヌーリッド/Anurid Brushhopper》[JUD]:R {1}{G}{W} Creature - Frog(カエル) Beast(ビースト) 3/4 Discard two cards: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn. 《アヌーリッドの濁り水潜り/Anurid Murkdiver》[ONS]:C {4}{B}{B} Creature - Zombie(ゾンビ) Frog(カエル) Beast(ビースト) 4/3 Swampwalk 《アヌーリッドのゴミあさり/Anurid Scavenger》[TOR]:U {2}{G} Creature - Frog(カエル) Beast(ビースト) 3/3 Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 《群れ叩きアヌーリッド/Anurid Swarmsnapper》[JUD]:U {2}{G} Creature - Frog(カエル) Beast(ビースト) 1/4 Reach (This creature can block creatures with flying.) {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. 《ボガーダンの金床/Anvil of Bogardan》[VIS]:R {2} Artifact Players have no maximum hand size. At the beginning of each player's draw step, that player draws a card, then discards a card. 《無気力/Apathy》[WTH]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. 《ラースの猿人/Apes of Rath》[TMP]:U {2}{G}{G} Creature - Ape(類人猿) 5/4 Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step. 《アフェットの錬金術師/Aphetto Alchemist》[ONS]:U {1}{U} Creature - Human(人間) Wizard(ウィザード) 1/2 {Tap}: Untap target artifact or creature. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《アフェット式底ざらい/Aphetto Dredging》[ONS]:C {3}{B} Sorcery Return up to three target creature cards of the creature type of your choice from your graveyard to your hand. 《アフェットの駆除屋/Aphetto Exterminator》[LGN]:U {2}{B} Creature - Human(人間) Wizard(ウィザード) 3/1 Morph {3}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. 《アフェットのいかさま師/Aphetto Grifter》[ONS]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 Tap two untapped Wizards(ウィザード) you control: Tap target permanent. 《アフェットのルーン術士/Aphetto Runecaster》[SCG]:U {3}{U} Creature - Human(人間) Wizard(ウィザード) 2/3 Whenever a permanent is turned face up, you may draw a card. 《アフェットの禿鷹/Aphetto Vulture》[ONS]:U {4}{B}{B} Creature - Zombie(ゾンビ) Bird(鳥) 3/2 Flying When Aphetto Vulture is put into a graveyard from play, you may put target Zombie(ゾンビ) card from your graveyard on top of your library. 《たなびく暗闇/Aphotic Wisps》[SHM]:C {B} Instant Target creature becomes black and gains fear until end of turn. Draw a card. 《黙示録/Apocalypse》[TMP]:R {2}{R}{R}{R} Sorcery Remove all permanents from the game. You discard your hand. 《Apocalypse Chime》[HML]:R {2} Artifact {2}, {Tap}, Sacrifice Apocalypse Chime: Destroy all cards from the Homelands expansion. They can't be regenerated. 《薬剤師の信徒/Apothecary Initiate》[SHM]:C {W} Creature - Kithkin(キスキン) Cleric(クレリック) 1/1 Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. 《ネクロマンサーの弟子/Apprentice Necromancer》[UDS]:R {1}{B} Creature - Zombie(ゾンビ) Wizard(ウィザード) 1/1 {B}, {Tap}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to play. That creature gains haste. At end of turn, sacrifice it. 《魔術師の弟子/Apprentice Sorcerer》[P02]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Apprentice Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before the combat phase. 《魔法使いの弟子/Apprentice Wizard》[DRK]:R/[4ED]:C/[MED]:C {1}{U}{U} Creature - Human(人間) Wizard(ウィザード) 0/1 {U}, {Tap}: Add {3} to your mana pool. 《アクアミーバ/Aquamoeba》[TOR]:C {1}{U} Creature - Elemental(エレメンタル) Beast(ビースト) 1/3 Discard a card: Switch Aquamoeba's power and toughness until end of turn. 《水変化の精体/Aquamorph Entity》[PLC]:C {2}{U}{U} Creature - Shapeshifter(多相の戦士) */* As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《水辺の蜘蛛/Aquastrand Spider》[DIS]:C {1}{G} Creature - Spider(蜘蛛) Mutant(ミュータント) 0/0 Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) 《水大工の意思/Aquitect's Will》[LRW]:C {U} Tribal Sorcery - Merfolk(マーフォーク) Put a flood(洪水) counter on target land. That land is an Island(島) in addition to its other types as long as it has a flood(洪水) counter on it. If you control a Merfolk(マーフォーク), draw a card. 《荒場の蛾乗り/Araba Mothrider》[SOK]:C {1}{W} Creature - Human(人間) Samurai(侍) 1/1 Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) 《機械蜘蛛/Arachnoid》[5DN]:U {6} Artifact Creature - Spider(蜘蛛) 2/6 Reach (This creature can block creatures with flying.) 《空を引き裂くもの、閼螺示/Arashi, the Sky Asunder》[SOK]:R {3}{G}{G} Legendary Creature - Spirit(スピリット) 5/5 {X}{G}, {Tap}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel - {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. 《ノールリッジの裁き人/Arbiter of Knollridge》[LRW]:R {6}{W} Creature - Giant(巨人) Wizard(ウィザード) 5/5 Vigilance When Arbiter of Knollridge comes into play, each player's life total becomes the highest life total among all players. 《Arboria》[LEG]:U {2}{G}{G} World Enchantment Creatures can't attack a player who didn't play a spell and didn't put a card into play during his or her last turn. 《弧状の刃/Arc Blade》[FUT]:U {3}{R}{R} Sorcery Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time(時間) counters on it. Suspend 3-{2}{R} (Rather than play this card from your hand, you may pay {2}{R} and remove it from the game with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost.) 《弧状の稲妻/Arc Lightning》[BR]:C/[USG]:C {2}{R} Sorcery Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players. 《弧炎の魔道士/Arc Mage》[NEM]:U {2}{R} Creature - Human(人間) Spellshaper(スペルシェイパー) 2/2 {2}{R}, {Tap}, Discard a card: Arc Mage deals 2 damage divided as you choose among any number of target creatures and/or players. 《弧炎撒き/Arc-Slogger》[MRD]:R {3}{R}{R} Creature - Beast(ビースト) 4/5 {R}, Remove the top ten cards of your library from the game: Arc-Slogger deals 2 damage to target creature or player. 《アルカデス・サボス/Arcades Sabboth》[LEG]:R/[CHR]:R {2}{G}{G}{W}{W}{U}{U} Legendary Creature - Elder(エルダー) Dragon(ドラゴン) 7/7 Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Untapped nonattacking creatures you control get +0/+2. {W}: Arcades Sabboth gets +0/+1 until end of turn. 《Arcane Denial》[ALL]:C/[MED]:C {1}{U} Instant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. 《秘儀の研究室/Arcane Laboratory》[USG]:U/[7ED]:U {2}{U} Enchantment Each player can't play more than one spell each turn. 《秘儀の遠眼鏡/Arcane Spyglass》[DST]:C {4} Artifact {2}, {Tap}, Sacrifice a land: Draw a card and put a charge(蓄積) counter on Arcane Spyglass. Remove three charge(蓄積) counters from Arcane Spyglass: Draw a card. 《秘儀の教示/Arcane Teachings》[JUD]:C/[10E]:U {2}{R} Enchantment - Aura(オーラ) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has "{Tap}: This creature deals 1 damage to target creature or player." 《全能なる者アルカニス/Arcanis the Omnipotent》[ONS]:R/[10E]:R {3}{U}{U}{U} Legendary Creature - Wizard(ウィザード) 3/4 {Tap}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. 《奥義の翼/Arcanum Wings》[FUT]:U {1}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Aura(オーラ) swap {2}{U} ({2}{U}: Exchange this Aura(オーラ) with an Aura(オーラ) card in your hand.) 《電結の暴れ者/Arcbound Bruiser》[DST]:C {5} Artifact Creature - Golem(ゴーレム) 0/0 Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の破壊者/Arcbound Crusher》[DST]:U {4} Artifact Creature - Juggernaut(巨大戦車) 0/0 Trample Whenever another artifact comes into play, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の悪鬼/Arcbound Fiend》[DST]:U {6} Artifact Creature - Horror(ホラー) 0/0 Fear At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の混種/Arcbound Hybrid》[DST]:C {4} Artifact Creature - Beast(ビースト) 0/0 Haste Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の槍騎兵/Arcbound Lancer》[DST]:U {7} Artifact Creature - Beast(ビースト) 0/0 First strike Modular 4 (This comes into play with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の監視者/Arcbound Overseer》[DST]:R {8} Artifact Creature - Golem(ゴーレム) 0/0 At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This comes into play with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の荒廃者/Arcbound Ravager》[DST]:R {2} Artifact Creature - Beast(ビースト) 0/0 Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の回収者/Arcbound Reclaimer》[DST]:R {4} Artifact Creature - Golem(ゴーレム) 0/0 Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結スリス/Arcbound Slith》[DST]:U {2} Artifact Creature - Slith(スリス) 0/0 Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結のとげ刺し/Arcbound Stinger》[DST]:C {2} Artifact Creature - Insect(昆虫) 0/0 Flying Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の放浪者/Arcbound Wanderer》[5DN]:U {6} Artifact Creature - Golem(ゴーレム) 0/0 Modular-Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の働き手/Arcbound Worker》[DST]:C {1} Artifact Creature - Construct(構築物) 0/0 Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《遺跡発掘現場/Archaeological Dig》[INV]:U {} Land {Tap}: Add {1} to your mana pool. {Tap}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. 《大天使/Archangel》[POR]:R/[P02]:R/[S99]:R/[VIS]:R/[6ED]:R {5}{W}{W} Creature - Angel(天使) 5/5 Flying, vigilance 《弓術の訓練/Archery Training》[UDS]:U {W} Enchantment - Aura(オーラ) Enchant creature At the beginning of your upkeep, you may put an arrow(矢) counter on Archery Training. Enchanted creature has "{Tap}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow(矢) counters on Archery Training." 《文書管理人/Archivist》[ULG]:R/[7ED]:R/[8ED]:R/[9ED]:R {2}{U}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Draw a card. 《極北の干潟/Arctic Flats》[CSP]:U {} Snow Land Arctic Flats comes into play tapped. {Tap}: Add {G} or {W} to your mana pool. 《Arctic Foxes》[ICE]:C {1}{W} Creature - Fox(狐) 1/1 Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land. 《北極マーフォーク/Arctic Merfolk》[PLS]:C {1}{U} Creature - Merfolk(マーフォーク) 1/1 Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you play this spell.) If the kicker cost was paid, Arctic Merfolk comes into play with a +1/+1 counter on it. 《極北ニショーバ/Arctic Nishoba》[CSP]:U {5}{G} Creature - Cat(猫) Warrior(戦士) 6/6 Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) When Arctic Nishoba is put into a graveyard from play, you gain 2 life for each age(経年) counter on it. 《北極狼/Arctic Wolves》[WTH]:U {3}{G}{G} Creature - Wolf(狼) 4/5 Cumulative upkeep {2} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) When Arctic Wolves comes into play, draw a card. 《アーカム・ダグソン/Arcum Dagsson》[CSP]:R {3}{U} Legendary Creature - Human(人間) Artificer(工匠) 2/2 {Tap}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it into play, then shuffle his or her library. 《Arcum's Sleigh》[ICE]:U {1} Artifact {2}, {Tap}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land. 《アーカムの風見/Arcum's Weathervane》[ICE]:U {2} Artifact {2}, {Tap}: Target snow land is no longer snow. {2}, {Tap}: Target nonsnow basic land becomes snow. 《Arcum's Whistle》[ICE]:U {3} Artifact {3}, {Tap}: Choose target non-Wall(壁) creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at end of turn, destroy it if it didn't attack. Play this ability only before attackers are declared. 《献身的民兵団/Ardent Militia》[POR]:U/[S99]:U/[WTH]:C/[6ED]:U/[7ED]:U/[8ED]:U {4}{W} Creature - Human(人間) Soldier(兵士) 2/5 Vigilance 《献身的兵士/Ardent Soldier》[INV]:C {1}{W} Creature - Human(人間) Soldier(兵士) 1/2 Kicker {2} (You may pay an additional {2} as you play this spell.) Vigilance If the kicker cost was paid, Ardent Soldier comes into play with a +1/+1 counter on it. 《闘技場/Arena》[PM]:C/[TSB]:* {} Land {3}, {Tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other. 《古き者どもの闘技場/Arena of the Ancients》[LEG]:R/[CHR]:R {3} Artifact Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients comes into play, tap all legendary creatures. 《アレンスンのオーラ/Arenson's Aura》[ICE]:C/[5ED]:U {2}{W} Enchantment {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. 《Argivian Archaeologist》[ATQ]:R/[MED]:R {1}{W}{W} Creature - Human(人間) Artificer(工匠) 1/1 {W}{W}, {Tap}: Return target artifact card from your graveyard to your hand. 《Argivian Blacksmith》[ATQ]:C {1}{W}{W} Creature - Human(人間) Artificer(工匠) 2/2 {Tap}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 《アーギヴィーアの発見/Argivian Find》[WTH]:U {W} Instant Return target artifact or enchantment card from your graveyard to your hand. 《アーギヴィーアの修復術/Argivian Restoration》[WTH]:U {2}{U}{U} Sorcery Return target artifact card from your graveyard to play. 《アルゴスの古老/Argothian Elder》[BR]:U/[USG]:U {3}{G} Creature - Elf(エルフ) Druid(ドルイド) 2/2 {Tap}: Untap two target lands. 《アルゴスの女魔術師/Argothian Enchantress》[USG]:R {1}{G} Creature - Human(人間) Druid(ドルイド) 0/1 Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card. 《アルゴスのピクシー/Argothian Pixies》[ATQ]:C/[CHR]:C {1}{G} Creature - Faerie(フェアリー) 2/1 Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. 《アルゴスの猪/Argothian Swine》[USG]:C {3}{G} Creature - Boar(猪) 3/3 Trample 《Argothian Treefolk》[ATQ]:C {3}{G}{G} Creature - Treefolk(ツリーフォーク) 3/5 Prevent all damage that would be dealt to Argothian Treefolk by artifacts. 《アルゴスのワーム/Argothian Wurm》[USG]:R {3}{G} Creature - Wurm(ワーム) 6/6 Trample When Argothian Wurm comes into play, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. 《荒廃の箱/Ark of Blight》[SCG]:U {2} Artifact {3}, {Tap}, Sacrifice Ark of Blight: Destroy target land. 《アルマジロの外套/Armadillo Cloak》[INV]:C {1}{G}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. 《ハルマゲドン/Armageddon》[POR]:R/[P02]:R/[S99]:R/[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:R {3}{W} Sorcery Destroy all lands. 《終末の時計/Armageddon Clock》[ATQ]:U/[3ED]:R/[4ED]:R {6} Artifact At the beginning of your upkeep, put a doom(破滅) counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom(破滅) counters on it. {4}: Remove a doom(破滅) counter from Armageddon Clock. Any player may play this ability but only during any upkeep step. 《武力対応/Armed Response》[5DN]:C {2}{W} Instant Armed Response deals damage to target attacking creature equal to the number of Equipment(装備品) you control. 《停戦/Armistice》[MMQ]:R {2}{W} Enchantment {3}{W}{W}: You draw a card and target opponent gains 3 life. 《鎧のスリヴァー/Armor Sliver》[TMP]:U {2}{W} Creature - Sliver(スリヴァー) 2/2 All Sliver(スリヴァー) creatures have "{2}: This creature gets +0/+1 until end of turn." 《Armor Thrull》[FEM]:C {2}{B} Creature - Thrull(スラル) 1/3 {Tap}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. 《信仰の鎧/Armor of Faith》[ICE]:C/[5ED]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. 《茨の鎧/Armor of Thorns》[MIR]:C {1}{G} Enchantment - Aura(オーラ) You may play Armor of Thorns any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant nonblack creature Enchanted creature gets +2/+2. 《鎧をまとった上昇/Armored Ascension》[SHM]:U {3}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 for each Plains(平地) you control and has flying. 《装甲ガリオン船/Armored Galleon》[P02]:U {4}{U} Creature - Human(人間) Pirate(海賊) 5/4 Armored Galleon can't attack unless defending player controls an Island(島). 《鎧のグリフィン/Armored Griffin》[P02]:U {3}{W} Creature - Griffin(グリフィン) 2/3 Flying, vigilance 《鎧を着た守護者/Armored Guardian》[INV]:R {3}{W}{U} Creature - Cat(猫) Soldier(兵士) 2/5 {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) 《鎧のペガサス/Armored Pegasus》[BR]:C/[POR]:C/[S00]:C/[TMP]:C/[6ED]:C {1}{W} Creature - Pegasus(ペガサス) 1/2 Flying 《武具師ギルドの魔道士/Armorer Guildmage》[MIR]:C {R} Creature - Human(人間) Wizard(ウィザード) 1/1 {B}, {Tap}: Target creature gets +1/+0 until end of turn. {G}, {Tap}: Target creature gets +0/+1 until end of turn. 《武器商人/Arms Dealer》[MMQ]:U {2}{R} Creature - Goblin(ゴブリン) Rogue(ならず者) 1/1 {1}{R}, Sacrifice a Goblin(ゴブリン): Arms Dealer deals 4 damage to target creature. 《軍隊蟻/Army Ants》[VIS]:U {1}{B}{R} Creature - Insect(昆虫) 1/1 {Tap}, Sacrifice a land: Destroy target land. 《Army of Allah》[ARN]:C {1}{W}{W} Instant Attacking creatures get +2/+0 until end of turn. 《Arnjlot's Ascent》[ICE]:C {1}{U}{U} Enchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) {1}: Target creature gains flying until end of turn. 《拘引/Arrest》[MMQ]:U/[MRD]:C {2}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be played. 《尊大な吸血鬼/Arrogant Vampire》[POR]:U {3}{B}{B} Creature - Vampire(吸血鬼) 4/3 Flying 《尊大なワーム/Arrogant Wurm》[TOR]:U {3}{G}{G} Creature - Wurm(ワーム) 4/4 Trample Madness {2}{G} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《芸術的な物あさり/Artful Looter》[UNH]:C {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/2 {Tap}: Draw a card, then discard a card. Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter. 《Artifact Blast》[ATQ]:C/[MED]:C {R} Instant Counter target artifact spell. 《秘宝の突然変異/Artifact Mutation》[INV]:R {R}{G} Instant Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling(苗木) creature tokens into play, where X is its converted mana cost. 《Artifact Possession》[ATQ]:C {2}{B} Enchantment - Aura(オーラ) Enchant artifact Whenever enchanted artifact becomes tapped or a player plays an activated ability of enchanted artifact without {Tap} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. 《Artifact Ward》[ATQ]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has protection from artifacts. This effect doesn't remove Artifact Ward. 《工匠の直感/Artificer's Intuition》[5DN]:R {1}{U} Enchantment {U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. 《人工進化/Artificial Evolution》[ONS]:R {U} Instant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall(壁). (This effect doesn't end at end of turn.) 《隆盛なるエヴィンカー/Ascendant Evincar》[NEM]:R/[10E]:R {4}{B}{B} Legendary Creature - Vampire(吸血鬼) 3/3 Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. 《上昇するエイヴン/Ascending Aven》[ONS]:C {2}{U}{U} Creature - Bird(鳥) Soldier(兵士) 3/2 Flying Ascending Aven can block only creatures with flying. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《灰毛皮の熊/Ashcoat Bear》[TSP]:C {1}{G} Creature - Bear(熊) 2/2 Flash (You may play this spell any time you could play an instant.) 《灰燼の火獣/Ashen Firebeast》[ODY]:R {6}{R}{R} Creature - Elemental(エレメンタル) Beast(ビースト) 6/6 {1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. 《灰燼のグール/Ashen Ghoul》[ICE]:U {3}{B} Creature - Zombie(ゾンビ) 3/1 Haste {B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. 《灰燼の大怪物/Ashen Monstrosity》[BOK]:U {5}{R}{R} Creature - Spirit(スピリット) 7/4 Haste Ashen Monstrosity attacks each turn if able. 《死灰の秘粉/Ashen Powder》[MIR]:R/[6ED]:R {2}{B}{B} Sorcery Put target creature card from an opponent's graveyard into play under your control. 《灰色肌のずべら/Ashen-Skin Zubera》[CHK]:C {1}{B} Creature - Zubera(ずべら) Spirit(スピリット) 1/2 When Ashen-Skin Zubera is put into a graveyard from play, target opponent discards a card for each Zubera(ずべら) put into a graveyard from play this turn. 《アッシェンムーアの群勢/Ashenmoor Cohort》[SHM]:C {5}{B} Creature - Elemental(エレメンタル) Warrior(戦士) 4/3 Ashenmoor Cohort gets +1/+1 as long as you control another black creature. 《アッシェンムーアの抉り出し/Ashenmoor Gouger》[SHM]:U {B/R}{B/R}{B/R} Creature - Elemental(エレメンタル) Warrior(戦士) 4/4 Ashenmoor Gouger can't block. 《アッシェンムーアのしもべ/Ashenmoor Liege》[SHM]:R {1}{B/R}{B/R}{B/R} Creature - Elemental(エレメンタル) Knight(騎士) 4/1 Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 《堕ちたる者の灰/Ashes of the Fallen》[SOK]:R {2} Artifact As Ashes of the Fallen comes into play, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types. 《灰は灰に/Ashes to Ashes》[DRK]:C/[4ED]:U/[5ED]:U {1}{B}{B} Sorcery Remove two target nonartifact creatures from the game. Ashes to Ashes deals 5 damage to you. 《巡礼者アシュリング/Ashling the Pilgrim》[LRW]:R {1}{R} Legendary Creature - Elemental(エレメンタル) Shaman(シャーマン) 1/1 {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. 《アシュリングの特権/Ashling's Prerogative》[LRW]:R {1}{R} Enchantment As Ashling's Prerogative comes into play, choose odd or even. (Zero is even.) Each creature with converted mana cost of the chosen value has haste. Each creature without converted mana cost of the chosen value comes into play tapped. 《アシュノッドの供犠台/Ashnod's Altar》[ATQ]:U/[CHR]:C/[5ED]:U/[6ED]:U {3} Artifact Sacrifice a creature: Add {2} to your mana pool. 《アシュノッドの戦具/Ashnod's Battle Gear》[ATQ]:U/[4ED]:U {2} Artifact You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {Tap}: Target creature you control gets +2/-2 as long as Ashnod's Battle Gear remains tapped. 《Ashnod's Coupon》[UGL]:R {0} Artifact {Tap}, Sacrifice Ashnod's Coupon: Target player gets you target drink. Errata: You pay any costs for the drink. 《Ashnod's Cylix》[ALL]:R {2} Artifact {3}, {Tap}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then removes the rest from the game. 《アシュノッドの人体改造器/Ashnod's Transmogrant》[ATQ]:U/[CHR]:C/[5ED]:C/[MED]:C {1} Artifact {Tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. 《聖なる報復者アズマイラ/Asmira, Holy Avenger》[MIR]:R {2}{G}{W} Legendary Creature - Human(人間) Cleric(クレリック) 2/3 Flying At end of turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play this turn. 《マングースの血/Aspect of Mongoose》[TSP]:U {1}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from play, return Aspect of Mongoose to its owner's hand. 《狼の血/Aspect of Wolf》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R {1}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests(森) you control, rounded down, and Y is equal to half the number of Forests(森) you control, rounded up. 《驢馬尻叩き/Ass Whuppin'》[UNH]:R {1}{W}{B} Sorcery Destroy target silver-bordered permanent in any game you can see from your seat. 《暗殺者の凶刃/Assassin's Blade》[POR]:U {1}{B} Instant Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature. 《暗殺/Assassinate》[TSP]:C/[10E]:C {2}{B} Sorcery Destroy target tapped creature. 《突撃ゼッペリド/Assault Zeppelid》[DIS]:C {2}{G}{U} Creature - Beast(ビースト) 3/3 Flying, trample 《暴行+殴打/Assault+Battery》[INV]:U/[TSB]:* {R} // {3}{G} Sorcery // Sorcery Assault deals 2 damage to target creature or player. // Put a 3/3 green Elephant(象) creature token into play. 《集会場/Assembly Hall》[MMQ]:R {5} Artifact {4}, {Tap}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library. 《組立作業員/Assembly-Worker》[TSP]:U {3} Artifact Creature - Assembly-Worker(組立作業員) 2/2 {Tap}: Target Assembly-Worker creature gets +1/+1 until end of turn. 《権威の確立/Assert Authority》[MRD]:U {5}{U}{U} Instant Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. 《驢馬尻男/Assquatch》[UNH]:R {4}{R} Creature - Donkey(ロバ) Lord(ロード) 3{1/2}/3{1/2} Each other Donkey(ロバ) gets +11/2/+11/2. Whenever another Donkey(ロバ) comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 《霊体の地滑り/Astral Slide》[ONS]:U {2}{W} Enchantment Whenever a player cycles a card, you may remove target creature from the game. If you do, return the removed card to play under its owner's control at end of turn. 《鋼の霊体/Astral Steel》[SCG]:C {2}{W} Instant Target creature gets +1/+2 until end of turn. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) 《Astrolabe》[ALL]:C {3} Artifact {1}, {Tap}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep. 《サマイトを総べる者アタリア/Atalya, Samite Master》[INV]:R {3}{W}{W} Legendary Creature - Human(人間) Cleric(クレリック) 2/3 {X}, {Tap}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way. 《エイトグ/Atog》[ATQ]:C/[3ED]:C/[5ED]:U/[MRD]:U {1}{R} Creature - Atog(エイトグ) 1/2 Sacrifice an artifact: Atog gets +2/+2 until end of turn. 《アトガトグ/Atogatog》[ODY]:R {W}{U}{B}{R}{G} Legendary Creature - Atog(エイトグ) 5/5 Sacrifice an Atog(エイトグ) creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power. 《漸減/Attrition》[UDS]:R {1}{B}{B} Enchantment {B}, Sacrifice a creature: Destroy target nonblack creature. 《調律/Attunement》[USG]:R {2}{U} Enchantment Return Attunement to its owner's hand: Draw three cards, then discard four cards. 《ヴェク追われの占い師/Augur il-Vec》[FUT]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/3 Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep. 《髑髏の占い師/Augur of Skulls》[FUT]:C {1}{B} Creature - Skeleton(スケルトン) Wizard(ウィザード) 1/1 {1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Play this ability only during your upkeep. 《占いの達人/Augury Adept》[SHM]:R {1}{W/U}{W/U} Creature - Kithkin(キスキン) Wizard(ウィザード) 2/2 Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. 《婆のあばら家/Auntie's Hovel》[LRW]:R {} Land As Auntie's Hovel comes into play, you may reveal a Goblin(ゴブリン) card from your hand. If you don't, Auntie's Hovel comes into play tapped. {Tap}: Add {B} or {R} to your mana pool. 《婆の密告者/Auntie's Snitch》[MOR]:R {2}{B} Creature - Goblin(ゴブリン) Rogue(ならず者) 3/1 Auntie's Snitch can't block. Prowl {1}{B} (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin(ゴブリン) or Rogue(ならず者).) Whenever a Goblin(ゴブリン) or Rogue(ならず者) you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. 《オーラのとげ/Aura Barbs》[BOK]:U {2}{R} Instant - Arcane(秘儀) Each enchantment deals 2 damage to its controller, then each Aura(オーラ) attached to a creature deals 2 damage to the creature it's attached to. 《オーラの旋風/Aura Blast》[PLS]:C {1}{W} Instant Destroy target enchantment. Draw a card. 《オーラの摘出/Aura Extraction》[ONS]:U {1}{W} Instant Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) 《オーラの変転/Aura Flux》[ULG]:C {2}{U} Enchantment All other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." 《オーラの破れ目/Aura Fracture》[PCY]:C {2}{W} Enchantment Sacrifice a land: Destroy target enchantment. 《オーラの移植/Aura Graft》[ODY]:U/[10E]:U {1}{U} Instant Gain control of target Aura(オーラ) that's attached to a permanent. Attach it to another permanent it can enchant. 《オーラの突然変異/Aura Mutation》[INV]:R {G}{W} Instant Destroy target enchantment. Put X 1/1 green Saproling(苗木) creature tokens into play, where X is its converted mana cost. 《オーラの破片/Aura Shards》[INV]:U {1}{G}{W} Enchantment Whenever a creature comes into play under your control, you may destroy target artifact or enchantment. 《オーラ泥棒/Aura Thief》[UDS]:R {3}{U} Creature - Illusion(イリュージョン) 2/2 Flying When Aura Thief is put into a graveyard from play, you gain control of all enchantments. (You don't get to move Auras(オーラ).) 《統制のオーラ/Aura of Dominion》[CHK]:U {U}{U} Enchantment - Aura(オーラ) Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. 《沈黙のオーラ/Aura of Silence》[WTH]:U/[10E]:U {1}{W}{W} Enchantment Artifact and enchantment spells your opponents play cost {2} more to play. Sacrifice Aura of Silence: Destroy target artifact or enchantment. 《オーラ術師/Auramancer》[ODY]:C {2}{W} Creature - Human(人間) Wizard(ウィザード) 2/2 When Auramancer comes into play, you may return target enchantment card from your graveyard to your hand. 《オーラ術師の装い/Auramancer's Guise》[PLC]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 for each Aura(オーラ) attached to it and has vigilance. 《オーラトグ/Auratog》[TMP]:R/[TSB]:* {1}{W} Creature - Atog(エイトグ) 1/2 Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. 《オーラ掠りの魔道士/Auratouched Mage》[RAV]:U {5}{W} Creature - Human(人間) Wizard(ウィザード) 3/3 When Auratouched Mage comes into play, search your library for an Aura(オーラ) card that could enchant it. If Auratouched Mage is still in play, attach that Aura(オーラ) to it. Otherwise, reveal the Aura(オーラ) card and put it into your hand. Then shuffle your library. 《黄金化/Aurification》[ONS]:R {2}{W}{W} Enchantment Whenever a creature deals damage to you, put a gold(黄金) counter on it. Each creature with a gold(黄金) counter on it has defender. (Those creatures can't attack.) When Aurification leaves play, remove all gold(黄金) counters from all creatures. 《オーリオックの刃番/Auriok Bladewarden》[MRD]:U {1}{W} Creature - Human(人間) Soldier(兵士) 1/1 {Tap}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 《オーリオックのチャンピオン/Auriok Champion》[5DN]:R {W}{W} Creature - Human(人間) Cleric(クレリック) 1/1 Protection from black and from red Whenever another creature comes into play, you may gain 1 life. 《オーリオックの長刀使い/Auriok Glaivemaster》[DST]:C {W} Creature - Human(人間) Soldier(兵士) 1/1 As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. 《オーリオックの廃品回収者/Auriok Salvagers》[5DN]:U {3}{W} Creature - Human(人間) Soldier(兵士) 2/4 {1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. 《オーリオックの包囲そり/Auriok Siege Sled》[DST]:U {6} Artifact Creature - Juggernaut(巨大戦車) 3/5 {1}: Target artifact creature blocks Auriok Siege Sled this turn if able. {1}: Target artifact creature can't block Auriok Siege Sled this turn. 《オーリオックの鋼打ち/Auriok Steelshaper》[MRD]:R {1}{W} Creature - Human(人間) Soldier(兵士) 1/1 Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, Soldier(兵士) and Knight(騎士) creatures you control get +1/+1. 《オーリオックの貫通者/Auriok Transfixer》[MRD]:C {W} Creature - Human(人間) Scout(スカウト) 1/1 {W}, {Tap}: Tap target artifact. 《オーリオックの風歩き/Auriok Windwalker》[5DN]:R {3}{W} Creature - Human(人間) Wizard(ウィザード) 2/3 Flying {Tap}: Attach target Equipment(装備品) you control to target creature you control. 《オーロクス/Aurochs》[ICE]:C/[5ED]:C {3}{G} Creature - Aurochs(オーロクス) 2/3 Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 《オーロクスの獣群/Aurochs Herd》[CSP]:C {5}{G} Creature - Aurochs(オーロクス) 4/4 Trample When Aurochs Herd comes into play, you may search your library for an Aurochs(オーロクス) card, reveal it, and put it into your hand. If you do, shuffle your library. Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs(オーロクス). 《極光の幻霊/Aurora Eidolon》[DIS]:C {3}{W} Creature - Spirit(スピリット) 2/2 {W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. Whenever you play a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. 《オーロラのグリフィン/Aurora Griffin》[PLS]:C {3}{W} Creature - Griffin(グリフィン) 2/2 Flying {W}: Target permanent becomes white until end of turn. 《恵みの祖霊/Auspicious Ancestor》[MIR]:R {3}{W} Creature - Human(人間) Cleric(クレリック) 2/3 When Auspicious Ancestor is put into a graveyard from play, you gain 3 life. Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. 《質素な命令/Austere Command》[LRW]:R {4}{W}{W} Sorcery Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. 《土着のワーム/Autochthon Wurm》[RAV]:R {10}{G}{G}{G}{W}{W} Creature - Wurm(ワーム) 9/14 Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample 《Autumn Willow》[HML]:R/[MED]:R {4}{G}{G} Legendary Creature - Avatar(アバター) 4/4 Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. 《Avalanche》[ICE]:U {X}{2}{R}{R} Sorcery Destroy X target snow lands. 《なだれ乗り/Avalanche Riders》[ULG]:U/[TSB]:* {3}{R} Creature - Human(人間) Nomad(ノーマッド) 2/2 Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders comes into play, destroy target land. 《アヴァラックス/Avarax》[ONS]:U {3}{R}{R} Creature - Beast(ビースト) 3/3 Haste When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. 《強欲のトーテム像/Avarice Totem》[5DN]:U {1} Artifact {5}: Exchange control of Avarice Totem and target nonland permanent. 《不和の化身/Avatar of Discord》[DIS]:R {B/R}{B/R}{B/R} Creature - Avatar(アバター) 5/3 ({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord comes into play, sacrifice it unless you discard two cards. 《憤怒の化身/Avatar of Fury》[PCY]:R {6}{R}{R} Creature - Avatar(アバター) 6/6 If an opponent controls seven or more lands, Avatar of Fury costs {6} less to play. Flying {R}: Avatar of Fury gets +1/+0 until end of turn. 《希望の化身/Avatar of Hope》[PM]:R/[PCY]:R/[8ED]:R {6}{W}{W} Creature - Avatar(アバター) 4/9 If you have 3 life or less, Avatar of Hope costs {6} less to play. Flying Avatar of Hope can block any number of creatures. 《僕の化身/Avatar of Me》[UNH]:R {2}{U}{U} Creature - Avatar(アバター) */* Avatar of Me costs {1} more to play for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest 1/2. Avatar of Me's color is the color of your eyes. 《力の化身/Avatar of Might》[PCY]:R/[10E]:R {6}{G}{G} Creature - Avatar(アバター) 8/8 If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to play. Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) 《意志の化身/Avatar of Will》[PCY]:R {6}{U}{U} Creature - Avatar(アバター) 5/6 If an opponent has no cards in hand, Avatar of Will costs {6} less to play. Flying 《悲哀の化身/Avatar of Woe》[PCY]:R/[TSB]:* {6}{B}{B} Creature - Avatar(アバター) 6/5 If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to play. Fear {Tap}: Destroy target creature. It can't be regenerated. 《エイヴンの射手/Aven Archer》[ODY]:U {3}{W}{W} Creature - Bird(鳥) Soldier(兵士) Archer(射手) 2/2 Flying {2}{W}, {Tap}: Aven Archer deals 2 damage to target attacking or blocking creature. 《エイヴンの占い師/Aven Augur》[FUT]:C {3}{U} Creature - Bird(鳥) Wizard(ウィザード) 2/2 Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep. 《エイヴンの兵団長/Aven Brigadier》[ONS]:R {3}{W}{W}{W} Creature - Bird(鳥) Soldier(兵士) 3/5 Flying Other Bird(鳥) creatures get +1/+1. Other Soldier(兵士) creatures get +1/+1. 《雲を追うエイヴン/Aven Cloudchaser》[ODY]:C/[8ED]:C/[9ED]:C/[10E]:C {3}{W} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser comes into play, destroy target enchantment. 《エイヴンの特使/Aven Envoy》[LGN]:C {U} Creature - Bird(鳥) Soldier(兵士) 0/2 Flying 《エイヴンの遠見/Aven Farseer》[SCG]:C {1}{W} Creature - Bird(鳥) Soldier(兵士) 1/1 Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. 《運命をかたどるエイヴン/Aven Fateshaper》[ONS]:U {6}{U} Creature - Bird(鳥) Wizard(ウィザード) 4/5 Flying When Aven Fateshaper comes into play, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. 《エイヴンの魚捕り/Aven Fisher》[ODY]:C/[8ED]:C/[9ED]:C/[10E]:C {3}{U} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card. 《エイヴンの群れ/Aven Flock》[ODY]:C/[8ED]:C/[9ED]:C {4}{W} Creature - Bird(鳥) Soldier(兵士) 2/3 Flying (This creature can't be blocked except by creatures with flying.) {W}: Aven Flock gets +0/+1 until end of turn. 《霧に包むエイヴン/Aven Fogbringer》[JUD]:C {3}{U} Creature - Bird(鳥) Wizard(ウィザード) 2/1 Flying When Aven Fogbringer comes into play, return target land to its owner's hand. 《エイヴンの解放者/Aven Liberator》[SCG]:C {2}{W}{W} Creature - Bird(鳥) Soldier(兵士) 2/3 Flying Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 《エイヴンの思考検閲者/Aven Mindcensor》[FUT]:U {2}{W} Creature - Bird(鳥) Wizard(ウィザード) 2/1 Flash (You may play this spell any time you could play an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. 《エイヴンの救い手/Aven Redeemer》[LGN]:C {3}{W} Creature - Bird(鳥) Cleric(クレリック) 2/2 Flying {Tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn. 《エイヴンの裂け目追い/Aven Riftwatcher》[PLC]:C {2}{W} Creature - Bird(鳥) Rebel(レベル) Soldier(兵士) 2/3 Flying Vanishing 3 (This permanent comes into play with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher comes into play or leaves play, you gain 2 life. 《エイヴンの祭殿/Aven Shrine》[ODY]:R {1}{W}{W} Enchantment Whenever a player plays a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. 《エイヴンの煙の紡ぎ手/Aven Smokeweaver》[ODY]:U {2}{U}{U} Creature - Bird(鳥) Soldier(兵士) 2/3 Flying, protection from red 《魂を見つめるエイヴン/Aven Soulgazer》[ONS]:U {3}{W}{W} Creature - Bird(鳥) Cleric(クレリック) 3/3 Flying {2}{W}: Look at target face-down creature. 《エイヴンの強兵/Aven Trooper》[TOR]:C {3}{W} Creature - Bird(鳥) Soldier(兵士) 1/1 Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. 《エイヴンの戦略/Aven Warcraft》[JUD]:U {2}{W} Instant Creatures you control get +0/+2 until end of turn. Threshold - If seven or more cards are in your graveyard, creatures you control also gain protection from the color of your choice until end of turn. 《エイヴンの戦鷹/Aven Warhawk》[LGN]:U {4}{W} Creature - Bird(鳥) Soldier(兵士) 2/2 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Bird(鳥) and/or Soldier(兵士) card you reveal in your hand.) Flying 《エイヴンの風読み/Aven Windreader》[ODY]:C/[9ED]:C/[10E]:C {3}{U}{U} Creature - Bird(鳥) Soldier(兵士) Wizard(ウィザード) 3/3 Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of his or her library. 《ダルの報復者/Avenger en-Dal》[NEM]:R {1}{W} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {2}{W}, {Tap}, Discard a card: Remove target attacking creature from the game. Its controller gains life equal to its toughness. 《復讐する天使/Avenging Angel》[TMP]:R {3}{W}{W} Creature - Angel(天使) 3/3 Flying When Avenging Angel is put into a graveyard from play, you may put Avenging Angel on top of its owner's library. 《復讐するドルイド/Avenging Druid》[EXO]:C {2}{G} Creature - Human(人間) Druid(ドルイド) 1/3 Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. Put that card into play and put all other cards revealed this way into your graveyard. 《鳥の変わり身/Avian Changeling》[LRW]:C {2}{W} Creature - Shapeshifter(多相の戦士) 2/2 Changeling (This card is every creature type at all times.) Flying 《エイヴィーゾア/Avizoa》[WTH]:R {3}{U} Creature - Jellyfish(クラゲ) 2/2 Flying {0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Play this ability only once each turn. 《運命の回避/Avoid Fate》[LEG]:C/[TSB]:* {G} Instant Counter target instant or Aura(オーラ) spell that targets a permanent you control. 《覚醒/Awakening》[STH]:R {2}{G}{G} Enchantment At the beginning of each upkeep, all players untap all creatures and lands they control. 《畏敬の一撃/Awe Strike》[MRD]:C {W} Instant The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. 《Awesome Presence》[ALL]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. 《斧研ぎの巨人/Axegrinder Giant》[LRW]:C {4}{R}{R} Creature - Giant(巨人) Warrior(戦士) 6/4 《アクセルロッド・グナーソン/Axelrod Gunnarson》[LEG]:R/[CHR]:R {4}{B}{B}{R}{R} Legendary Creature - Giant(巨人) 5/5 Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player. 《アーイシャ・タナカ/Ayesha Tanaka》[LEG]:R/[CHR]:R {W}{W}{U}{U} Legendary Creature - Human(人間) Artificer(工匠) 2/2 Banding {Tap}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. 《Aysen Abbey》[HML]:U {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Add {W} to your mana pool. {2}, {Tap}: Add {G} or {U} to your mana pool. 《アイゼンの官吏/Aysen Bureaucrats》[HML]:C/[5ED]:C {1}{W} Creature - Human(人間) Advisor(アドバイザー) 1/1 {Tap}: Tap target creature with power 2 or less. 《Aysen Crusader》[HML]:R {2}{W}{W} Creature - Human(人間) Knight(騎士) 2+*/2+* Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers(兵士) and Warriors(戦士) you control. 《Aysen Highway》[HML]:R {3}{W}{W}{W} Enchantment White creatures have plainswalk. 《最後に訪れしもの、亜楡身/Ayumi, the Last Visitor》[SOK]:R {3}{G}{G} Legendary Creature - Spirit(スピリット) 7/3 Legendary landwalk 《巻物の君、あざみ/Azami, Lady of Scrolls》[CHK]:R {2}{U}{U}{U} Legendary Creature - Human(人間) Wizard(ウィザード) 0/2 Tap an untapped Wizard(ウィザード) you control: Draw a card. 《アズィーマイエト・ドレイク/Azimaet Drake》[MIR]:C {2}{U} Creature - Drake(ドレイク) 1/3 Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Play this ability only once each turn. 《アゾリウスの霊気魔道士/Azorius AEthermage》[DIS]:U {1}{W}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. 《アゾリウスの大法官庁/Azorius Chancery》[DIS]:C {} Land Azorius Chancery comes into play tapped. When Azorius Chancery comes into play, return a land you control to its owner's hand. {Tap}: Add {W}{U} to your mana pool. 《アゾリウスの一番翼/Azorius First-Wing》[DIS]:C {W}{U} Creature - Griffin(グリフィン) 2/2 Flying, protection from enchantments 《アゾリウスのギルド魔道士/Azorius Guildmage》[DIS]:U {W/U}{W/U} Creature - Vedalken(ヴィダルケン) Wizard(ウィザード) 2/2 ({W/U} can be paid with either {W} or {U}.) {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) 《アゾリウスの伝令/Azorius Herald》[DIS]:U {2}{W} Creature - Spirit(スピリット) 2/1 Azorius Herald is unblockable. When Azorius Herald comes into play, you gain 4 life. When Azorius Herald comes into play, sacrifice it unless {U} was spent to play it. 《アゾリウスの策略/Azorius Ploy》[DIS]:U {1}{W}{W}{U} Instant Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. 《アゾリウスの印鑑/Azorius Signet》[DIS]:C {2} Artifact {1}, {Tap}: Add {W}{U} to your mana pool. 《蒼穹のドレイク/Azure Drake》[BR]:U/[LEG]:U/[CHR]:U/[5ED]:U/[9ED]:U {3}{U} Creature - Drake(ドレイク) 2/4 Flying (This creature can't be blocked except by creatures with flying.) 《迷える探求者、梓/Azusa, Lost but Seeking》[CHK]:R {2}{G} Legendary Creature - Human(人間) Monk(モンク) 1/2 You may play two additional lands on each of your turns. 《オ・オ・ア・タ・リ/B-I-N-G-O》[UNH]:R {1}{G} Creature - Hound(猟犬) 1/1 Trample Whenever a player plays a spell, put a chip(チップ) counter on its converted mana cost. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip(チップ) counters on them. [UGL]:R {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} Scariest Creature You'll Ever See 99/99 B.F.M. into play. If either B.F.M. card more creatures. 《基本に帰れ/Back to Basics》[USG]:R {2}{U} Enchantment Nonbasic lands don't untap during their controllers' untap steps. 《Backdraft》[LEG]:U {1}{R} Instant This turn, whenever target sorcery spell deals damage, Backdraft deals half that much damage, rounded down, to that spell's controller. 《バックファイア/Backfire》[LEG]:U/[4ED]:U {U} Enchantment - Aura(オーラ) Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. 《反発/Backlash》[INV]:U {1}{B}{R} Instant Tap target untapped creature. That creature deals damage equal to its power to its controller. 《背教/Backslide》[ONS]:C {1}{U} Instant Turn target creature with morph face down. Cycling {U} ({U}, Discard this card: Draw a card.) 《悪い驢馬尻/Bad Ass》[UNH]:C {2}{B}{B} Creature - Donkey(ロバ) Zombie(ゾンビ) 3{1/2}/1 {1}{B}, Growl: Regenerate Bad Ass. 《不吉の月/Bad Moon》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[TSB]:* {1}{B} Enchantment Black creatures get +1/+1. 《湿原の大河/Bad River》[MIR]:U {} Land Bad River comes into play tapped. {Tap}, Sacrifice Bad River: Search your library for an Island(島) or Swamp(沼) card and put it into play. Then shuffle your library. 《Badlands》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {} Land - Swamp(沼) Mountain(山) 《Baki's Curse》[HML]:R {2}{U}{U} Sorcery Baki's Curse deals 2 damage to each creature for each Aura(オーラ) attached to that creature. 《獏の供犠台/Baku Altar》[BOK]:R {2} Artifact Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may put a ki(気) counter on Baku Altar. {2}, {Tap}, Remove a ki(気) counter from Baku Altar: Put a 1/1 colorless Spirit(スピリット) creature token into play. 《天秤/Balance》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R {1}{W} Sorcery Except the player who controls the fewest lands, each player sacrifices lands until all players control the same number of lands as the player who controls the fewest. Players discard cards the same way, then sacrifice creatures the same way. 《力の均衡/Balance of Power》[POR]:R/[PTK]:R/[8ED]:R {3}{U}{U} Sorcery If target opponent has more cards in hand than you, draw cards equal to the difference. 《平等化/Balancing Act》[ODY]:R {2}{W}{W} Sorcery Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. 《バルデュヴィアの蛮族/Balduvian Barbarians》[ICE]:C/[6ED]:C/[7ED]:C/[8ED]:C/[9ED]:C {1}{R}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/2 《Balduvian Bears》[ICE]:C {1}{G} Creature - Bear(熊) 2/2 《Balduvian Conjurer》[ICE]:U {1}{U} Creature - Human(人間) Wizard(ウィザード) 0/2 {Tap}: Until end of turn, target snow land becomes a 2/2 creature that's still a land. 《バルデュヴィアの死者/Balduvian Dead》[ALL]:U {3}{B} Creature - Zombie(ゾンビ) 2/3 {2}{R}, Remove a creature card in your graveyard from the game: Put a 3/1 black and red Graveborn(墓生まれ) creature token with haste into play. Sacrifice it at end of turn. 《バルデュヴィアの戦死者/Balduvian Fallen》[CSP]:U {3}{B} Creature - Zombie(ゾンビ) 3/5 Cumulative upkeep {1} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. 《バルデュヴィアの霜覚師/Balduvian Frostwaker》[CSP]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {U}, {Tap}: Target snow land becomes a 2/2 blue Elemental(エレメンタル) creature with flying. It's still a land. 《バルデュヴィアの大軍/Balduvian Horde》[BD]:R/[ALL]:R/[6ED]:R/[MED]:R {2}{R}{R} Creature - Human(人間) Barbarian(バーバリアン) 5/5 When Balduvian Horde comes into play, sacrifice it unless you discard a card at random. 《Balduvian Hydra》[ICE]:R {X}{R}{R} Creature - Hydra(ハイドラ) 0/1 Balduvian Hydra comes into play with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Play this ability only during your upkeep. 《バルデュヴィアの怒り/Balduvian Rage》[CSP]:U {X}{R} Instant Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. 《Balduvian Shaman》[ICE]:C {U} Creature - Human(人間) Cleric(クレリック) Shaman(シャーマン) 1/1 {Tap}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. That enchantment gains "Cumulative upkeep {1}." (For example, you may change "counters black spells" to "counters blue spells.") 《Balduvian Trading Post》[ALL]:R {} Land If Balduvian Trading Post would come into play, sacrifice an untapped Mountain(山) instead. If you do, put Balduvian Trading Post into play. If you don't, put it into its owner's graveyard. {Tap}: Add {1}{R} to your mana pool. {1}, {Tap}: Balduvian Trading Post deals 1 damage to target attacking creature. 《Balduvian War-Makers》[ALL]:C {4}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/3 Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 《バルデュヴィアの大将軍/Balduvian Warlord》[CSP]:U {3}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/2 {Tap}: Remove target blocking creature from combat. Creatures it blocked that no other creature blocked this combat become unblocked, then it blocks an attacking creature of your choice. Play this ability only during the declare blockers step. 《悪意の眼差し/Baleful Stare》[POR]:U/[7ED]:U/[9ED]:U {2}{U} Sorcery Target opponent reveals his or her hand. You draw a card for each Mountain(山) and red card in it. 《ボール・ライトニング/Ball Lightning》[BD]:R/[DRK]:R/[4ED]:R/[5ED]:R/[MED]:R {R}{R}{R} Creature - Elemental(エレメンタル) 6/1 Trample, haste At end of turn, sacrifice Ball Lightning. 《バリスタ班/Ballista Squad》[MMQ]:U/[9ED]:U/[10E]:U {3}{W} Creature - Human(人間) Rebel(レベル) 2/2 {X}{W}, {Tap}: Ballista Squad deals X damage to target attacking or blocking creature. 《風船の行商人/Balloon Peddler》[MMQ]:C {2}{U} Creature - Human(人間) Spellshaper(スペルシェイパー) 2/2 {U}, {Tap}, Discard a card: Target creature gains flying until end of turn. 《バリーノックの群勢/Ballynock Cohort》[SHM]:C {2}{W} Creature - Kithkin(キスキン) Soldier(兵士) 2/2 First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. 《バリラシュの旗騎士/Ballyrush Banneret》[MOR]:C {1}{W} Creature - Kithkin(キスキン) Soldier(兵士) 2/1 Kithkin(キスキン) spells and Soldier(兵士) spells you play cost {1} less to play. 《Balm of Restoration》[FEM]:R {2} Artifact {1}, {Tap}, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. 《ボールシャンの詐欺師/Balshan Beguiler》[ODY]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. 《ボールシャンの協力者/Balshan Collaborator》[TOR]:U {3}{U} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying {B}: Balshan Collaborator gets +1/+1 until end of turn. 《ボールシャンのグリフィン/Balshan Griffin》[ODY]:U {3}{U}{U} Creature - Griffin(グリフィン) 3/2 Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. 《汚らわしき者バルソー/Balthor the Defiled》[JUD]:R {2}{B}{B} Legendary Creature - Zombie(ゾンビ) Dwarf(ドワーフ) 2/2 Minion(ミニオン) creatures get +1/+1. {B}{B}{B}, Remove Balthor the Defiled from the game: Each player returns all black and all red creature cards from his or her graveyard to play. 《頑強なるバルソー/Balthor the Stout》[TOR]:R {1}{R}{R} Legendary Creature - Dwarf(ドワーフ) Barbarian(バーバリアン) 2/2 Other Barbarian(バーバリアン) creatures get +1/+1. {R}: Another target Barbarian(バーバリアン) creature gets +1/+0 until end of turn. 《だまし/Bamboozle》[ODY]:U {2}{U} Sorcery Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. 《目かくし/Bandage》[STH]:C/[10E]:C {W} Instant Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. 《生命を破滅させるもの/Bane of the Living》[LGN]:R {2}{B}{B} Creature - Insect(昆虫) 4/3 Morph {X}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. 《バンシー/Banshee》[DRK]:U/[CHR]:U {2}{B}{B} Creature - Spirit(スピリット) 0/1 {X}, {Tap}: Banshee deals X damage divided evenly between you and target creature or player. Round up for you and down for that creature or player. 《バンシーの刃/Banshee's Blade》[MRD]:U {2} Artifact - Equipment(装備品) Equipped creature gets +1/+1 for each charge(蓄積) counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge(蓄積) counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) 《蛮族の恐喝者/Barbarian Bully》[JUD]:C {2}{R} Creature - Human(人間) Barbarian(バーバリアン) 2/2 Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Play this ability only once each turn. 《蛮族の将軍/Barbarian General》[PTK]:U {4}{R} Creature - Human(人間) Barbarian(バーバリアン) Soldier(兵士) 3/2 Horsemanship 《Barbarian Guides》[ICE]:C {2}{R} Creature - Human(人間) Barbarian(バーバリアン) 1/2 {2}{R}, {Tap}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at end of turn. 《蛮族の大軍/Barbarian Horde》[PTK]:C {3}{R} Creature - Human(人間) Barbarian(バーバリアン) Soldier(兵士) 3/3 《蛮族の狂人/Barbarian Lunatic》[ODY]:C {2}{R} Creature - Human(人間) Barbarian(バーバリアン) 2/1 {2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. 《蛮族ののけ者/Barbarian Outcast》[TOR]:C {1}{R} Creature - Human(人間) Barbarian(バーバリアン) Beast(ビースト) 2/2 When you control no Swamps(沼), sacrifice Barbarian Outcast. 《蛮族の裂け目切り/Barbarian Riftcutter》[RAV]:C {4}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/3 {R}, Sacrifice Barbarian Riftcutter: Destroy target land. 《蛮族のリング/Barbarian Ring》[ODY]:U {} Land {Tap}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you. Threshold - {R}, {Tap}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. 《Barbary Apes》[LEG]:C {1}{G} Creature - Ape(類人猿) 2/2 《有刺の原野/Barbed Field》[PCY]:U {2}{R}{R} Enchantment - Aura(オーラ) Enchant land Enchanted land has "{Tap}: This land deals 1 damage to target creature or player." 《刺草/Barbed Foliage》[MIR]:U {2}{G}{G} Enchantment Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. 《とげの稲妻/Barbed Lightning》[DST]:C {2}{R} Instant Choose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. Entwine {2} (Choose both if you pay the entwine cost.) 《逆刺の六分儀/Barbed Sextant》[ICE]:C/[5ED]:C {1} Artifact {1}, {Tap}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep. 《棘のショッカー/Barbed Shocker》[TSP]:U {3}{R} Creature - Insect(昆虫) 2/2 Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. 《棘のスリヴァー/Barbed Sliver》[TMP]:U {2}{R} Creature - Sliver(スリヴァー) 2/2 All Sliver(スリヴァー) creatures have "{2}: This creature gets +1/+0 until end of turn." 《有刺鉄線/Barbed Wire》[MMQ]:U {3} Artifact At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. 《刺のワーム/Barbed-Back Wurm》[MIR]:U {4}{B} Creature - Wurm(ワーム) 4/3 {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. 《棘状歯のワーム/Barbtooth Wurm》[P02]:C/[S99]:C {5}{G} Creature - Wurm(ワーム) 6/4 《得な取り引き/Bargain》[P02]:U/[S99]:U {2}{W} Sorcery Target opponent draws a card. You gain 7 life. 《取り引きのテーブル/Bargaining Table》[MMQ]:R {5} Artifact {X}, {Tap}: Draw a card. X is the number of cards in an opponent's hand as you play this ability. 《バリーシー/Barishi》[WTH]:U {2}{G}{G} Creature - Elemental(エレメンタル) 4/3 When Barishi is put into a graveyard from play, remove Barishi from the game, then shuffle all creature cards from your graveyard into your library. 《樹皮革のやっかいもの/Barkhide Mauler》[ONS]:C {4}{G} Creature - Beast(ビースト) 4/4 Cycling {2} ({2}, Discard this card: Draw a card.) 《樹皮殻の祝福/Barkshell Blessing》[SHM]:C {G/W} Instant Target creature gets +2/+2 until end of turn. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) 《Barktooth Warbeard》[LEG]:U {4}{B}{R}{R} Legendary Creature - Human(人間) Warrior(戦士) 6/5 《バールの檻/Barl's Cage》[DRK]:R/[CHR]:R/[5ED]:R {4} Artifact {3}: Target creature doesn't untap during its controller's next untap step. 《Baron Sengir》[HML]:R/[MED]:R {5}{B}{B}{B} Legendary Creature - Vampire(吸血鬼) 5/5 Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. {Tap}: Regenerate another target Vampire(吸血鬼). 《霜剣山の逆落とし/Barrel Down Sokenzan》[SOK]:C {2}{R} Instant - Arcane(秘儀) Sweep - Return any number of Mountains(山) you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains(山) returned this way. 《怒涛の突進/Barreling Attack》[MIR]:R {2}{R}{R} Instant Target creature gets +1/+1 for each creature blocking it and gains trample until end of turn. 《不毛の栄光/Barren Glory》[FUT]:R {4}{W}{W} Enchantment At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. 《やせた原野/Barren Moor》[ONS]:C {} Land Barren Moor comes into play tapped. {Tap}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.) 《バレントンの岩山踏み/Barrenton Cragtreads》[SHM]:C {2}{W/U}{W/U} Creature - Kithkin(キスキン) Scout(スカウト) 3/3 Barrenton Cragtreads can't be blocked by red creatures. 《バレントンの衛生兵/Barrenton Medic》[SHM]:C {4}{W} Creature - Kithkin(キスキン) Cleric(クレリック) 0/4 {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. 《バリンの古写本/Barrin's Codex》[USG]:R {4} Artifact At the beginning of your upkeep, you may put a page(ページ) counter on Barrin's Codex. {4}, {Tap}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page(ページ) counters on Barrin's Codex. 《バリンの悪意/Barrin's Spite》[INV]:R {2}{U}{B} Sorcery Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. 《バリンのやり戻し/Barrin's Unmaking》[INV]:C {1}{U} Instant Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. 《練達の魔術師バリン/Barrin, Master Wizard》[USG]:R {1}{U}{U} Legendary Creature - Human(人間) Wizard(ウィザード) 1/1 {2}, Sacrifice a permanent: Return target creature to its owner's hand. 《墳墓の食屍鬼/Barrow Ghoul》[WTH]:C {1}{B} Creature - Zombie(ゾンビ) 4/4 At the beginning of your upkeep, sacrifice Barrow Ghoul unless you remove the top creature card in your graveyard from the game. 《Bartel Runeaxe》[LEG]:R {3}{B}{R}{G} Legendary Creature - Giant(巨人) Warrior(戦士) 6/5 Vigilance Bartel Runeaxe can't be the target of Aura(オーラ) spells. 《血のやりとり/Barter in Blood》[MRD]:U {2}{B}{B} Sorcery Each player sacrifices two creatures. 《クローサの拳バルー/Baru, Fist of Krosa》[FUT]:R {3}{G}{G} Legendary Creature - Human(人間) Druid(ドルイド) 4/4 Whenever a Forest(森) comes into play, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm(ワーム) creature token into play, where X is the number of lands you control. 《基底スリヴァー/Basal Sliver》[TSP]:C {2}{B} Creature - Sliver(スリヴァー) 2/2 All Slivers(スリヴァー) have "Sacrifice this permanent: Add {B}{B} to your mana pool." 《Basal Thrull》[FEM]:C/[MED]:C {B}{B} Creature - Thrull(スラル) 1/2 {Tap}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. 《玄武岩のガーゴイル/Basalt Gargoyle》[TSP]:U {2}{R} Creature - Gargoyle(ガーゴイル) 3/2 Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. 《玄武岩のゴーレム/Basalt Golem》[MIR]:U {5} Artifact Creature - Golem(ゴーレム) 2/4 Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 Wall(壁) artifact creature token with defender into play. 《Basalt Monolith》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U {3} Artifact Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {Tap}: Add {3} to your mana pool. 《ぶち壊し/Bash to Bits》[ODY]:U {3}{R} Instant Destroy target artifact. Flashback {4}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《日を浴びるルートワラ/Basking Rootwalla》[TOR]:C {G} Creature - Lizard(トカゲ) 1/1 {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《照らす光/Bathe in Light》[RAV]:U {1}{W} Instant Radiance - Choose a color. Target creature and each other creature that shares a color with it gain