-------- 固有名詞対訳オラクル 2009/05/03 版 -------- 《「ああ! ハンス、逃げて!」/"Ach! Hans, Run!"》[UNH]:R {2}{R}{R}{G}{G} Enchantment At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn. 《AErathi Berserker》[LEG]:U {2}{R}{R}{R} Creature - Human(人間) Berserker(狂戦士) 2/4 Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 《上天の障壁/AEther Barrier》[NEM]:R {2}{U} Enchantment Whenever a player plays a creature spell, that player sacrifices a permanent unless he or she pays {1}. 《霊気の噴出/AEther Burst》[ODY]:C {1}{U} Instant Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you play AEther Burst. 《霊気の突進/AEther Charge》[ONS]:U {4}{R} Enchantment Whenever a Beast(ビースト) comes into play under your control, you may have it deal 4 damage to target opponent. 《上天の閃光/AEther Flash》[WTH]:U/[6ED]:U/[7ED]:U {2}{R}{R} Enchantment Whenever a creature comes into play, AEther Flash deals 2 damage to it. 《霊気の皮膜/AEther Membrane》[PLC]:U {1}{R}{R} Creature - Wall(壁) 0/5 Defender; reach (This creature can block creatures with flying.) Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat. 《上天の突然変異/AEther Mutation》[APC]:U {3}{G}{U} Sorcery Return target creature to its owner's hand. Put X 1/1 green Saproling(苗木) creature tokens into play, where X is its converted mana cost. 《上天の裂け目/AEther Rift》[INV]:R {1}{R}{G} Enchantment At the beginning of your upkeep, reveal a card at random from your hand. If you reveal a noncreature card this way, discard that card. If you reveal a creature card this way, put that card into play unless any player pays 5 life. If a player pays 5 life, discard that card. 《霊気の衝撃波/AEther Shockwave》[SOK]:U {3}{W} Instant Choose one - Tap all Spirits(スピリット); or tap all non-Spirit(スピリット) creatures. 《霊気の断絶/AEther Snap》[DST]:R {3}{B}{B} Sorcery Remove all counters from all permanents and remove all tokens from the game. 《上天の呪文爆弾/AEther Spellbomb》[MRD]:C {1} Artifact {U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card. 《上天の一刺し/AEther Sting》[UDS]:U {3}{R} Enchantment Whenever an opponent plays a creature spell, AEther Sting deals 1 damage to that player. 《上天の嵐/AEther Storm》[ME2]:U/[HML]:U/[5ED]:U {3}{U} Enchantment Creature cards can't be played. Pay 4 life: Destroy AEther Storm. It can't be regenerated. Any player may play this ability. 《上天の潮流/AEther Tide》[EXO]:C {X}{U} Sorcery As an additional cost to play AEther Tide, discard X creature cards. Return X target creatures to their owners' hands. 《霊気の薬瓶/AEther Vial》[DST]:U {1} Artifact At the beginning of your upkeep, you may put a charge(蓄積) counter on AEther Vial. {Tap}: You may put a creature card with converted mana cost equal to the number of charge(蓄積) counters on AEther Vial from your hand into play. 《霊気の網/AEther Web》[TSP]:C {1}{G} Enchantment - Aura(オーラ) Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) 《霊気炎の壁/AEtherflame Wall》[TSP]:C {1}{R} Creature - Wall(壁) 0/4 Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. 《霊気魔道士の接触/AEthermage's Touch》[DIS]:R {2}{W}{U} Instant Reveal the top four cards of your library. You may put a creature card from among them into play. It has "At the end of your turn, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. 《霊気の原形質/AEtherplasm》[GPT]:U {2}{U}{U} Creature - Illusion(イリュージョン) 1/1 Whenever AEtherplasm blocks a creature, you may return AEtherplasm to its owner's hand. If you do, you may put a creature card from your hand into play blocking that creature. 《霊気撃ち/AEthersnipe》[JvC]:C/[LRW]:C {5}{U} Creature - Elemental(エレメンタル) 4/4 When AEthersnipe comes into play, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 《引き霊気/AEthertow》[SHM]:C {3}{W/U} Instant Put target attacking or blocking creature on top of its owner's library. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) 《無断欠勤/AWOL》[UNH]:C {2}{W} Instant Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone. 《断念/Abandon Hope》[TMP]:U {X}{1}{B} Sorcery As an additional cost to play Abandon Hope, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. 《見捨てられた前哨地/Abandoned Outpost》[ODY]:C {} Land Abandoned Outpost comes into play tapped. {Tap}: Add {W} to your mana pool. {Tap}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. 《修道院のガーゴイル/Abbey Gargoyles》[ME2]:U/[HML]:U/[5ED]:U {2}{W}{W}{W} Creature - Gargoyle(ガーゴイル) 3/4 Flying, protection from red 《Abbey Matron》[HML]:C {2}{W} Creature - Human(人間) Cleric(クレリック) 1/3 {W}, {Tap}: Abbey Matron gets +0/+3 until end of turn. 《誘拐/Abduction》[WTH]:U/[6ED]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant creature When Abduction comes into play, untap enchanted creature. You control enchanted creature. When enchanted creature is put into a graveyard, return that card to play under its owner's control. 《中断/Abeyance》[WTH]:R {1}{W} Instant Until end of turn, target player can't play instant spells, sorcery spells, or activated abilities that aren't mana abilities. Draw a card. 《拒絶/Abjure》[WTH]:C {U} Instant As an additional cost to play Abjure, sacrifice a blue permanent. Counter target spell. 《廃止/Abolish》[PCY]:U {1}{W}{W} Instant You may discard a Plains(平地) card rather than pay Abolish's mana cost. Destroy target artifact or enchantment. 《忌まわしき者/Abomination》[LEG]:U/[4ED]:U {3}{B}{B} Creature - Horror(ホラー) 2/6 Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. 《アボロス/Aboroth》[WTH]:R {4}{G}{G} Creature - Elemental(エレメンタル) 9/9 Cumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) 《アボシャンの願望/Aboshan's Desire》[ODY]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) 《セファリッドの皇帝アボシャン/Aboshan, Cephalid Emperor》[ODY]:R {4}{U}{U} Legendary Creature - Cephalid(セファリッド) 3/3 Tap an untapped Cephalid(セファリッド) you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. 《回れ右/About Face》[ULG]:C {R} Instant Switch target creature's power and toughness until end of turn. 《絶対の優雅/Absolute Grace》[USG]:U {1}{W} Enchantment All creatures have protection from black. 《絶対の法/Absolute Law》[USG]:U {1}{W} Enchantment All creatures have protection from red. 《赦免のスラル/Absolver Thrull》[GPT]:C {3}{W} Creature - Thrull(スラル) Cleric(クレリック) 2/3 Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Absolver Thrull comes into play or the creature it haunts is put into a graveyard, destroy target enchantment. 《吸収/Absorb》[INV]:R {W}{U}{U} Instant Counter target spell. You gain 3 life. 《ヴィスの吸収/Absorb Vis》[CON]:C {6}{B} Sorcery Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) 《アブー・ジャーファル/Abu Ja'far》[ARN]:U/[CHR]:U {W} Creature - Human(人間) 0/1 When Abu Ja'far is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regenerated. 《高僧の詠唱/Abuna's Chant》[5DN]:C {3}{W} Instant Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.) 《豊穣/Abundance》[USG]:R/[10E]:R {2}{G}{G} Enchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. 《深淵の門番/Abyssal Gatekeeper》[DvD]:C/[WTH]:C {1}{B} Creature - Horror(ホラー) 1/1 When Abyssal Gatekeeper is put into a graveyard from play, each player sacrifices a creature. 《深淵の怪物/Abyssal Horror》[S99]:R/[USG]:R/[7ED]:R {4}{B}{B} Creature - Horror(ホラー) 2/2 Flying When Abyssal Horror comes into play, target player discards two cards. 《深淵の狩人/Abyssal Hunter》[MIR]:R/[6ED]:R {3}{B} Creature - Human(人間) Assassin(暗殺者) 1/1 {B}, {Tap}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. 《深淵の夜魔/Abyssal Nightstalker》[P02]:U {3}{B} Creature - Nightstalker(夜魔) 2/2 Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. 《深淵の夜行魔/Abyssal Nocturnus》[GPT]:R {1}{B}{B} Creature - Horror(ホラー) 2/2 Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. 《深淵の死霊/Abyssal Specter》[BR]:U/[DvD]:U/[ICE]:U/[5ED]:U/[6ED]:U/[7ED]:U/[8ED]:U {2}{B}{B} Creature - Specter(スペクター) 2/3 Flying Whenever Abyssal Specter deals damage to a player, that player discards a card. 《アカデミーの学長/Academy Rector》[UDS]:R {3}{W} Creature - Human(人間) Cleric(クレリック) 1/2 When Academy Rector is put into a graveyard from play, you may remove Academy Rector from the game. If you do, search your library for an enchantment card and put that card into play. Then shuffle your library. 《アカデミーの研究者/Academy Researchers》[USG]:U/[10E]:U {1}{U}{U} Creature - Human(人間) Wizard(ウィザード) 2/2 When Academy Researchers comes into play, you may put an Aura(オーラ) card from your hand into play attached to Academy Researchers. 《アカデミーの廃墟/Academy Ruins》[TSP]:R {} Legendary Land {Tap}: Add {1} to your mana pool. {1}{U}, {Tap}: Put target artifact card in your graveyard on top of your library. 《加速/Accelerate》[TOR]:C {1}{R} Instant Target creature gains haste until end of turn. Draw a card. 《促成の突然変異/Accelerated Mutation》[SCG]:C {3}{G}{G} Instant Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control. 《容認される損失/Acceptable Losses》[ODY]:C {3}{R} Sorcery As an additional cost to play Acceptable Losses, discard a card at random. Acceptable Losses deals 5 damage to target creature. 《蓄積した知識/Accumulated Knowledge》[NEM]:C {1}{U} Instant Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. 《呪われたケンタウルス/Accursed Centaur》[ONS]:C {B} Creature - Zombie(ゾンビ) Centaur(ケンタウルス) 2/2 When Accursed Centaur comes into play, sacrifice a creature. 《Acid Rain》[LEG]:R {3}{U} Sorcery Destroy all Forests(森). 《酸の短剣/Acidic Dagger》[MIR]:R {4} Artifact {4}, {Tap}: Whenever target creature deals combat damage to a non-Wall(壁) creature this turn, destroy that non-Wall(壁) creature. When the targeted creature leaves play this turn, sacrifice Acidic Dagger. Play this ability only during combat before blockers are declared. 《酸性スリヴァー/Acidic Sliver》[STH]:U {B}{R} Creature - Sliver(スリヴァー) 2/2 All Slivers(スリヴァー) have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player." 《酸性土/Acidic Soil》[USG]:U {2}{R} Sorcery Acidic Soil deals damage to each player equal to the number of lands he or she controls. 《ドングリの収穫/Acorn Harvest》[TOR]:C {3}{G} Sorcery Put two 1/1 green Squirrel(リス) creature tokens into play. Flashback-{1}{G}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《接収/Acquire》[5DN]:R {3}{U}{U} Sorcery Search target opponent's library for an artifact card and put that card into play under your control. Then that player shuffles his or her library. 《アクリディアン虫/Acridian》[USG]:C {1}{G} Creature - Insect(昆虫) 2/4 Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 《活火山/Active Volcano》[LEG]:C/[CHR]:C {R} Instant Choose one - Destroy target blue permanent; or return target Island(島) to its owner's hand. 《むかつき/Ad Nauseam》[ALA]:R {3}{B}{B} Instant Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. 《初めて欲したもの、仇麻呂/Adamaro, First to Desire》[SOK]:R {1}{R}{R} Legendary Creature - Spirit(スピリット) */* Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. 《Adarkar Sentinel》[ME2]:C/[ICE]:U {5} Artifact Creature - Soldier(兵士) 3/3 {1}: Adarkar Sentinel gets +0/+1 until end of turn. 《Adarkar Unicorn》[ICE]:C {1}{W}{W} Creature - Unicorn(ユニコーン) 2/2 {Tap}: Add either {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. 《アダーカーの戦乙女/Adarkar Valkyrie》[CSP]:R {4}{W}{W} Snow Creature - Angel(天使) 4/5 Flying, vigilance {Tap}: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to play under your control. 《アダーカー荒原/Adarkar Wastes》[ICE]:R/[5ED]:R/[6ED]:R/[7ED]:R/[9ED]:R/[10E]:R {} Land {Tap}: Add {1} to your mana pool. {Tap}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. 《アダーカーの風精/Adarkar Windform》[CSP]:U {4}{U} Snow Creature - Illusion(イリュージョン) 3/3 Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.) 《マムシ杖のボガート/Adder-Staff Boggart》[LRW]:C {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 2/1 When Adder-Staff Boggart comes into play, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 《頭の混乱/Addle》[INV]:U {1}{B} Sorcery Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card. 《Adun Oakenshield》[LEG]:R/[MED]:R {B}{R}{G} Legendary Creature - Human(人間) Knight(騎士) 1/2 {B}{R}{G}, {Tap}: Return target creature card from your graveyard to your hand. 《先発の斥候/Advance Scout》[BR]:C/[TMP]:C {1}{W} Creature - Human(人間) Soldier(兵士) Scout(スカウト) 1/1 First strike {W}: Target creature gains first strike until end of turn. 《上位の空護り/Advanced Hoverguard》[5DN]:C {3}{U} Creature - Drone(ドローン) 2/2 Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) 《Adventurers' Guildhouse》[LEG]:U {} Land Green legendary creatures you control have "bands with other legendary creatures." 《妖精からの助言/Advice from the Fae》[SHM]:U {2/U}{2/U}{2/U} Sorcery ({2/u} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) Look at the top five cards of your library. If you control more creatures than any other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. 《名誉の神盾/Aegis of Honor》[ODY]:R {W} Enchantment {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. 《Aegis of the Meek》[ICE]:R {3} Artifact {1}, {Tap}: Target 1/1 creature gets +1/+2 until end of turn. 《Aeolipile》[ME2]:C/[FEM]:R {2} Artifact {1}, {Tap}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. 《永劫の年代史家/Aeon Chronicler》[PLC]:R {3}{U}{U} Creature - Avatar(アバター) */* Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-{X}{3}{U}. X can't be 0. Whenever a time(時間) counter is removed from Aeon Chronicler while it's removed from the game, draw a card. 《天駆ける隊商/Aerial Caravan》[MMQ]:R {4}{U}{U} Creature - Human(人間) Soldier(兵士) 4/3 Flying {1}{U}{U}: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.) 《高層の神秘家/Aerie Mystics》[CON]:U {4}{W} Creature - Bird(鳥) Wizard(ウィザード) 3/3 Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. 《高層のアウフ/Aerie Ouphes》[EVE]:C {4}{G} Creature - Ouphe(アウフ) 3/3 Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) 《美的診断/Aesthetic Consultation》[UNH]:R {B} Instant Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game. 《Aesthir Glider》[ALL]:C {3} Artifact Creature - Bird(鳥) 2/1 Flying Aesthir Glider can't block. 《苦悩/Afflict》[ODY]:C/[10E]:C {2}{B} Instant Target creature gets -1/-1 until end of turn. Draw a card. 《アフィヤの樹/Afiya Grove》[MIR]:R {1}{G} Enchantment Afiya Grove comes into play with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it. 《死後の生命/Afterlife》[MIR]:U/[MMQ]:U {2}{W} Instant Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit(スピリット) creature token with flying into play. 《余震/Aftershock》[TMP]:C {2}{R}{R} Sorcery Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. 《老いざる精体/Ageless Entity》[DST]:R {3}{G}{G} Creature - Elemental(エレメンタル) 4/4 Whenever you gain life, put that many +1/+1 counters on Ageless Entity. 《老いざる歩哨/Ageless Sentinels》[SCG]:R {3}{W} Creature - Wall(壁) 4/4 Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird(鳥) Giant(巨人), and it loses defender. (It's no longer a Wall(壁). This effect doesn't end at end of turn.) 《仮面の工作員/Agent of Masks》[GPT]:U {3}{W}{B} Creature - Human(人間) Advisor(アドバイザー) 2/3 At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 《ショークーの工作員/Agent of Shauku》[PCY]:C {1}{B} Creature - Human(人間) Mercenary(傭兵) 1/1 {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 《Agent of Stromgald》[ALL]:C {R} Creature - Human(人間) Knight(騎士) 1/1 {R}: Add {B} to your mana pool. 《追い討ち/Aggravated Assault》[ONS]:R {2}{R} Enchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery. 《Aggression》[ICE]:U {2}{R} Enchantment - Aura(オーラ) Enchant non-Wall(壁) creature Enchanted creature has first strike and trample. At the end of enchanted creature's controller's turn, destroy that creature if it didn't attack this turn. 《攻撃的衝動/Aggressive Urge》[INV]:C/[10E]:C {1}{G} Instant Target creature gets +1/+1 until end of turn. Draw a card. 《俊敏/Agility》[MIR]:C {1}{R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 《苦悶の死/Agonizing Demise》[INV]:C {3}{B} Instant Kicker {1}{R} (You may pay an additional {1}{R} as you play this spell.) Destroy target nonblack creature. It can't be regenerated. If the kicker cost was paid, Agonizing Demise deals damage equal to that creature's power to the creature's controller. 《苦悶の記憶/Agonizing Memories》[WTH]:U/[6ED]:U/[7ED]:U/[10E]:U {2}{B}{B} Sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. 《苦悶のねじれ/Agony Warp》[ALA]:C {U}{B} Instant Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn. 《ウォジェクの古参兵、アグルス・コス/Agrus Kos, Wojek Veteran》[RAV]:R {3}{R}{W} Legendary Creature - Human(人間) Soldier(兵士) 3/3 Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. 《浮嚢/Air Bladder》[NEM]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. 《大気の精霊/Air Elemental》[JvC]:U/[BD]:U/[BR]:U/[P02]:U/[S99]:U/[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[6ED]:U/[7ED]:U/[8ED]:U/[9ED]:U/[10E]:U {3}{U}{U} Creature - Elemental(エレメンタル) 4/4 Flying (This creature can't be blocked except by creatures with flying or reach.) 《空からの援助/Airborne Aid》[ONS]:C {3}{U} Sorcery Draw a card for each Bird(鳥) in play. 《投げ落とすコンドル/Airdrop Condor》[ONS]:U {4}{R} Creature - Bird(鳥) 2/2 Flying {1}{R}, Sacrifice a Goblin(ゴブリン) creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player. 《Aisling Leprechaun》[LEG]:C {G} Creature - Faerie(フェアリー) 1/1 Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect doesn't end at end of turn.) 《黄金のたてがみのアジャニ/Ajani Goldmane》[LRW]:R {2}{W}{W} Planeswalker - Ajani(アジャニ) 4 [+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar(アバター) creature token into play with "This creature's power and toughness are each equal to your life total." 《復讐のアジャニ/Ajani Vengeant》[ALA]:M {2}{R}{W} Planeswalker - Ajani(アジャニ) 3 [+1]: Target permanent doesn't untap during its controller's next untap step. [-2]: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. [-7]: Destroy all lands target player controls. 《悪忌の雪崩使い/Akki Avalanchers》[CHK]:C {R} Creature - Goblin(ゴブリン) Warrior(戦士) 1/1 Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Play this ability only once each turn. 《悪忌の吹雪集め/Akki Blizzard-Herder》[BOK]:C {1}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 1/1 When Akki Blizzard-Herder is put into a graveyard from play, each player sacrifices a land. 《悪忌の石炭投げ/Akki Coalflinger》[EvG]:U/[CHK]:U {1}{R}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/2 First strike {R}, {Tap}: Attacking creatures gain first strike until end of turn. 《悪忌の教練官/Akki Drillmaster》[SOK]:C {2}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/2 {Tap}: Target creature gains haste until end of turn. 《悪忌の溶岩走り/Akki Lavarunner》[CHK]:R {3}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 1/1 Haste Whenever Akki Lavarunner deals damage to an opponent, flip it. 《悪忌の溶岩走り/Akki Lavarunner》(《溶岩生まれのトクトク/Tok-Tok, Volcano Born》)[CHK]:R {3}{R} Legendary Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/2 Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 《悪忌の略奪者/Akki Raider》[BOK]:U {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 2/1 Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until end of turn. 《悪忌の岩語り/Akki Rockspeaker》[CHK]:C {1}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 1/1 When Akki Rockspeaker comes into play, add {R} to your mana pool. 《悪忌の手下/Akki Underling》[SOK]:C {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 2/1 As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 《悪忌の蝕み屋/Akki Underminer》[CHK]:U {3}{R} Creature - Goblin(ゴブリン) Rogue(ならず者) Shaman(シャーマン) 1/1 Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. 《アクラサの従者/Akrasan Squire》[ALA]:C {W} Creature - Human(人間) Soldier(兵士) 1/1 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 《アクローマの祝福/Akroma's Blessing》[ONS]:U {2}{W} Instant Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) 《アクローマに仕える者/Akroma's Devoted》[LGN]:U {3}{W} Creature - Human(人間) Cleric(クレリック) 2/4 Cleric(クレリック) creatures have vigilance. 《アクローマの記念碑/Akroma's Memorial》[FUT]:R {7} Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. 《アクローマの復讐/Akroma's Vengeance》[ONS]:R {4}{W}{W} Sorcery Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) 《憤怒の天使アクローマ/Akroma, Angel of Fury》[PLC]:R {5}{R}{R}{R} Legendary Creature - Angel(天使) 6/6 Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《怒りの天使アクローマ/Akroma, Angel of Wrath》[DvD]:M/[LGN]:R/[TSB]:* {5}{W}{W}{W} Legendary Creature - Angel(天使) 6/6 Flying, first strike, vigilance, trample, haste, protection from black and from red 《アクロンの軍団兵/Akron Legionnaire》[LEG]:R/[CHR]:R/[5ED]:R {6}{W}{W} Creature - Giant(巨人) Soldier(兵士) 8/4 Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. 《アクーのジン/Aku Djinn》[VIS]:R {3}{B}{B} Creature - Djinn(ジン) 5/6 Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 《灰生まれの阿苦多/Akuta, Born of Ash》[SOK]:R {2}{B}{B} Legendary Creature - Spirit(スピリット) 3/2 Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp(沼). If you do, return Akuta, Born of Ash from your graveyard to play. 《Al-abara's Carpet》[LEG]:R {5} Artifact {5}, {Tap}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. 《純白のドラゴン/Alabaster Dragon》[POR]:R/[WTH]:R {4}{W}{W} Creature - Dragon(ドラゴン) 4/4 Flying When Alabaster Dragon is put into a graveyard from play, shuffle Alabaster Dragon into its owner's library. 《あられ石のヒル/Alabaster Leech》[INV]:R {W} Creature - Leech(ヒル) 1/3 White spells you play cost {W} more to play. 《純白の秘薬/Alabaster Potion》[LEG]:C/[4ED]:C/[5ED]:C {X}{W}{W} Instant Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn. 《石膏の壁/Alabaster Wall》[MMQ]:C {2}{W} Creature - Wall(壁) 0/4 Defender (This creature can't attack.) {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《アラボーンの騎兵/Alaborn Cavalier》[P02]:U {2}{W}{W} Creature - Human(人間) Knight(騎士) 2/2 Whenever Alaborn Cavalier attacks, you may tap target creature. 《アラボーンの擲弾兵/Alaborn Grenadier》[P02]:C {W}{W} Creature - Human(人間) Soldier(兵士) 2/2 Vigilance 《アラボーンのマスケット銃兵/Alaborn Musketeer》[P02]:C {1}{W} Creature - Human(人間) Soldier(兵士) 2/1 Reach (This creature can block creatures with flying.) 《アラボーンの強兵/Alaborn Trooper》[P02]:C {2}{W} Creature - Human(人間) Soldier(兵士) 2/3 《アラボーンの古参兵/Alaborn Veteran》[P02]:R {2}{W} Creature - Human(人間) Knight(騎士) 2/2 {Tap}: Target creature gets +2/+2 until end of turn. Play this ability only during your turn, before attackers are declared. 《アラボーンの盲信者/Alaborn Zealot》[P02]:U {W} Creature - Human(人間) Soldier(兵士) 1/1 When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. 《アラジン/Aladdin》[ARN]:R/[CHR]:U {2}{R}{R} Creature - Human(人間) Rogue(ならず者) 1/1 {1}{R}{R}, {Tap}: Gain control of target artifact as long as you control Aladdin. 《アラジンのランプ/Aladdin's Lamp》[ARN]:R/[3ED]:R/[4ED]:R {10} Artifact {X}, {Tap}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. 《アラジンの指輪/Aladdin's Ring》[ARN]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[7ED]:R/[8ED]:R/[9ED]:R {8} Artifact {8}, {Tap}: Aladdin's Ring deals 4 damage to target creature or player. 《警告の叫び/Alarum》[MIR]:C {1}{W} Instant Untap target nonattacking creature. It gets +1/+3 until end of turn. 《アルビノ・トロール/Albino Troll》[USG]:U {1}{G} Creature - Troll(トロール) 3/3 Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. 《Alchor's Tomb》[LEG]:R {4} Artifact {2}, {Tap}: Target permanent you control becomes the color of your choice. (This effect doesn't end at end of turn.) 《運まかせ/Aleatory》[MIR]:U {1}{R} Instant Play Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. 《油断なき蜀の歩兵部隊/Alert Shu Infantry》[PTK]:U {2}{W} Creature - Human(人間) Soldier(兵士) 2/2 Vigilance 《アレクシーの外套/Alexi's Cloak》[PCY]:C {1}{U} Enchantment - Aura(オーラ) Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) 《西風の魔道士アレクシー/Alexi, Zephyr Mage》[PCY]:R {3}{U}{U} Legendary Creature - Human(人間) Spellshaper(スペルシェイパー) 3/3 {X}{U}, {Tap}, Discard two cards: Return X target creatures to their owners' hands. 《藻のガリアル/Algae Gharial》[ALA]:U {3}{G} Creature - Crocodile(クロコダイル) 1/1 Shroud Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial. 《アリ・ババ/Ali Baba》[ARN]:U/[4ED]:U {R} Creature - Human(人間) Rogue(ならず者) 1/1 {R}: Tap target Wall(壁). 《Ali from Cairo》[ARN]:R {2}{R}{R} Creature - Human(人間) 0/1 Damage that would reduce your life total to less than 1 reduces it to 1 instead. 《Aliban's Tower》[HML]:C {1}{R} Instant Target blocking creature gets +3/+1 until end of turn. 《All Hallow's Eve》[LEG]:R {2}{B}{B} Sorcery Remove All Hallow's Eve from the game with two scream(悲鳴) counters on it. At the beginning of your upkeep, if All Hallow's Eve is removed from the game with a scream(悲鳴) counter on it, remove a scream(悲鳴) counter from it. If there are no more scream(悲鳴) counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to play. 《全ての太陽の夜明け/All Suns' Dawn》[5DN]:R {4}{G} Sorcery For each color, return up to one target card of that color from your graveyard to your hand. Then remove All Suns' Dawn from the game. 《沈静/Allay》[EXO]:C {1}{W} Instant Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment. 《路地のいかさま師/Alley Grifters》[MMQ]:C {1}{B}{B} Creature - Human(人間) Mercenary(傭兵) 2/2 Whenever Alley Grifters becomes blocked, defending player discards a card. 《連合戦略/Allied Strategies》[PLS]:U {4}{U} Sorcery Domain - Target player draws a card for each basic land type among lands he or she controls. 《アロサウルス乗り/Allosaurus Rider》[EvG]:R/[CSP]:R {5}{G}{G} Creature - Elf(エルフ) Warrior(戦士) 1+*/1+* You may remove two green cards in your hand from the game rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. 《合金のゴーレム/Alloy Golem》[INV]:U {6} Artifact Creature - Golem(ゴーレム) 4/4 As Alloy Golem comes into play, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 《誘いの匂い/Alluring Scent》[POR]:R/[P02]:R/[S99]:R {1}{G}{G} Sorcery All creatures able to block target creature this turn do so. 《喜捨/Alms》[WTH]:C {W} Enchantment {1}, Remove the top card in your graveyard from the game: Prevent the next 1 damage that would be dealt to target creature this turn. 《ボス・カヴー/Alpha Kavu》[PLS]:U {2}{G} Creature - Kavu(カヴー) 2/2 {1}{G}: Target Kavu(カヴー) creature gets -1/+1 until end of turn. 《先陣のマイア/Alpha Myr》[MRD]:C {2} Artifact Creature - Myr(マイア) 2/1 《最上位/Alpha Status》[SCG]:U {2}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 for each other creature in play that shares a creature type with it. 《祭壇のゴーレム/Altar Golem》[EVE]:R {7} Artifact Creature - Golem(ゴーレム) */* Trample Altar Golem's power and toughness are each equal to the number of creatures in play. Altar Golem doesn't untap during your untap step. Tap five untapped creatures you control: Untap Altar Golem. Altar Of Dementia(《狂気の祭壇/Altar of Dementia》)[TMP]:R {2} Artifact Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. 《Altar of Bone》[ICE]:R {G}{W} Sorcery As an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. 《影の供犠台/Altar of Shadows》[MRD]:R {7} Artifact At the beginning of your precombat main phase, add {B} to your mana pool for each charge(蓄積) counter on Altar of Shadows. {7}, {Tap}: Destroy target creature. Then put a charge(蓄積) counter on Altar of Shadows. 《供犠台の光/Altar's Light》[MRD]:U {2}{W}{W} Instant Remove target artifact or enchantment from the game. 《現実の修正/Alter Reality》[TOR]:R {1}{U} Instant Change the text of target permanent or spell by replacing all instances of one color word with another. (This effect doesn't end at end of turn.) Flashback {1}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《魔の魅惑/Aluren》[TMP]:R {2}{G}{G} Enchantment Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. 《ラクァタス大使/Ambassador Laquatus》[TOR]:R/[10E]:R {1}{U}{U} Legendary Creature - Merfolk(マーフォーク) Wizard(ウィザード) 1/3 {3}: Target player puts the top three cards of his or her library into his or her graveyard. 《大使の樫/Ambassador Oak》[MOR]:C {3}{G} Creature - Treefolk(ツリーフォーク) Warrior(戦士) 3/3 When Ambassador Oak comes into play, put a 1/1 green Elf(エルフ) Warrior(戦士) creature token into play. 《琥珀の牢/Amber Prison》[MIR]:R/[6ED]:R {4} Artifact You may choose not to untap Amber Prison during your untap step. {4}, {Tap}: Tap target artifact, creature, or land. As long as Amber Prison remains tapped, that permanent doesn't untap during its controller's untap step. 《曖昧模糊/Ambiguity》[UNH]:R {2}{U}{U} Enchantment Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. 《野望の代償/Ambition's Cost》[PTK]:R/[8ED]:U {3}{B} Sorcery You draw three cards and you lose 3 life. 《Ambush》[HML]:C {3}{R} Instant Blocking creatures gain first strike until end of turn. 《待ち伏せ司令官/Ambush Commander》[EvG]:R/[SCG]:R {3}{G}{G} Creature - Elf(エルフ) 2/2 Forests(森) you control are 1/1 green Elf(エルフ) creatures that are still lands. {1}{G}, Sacrifice an Elf(エルフ): Target creature gets +3/+3 until end of turn. 《待ち伏せ部隊/Ambush Party》[ME2]:C/[HML]:C/[5ED]:C {4}{R} Creature - Human(人間) Rogue(ならず者) 3/1 First strike, haste 《Amnesia》[DRK]:U/[MED]:R {3}{U}{U}{U} Sorcery Target player reveals his or her hand and discards all nonland cards. 《アメーバの変わり身/Amoeboid Changeling》[LRW]:C {1}{U} Creature - Shapeshifter(多相の戦士) 1/1 Changeling (This card is every creature type at all times.) {Tap}: Target creature gains all creature types until end of turn. {Tap}: Target creature loses all creature types until end of turn. 《逆上/Amok》[STH]:R {1}{R} Enchantment {1}, Discard a card at random: Put a +1/+1 counter on target creature. 《両生カヴー/Amphibious Kavu》[PLS]:C {2}{G} Creature - Kavu(カヴー) 2/2 Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. 《アムロー・キスキン/Amrou Kithkin》[LEG]:C/[4ED]:C {W}{W} Creature - Kithkin(キスキン) 1/1 Amrou Kithkin can't be blocked by creatures with power 3 or greater. 《アムローの偵察兵/Amrou Scout》[TSP]:C {1}{W} Creature - Kithkin(キスキン) Rebel(レベル) Scout(スカウト) 2/1 {4}, {Tap}: Search your library for a Rebel(レベル) permanent card with converted mana cost 3 or less and put it into play. Then shuffle your library. 《アムローの求道者/Amrou Seekers》[TSP]:C {2}{W} Creature - Kithkin(キスキン) Rebel(レベル) 2/2 Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 《アムガバ/Amugaba》[ODY]:R {5}{U}{U} Creature - Illusion(イリュージョン) 6/6 Flying {2}{U}, Discard a card: Return Amugaba to its owner's hand. 《クルーグの護符/Amulet of Kroog》[ATQ]:C/[4ED]:C/[5ED]:C {2} Artifact {2}, {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《Amulet of Quoz》[ICE]:R {6} Artifact Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {Tap}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Play this ability only during your upkeep. 《消滅の護符/Amulet of Unmaking》[MIR]:R {5} Artifact {5}, {Tap}, Remove Amulet of Unmaking from the game: Remove target artifact, creature, or land from the game. Play this ability only any time you could play a sorcery. 《アン=ハヴァの治安官/An-Havva Constable》[HML]:R/[5ED]:R {1}{G}{G} Creature - Human(人間) 2/1+* An-Havva Constable's toughness is equal to 1 plus the number of green creatures in play. 《An-Havva Inn》[HML]:U {1}{G}{G} Sorcery You gain X plus 1 life, where X is the number of green creatures in play. 《An-Havva Township》[HML]:U {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Add {G} to your mana pool. {2}, {Tap}: Add {R} or {W} to your mana pool. 《An-Zerrin Ruins》[ME2]:R/[HML]:R {2}{R}{R} Enchantment As An-Zerrin Ruins comes into play, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. 《アナの戦闘魔道士/Ana Battlemage》[PLC]:U {2}{G} Creature - Human(人間) Wizard(ウィザード) 2/2 Kicker {2}{U} and/or {1}{B} When Ana Battlemage comes into play, if the {2}{U} kicker cost was paid, target player discards three cards. When Ana Battlemage comes into play, if the {1}{B} kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller. 《アナの信奉者/Ana Disciple》[APC]:C {G} Creature - Human(人間) Wizard(ウィザード) 1/1 {U}, {Tap}: Target creature gains flying until end of turn. {B}, {Tap}: Target creature gets -2/-0 until end of turn. 《アナの聖域/Ana Sanctuary》[APC]:U {2}{G} Enchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. 《Anaba Ancestor》[HML]:R {1}{R} Creature - Minotaur(ミノタウルス) Spirit(スピリット) 1/1 {Tap}: Another target Minotaur(ミノタウルス) creature gets +1/+1 until end of turn. 《アナーバのボディガード/Anaba Bodyguard》[HML]:C/[6ED]:C/[10E]:C {3}{R} Creature - Minotaur(ミノタウルス) 2/3 First strike (This creature deals combat damage before creatures without first strike.) 《アナーバのシャーマン/Anaba Shaman》[HML]:C/[6ED]:C/[8ED]:C/[9ED]:C {3}{R} Creature - Minotaur(ミノタウルス) Shaman(シャーマン) 2/2 {R}, {Tap}: Anaba Shaman deals 1 damage to target creature or player. 《Anaba Spirit Crafter》[HML]:R {2}{R}{R} Creature - Minotaur(ミノタウルス) Shaman(シャーマン) 1/3 Minotaur(ミノタウルス) creatures get +1/+0. 《アナコンダ/Anaconda》[POR]:U/[USG]:U/[7ED]:U/[9ED]:U {3}{G} Creature - Snake(蛇) 3/3 Swampwalk (This creature is unblockable as long as defending player controls a Swamp(沼).) 《無政府主義者/Anarchist》[EXO]:C/[ODY]:C/[9ED]:U {4}{R} Creature - Human(人間) Wizard(ウィザード) 2/2 When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand. 《Anarchy》[ME2]:R/[ICE]:U {2}{R}{R} Sorcery Destroy all white permanents. 《呪詛術士/Anathemancer》[ARB]:U {1}{B}{R} Creature - Zombie(ゾンビ) Wizard(ウィザード) 2/2 When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) 《アナボルバー/Anavolver》[APC]:R {3}{G} Creature - Volver(ボルバー) 3/3 Kicker {1}{U} and/or {B} If the {1}{U} kicker cost was paid, Anavolver comes into play with two +1/+1 counters on it and with flying. If the {B} kicker cost was paid, Anavolver comes into play with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." 《祖神に選ばれし者/Ancestor's Chosen》[JUD]:U/[10E]:U {5}{W}{W} Creature - Human(人間) Cleric(クレリック) 4/4 First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard. 《祖神の預言者/Ancestor's Prophet》[ONS]:R {4}{W} Creature - Human(人間) Cleric(クレリック) 1/5 Tap five untapped Clerics(クレリック) you control: You gain 10 life. 《祖先の知識/Ancestral Knowledge》[WTH]:R {1}{U} Enchantment Cumulative upkeep {1} When Ancestral Knowledge comes into play, look at the top ten cards of your library, then remove any number of them from the game and put the rest back on top of your library in any order. When Ancestral Knowledge leaves play, shuffle your library. 《祖先の仮面/Ancestral Mask》[MMQ]:C {2}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 for each other enchantment in play. 《祖先の記憶/Ancestral Memories》[POR]:R/[MIR]:R/[6ED]:R/[7ED]:R {2}{U}{U}{U} Sorcery Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. 《Ancestral Recall》[LEA]:R/[LEB]:R/[2ED]:R {U} Instant Target player draws three cards. 《先祖からの貢ぎ物/Ancestral Tribute》[ODY]:R {5}{W}{W} Sorcery You gain 2 life for each card in your graveyard. Flashback {9}{W}{W}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《祖先の幻視/Ancestral Vision》[JvC]:R/[TSP]:R {} Sorcery Ancestral Vision is blue. Suspend 4-{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards. 《古の円形劇場/Ancient Amphitheater》[LRW]:R {} Land As Ancient Amphitheater comes into play, you may reveal a Giant(巨人) card from your hand. If you don't, Ancient Amphitheater comes into play tapped. {Tap}: Add {R} or {W} to your mana pool. 《古えの渇望/Ancient Craving》[P02]:R/[S99]:R {3}{B} Sorcery You draw three cards and you lose 3 life. 《古えの居住地/Ancient Den》[MRD]:C {} Artifact Land (Ancient Den isn't a spell.) {Tap}: Add {W} to your mana pool. 《古えの遺恨/Ancient Grudge》[TSP]:C {1}{R} Instant Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《古代のハイドラ/Ancient Hydra》[NEM]:U {4}{R} Creature - Hydra(ハイドラ) 5/1 Fading 5 (This creature comes into play with five fade(消散) counters on it. At the beginning of your upkeep, remove a fade(消散) counter from it. If you can't, sacrifice it.) {1}, Remove a fade(消散) counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. 《年経たカヴー/Ancient Kavu》[INV]:C {3}{R} Creature - Kavu(カヴー) 3/3 {2}: Ancient Kavu becomes colorless until end of turn. 《古代の軟泥/Ancient Ooze》[SCG]:R {5}{G}{G} Creature - Ooze(ウーズ) */* Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control. 《古代ルーン文字/Ancient Runes》[TMP]:U {2}{R} Enchantment At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. 《年経たシルバーバック/Ancient Silverback》[UDS]:R/[7ED]:R/[9ED]:R {4}{G}{G} Creature - Ape(類人猿) 6/5 {G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 《年経た蜘蛛/Ancient Spider》[PLS]:R {2}{G}{W} Creature - Spider(蜘蛛) 2/5 First strike; reach (This creature can block creatures with flying.) 《古き泉/Ancient Spring》[INV]:C {} Land Ancient Spring comes into play tapped. {Tap}: Add {U} to your mana pool. {Tap}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. 《古えの墳墓/Ancient Tomb》[TMP]:U {} Land {Tap}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. 《古代の聖塔/Ancient Ziggurat》[CON]:U {} Land {Tap}: Add one mana of any color to your mana pool. Spend this mana only to play creature spells. 《ざくろ石のヒル/Andradite Leech》[INV]:R {2}{B} Creature - Leech(ヒル) 2/2 Black spells you play cost {B} more to play. {B}: Andradite Leech gets +1/+1 until end of turn. 《絶望の天使/Angel of Despair》[GPT]:R {3}{W}{W}{B}{B} Creature - Angel(天使) 5/5 Flying When Angel of Despair comes into play, destroy target permanent. 《憤怒の天使/Angel of Fury》[ME2]:R/[P02]:R {4}{W}{W} Creature - Angel(天使) 3/5 Flying When Angel of Fury is put into your graveyard from play, you may shuffle it into your library. 《Angel of Light》[ME2]:U/[S99]:U {4}{W} Creature - Angel(天使) 3/3 Flying, vigilance 《慈悲の天使/Angel of Mercy》[DvD]:U/[P02]:U/[S99]:U/[INV]:U/[8ED]:U/[9ED]:U/[10E]:U {4}{W} Creature - Angel(天使) 3/3 Flying When Angel of Mercy comes into play, you gain 3 life. 《天罰の天使/Angel of Retribution》[TOR]:R {6}{W} Creature - Angel(天使) 5/5 Flying, first strike 《救済の天使/Angel of Salvation》[FUT]:R {6}{W}{W} Creature - Angel(天使) 5/5 Flash; convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying When Angel of Salvation comes into play, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. 《天使の羽根/Angel's Feather》[DvD]:U/[DST]:U/[9ED]:U/[10E]:U {2} Artifact Whenever a player plays a white spell, you may gain 1 life. 《天使の嗜み/Angel's Grace》[TSP]:R {W} Instant Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. 《天使の伝令/Angel's Herald》[ALA]:U {W} Creature - Human(人間) Cleric(クレリック) 1/1 {2}{W}, {Tap}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library. 《天使のトランペット/Angel's Trumpet》[ULG]:U {3} Artifact All creatures have vigilance. At the end of each player's turn, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. 《天使の炎の十字軍/Angelfire Crusader》[APC]:C {3}{W} Creature - Human(人間) Soldier(兵士) Knight(騎士) 2/3 {R}: Angelfire Crusader gets +1/+0 until end of turn. 《天使の祝祷/Angelic Benediction》[DvD]:U/[ALA]:U {3}{W} Enchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature. 《天使の祝福/Angelic Blessing》[POR]:C/[P02]:C/[S99]:C/[S00]:C/[EXO]:C/[9ED]:C/[10E]:C {2}{W} Sorcery Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 《天使の合唱/Angelic Chorus》[USG]:R/[10E]:R {3}{W}{W} Enchantment Whenever a creature comes into play under your control, you gain life equal to its toughness. 《天使の学芸員/Angelic Curator》[ULG]:C {1}{W} Creature - Angel(天使) Spirit(スピリット) 1/1 Flying, protection from artifacts 《天使の好意/Angelic Favor》[NEM]:U {3}{W} Instant If you control a Plains(平地), you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Play Angelic Favor only during combat. Put a 4/4 white Angel(天使) creature token with flying into play. Remove it from the game at end of turn. 《天使の従者/Angelic Page》[DvD]:C/[BR]:C/[USG]:C/[7ED]:C/[8ED]:C {1}{W} Creature - Angel(天使) Spirit(スピリット) 1/1 Flying {Tap}: Target attacking or blocking creature gets +1/+1 until end of turn. 《庇護の天使/Angelic Protector》[DvD]:U/[TMP]:U {3}{W} Creature - Angel(天使) 2/2 Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 《蘇生の天使/Angelic Renewal》[WTH]:C {1}{W} Enchantment Whenever a creature is put into your graveyard from play, you may sacrifice Angelic Renewal. If you do, return that card to play. 《天使の盾/Angelic Shield》[INV]:U {W}{U} Enchantment Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. 《天使の声/Angelic Voices》[LEG]:R/[CHR]:R {2}{W}{W} Enchantment Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. 《天使の壁/Angelic Wall》[P02]:C/[ODY]:C/[10E]:C {1}{W} Creature - Wall(壁) 0/4 Defender, flying (This creature can't attack, and it can block creatures with flying.) 《天使歌/Angelsong》[DvD]:C/[ALA]:C {1}{W} Instant Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) 《憤怒/Anger》[JUD]:U {3}{R} Creature - Incarnation(インカーネーション) 2/2 Haste As long as Anger is in your graveyard and you control a Mountain(山), creatures you control have haste. 《怒れる群衆/Angry Mob》[DRK]:U/[4ED]:U/[5ED]:U/[MED]:U {2}{W}{W} Creature - Human(人間) 2+*/2+* Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps(沼) your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. 《Angus Mackenzie》[LEG]:R {G}{W}{U} Legendary Creature - Human(人間) Cleric(クレリック) 2/2 {G}{W}{U}, {Tap}: Prevent all combat damage that would be dealt this turn. 《獣の墓場/Animal Boneyard》[ODY]:U {2}{W} Enchantment - Aura(オーラ) Enchant land Enchanted land has "{Tap}, Sacrifice a creature: You gain life equal to that creature's toughness." 《動物の魅了/Animal Magnetism》[ONS]:R {4}{G} Sorcery Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card into play and the rest into your graveyard. 《動く秘宝/Animate Artifact》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {3}{U} Enchantment - Aura(オーラ) Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. 《動く死体/Animate Dead》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[MED]:U {1}{B} Enchantment - Aura(オーラ) Enchant creature card in a graveyard When Animate Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Animate Dead." Return enchanted creature card to play under your control and attach Animate Dead to it. When Animate Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets -1/-0. 《動く土地/Animate Land》[NEM]:U {G} Instant Until end of turn, target land becomes a 3/3 creature that's still a land. 《動く壁/Animate Wall》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:U {W} Enchantment - Aura(オーラ) Enchant Wall(壁) Enchanted Wall(壁) can attack as though it didn't have defender. 《ミシュラのアンク/Ankh of Mishra》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:R {2} Artifact Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller. 《併合/Annex》[ONS]:U/[9ED]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant land (Target a land as you play this. This card comes into play attached to that land.) You control enchanted land. 《滅殺/Annihilate》[INV]:U {3}{B}{B} Instant Destroy target nonblack creature. It can't be regenerated. Draw a card. 《無効/Annul》[USG]:C/[MRD]:C {U} Instant Counter target artifact or enchantment spell. 《潜むエイノデット/Anodet Lurker》[5DN]:C {5} Artifact Creature - Construct(構築物) 3/3 When Anodet Lurker is put into a graveyard from play, you gain 3 life. 《清めの儀式/Anoint》[TMP]:C {W} Instant Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn. 《反目/Antagonism》[USG]:R {3}{R} Enchantment At the end of each player's turn, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage that turn. 《ラクドスの頌歌/Anthem of Rakdos》[DIS]:R {2}{B}{R}{R} Enchantment Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. 《人もどき/Anthroplasm》[ULG]:R {2}{U}{U} Creature - Shapeshifter(多相の戦士) 0/0 Anthroplasm comes into play with two +1/+1 counters on it. {X}, {Tap}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. 《抗魔のオーラ/Anti-Magic Aura》[LEG]:C/[5ED]:U {2}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. 《枝角のスカルキン/Antler Skulkin》[EVE]:C {5} Artifact Creature - Scarecrow(カカシ) 3/3 {2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) 《吠え裂きアヌーリッド/Anurid Barkripper》[JUD]:C {1}{G}{G} Creature - Frog(カエル) Beast(ビースト) 2/2 Threshold - Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. 《藪跳ねアヌーリッド/Anurid Brushhopper》[JUD]:R {1}{G}{W} Creature - Frog(カエル) Beast(ビースト) 3/4 Discard two cards: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn. 《アヌーリッドの濁り水潜り/Anurid Murkdiver》[ONS]:C {4}{B}{B} Creature - Zombie(ゾンビ) Frog(カエル) Beast(ビースト) 4/3 Swampwalk 《アヌーリッドのゴミあさり/Anurid Scavenger》[TOR]:U {2}{G} Creature - Frog(カエル) Beast(ビースト) 3/3 Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 《群れ叩きアヌーリッド/Anurid Swarmsnapper》[JUD]:U {2}{G} Creature - Frog(カエル) Beast(ビースト) 1/4 Reach (This creature can block creatures with flying.) {1}{G}: Anurid Swarmsnapper can block an additional creature this turn. 《ボガーダンの金床/Anvil of Bogardan》[VIS]:R {2} Artifact Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card. 《無気力/Apathy》[WTH]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature. 《ラースの猿人/Apes of Rath》[TMP]:U {2}{G}{G} Creature - Ape(類人猿) 5/4 Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step. 《アフェットの錬金術師/Aphetto Alchemist》[ONS]:U {1}{U} Creature - Human(人間) Wizard(ウィザード) 1/2 {Tap}: Untap target artifact or creature. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《アフェット式底ざらい/Aphetto Dredging》[ONS]:C {3}{B} Sorcery Return up to three target creature cards of the creature type of your choice from your graveyard to your hand. 《アフェットの駆除屋/Aphetto Exterminator》[LGN]:U {2}{B} Creature - Human(人間) Wizard(ウィザード) 3/1 Morph {3}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. 《アフェットのいかさま師/Aphetto Grifter》[ONS]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 Tap two untapped Wizards(ウィザード) you control: Tap target permanent. 《アフェットのルーン術士/Aphetto Runecaster》[SCG]:U {3}{U} Creature - Human(人間) Wizard(ウィザード) 2/3 Whenever a permanent is turned face up, you may draw a card. 《アフェットの禿鷹/Aphetto Vulture》[ONS]:U {4}{B}{B} Creature - Zombie(ゾンビ) Bird(鳥) 3/2 Flying When Aphetto Vulture is put into a graveyard from play, you may put target Zombie(ゾンビ) card from your graveyard on top of your library. 《たなびく暗闇/Aphotic Wisps》[SHM]:C {B} Instant Target creature becomes black and gains fear until end of turn. Draw a card. 《黙示録/Apocalypse》[TMP]:R {2}{R}{R}{R} Sorcery Remove all permanents from the game. You discard your hand. 《Apocalypse Chime》[HML]:R {2} Artifact {2}, {Tap}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated. 《黙示録のハイドラ/Apocalypse Hydra》[CON]:M {X}{R}{G} Creature - Hydra(ハイドラ) 0/0 Apocalypse Hydra comes into play with X +1/+1 counters on it. If X is 5 or more, it comes into play with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. 《薬剤師の信徒/Apothecary Initiate》[SHM]:C {W} Creature - Kithkin(キスキン) Cleric(クレリック) 1/1 Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. 《ネクロマンサーの弟子/Apprentice Necromancer》[UDS]:R {1}{B} Creature - Zombie(ゾンビ) Wizard(ウィザード) 1/1 {B}, {Tap}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to play. That creature gains haste. At end of turn, sacrifice it. 《魔術師の弟子/Apprentice Sorcerer》[P02]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Apprentice Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. 《魔法使いの弟子/Apprentice Wizard》[DRK]:R/[4ED]:C/[MED]:C {1}{U}{U} Creature - Human(人間) Wizard(ウィザード) 0/1 {U}, {Tap}: Add {3} to your mana pool. 《アクアミーバ/Aquamoeba》[TOR]:C {1}{U} Creature - Elemental(エレメンタル) Beast(ビースト) 1/3 Discard a card: Switch Aquamoeba's power and toughness until end of turn. 《水変化の精体/Aquamorph Entity》[PLC]:C {2}{U}{U} Creature - Shapeshifter(多相の戦士) */* As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《水辺の蜘蛛/Aquastrand Spider》[DIS]:C {1}{G} Creature - Spider(蜘蛛) Mutant(ミュータント) 0/0 Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) 《水大工の意思/Aquitect's Will》[LRW]:C {U} Tribal Sorcery - Merfolk(マーフォーク) Put a flood(洪水) counter on target land. That land is an Island(島) in addition to its other types as long as it has a flood(洪水) counter on it. If you control a Merfolk(マーフォーク), draw a card. 《荒場の蛾乗り/Araba Mothrider》[SOK]:C {1}{W} Creature - Human(人間) Samurai(侍) 1/1 Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) 《機械蜘蛛/Arachnoid》[5DN]:U {6} Artifact Creature - Spider(蜘蛛) 2/6 Reach (This creature can block creatures with flying.) 《空を引き裂くもの、閼螺示/Arashi, the Sky Asunder》[SOK]:R {3}{G}{G} Legendary Creature - Spirit(スピリット) 5/5 {X}{G}, {Tap}: Arashi, the Sky Asunder deals X damage to target creature with flying. Channel - {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. 《ノールリッジの裁き人/Arbiter of Knollridge》[LRW]:R {6}{W} Creature - Giant(巨人) Wizard(ウィザード) 5/5 Vigilance When Arbiter of Knollridge comes into play, each player's life total becomes the highest life total among all players. 《Arboria》[LEG]:U {2}{G}{G} World Enchantment Creatures can't attack a player who didn't play a spell and didn't put a card into play during his or her last turn. 《弧状の刃/Arc Blade》[FUT]:U {3}{R}{R} Sorcery Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time(時間) counters on it. Suspend 3-{2}{R} (Rather than play this card from your hand, you may pay {2}{R} and remove it from the game with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost.) 《弧状の稲妻/Arc Lightning》[BR]:C/[USG]:C {2}{R} Sorcery Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players. 《弧炎の魔道士/Arc Mage》[NEM]:U {2}{R} Creature - Human(人間) Spellshaper(スペルシェイパー) 2/2 {2}{R}, {Tap}, Discard a card: Arc Mage deals 2 damage divided as you choose among any number of target creatures and/or players. 《弧炎撒き/Arc-Slogger》[MRD]:R {3}{R}{R} Creature - Beast(ビースト) 4/5 {R}, Remove the top ten cards of your library from the game: Arc-Slogger deals 2 damage to target creature or player. 《アルカデス・サボス/Arcades Sabboth》[LEG]:R/[CHR]:R {2}{G}{G}{W}{W}{U}{U} Legendary Creature - Elder(エルダー) Dragon(ドラゴン) 7/7 Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Untapped nonattacking creatures you control get +0/+2. {W}: Arcades Sabboth gets +0/+1 until end of turn. 《Arcane Denial》[ALL]:C/[MED]:C {1}{U} Instant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. 《秘儀の研究室/Arcane Laboratory》[USG]:U/[7ED]:U {2}{U} Enchantment Each player can't play more than one spell each turn. 《秘儀の聖域/Arcane Sanctum》[ALA]:U {} Land Arcane Sanctum comes into play tapped. {Tap}: Add {W}, {U}, or {B} to your mana pool. 《秘儀の遠眼鏡/Arcane Spyglass》[DST]:C {4} Artifact {2}, {Tap}, Sacrifice a land: Draw a card and put a charge(蓄積) counter on Arcane Spyglass. Remove three charge(蓄積) counters from Arcane Spyglass: Draw a card. 《秘儀の教示/Arcane Teachings》[JUD]:C/[10E]:U {2}{R} Enchantment - Aura(オーラ) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has "{Tap}: This creature deals 1 damage to target creature or player." 《全能なる者アルカニス/Arcanis the Omnipotent》[ONS]:R/[10E]:R {3}{U}{U}{U} Legendary Creature - Wizard(ウィザード) 3/4 {Tap}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. 《奥義の翼/Arcanum Wings》[FUT]:U {1}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Aura(オーラ) swap {2}{U} ({2}{U}: Exchange this Aura(オーラ) with an Aura(オーラ) card in your hand.) 《電結の暴れ者/Arcbound Bruiser》[DST]:C {5} Artifact Creature - Golem(ゴーレム) 0/0 Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の破壊者/Arcbound Crusher》[DST]:U {4} Artifact Creature - Juggernaut(巨大戦車) 0/0 Trample Whenever another artifact comes into play, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の悪鬼/Arcbound Fiend》[DST]:U {6} Artifact Creature - Horror(ホラー) 0/0 Fear At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の混種/Arcbound Hybrid》[DST]:C {4} Artifact Creature - Beast(ビースト) 0/0 Haste Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の槍騎兵/Arcbound Lancer》[DST]:U {7} Artifact Creature - Beast(ビースト) 0/0 First strike Modular 4 (This comes into play with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の監視者/Arcbound Overseer》[DST]:R {8} Artifact Creature - Golem(ゴーレム) 0/0 At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. Modular 6 (This comes into play with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の荒廃者/Arcbound Ravager》[DST]:R {2} Artifact Creature - Beast(ビースト) 0/0 Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の回収者/Arcbound Reclaimer》[DST]:R {4} Artifact Creature - Golem(ゴーレム) 0/0 Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結スリス/Arcbound Slith》[DST]:U {2} Artifact Creature - Slith(スリス) 0/0 Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結のとげ刺し/Arcbound Stinger》[DST]:C {2} Artifact Creature - Insect(昆虫) 0/0 Flying Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の放浪者/Arcbound Wanderer》[5DN]:U {6} Artifact Creature - Golem(ゴーレム) 0/0 Modular-Sunburst (This comes into play with a +1/+1 counter on it for each color of mana spent to play it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《電結の働き手/Arcbound Worker》[DST]:C {1} Artifact Creature - Construct(構築物) 0/0 Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) 《遺跡発掘現場/Archaeological Dig》[INV]:U {} Land {Tap}: Add {1} to your mana pool. {Tap}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. 《大天使/Archangel》[POR]:R/[P02]:R/[S99]:R/[VIS]:R/[6ED]:R {5}{W}{W} Creature - Angel(天使) 5/5 Flying, vigilance 《アンクスの大悪魔/Archdemon of Unx》[ALA]:R {5}{B}{B} Creature - Demon(デーモン) 6/6 Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie(ゾンビ) creature, then put a 2/2 black Zombie(ゾンビ) creature token into play. 《弓術の訓練/Archery Training》[UDS]:U {W} Enchantment - Aura(オーラ) Enchant creature At the beginning of your upkeep, you may put an arrow(矢) counter on Archery Training. Enchanted creature has "{Tap}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow(矢) counters on Archery Training." 《意思切る者/Architects of Will》[ARB]:C {2}{U}{B} Artifact Creature - Human(人間) Wizard(ウィザード) 3/3 When Architects of Will comes into play, look at the top three cards of target player's library, then put them back in any order. Cycling {u/b} ({u/b}, Discard this card: Draw a card.) 《文書管理人/Archivist》[ULG]:R/[7ED]:R/[8ED]:R/[9ED]:R {2}{U}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Draw a card. 《正義の執政官/Archon of Justice》[EVE]:R {3}{W}{W} Creature - Archon(執政官) 4/4 Flying When Archon of Justice is put into a graveyard from play, remove target permanent from the game. 《極北の干潟/Arctic Flats》[CSP]:U {} Snow Land Arctic Flats comes into play tapped. {Tap}: Add {G} or {W} to your mana pool. 《Arctic Foxes》[ICE]:C {1}{W} Creature - Fox(狐) 1/1 Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land. 《北極マーフォーク/Arctic Merfolk》[PLS]:C {1}{U} Creature - Merfolk(マーフォーク) 1/1 Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you play this spell.) If the kicker cost was paid, Arctic Merfolk comes into play with a +1/+1 counter on it. 《極北ニショーバ/Arctic Nishoba》[CSP]:U {5}{G} Creature - Cat(猫) Warrior(戦士) 6/6 Trample Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) When Arctic Nishoba is put into a graveyard from play, you gain 2 life for each age(経年) counter on it. 《北極狼/Arctic Wolves》[WTH]:U {3}{G}{G} Creature - Wolf(狼) 4/5 Cumulative upkeep {2} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) When Arctic Wolves comes into play, draw a card. 《アーカム・ダグソン/Arcum Dagsson》[CSP]:R {3}{U} Legendary Creature - Human(人間) Artificer(工匠) 2/2 {Tap}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it into play, then shuffle his or her library. 《Arcum's Sleigh》[ICE]:U {1} Artifact {2}, {Tap}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land. 《アーカムの風見/Arcum's Weathervane》[ICE]:U {2} Artifact {2}, {Tap}: Target snow land is no longer snow. {2}, {Tap}: Target nonsnow basic land becomes snow. 《Arcum's Whistle》[ICE]:U {3} Artifact {3}, {Tap}: Choose target non-Wall(壁) creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at end of turn, destroy it if it didn't attack. Play this ability only before attackers are declared. 《献身的民兵団/Ardent Militia》[POR]:U/[S99]:U/[WTH]:C/[6ED]:U/[7ED]:U/[8ED]:U {4}{W} Creature - Human(人間) Soldier(兵士) 2/5 Vigilance 《献身的な嘆願/Ardent Plea》[ARB]:U {1}{W}{U} Enchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) 《献身的兵士/Ardent Soldier》[INV]:C {1}{W} Creature - Human(人間) Soldier(兵士) 1/2 Kicker {2} (You may pay an additional {2} as you play this spell.) Vigilance If the kicker cost was paid, Ardent Soldier comes into play with a +1/+1 counter on it. 《闘技場/Arena》[PM]:*/[TSB]:* {} Land {3}, {Tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other. 《古き者どもの闘技場/Arena of the Ancients》[LEG]:R/[CHR]:R {3} Artifact Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients comes into play, tap all legendary creatures. 《アレンスンのオーラ/Arenson's Aura》[ICE]:C/[5ED]:U {2}{W} Enchantment {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. 《Argivian Archaeologist》[ATQ]:R/[MED]:R {1}{W}{W} Creature - Human(人間) Artificer(工匠) 1/1 {W}{W}, {Tap}: Return target artifact card from your graveyard to your hand. 《Argivian Blacksmith》[ATQ]:C {1}{W}{W} Creature - Human(人間) Artificer(工匠) 2/2 {Tap}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 《アーギヴィーアの発見/Argivian Find》[WTH]:U {W} Instant Return target artifact or enchantment card from your graveyard to your hand. 《アーギヴィーアの修復術/Argivian Restoration》[WTH]:U {2}{U}{U} Sorcery Return target artifact card from your graveyard to play. 《アルゴスの古老/Argothian Elder》[BR]:U/[USG]:U {3}{G} Creature - Elf(エルフ) Druid(ドルイド) 2/2 {Tap}: Untap two target lands. 《アルゴスの女魔術師/Argothian Enchantress》[USG]:R {1}{G} Creature - Human(人間) Druid(ドルイド) 0/1 Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card. 《アルゴスのピクシー/Argothian Pixies》[ATQ]:C/[CHR]:C {1}{G} Creature - Faerie(フェアリー) 2/1 Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. 《アルゴスの猪/Argothian Swine》[USG]:C {3}{G} Creature - Boar(猪) 3/3 Trample 《Argothian Treefolk》[ATQ]:C {3}{G}{G} Creature - Treefolk(ツリーフォーク) 3/5 Prevent all damage that would be dealt to Argothian Treefolk by artifacts. 《アルゴスのワーム/Argothian Wurm》[USG]:R {3}{G} Creature - Wurm(ワーム) 6/6 Trample When Argothian Wurm comes into play, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. 《荒廃の箱/Ark of Blight》[SCG]:U {2} Artifact {3}, {Tap}, Sacrifice Ark of Blight: Destroy target land. 《アルマジロの外套/Armadillo Cloak》[INV]:C {1}{G}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. 《ハルマゲドン/Armageddon》[POR]:R/[P02]:R/[S99]:R/[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:R {3}{W} Sorcery Destroy all lands. 《終末の時計/Armageddon Clock》[ATQ]:U/[3ED]:R/[4ED]:R {6} Artifact At the beginning of your upkeep, put a doom(破滅) counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom(破滅) counters on it. {4}: Remove a doom(破滅) counter from Armageddon Clock. Any player may play this ability but only during any upkeep step. 《武力対応/Armed Response》[5DN]:C {2}{W} Instant Armed Response deals damage to target attacking creature equal to the number of Equipment(装備品) you control. 《天球儀/Armillary Sphere》[CON]:C {2} Artifact {2}, {Tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. 《停戦/Armistice》[MMQ]:R {2}{W} Enchantment {3}{W}{W}: You draw a card and target opponent gains 3 life. 《鎧のスリヴァー/Armor Sliver》[TMP]:U {2}{W} Creature - Sliver(スリヴァー) 2/2 All Sliver(スリヴァー) creatures have "{2}: This creature gets +0/+1 until end of turn." 《Armor Thrull》[ME2]:C/[FEM]:C {2}{B} Creature - Thrull(スラル) 1/3 {Tap}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. 《信仰の鎧/Armor of Faith》[ME2]:C/[ICE]:C/[5ED]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. 《茨の鎧/Armor of Thorns》[MIR]:C {1}{G} Enchantment - Aura(オーラ) You may play Armor of Thorns any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant nonblack creature Enchanted creature gets +2/+2. 《鎧をまとった上昇/Armored Ascension》[SHM]:U {3}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 for each Plains(平地) you control and has flying. 《装甲ガリオン船/Armored Galleon》[P02]:U {4}{U} Creature - Human(人間) Pirate(海賊) 5/4 Armored Galleon can't attack unless defending player controls an Island(島). 《鎧のグリフィン/Armored Griffin》[ME2]:C/[P02]:U {3}{W} Creature - Griffin(グリフィン) 2/3 Flying, vigilance 《鎧を着た守護者/Armored Guardian》[INV]:R {3}{W}{U} Creature - Cat(猫) Soldier(兵士) 2/5 {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) 《鎧のペガサス/Armored Pegasus》[BR]:C/[POR]:C/[S00]:C/[TMP]:C/[6ED]:C {1}{W} Creature - Pegasus(ペガサス) 1/2 Flying 《武具師ギルドの魔道士/Armorer Guildmage》[MIR]:C {R} Creature - Human(人間) Wizard(ウィザード) 1/1 {B}, {Tap}: Target creature gets +1/+0 until end of turn. {G}, {Tap}: Target creature gets +0/+1 until end of turn. 《武器商人/Arms Dealer》[MMQ]:U {2}{R} Creature - Goblin(ゴブリン) Rogue(ならず者) 1/1 {1}{R}, Sacrifice a Goblin(ゴブリン): Arms Dealer deals 4 damage to target creature. 《軍隊蟻/Army Ants》[VIS]:U {1}{B}{R} Creature - Insect(昆虫) 1/1 {Tap}, Sacrifice a land: Destroy target land. 《Army of Allah》[ARN]:C {1}{W}{W} Instant Attacking creatures get +2/+0 until end of turn. 《Arnjlot's Ascent》[ICE]:C {1}{U}{U} Enchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) {1}: Target creature gains flying until end of turn. 《拘引/Arrest》[MMQ]:U/[MRD]:C {2}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be played. 《尊大な吸血鬼/Arrogant Vampire》[POR]:U {3}{B}{B} Creature - Vampire(吸血鬼) 4/3 Flying 《尊大なワーム/Arrogant Wurm》[TOR]:U {3}{G}{G} Creature - Wurm(ワーム) 4/4 Trample Madness {2}{G} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《武器庫を打つもの/Arsenal Thresher》[ARB]:C {2}{W/B}{U} Artifact Creature - Construct(構築物) 2/2 As Arsenal Thresher comes into play, you may reveal any number of other artifact cards from your hand. Arsenal Thresher comes into play with a +1/+1 counter on it for each card revealed this way. 《芸術的な物あさり/Artful Looter》[UNH]:C {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/2 {Tap}: Draw a card, then discard a card. Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter. 《Artifact Blast》[ATQ]:C/[MED]:C {R} Instant Counter target artifact spell. 《秘宝の突然変異/Artifact Mutation》[INV]:R {R}{G} Instant Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling(苗木) creature tokens into play, where X is its converted mana cost. 《Artifact Possession》[ATQ]:C {2}{B} Enchantment - Aura(オーラ) Enchant artifact Whenever enchanted artifact becomes tapped or a player plays an activated ability of enchanted artifact without {Tap} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. 《Artifact Ward》[ATQ]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has protection from artifacts. This effect doesn't remove Artifact Ward. 《工匠の直感/Artificer's Intuition》[5DN]:R {1}{U} Enchantment {U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. 《人工進化/Artificial Evolution》[ONS]:R {U} Instant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall(壁). (This effect doesn't end at end of turn.) 《隆盛なるエヴィンカー/Ascendant Evincar》[NEM]:R/[10E]:R {4}{B}{B} Legendary Creature - Vampire(吸血鬼) 3/3 Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. 《上昇するエイヴン/Ascending Aven》[ONS]:C {2}{U}{U} Creature - Bird(鳥) Soldier(兵士) 3/2 Flying Ascending Aven can block only creatures with flying. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《アーシャの好意/Asha's Favor》[CON]:C {2}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying, first strike, and vigilance. 《灰毛皮の熊/Ashcoat Bear》[TSP]:C {1}{G} Creature - Bear(熊) 2/2 Flash (You may play this spell any time you could play an instant.) 《灰燼の火獣/Ashen Firebeast》[ODY]:R {6}{R}{R} Creature - Elemental(エレメンタル) Beast(ビースト) 6/6 {1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. 《灰燼のグール/Ashen Ghoul》[ME2]:U/[ICE]:U {3}{B} Creature - Zombie(ゾンビ) 3/1 Haste {B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. 《灰燼の大怪物/Ashen Monstrosity》[BOK]:U {5}{R}{R} Creature - Spirit(スピリット) 7/4 Haste Ashen Monstrosity attacks each turn if able. 《死灰の秘粉/Ashen Powder》[MIR]:R/[6ED]:R {2}{B}{B} Sorcery Put target creature card from an opponent's graveyard into play under your control. 《灰色肌のずべら/Ashen-Skin Zubera》[CHK]:C {1}{B} Creature - Zubera(ずべら) Spirit(スピリット) 1/2 When Ashen-Skin Zubera is put into a graveyard from play, target opponent discards a card for each Zubera(ずべら) put into a graveyard from play this turn. 《アッシェンムーアの群勢/Ashenmoor Cohort》[SHM]:C {5}{B} Creature - Elemental(エレメンタル) Warrior(戦士) 4/3 Ashenmoor Cohort gets +1/+1 as long as you control another black creature. 《アッシェンムーアの抉り出し/Ashenmoor Gouger》[SHM]:U {B/R}{B/R}{B/R} Creature - Elemental(エレメンタル) Warrior(戦士) 4/4 Ashenmoor Gouger can't block. 《アッシェンムーアのしもべ/Ashenmoor Liege》[SHM]:R {1}{B/R}{B/R}{B/R} Creature - Elemental(エレメンタル) Knight(騎士) 4/1 Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 《堕ちたる者の灰/Ashes of the Fallen》[SOK]:R {2} Artifact As Ashes of the Fallen comes into play, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types. 《灰は灰に/Ashes to Ashes》[DRK]:C/[4ED]:U/[5ED]:U {1}{B}{B} Sorcery Remove two target nonartifact creatures from the game. Ashes to Ashes deals 5 damage to you. 《巡礼者アシュリング/Ashling the Pilgrim》[LRW]:R {1}{R} Legendary Creature - Elemental(エレメンタル) Shaman(シャーマン) 1/1 {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. 《アシュリングの特権/Ashling's Prerogative》[LRW]:R {1}{R} Enchantment As Ashling's Prerogative comes into play, choose odd or even. (Zero is even.) Each creature with converted mana cost of the chosen value has haste. Each creature without converted mana cost of the chosen value comes into play tapped. 《鎮める者、アシュリング/Ashling, the Extinguisher》[EVE]:R {2}{B}{B} Legendary Creature - Elemental(エレメンタル) Shaman(シャーマン) 4/4 Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature. 《アシュノッドの供犠台/Ashnod's Altar》[ATQ]:U/[CHR]:C/[5ED]:U/[6ED]:U {3} Artifact Sacrifice a creature: Add {2} to your mana pool. 《アシュノッドの戦具/Ashnod's Battle Gear》[ATQ]:U/[4ED]:U {2} Artifact You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {Tap}: Target creature you control gets +2/-2 as long as Ashnod's Battle Gear remains tapped. 《Ashnod's Coupon》[UGL]:R {0} Artifact {Tap}, Sacrifice Ashnod's Coupon: Target player gets you target drink. Errata: You pay any costs for the drink. 《Ashnod's Cylix》[ME2]:R/[ALL]:R {2} Artifact {3}, {Tap}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then removes the rest from the game. 《アシュノッドの人体改造器/Ashnod's Transmogrant》[ATQ]:U/[CHR]:C/[5ED]:C/[MED]:C {1} Artifact {Tap}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. 《聖なる報復者アズマイラ/Asmira, Holy Avenger》[MIR]:R {2}{G}{W} Legendary Creature - Human(人間) Cleric(クレリック) 2/3 Flying At end of turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play this turn. 《マングースの血/Aspect of Mongoose》[TSP]:U {1}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from play, return Aspect of Mongoose to its owner's hand. 《狼の血/Aspect of Wolf》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R {1}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +X/+Y, where X is equal to half the number of Forests(森) you control, rounded down, and Y is equal to half the number of Forests(森) you control, rounded up. 《驢馬尻叩き/Ass Whuppin'》[UNH]:R {1}{W}{B} Sorcery Destroy target silver-bordered permanent in any game you can see from your seat. 《暗殺者の凶刃/Assassin's Blade》[POR]:U {1}{B} Instant Play Assassin's Blade only during the declare attackers step and only if you are the defending player. Destroy target nonblack attacking creature. 《暗殺/Assassinate》[TSP]:C/[10E]:C {2}{B} Sorcery Destroy target tapped creature. 《突撃ゼッペリド/Assault Zeppelid》[DIS]:C {2}{G}{U} Creature - Beast(ビースト) 3/3 Flying, trample 《暴行+殴打/Assault+Battery》(《暴行/Assault》)[INV]:U/[TSB]:* {R} Sorcery Assault deals 2 damage to target creature or player. 《暴行+殴打/Assault+Battery》(《殴打/Battery》)[INV]:U/[TSB]:* {3}{G} Sorcery Put a 3/3 green Elephant(象) creature token into play. 《集会場/Assembly Hall》[MMQ]:R {5} Artifact {4}, {Tap}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library. 《組立作業員/Assembly-Worker》[TSP]:U {3} Artifact Creature - Assembly-Worker(組立作業員) 2/2 {Tap}: Target Assembly-Worker creature gets +1/+1 until end of turn. 《権威の確立/Assert Authority》[MRD]:U {5}{U}{U} Instant Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. 《驢馬尻男/Assquatch》[UNH]:R {4}{R} Creature - Donkey(ロバ) Lord(ロード) 3{1/2}/3{1/2} Each other Donkey(ロバ) gets +1{1/2}/+1{1/2}. Whenever another Donkey(ロバ) comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 《霊体の地滑り/Astral Slide》[ONS]:U {2}{W} Enchantment Whenever a player cycles a card, you may remove target creature from the game. If you do, return the removed card to play under its owner's control at end of turn. 《鋼の霊体/Astral Steel》[SCG]:C {2}{W} Instant Target creature gets +1/+2 until end of turn. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) 《Astrolabe》[ALL]:C {3} Artifact {1}, {Tap}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep. 《サマイトを総べる者アタリア/Atalya, Samite Master》[INV]:R {3}{W}{W} Legendary Creature - Human(人間) Cleric(クレリック) 2/3 {X}, {Tap}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way. 《テンラーのターブー/Atinlay Igpay》[UNH]:U {5}{W} Eaturecray - Igpay 3/3 Oubleday ikestray Eneverwhay Atinlay Igpay's ontrollercay eaksspay ay onnay-Igpay-Atinlay ordway, acrificesay Atinlay Igpay. 《エイトグ/Atog》[ATQ]:C/[3ED]:C/[5ED]:U/[MRD]:U {1}{R} Creature - Atog(エイトグ) 1/2 Sacrifice an artifact: Atog gets +2/+2 until end of turn. 《アトガトグ/Atogatog》[ODY]:R {W}{U}{B}{R}{G} Legendary Creature - Atog(エイトグ) 5/5 Sacrifice an Atog(エイトグ) creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power. 《漸減/Attrition》[UDS]:R {1}{B}{B} Enchantment {B}, Sacrifice a creature: Destroy target nonblack creature. 《調律/Attunement》[USG]:R {2}{U} Enchantment Return Attunement to its owner's hand: Draw three cards, then discard four cards. 《ヴェク追われの占い師/Augur il-Vec》[FUT]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/3 Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep. 《髑髏の占い師/Augur of Skulls》[FUT]:C {1}{B} Creature - Skeleton(スケルトン) Wizard(ウィザード) 1/1 {1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Play this ability only during your upkeep. 《占いの達人/Augury Adept》[SHM]:R {1}{W/U}{W/U} Creature - Kithkin(キスキン) Wizard(ウィザード) 2/2 Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. 《婆のあばら家/Auntie's Hovel》[LRW]:R {} Land As Auntie's Hovel comes into play, you may reveal a Goblin(ゴブリン) card from your hand. If you don't, Auntie's Hovel comes into play tapped. {Tap}: Add {B} or {R} to your mana pool. 《婆の密告者/Auntie's Snitch》[MOR]:R {2}{B} Creature - Goblin(ゴブリン) Rogue(ならず者) 3/1 Auntie's Snitch can't block. Prowl {1}{B} (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin(ゴブリン) or Rogue(ならず者).) Whenever a Goblin(ゴブリン) or Rogue(ならず者) you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. 《オーラのとげ/Aura Barbs》[BOK]:U {2}{R} Instant - Arcane(秘儀) Each enchantment deals 2 damage to its controller, then each Aura(オーラ) attached to a creature deals 2 damage to the creature it's attached to. 《オーラの旋風/Aura Blast》[PLS]:C {1}{W} Instant Destroy target enchantment. Draw a card. 《オーラの摘出/Aura Extraction》[ONS]:U {1}{W} Instant Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) 《オーラの変転/Aura Flux》[ULG]:C {2}{U} Enchantment Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." 《オーラの破れ目/Aura Fracture》[PCY]:C {2}{W} Enchantment Sacrifice a land: Destroy target enchantment. 《オーラの移植/Aura Graft》[ODY]:U/[10E]:U {1}{U} Instant Gain control of target Aura(オーラ) that's attached to a permanent. Attach it to another permanent it can enchant. 《オーラの突然変異/Aura Mutation》[INV]:R {G}{W} Instant Destroy target enchantment. Put X 1/1 green Saproling(苗木) creature tokens into play, where X is its converted mana cost. 《オーラの破片/Aura Shards》[INV]:U {1}{G}{W} Enchantment Whenever a creature comes into play under your control, you may destroy target artifact or enchantment. 《オーラ泥棒/Aura Thief》[UDS]:R {3}{U} Creature - Illusion(イリュージョン) 2/2 Flying When Aura Thief is put into a graveyard from play, you gain control of all enchantments. (You don't get to move Auras(オーラ).) 《統制のオーラ/Aura of Dominion》[CHK]:U {U}{U} Enchantment - Aura(オーラ) Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. 《沈黙のオーラ/Aura of Silence》[WTH]:U/[10E]:U {1}{W}{W} Enchantment Artifact and enchantment spells your opponents play cost {2} more to play. Sacrifice Aura of Silence: Destroy target artifact or enchantment. 《オーラ術師/Auramancer》[ODY]:C {2}{W} Creature - Human(人間) Wizard(ウィザード) 2/2 When Auramancer comes into play, you may return target enchantment card from your graveyard to your hand. 《オーラ術師の装い/Auramancer's Guise》[PLC]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 for each Aura(オーラ) attached to it and has vigilance. 《オーラトグ/Auratog》[TMP]:R/[TSB]:* {1}{W} Creature - Atog(エイトグ) 1/2 Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. 《オーラ掠りの魔道士/Auratouched Mage》[RAV]:U {5}{W} Creature - Human(人間) Wizard(ウィザード) 3/3 When Auratouched Mage comes into play, search your library for an Aura(オーラ) card that could enchant it. If Auratouched Mage is still in play, attach that Aura(オーラ) to it. Otherwise, reveal the Aura(オーラ) card and put it into your hand. Then shuffle your library. 《黄金化/Aurification》[ONS]:R {2}{W}{W} Enchantment Whenever a creature deals damage to you, put a gold(黄金) counter on it. Each creature with a gold(黄金) counter on it is a Wall(壁) in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves play, remove all gold(黄金) counters from all creatures. 《オーリオックの刃番/Auriok Bladewarden》[MRD]:U {1}{W} Creature - Human(人間) Soldier(兵士) 1/1 {Tap}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 《オーリオックのチャンピオン/Auriok Champion》[5DN]:R {W}{W} Creature - Human(人間) Cleric(クレリック) 1/1 Protection from black and from red Whenever another creature comes into play, you may gain 1 life. 《オーリオックの長刀使い/Auriok Glaivemaster》[DST]:C {W} Creature - Human(人間) Soldier(兵士) 1/1 As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. 《オーリオックの廃品回収者/Auriok Salvagers》[5DN]:U {3}{W} Creature - Human(人間) Soldier(兵士) 2/4 {1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. 《オーリオックの包囲そり/Auriok Siege Sled》[DST]:U {6} Artifact Creature - Juggernaut(巨大戦車) 3/5 {1}: Target artifact creature blocks Auriok Siege Sled this turn if able. {1}: Target artifact creature can't block Auriok Siege Sled this turn. 《オーリオックの鋼打ち/Auriok Steelshaper》[MRD]:R {1}{W} Creature - Human(人間) Soldier(兵士) 1/1 Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, Soldier(兵士) and/or Knight(騎士) creatures you control get +1/+1. 《オーリオックの貫通者/Auriok Transfixer》[MRD]:C {W} Creature - Human(人間) Scout(スカウト) 1/1 {W}, {Tap}: Tap target artifact. 《オーリオックの風歩き/Auriok Windwalker》[5DN]:R {3}{W} Creature - Human(人間) Wizard(ウィザード) 2/3 Flying {Tap}: Attach target Equipment(装備品) you control to target creature you control. 《オーロクス/Aurochs》[ME2]:C/[ICE]:C/[5ED]:C {3}{G} Creature - Aurochs(オーロクス) 2/3 Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 《オーロクスの獣群/Aurochs Herd》[CSP]:C {5}{G} Creature - Aurochs(オーロクス) 4/4 Trample When Aurochs Herd comes into play, you may search your library for an Aurochs(オーロクス) card, reveal it, and put it into your hand. If you do, shuffle your library. Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs(オーロクス). 《極光の幻霊/Aurora Eidolon》[DIS]:C {3}{W} Creature - Spirit(スピリット) 2/2 {W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. Whenever you play a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. 《オーロラのグリフィン/Aurora Griffin》[PLS]:C {3}{W} Creature - Griffin(グリフィン) 2/2 Flying {W}: Target permanent becomes white until end of turn. 《恵みの祖霊/Auspicious Ancestor》[MIR]:R {3}{W} Creature - Human(人間) Cleric(クレリック) 2/3 When Auspicious Ancestor is put into a graveyard from play, you gain 3 life. Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. 《質素な命令/Austere Command》[LRW]:R {4}{W}{W} Sorcery Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. 《土着のワーム/Autochthon Wurm》[RAV]:R {10}{G}{G}{G}{W}{W} Creature - Wurm(ワーム) 9/14 Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Trample 《Autumn Willow》[HML]:R/[MED]:R {4}{G}{G} Legendary Creature - Avatar(アバター) 4/4 Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. 《Avalanche》[ICE]:U {X}{2}{R}{R} Sorcery Destroy X target snow lands. 《なだれ乗り/Avalanche Riders》[ULG]:U/[TSB]:* {3}{R} Creature - Human(人間) Nomad(ノーマッド) 2/2 Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders comes into play, destroy target land. 《アヴァラックス/Avarax》[ONS]:U {3}{R}{R} Creature - Beast(ビースト) 3/3 Haste When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. 《強欲のトーテム像/Avarice Totem》[5DN]:U {1} Artifact {5}: Exchange control of Avarice Totem and target nonland permanent. 《不和の化身/Avatar of Discord》[DIS]:R {B/R}{B/R}{B/R} Creature - Avatar(アバター) 5/3 ({b/r} can be paid with either {B} or {R}.) Flying When Avatar of Discord comes into play, sacrifice it unless you discard two cards. 《憤怒の化身/Avatar of Fury》[PCY]:R {6}{R}{R} Creature - Avatar(アバター) 6/6 If an opponent controls seven or more lands, Avatar of Fury costs {6} less to play. Flying {R}: Avatar of Fury gets +1/+0 until end of turn. 《希望の化身/Avatar of Hope》[PM]:R/[PCY]:R/[8ED]:R {6}{W}{W} Creature - Avatar(アバター) 4/9 If you have 3 or less life, Avatar of Hope costs {6} less to play. Flying Avatar of Hope can block any number of creatures. 《僕の化身/Avatar of Me》[UNH]:R {2}{U}{U} Creature - Avatar(アバター) */* Avatar of Me costs {1} more to play for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest {1/2}. Avatar of Me's color is the color of your eyes. 《力の化身/Avatar of Might》[PCY]:R/[10E]:R {6}{G}{G} Creature - Avatar(アバター) 8/8 If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to play. Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) 《意志の化身/Avatar of Will》[PCY]:R {6}{U}{U} Creature - Avatar(アバター) 5/6 If an opponent has no cards in hand, Avatar of Will costs {6} less to play. Flying 《悲哀の化身/Avatar of Woe》[PCY]:R/[TSB]:* {6}{B}{B} Creature - Avatar(アバター) 6/5 If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to play. Fear {Tap}: Destroy target creature. It can't be regenerated. 《エイヴンの射手/Aven Archer》[ODY]:U {3}{W}{W} Creature - Bird(鳥) Soldier(兵士) Archer(射手) 2/2 Flying {2}{W}, {Tap}: Aven Archer deals 2 damage to target attacking or blocking creature. 《エイヴンの占い師/Aven Augur》[FUT]:C {3}{U} Creature - Bird(鳥) Wizard(ウィザード) 2/2 Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep. 《エイヴンの兵団長/Aven Brigadier》[ONS]:R {3}{W}{W}{W} Creature - Bird(鳥) Soldier(兵士) 3/5 Flying Other Bird(鳥) creatures get +1/+1. Other Soldier(兵士) creatures get +1/+1. 《雲を追うエイヴン/Aven Cloudchaser》[ODY]:C/[8ED]:C/[9ED]:C/[10E]:C {3}{W} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser comes into play, destroy target enchantment. 《エイヴンの特使/Aven Envoy》[LGN]:C {U} Creature - Bird(鳥) Soldier(兵士) 0/2 Flying 《エイヴンの遠見/Aven Farseer》[SCG]:C {1}{W} Creature - Bird(鳥) Soldier(兵士) 1/1 Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. 《運命をかたどるエイヴン/Aven Fateshaper》[ONS]:U {6}{U} Creature - Bird(鳥) Wizard(ウィザード) 4/5 Flying When Aven Fateshaper comes into play, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. 《エイヴンの魚捕り/Aven Fisher》[ODY]:C/[8ED]:C/[9ED]:C/[10E]:C {3}{U} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card. 《エイヴンの群れ/Aven Flock》[ODY]:C/[8ED]:C/[9ED]:C {4}{W} Creature - Bird(鳥) Soldier(兵士) 2/3 Flying (This creature can't be blocked except by creatures with flying or reach.) {W}: Aven Flock gets +0/+1 until end of turn. 《霧に包むエイヴン/Aven Fogbringer》[JUD]:C {3}{U} Creature - Bird(鳥) Wizard(ウィザード) 2/1 Flying When Aven Fogbringer comes into play, return target land to its owner's hand. 《エイヴンの解放者/Aven Liberator》[SCG]:C {2}{W}{W} Creature - Bird(鳥) Soldier(兵士) 2/3 Flying Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 《エイヴンの擬態術士/Aven Mimeomancer》[ARB]:R {1}{W}{U} Creature - Bird(鳥) Wizard(ウィザード) 3/1 Flying At the beginning of your upkeep, you may put a feather(羽根) counter on target creature. If you do, that creature is 3/1 and has flying as long as it has a feather(羽根) counter on it. 《エイヴンの思考検閲者/Aven Mindcensor》[FUT]:U {2}{W} Creature - Bird(鳥) Wizard(ウィザード) 2/1 Flash (You may play this spell any time you could play an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. 《エイヴンの救い手/Aven Redeemer》[LGN]:C {3}{W} Creature - Bird(鳥) Cleric(クレリック) 2/2 Flying {Tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn. 《エイヴンの裂け目追い/Aven Riftwatcher》[PLC]:C {2}{W} Creature - Bird(鳥) Rebel(レベル) Soldier(兵士) 2/3 Flying Vanishing 3 (This permanent comes into play with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher comes into play or leaves play, you gain 2 life. 《エイヴンの祭殿/Aven Shrine》[ODY]:R {1}{W}{W} Enchantment Whenever a player plays a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. 《エイヴンの煙の紡ぎ手/Aven Smokeweaver》[ODY]:U {2}{U}{U} Creature - Bird(鳥) Soldier(兵士) 2/3 Flying, protection from red 《魂を見つめるエイヴン/Aven Soulgazer》[ONS]:U {3}{W}{W} Creature - Bird(鳥) Cleric(クレリック) 3/3 Flying {2}{W}: Look at target face-down creature. 《エイヴンの従者/Aven Squire》[CON]:C {1}{W} Creature - Bird(鳥) Soldier(兵士) 1/1 Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 《エイヴンの先駆者/Aven Trailblazer》[CON]:C {2}{W} Creature - Bird(鳥) Soldier(兵士) 2/* Flying Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. 《エイヴンの強兵/Aven Trooper》[TOR]:C {3}{W} Creature - Bird(鳥) Soldier(兵士) 1/1 Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. 《エイヴンの戦略/Aven Warcraft》[JUD]:U {2}{W} Instant Creatures you control get +0/+2 until end of turn. Threshold - If seven or more cards are in your graveyard, creatures you control also gain protection from the color of your choice until end of turn. 《エイヴンの戦鷹/Aven Warhawk》[LGN]:U {4}{W} Creature - Bird(鳥) Soldier(兵士) 2/2 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Bird(鳥) and/or Soldier(兵士) card you reveal in your hand.) Flying 《エイヴンの風読み/Aven Windreader》[ODY]:C/[9ED]:C/[10E]:C {3}{U}{U} Creature - Bird(鳥) Soldier(兵士) Wizard(ウィザード) 3/3 Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of his or her library. 《ダルの報復者/Avenger en-Dal》[NEM]:R {1}{W} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {2}{W}, {Tap}, Discard a card: Remove target attacking creature from the game. Its controller gains life equal to its toughness. 《復讐する天使/Avenging Angel》[TMP]:R {3}{W}{W} Creature - Angel(天使) 3/3 Flying When Avenging Angel is put into a graveyard from play, you may put Avenging Angel on top of its owner's library. 《復讐するドルイド/Avenging Druid》[EXO]:C {2}{G} Creature - Human(人間) Druid(ドルイド) 1/3 Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. Put that card into play and put all other cards revealed this way into your graveyard. 《鳥の変わり身/Avian Changeling》[LRW]:C {2}{W} Creature - Shapeshifter(多相の戦士) 2/2 Changeling (This card is every creature type at all times.) Flying 《エイヴィーゾア/Avizoa》[WTH]:R {3}{U} Creature - Jellyfish(クラゲ) 2/2 Flying {0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Play this ability only once each turn. 《運命の回避/Avoid Fate》[LEG]:C/[TSB]:* {G} Instant Counter target instant or Aura(オーラ) spell that targets a permanent you control. 《覚醒/Awakening》[STH]:R {2}{G}{G} Enchantment At the beginning of each upkeep, untap all creatures and lands. 《畏敬の一撃/Awe Strike》[MRD]:C {W} Instant The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. 《Awesome Presence》[ALL]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. 《斧研ぎの巨人/Axegrinder Giant》[LRW]:C {4}{R}{R} Creature - Giant(巨人) Warrior(戦士) 6/4 《アクセルロッド・グナーソン/Axelrod Gunnarson》[LEG]:R/[CHR]:R {4}{B}{B}{R}{R} Legendary Creature - Giant(巨人) 5/5 Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player. 《アーイシャ・タナカ/Ayesha Tanaka》[LEG]:R/[CHR]:R {W}{W}{U}{U} Legendary Creature - Human(人間) Artificer(工匠) 2/2 Banding {Tap}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. 《Aysen Abbey》[HML]:U {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Add {W} to your mana pool. {2}, {Tap}: Add {G} or {U} to your mana pool. 《アイゼンの官吏/Aysen Bureaucrats》[ME2]:C/[HML]:C/[5ED]:C {1}{W} Creature - Human(人間) Advisor(アドバイザー) 1/1 {Tap}: Tap target creature with power 2 or less. 《Aysen Crusader》[ME2]:U/[HML]:R {2}{W}{W} Creature - Human(人間) Knight(騎士) 2+*/2+* Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers(兵士) and Warriors(戦士) you control. 《Aysen Highway》[HML]:R {3}{W}{W}{W} Enchantment White creatures have plainswalk. 《最後に訪れしもの、亜楡身/Ayumi, the Last Visitor》[SOK]:R {3}{G}{G} Legendary Creature - Spirit(スピリット) 7/3 Legendary landwalk 《巻物の君、あざみ/Azami, Lady of Scrolls》[CHK]:R {2}{U}{U}{U} Legendary Creature - Human(人間) Wizard(ウィザード) 0/2 Tap an untapped Wizard(ウィザード) you control: Draw a card. 《アズィーマイエト・ドレイク/Azimaet Drake》[MIR]:C {2}{U} Creature - Drake(ドレイク) 1/3 Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Play this ability only once each turn. 《アゾリウスの霊気魔道士/Azorius AEthermage》[DIS]:U {1}{W}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. 《アゾリウスの大法官庁/Azorius Chancery》[DIS]:C {} Land Azorius Chancery comes into play tapped. When Azorius Chancery comes into play, return a land you control to its owner's hand. {Tap}: Add {W}{U} to your mana pool. 《アゾリウスの一番翼/Azorius First-Wing》[DIS]:C {W}{U} Creature - Griffin(グリフィン) 2/2 Flying, protection from enchantments 《アゾリウスのギルド魔道士/Azorius Guildmage》[DIS]:U {W/U}{W/U} Creature - Vedalken(ヴィダルケン) Wizard(ウィザード) 2/2 ({w/u} can be paid with either {W} or {U}.) {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) 《アゾリウスの伝令/Azorius Herald》[DIS]:U {2}{W} Creature - Spirit(スピリット) 2/1 Azorius Herald is unblockable. When Azorius Herald comes into play, you gain 4 life. When Azorius Herald comes into play, sacrifice it unless {U} was spent to play it. 《アゾリウスの策略/Azorius Ploy》[DIS]:U {1}{W}{W}{U} Instant Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn. 《アゾリウスの印鑑/Azorius Signet》[DIS]:C {2} Artifact {1}, {Tap}: Add {W}{U} to your mana pool. 《蒼穹のドレイク/Azure Drake》[BR]:U/[LEG]:U/[CHR]:U/[5ED]:U/[9ED]:U {3}{U} Creature - Drake(ドレイク) 2/4 Flying (This creature can't be blocked except by creatures with flying or reach.) 《迷える探求者、梓/Azusa, Lost but Seeking》[CHK]:R {2}{G} Legendary Creature - Human(人間) Monk(モンク) 1/2 You may play two additional lands on each of your turns. 《オ・オ・ア・タ・リ/B-I-N-G-O》[UNH]:R {1}{G} Creature - Hound(猟犬) 1/1 Trample Whenever a player plays a spell, put a chip(チップ) counter on its converted mana cost. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip(チップ) counters on them. B.F.M.(Big Furry Monster)[UGL]:R {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} Scariest Creature You'll Ever See 99/99 B.F.M. into play. If either B.F.M. card more creatures. 《基本に帰れ/Back to Basics》[USG]:R {2}{U} Enchantment Nonbasic lands don't untap during their controllers' untap steps. 《Backdraft》[LEG]:U {1}{R} Instant This turn, whenever target sorcery spell deals damage, Backdraft deals half that much damage, rounded down, to that spell's controller. 《バックファイア/Backfire》[LEG]:U/[4ED]:U {U} Enchantment - Aura(オーラ) Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. 《反発/Backlash》[INV]:U {1}{B}{R} Instant Tap target untapped creature. That creature deals damage equal to its power to its controller. 《背教/Backslide》[ONS]:C {1}{U} Instant Turn target creature with morph face down. Cycling {U} ({U}, Discard this card: Draw a card.) 《悪い驢馬尻/Bad Ass》[UNH]:C {2}{B}{B} Creature - Donkey(ロバ) Zombie(ゾンビ) 3{1/2}/1 {1B}, Growl: Regenerate Bad Ass. 《不吉の月/Bad Moon》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[TSB]:* {1}{B} Enchantment Black creatures get +1/+1. 《湿原の大河/Bad River》[MIR]:U {} Land Bad River comes into play tapped. {Tap}, Sacrifice Bad River: Search your library for an Island(島) or Swamp(沼) card and put it into play. Then shuffle your library. 《Badlands》[ME2]:R/[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {} Land - Swamp(沼) Mountain(山) 《Baki's Curse》[HML]:R {2}{U}{U} Sorcery Baki's Curse deals 2 damage to each creature for each Aura(オーラ) attached to that creature. 《獏の供犠台/Baku Altar》[BOK]:R {2} Artifact Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may put a ki(気) counter on Baku Altar. {2}, {Tap}, Remove a ki(気) counter from Baku Altar: Put a 1/1 colorless Spirit(スピリット) creature token into play. 《天秤/Balance》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R {1}{W} Sorcery Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. 《力の均衡/Balance of Power》[POR]:R/[PTK]:R/[8ED]:R {3}{U}{U} Sorcery If target opponent has more cards in hand than you, draw cards equal to the difference. 《平等化/Balancing Act》[ODY]:R {2}{W}{W} Sorcery Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. 《バルデュヴィアの蛮族/Balduvian Barbarians》[ICE]:C/[6ED]:C/[7ED]:C/[8ED]:C/[9ED]:C {1}{R}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/2 《Balduvian Bears》[ICE]:C {1}{G} Creature - Bear(熊) 2/2 《Balduvian Conjurer》[ME2]:C/[ICE]:U {1}{U} Creature - Human(人間) Wizard(ウィザード) 0/2 {Tap}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. 《バルデュヴィアの死者/Balduvian Dead》[ME2]:U/[ALL]:U {3}{B} Creature - Zombie(ゾンビ) 2/3 {2}{R}, Remove a creature card in your graveyard from the game: Put a 3/1 black and red Graveborn(墓生まれ) creature token with haste into play. Sacrifice it at end of turn. 《バルデュヴィアの戦死者/Balduvian Fallen》[CSP]:U {3}{B} Creature - Zombie(ゾンビ) 3/5 Cumulative upkeep {1} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. 《バルデュヴィアの霜覚師/Balduvian Frostwaker》[CSP]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {U}, {Tap}: Target snow land becomes a 2/2 blue Elemental(エレメンタル) creature with flying. It's still a land. 《バルデュヴィアの大軍/Balduvian Horde》[BD]:R/[ALL]:R/[6ED]:R/[MED]:R {2}{R}{R} Creature - Human(人間) Barbarian(バーバリアン) 5/5 When Balduvian Horde comes into play, sacrifice it unless you discard a card at random. 《Balduvian Hydra》[ME2]:R/[ICE]:R {X}{R}{R} Creature - Hydra(ハイドラ) 0/1 Balduvian Hydra comes into play with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Play this ability only during your upkeep. 《バルデュヴィアの怒り/Balduvian Rage》[CSP]:U {X}{R} Instant Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. 《Balduvian Shaman》[ICE]:C {U} Creature - Human(人間) Cleric(クレリック) Shaman(シャーマン) 1/1 {Tap}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. That enchantment gains "Cumulative upkeep {1}." (For example, you may change "counters black spells" to "counters blue spells.") 《Balduvian Trading Post》[ME2]:R/[ALL]:R {} Land If Balduvian Trading Post would come into play, sacrifice an untapped Mountain(山) instead. If you do, put Balduvian Trading Post into play. If you don't, put it into its owner's graveyard. {Tap}: Add {1}{R} to your mana pool. {1}, {Tap}: Balduvian Trading Post deals 1 damage to target attacking creature. 《Balduvian War-Makers》[ALL]:C {4}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/3 Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 《バルデュヴィアの大将軍/Balduvian Warlord》[CSP]:U {3}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/2 {Tap}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Play this ability only during the declare blockers step. 《迎え火のしもべ/Balefire Liege》[EVE]:R {2}{R/W}{R/W}{R/W} Creature - Spirit(スピリット) Horror(ホラー) 2/4 Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you play a red spell, Balefire Liege deals 3 damage to target player. Whenever you play a white spell, you gain 3 life. 《悪意の眼差し/Baleful Stare》[POR]:U/[7ED]:U/[9ED]:U {2}{U} Sorcery Target opponent reveals his or her hand. You draw a card for each Mountain(山) and red card in it. 《ボール・ライトニング/Ball Lightning》[BD]:R/[DRK]:R/[4ED]:R/[5ED]:R/[MED]:R {R}{R}{R} Creature - Elemental(エレメンタル) 6/1 Trample, haste At end of turn, sacrifice Ball Lightning. 《バリスタ班/Ballista Squad》[MMQ]:U/[9ED]:U/[10E]:U {3}{W} Creature - Human(人間) Rebel(レベル) 2/2 {X}{W}, {Tap}: Ballista Squad deals X damage to target attacking or blocking creature. 《風船の行商人/Balloon Peddler》[MMQ]:C {2}{U} Creature - Human(人間) Spellshaper(スペルシェイパー) 2/2 {U}, {Tap}, Discard a card: Target creature gains flying until end of turn. 《バリーノックの群勢/Ballynock Cohort》[SHM]:C {2}{W} Creature - Kithkin(キスキン) Soldier(兵士) 2/2 First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. 《バリーノックのわな師/Ballynock Trapper》[EVE]:C {3}{W} Creature - Kithkin(キスキン) Soldier(兵士) 2/2 {Tap}: Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper. 《バリラシュの旗騎士/Ballyrush Banneret》[MOR]:C {1}{W} Creature - Kithkin(キスキン) Soldier(兵士) 2/1 Kithkin(キスキン) spells and Soldier(兵士) spells you play cost {1} less to play. 《Balm of Restoration》[FEM]:R {2} Artifact {1}, {Tap}, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. 《ボールシャンの詐欺師/Balshan Beguiler》[ODY]:U {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. 《ボールシャンの協力者/Balshan Collaborator》[TOR]:U {3}{U} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying {B}: Balshan Collaborator gets +1/+1 until end of turn. 《ボールシャンのグリフィン/Balshan Griffin》[ODY]:U {3}{U}{U} Creature - Griffin(グリフィン) 3/2 Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. 《汚らわしき者バルソー/Balthor the Defiled》[JUD]:R {2}{B}{B} Legendary Creature - Zombie(ゾンビ) Dwarf(ドワーフ) 2/2 Minion(ミニオン) creatures get +1/+1. {B}{B}{B}, Remove Balthor the Defiled from the game: Each player returns all black and all red creature cards from his or her graveyard to play. 《頑強なるバルソー/Balthor the Stout》[TOR]:R {1}{R}{R} Legendary Creature - Dwarf(ドワーフ) Barbarian(バーバリアン) 2/2 Other Barbarian(バーバリアン) creatures get +1/+1. {R}: Another target Barbarian(バーバリアン) creature gets +1/+0 until end of turn. 《だまし/Bamboozle》[ODY]:U {2}{U} Sorcery Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. 《目かくし/Bandage》[STH]:C/[10E]:C {W} Instant Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. 《生命を破滅させるもの/Bane of the Living》[LGN]:R {2}{B}{B} Creature - Insect(昆虫) 4/3 Morph {X}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. 《苦悩火/Banefire》[CON]:R {X}{R} Sorcery Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. 《破滅蜂の苦悩/Banewasp Affliction》[ALA]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness. 《消し去りの才覚/Banishing Knack》[EVE]:C {U} Instant Until end of turn, target creature gains "{Tap}: Return target nonland permanent to its owner's hand." 《バンシー/Banshee》[DRK]:U/[CHR]:U {2}{B}{B} Creature - Spirit(スピリット) 0/1 {X}, {Tap}: Banshee deals X damage divided evenly between you and target creature or player. Round up for you and down for that creature or player. 《バンシーの刃/Banshee's Blade》[MRD]:U {2} Artifact - Equipment(装備品) Equipped creature gets +1/+1 for each charge(蓄積) counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge(蓄積) counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) 《バントの戦闘魔道士/Bant Battlemage》[ALA]:U {2}{W} Creature - Human(人間) Wizard(ウィザード) 2/2 {G}, {Tap}: Target creature gains trample until end of turn. {U}, {Tap}: Target creature gains flying until end of turn. 《バントの魔除け/Bant Charm》[ALA]:U {G}{W}{U} Instant Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell. 《バントの全景/Bant Panorama》[ALA]:C {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}, Sacrifice Bant Panorama: Search your library for a basic Forest(森), Plains(平地), or Island(島) card and put it into play tapped. Then shuffle your library. 《バントの滞留者/Bant Sojourners》[ARB]:C {1}{G}{W}{U} Creature - Human(人間) Soldier(兵士) 2/4 When you cycle Bant Sojourners or it's put into a graveyard from play, you may put a 1/1 white Soldier(兵士) creature token into play. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) 《バントの信刃/Bant Sureblade》[ARB]:C {G/U}{W} Creature - Human(人間) Soldier(兵士) 2/1 As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. 《蛮族の恐喝者/Barbarian Bully》[JUD]:C {2}{R} Creature - Human(人間) Barbarian(バーバリアン) 2/2 Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Play this ability only once each turn. 《蛮族の将軍/Barbarian General》[PTK]:U {4}{R} Creature - Human(人間) Barbarian(バーバリアン) Soldier(兵士) 3/2 Horsemanship 《Barbarian Guides》[ICE]:C {2}{R} Creature - Human(人間) Barbarian(バーバリアン) 1/2 {2}{R}, {Tap}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at end of turn. 《蛮族の大軍/Barbarian Horde》[PTK]:C {3}{R} Creature - Human(人間) Barbarian(バーバリアン) Soldier(兵士) 3/3 《蛮族の狂人/Barbarian Lunatic》[ODY]:C {2}{R} Creature - Human(人間) Barbarian(バーバリアン) 2/1 {2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. 《蛮族ののけ者/Barbarian Outcast》[TOR]:C {1}{R} Creature - Human(人間) Barbarian(バーバリアン) Beast(ビースト) 2/2 When you control no Swamps(沼), sacrifice Barbarian Outcast. 《蛮族の裂け目切り/Barbarian Riftcutter》[RAV]:C {4}{R} Creature - Human(人間) Barbarian(バーバリアン) 3/3 {R}, Sacrifice Barbarian Riftcutter: Destroy target land. 《蛮族のリング/Barbarian Ring》[ODY]:U {} Land {Tap}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you. Threshold - {R}, {Tap}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. 《Barbary Apes》[LEG]:C {1}{G} Creature - Ape(類人猿) 2/2 《有刺の原野/Barbed Field》[PCY]:U {2}{R}{R} Enchantment - Aura(オーラ) Enchant land Enchanted land has "{Tap}: This land deals 1 damage to target creature or player." 《刺草/Barbed Foliage》[MIR]:U {2}{G}{G} Enchantment Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. 《とげの稲妻/Barbed Lightning》[DST]:C {2}{R} Instant Choose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. Entwine {2} (Choose both if you pay the entwine cost.) 《逆刺の六分儀/Barbed Sextant》[ME2]:C/[ICE]:C/[5ED]:C {1} Artifact {1}, {Tap}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep. 《棘のショッカー/Barbed Shocker》[TSP]:U {3}{R} Creature - Insect(昆虫) 2/2 Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. 《棘のスリヴァー/Barbed Sliver》[TMP]:U {2}{R} Creature - Sliver(スリヴァー) 2/2 All Sliver(スリヴァー) creatures have "{2}: This creature gets +1/+0 until end of turn." 《有刺鉄線/Barbed Wire》[MMQ]:U {3} Artifact At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. 《刺のワーム/Barbed-Back Wurm》[MIR]:U {4}{B} Creature - Wurm(ワーム) 4/3 {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. 《棘状歯のワーム/Barbtooth Wurm》[P02]:C/[S99]:C {5}{G} Creature - Wurm(ワーム) 6/4 《得な取り引き/Bargain》[P02]:U/[S99]:U {2}{W} Sorcery Target opponent draws a card. You gain 7 life. 《取り引きのテーブル/Bargaining Table》[MMQ]:R {5} Artifact {X}, {Tap}: Draw a card. X is the number of cards in an opponent's hand as you play this ability. 《バリーシー/Barishi》[WTH]:U {2}{G}{G} Creature - Elemental(エレメンタル) 4/3 When Barishi is put into a graveyard from play, remove Barishi from the game, then shuffle all creature cards from your graveyard into your library. 《樹皮革のやっかいもの/Barkhide Mauler》[ONS]:C {4}{G} Creature - Beast(ビースト) 4/4 Cycling {2} ({2}, Discard this card: Draw a card.) 《樹皮殻の祝福/Barkshell Blessing》[SHM]:C {G/W} Instant Target creature gets +2/+2 until end of turn. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) 《Barktooth Warbeard》[LEG]:U {4}{B}{R}{R} Legendary Creature - Human(人間) Warrior(戦士) 6/5 《バールの檻/Barl's Cage》[DRK]:R/[CHR]:R/[5ED]:R {4} Artifact {3}: Target creature doesn't untap during its controller's next untap step. 《Baron Sengir》[HML]:R/[MED]:R {5}{B}{B}{B} Legendary Creature - Vampire(吸血鬼) 5/5 Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. {Tap}: Regenerate another target Vampire(吸血鬼). 《霜剣山の逆落とし/Barrel Down Sokenzan》[SOK]:C {2}{R} Instant - Arcane(秘儀) Sweep - Return any number of Mountains(山) you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains(山) returned this way. 《怒涛の突進/Barreling Attack》[MIR]:R {2}{R}{R} Instant Target creature gets +1/+1 for each creature blocking it and gains trample until end of turn. 《不毛の栄光/Barren Glory》[FUT]:R {4}{W}{W} Enchantment At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. 《やせた原野/Barren Moor》[DvD]:C/[ONS]:C {} Land Barren Moor comes into play tapped. {Tap}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.) 《バレントンの岩山踏み/Barrenton Cragtreads》[SHM]:C {2}{W/U}{W/U} Creature - Kithkin(キスキン) Scout(スカウト) 3/3 Barrenton Cragtreads can't be blocked by red creatures. 《バレントンの衛生兵/Barrenton Medic》[SHM]:C {4}{W} Creature - Kithkin(キスキン) Cleric(クレリック) 0/4 {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. 《バリンの古写本/Barrin's Codex》[USG]:R {4} Artifact At the beginning of your upkeep, you may put a page(ページ) counter on Barrin's Codex. {4}, {Tap}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page(ページ) counters on Barrin's Codex. 《バリンの悪意/Barrin's Spite》[INV]:R {2}{U}{B} Sorcery Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. 《バリンのやり戻し/Barrin's Unmaking》[INV]:C {1}{U} Instant Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. 《練達の魔術師バリン/Barrin, Master Wizard》[USG]:R {1}{U}{U} Legendary Creature - Human(人間) Wizard(ウィザード) 1/1 {2}, Sacrifice a permanent: Return target creature to its owner's hand. 《墳墓の食屍鬼/Barrow Ghoul》[WTH]:C {1}{B} Creature - Zombie(ゾンビ) 4/4 At the beginning of your upkeep, sacrifice Barrow Ghoul unless you remove the top creature card in your graveyard from the game. 《Bartel Runeaxe》[LEG]:R {3}{B}{R}{G} Legendary Creature - Giant(巨人) Warrior(戦士) 6/5 Vigilance Bartel Runeaxe can't be the target of Aura(オーラ) spells. 《血のやりとり/Barter in Blood》[DvD]:U/[MRD]:U {2}{B}{B} Sorcery Each player sacrifices two creatures. 《クローサの拳バルー/Baru, Fist of Krosa》[FUT]:R {3}{G}{G} Legendary Creature - Human(人間) Druid(ドルイド) 4/4 Whenever a Forest(森) comes into play, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm(ワーム) creature token into play, where X is the number of lands you control. 《基底スリヴァー/Basal Sliver》[TSP]:C {2}{B} Creature - Sliver(スリヴァー) 2/2 All Slivers(スリヴァー) have "Sacrifice this permanent: Add {B}{B} to your mana pool." 《Basal Thrull》[FEM]:C/[MED]:C {B}{B} Creature - Thrull(スラル) 1/2 {Tap}, Sacrifice Basal Thrull: Add oBoB to your mana pool. 《玄武岩のガーゴイル/Basalt Gargoyle》[TSP]:U {2}{R} Creature - Gargoyle(ガーゴイル) 3/2 Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. 《玄武岩のゴーレム/Basalt Golem》[MIR]:U {5} Artifact Creature - Golem(ゴーレム) 2/4 Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 Wall(壁) artifact creature token with defender into play. 《Basalt Monolith》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U {3} Artifact Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {Tap}: Add {3} to your mana pool. 《ぶち壊し/Bash to Bits》[ODY]:U {3}{R} Instant Destroy target artifact. Flashback {4}{R}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《日を浴びるルートワラ/Basking Rootwalla》[TOR]:C {G} Creature - Lizard(トカゲ) 1/1 {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《照らす光/Bathe in Light》[RAV]:U {1}{W} Instant Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. 《勇気のバトン/Baton of Courage》[5DN]:C {3} Artifact Flash Sunburst (This comes into play with a charge(蓄積) counter on it for each color of mana spent to play it.) Remove a charge(蓄積) counter from Baton of Courage: Target creature gets +1/+1 until end of turn. 《Baton of Morale》[ICE]:U {2} Artifact {2}: Target creature gains banding until end of turn. 《乱打されるゴーレム/Battered Golem》[5DN]:C {3} Artifact Creature - Golem(ゴーレム) 3/2 Battered Golem doesn't untap during your untap step. Whenever an artifact comes into play, you may untap Battered Golem. 《乱打する岩角獣/Battering Craghorn》[ONS]:C {2}{R}{R} Creature - Goat(ヤギ) Beast(ビースト) 3/1 First strike Morph {1}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《破城槌/Battering Ram》[ATQ]:C/[4ED]:C/[5ED]:C {2} Artifact Creature - Construct(構築物) 1/1 At the beginning of your combat phase, Battering Ram gains banding until end of combat. Whenever Battering Ram becomes blocked by a Wall(壁), destroy that Wall(壁) at end of combat. 《乱打スリヴァー/Battering Sliver》[PLC]:C {5}{R} Creature - Sliver(スリヴァー) 4/4 All Sliver(スリヴァー) creatures have trample. 《乱打するワーム/Battering Wurm》[GPT]:U {6}{G} Creature - Wurm(ワーム) 4/3 Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. 《Battle Cry》[ICE]:U {2}{W} Instant Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. 《Battle Frenzy》[ICE]:C {2}{R} Instant Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. 《熟達した戦い/Battle Mastery》[LRW]:U {2}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has double strike. 《戦闘塁壁/Battle Rampart》[MMQ]:C {2}{R} Creature - Wall(壁) 1/3 Defender (This creature can't attack.) {Tap}: Target creature gains haste until end of turn. 《金切るときの声/Battle Screech》[JUD]:U {2}{W}{W} Sorcery Put two 1/1 white Bird(鳥) creature tokens with flying into play. Flashback-Tap three untapped white creatures you control. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《戦闘飛翔艇隊/Battle Squadron》[MMQ]:R {3}{R}{R} Creature - Goblin(ゴブリン) */* Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. 《戦いの重圧/Battle Strain》[ODY]:U {1}{R} Enchantment Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. 《機知の戦い/Battle of Wits》[ODY]:R/[9ED]:R {3}{U}{U} Enchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. 《戦に狂える浪人/Battle-Mad Ronin》[CHK]:C {1}{R} Creature - Human(人間) Samurai(侍) 1/1 Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able. 《戦場の鍛冶場/Battlefield Forge》[APC]:R/[9ED]:R/[10E]:R {} Land {Tap}: Add {1} to your mana pool. {Tap}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. 《戦場の衛生兵/Battlefield Medic》[ONS]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/1 {Tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics(クレリック) in play. 《戦場の怪鳥/Battlefield Percher》[NEM]:U {3}{B}{B} Creature - Bird(鳥) 2/2 Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn. 《戦場のたかり屋/Battlefield Scrounger》[JUD]:C {3}{G}{G} Creature - Centaur(ケンタウルス) 3/3 Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Play this ability only once each turn, and only if seven or more cards are in your graveyard. 《戦門のミミック/Battlegate Mimic》[EVE]:C {1}{R/W} Creature - Shapeshifter(多相の戦士) 2/1 Whenever you play a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. 《戦誉の天使/Battlegrace Angel》[ALA]:R {3}{W}{W} Creature - Angel(天使) 4/4 Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 《戦闘の成長/Battlegrowth》[MRD]:C {G} Instant Put a +1/+1 counter on target creature. 《戦波の錬金術師/Battletide Alchemist》[MOR]:R {3}{W}{W} Creature - Kithkin(キスキン) Cleric(クレリック) 3/4 If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics(クレリック) you control. 《戦杖の樫/Battlewand Oak》[LRW]:C {2}{G} Creature - Treefolk(ツリーフォーク) Warrior(戦士) 1/3 Whenever a Forest(森) comes into play under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you play a Treefolk(ツリーフォーク) spell, Battlewand Oak gets +2/+2 until end of turn. 《歴戦のエイヴン/Battlewise Aven》[JUD]:C {3}{W} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying Threshold - Battlewise Aven gets +1/+1 and has first strike as long as seven or more cards are in your graveyard. 《コウモリ翼の霞/Batwing Brume》[EVE]:U {1}{W/B} Instant Prevent all combat damage that would be dealt this turn if {W} was spent to play Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to play Batwing Brume. (Do both if {W}{B} was spent.) 《入り江の鷹/Bay Falcon》[MIR]:C {1}{U} Creature - Bird(鳥) 1/1 Flying, vigilance 《Bayou》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {} Land - Swamp(沼) Forest(森) 《澱みのトンボ/Bayou Dragonfly》[TMP]:C {1}{G} Creature - Insect(昆虫) 1/1 Flying, swampwalk 《Bazaar of Baghdad》[ARN]:U {} Land {Tap}: Draw two cards, then discard three cards. 《不思議のバザール/Bazaar of Wonders》[MIR]:R {3}{U}{U} World Enchantment When Bazaar of Wonders comes into play, remove all cards in all graveyards from the game. Whenever a spell is played, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is in play. 《標のビヒモス/Beacon Behemoth》[CON]:C {3}{G}{G} Creature - Beast(ビースト) 5/3 {1}: Target creature with power 5 or greater gains vigilance until end of turn. 《標の鷹/Beacon Hawk》[DIS]:C {1}{W} Creature - Bird(鳥) 1/1 Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn. 《創造の標/Beacon of Creation》[5DN]:R {3}{G} Sorcery Put a 1/1 green Insect(昆虫) creature token into play for each Forest(森) you control. Shuffle Beacon of Creation into its owner's library. 《運命の標を示す者/Beacon of Destiny》[LGN]:R {1}{W} Creature - Human(人間) Cleric(クレリック) 1/3 {Tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 《破壊の標/Beacon of Destruction》[5DN]:R/[10E]:R {3}{R}{R} Instant Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. 《不死の標/Beacon of Immortality》[5DN]:R/[10E]:R {5}{W} Instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library. 《明日の標/Beacon of Tomorrows》[5DN]:R {6}{U}{U} Sorcery Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. 《不穏の標/Beacon of Unrest》[5DN]:R/[10E]:R {3}{B}{B} Sorcery Put target artifact or creature card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library. 《仔熊/Bear Cub》[P02]:C {1}{G} Creature - Bear(熊) 2/2 《熊の谷/Bearscape》[ODY]:R {1}{G}{G} Enchantment {1}{G}, Remove two cards in your graveyard from the game: Put a 2/2 green Bear(熊) creature token into play. 《獣の襲撃/Beast Attack》[ODY]:U {2}{G}{G}{G} Instant Put a 4/4 green Beast(ビースト) creature token into play. Flashback {2}{G}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《Beast Walkers》[HML]:R {1}{W}{W} Creature - Human(人間) Beast(ビースト) Soldier(兵士) 2/2 {G}: Beast Walkers gains banding until end of turn. 《役畜/Beast of Burden》[PM]:R/[ULG]:R/[7ED]:R/[8ED]:R/[9ED]:R {6} Artifact Creature - Golem(ゴーレム) */* Beast of Burden's power and toughness are each equal to the number of creatures in play. 《獣使いの魔法印/Beastmaster's Magemark》[GPT]:C {2}{G} Enchantment - Aura(オーラ) Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 《ボガーダンの獣/Beasts of Bogardan》[LEG]:U/[CHR]:U {4}{R} Creature - Beast(ビースト) 3/3 Protection from red Beasts of Bogardan gets +1/+1 as long as any opponent controls a white permanent. 《亡霊招き/Beckon Apparition》[EVE]:C {W/B} Instant Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit(スピリット) creature token with flying into play. 《精神異常/Bedlam》[USG]:R/[7ED]:R {2}{R}{R} Enchantment Creatures can't block. 《蜂の一刺し/Bee Sting》[POR]:U/[P02]:U {3}{G} Sorcery Bee Sting deals 2 damage to target creature or player. 《汚れ/Befoul》[USG]:C/[7ED]:U/[CHK]:C {2}{B}{B} Sorcery Destroy target land or nonblack creature. It can't be regenerated. 《ビヒモスの大鎚/Behemoth Sledge》[ARB]:U {1}{G}{W} Artifact - Equipment(装備品) Equipped creature gets +2/+2 and has lifelink and trample. Equip {3} 《ビヒモスの伝令/Behemoth's Herald》[ALA]:U {G} Creature - Elf(エルフ) Shaman(シャーマン) 1/1 {2}{G}, {Tap}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library. 《ベルベイの鎧/Belbe's Armor》[NEM]:U {3} Artifact {X}, {Tap}: Target creature gets -X/+X until end of turn. 《ベルベイの怪鳥/Belbe's Percher》[NEM]:C {2}{B} Creature - Bird(鳥) 2/2 Flying Belbe's Percher can block only creatures with flying. 《ベルベイの門/Belbe's Portal》[NEM]:R {5} Artifact As Belbe's Portal comes into play, choose a creature type. {3}, {Tap}: You may put a creature card of the chosen type from your hand into play. 《鐘楼のスピリット/Belfry Spirit》[GPT]:U {3}{W}{W} Creature - Spirit(スピリット) 1/1 Flying Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Belfry Spirit comes into play or the creature it haunts is put into a graveyard, put two 1/1 black Bat(コウモリ) creature tokens with flying into play. 《好戦的な雛/Belligerent Hatchling》[EVE]:U {3}{R/W} Creature - Elemental(エレメンタル) 6/6 First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling. 《吠える悪鬼/Bellowing Fiend》[TMP]:R/[7ED]:R {4}{B} Creature - Spirit(スピリット) 3/3 Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. 《鐘塔のスフィンクス/Belltower Sphinx》[RAV]:U {4}{U} Creature - Sphinx(スフィンクス) 2/5 Flying Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard. 《敬愛される司祭/Beloved Chaplain》[ODY]:U {1}{W} Creature - Human(人間) Cleric(クレリック) 1/1 Protection from creatures 《悪忌の隠者、ベンベン/Ben-Ben, Akki Hermit》[CHK]:R {2}{R}{R} Legendary Creature - Goblin(ゴブリン) Shaman(シャーマン) 1/1 {Tap}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains(山) you control. 《ベナリアの騎兵/Benalish Cavalry》[TSP]:C {1}{W} Creature - Human(人間) Knight(騎士) 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 《ベナリアの司令官/Benalish Commander》[PLC]:R {3}{W} Creature - Human(人間) Soldier(兵士) */* Benalish Commander's power and toughness are each equal to the number of Soldiers(兵士) you control. Suspend X-{X}{W}{W}. X can't be 0. Whenever a time(時間) counter is removed from Benalish Commander while it's removed from the game, put a 1/1 white Soldier(兵士) creature token into play. 《ベナリアの使者/Benalish Emissary》[INV]:U {2}{W} Creature - Human(人間) Wizard(ウィザード) 1/4 Kicker {1}{G} (You may pay an additional {1}{G} as you play this spell.) When Benalish Emissary comes into play, if the kicker cost was paid, destroy target land. 《ベナリアの伝令/Benalish Heralds》[INV]:U {3}{W} Creature - Human(人間) Soldier(兵士) 2/4 {3}{U}, {Tap}: Draw a card. 《ベナリアの勇士/Benalish Hero》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[5ED]:C/[MED]:C {W} Creature - Human(人間) Soldier(兵士) 1/1 Banding 《ベナリアの歩兵部隊/Benalish Infantry》[WTH]:C {2}{W} Creature - Human(人間) Soldier(兵士) 1/3 Banding 《ベナリアの騎士/Benalish Knight》[WTH]:C/[10E]:C {2}{W} Creature - Human(人間) Knight(騎士) 2/2 Flash (You may play this spell any time you could play an instant.) First strike (This creature deals combat damage before creatures without first strike.) 《ベナリアの槍騎兵/Benalish Lancer》[INV]:C {2}{W} Creature - Human(人間) Knight(騎士) 2/2 Kicker {2}{W} (You may pay an additional {2}{W} as you play this spell.) If the kicker cost was paid, Benalish Lancer comes into play with two +1/+1 counters on it and with first strike. 《ベナリアの宣教師/Benalish Missionary》[WTH]:C {W} Creature - Human(人間) Cleric(クレリック) 1/1 {1}{W}, {Tap}: Prevent all combat damage that would be dealt by target blocked creature this turn. 《ベナリアのわな師/Benalish Trapper》[INV]:C {1}{W} Creature - Human(人間) Soldier(兵士) 1/2 {W}, {Tap}: Tap target creature. 《たわむか折れるか/Bend or Break》[INV]:R {3}{R} Sorcery Each player separates all lands he or she controls into two piles. For each player, an opponent chooses a pile. Destroy all lands in the chosen piles. Tap all lands in the other piles. 《月の祈祷/Benediction of Moons》[GPT]:C {W} Sorcery You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, remove it from the game haunting target creature.) When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player. 《尊い祖霊/Benevolent Ancestor》[RAV]:C {2}{W} Creature - Spirit(スピリット) 0/4 Defender (This creature can't attack.) {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《心優しきボディガード/Benevolent Bodyguard》[JUD]:C {W} Creature - Human(人間) Cleric(クレリック) 1/1 Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. 《心優しき一角獣/Benevolent Unicorn》[MIR]:C {1}{W} Creature - Unicorn(ユニコーン) 1/2 If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. 《水底のビヒモス/Benthic Behemoth》[TMP]:R/[7ED]:R {5}{U}{U}{U} Creature - Serpent(海蛇) 7/6 Islandwalk 《水底のジン/Benthic Djinn》[MIR]:R {2}{U}{B} Creature - Djinn(ジン) 5/3 Islandwalk At the beginning of your upkeep, you lose 2 life. 《Benthic Explorers》[ALL]:C {3}{U} Creature - Merfolk(マーフォーク) Scout(スカウト) 2/4 {Tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. 《ベンティコア/Benthicore》[LRW]:U {6}{U} Creature - Elemental(エレメンタル) 5/5 When Benthicore comes into play, put two 1/1 blue Merfolk(マーフォーク) Wizard(ウィザード) creature tokens into play. Tap two untapped Merfolk(マーフォーク) you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) 《遺贈/Bequeathal》[EXO]:C {G} Enchantment - Aura(オーラ) Enchant creature When enchanted creature is put into a graveyard, you draw two cards. 《死別/Bereavement》[USG]:U/[7ED]:U {1}{B} Enchantment Whenever a green creature is put into a graveyard from play, its controller discards a card. 《Berserk》[LEA]:U/[LEB]:U/[2ED]:U/[MED]:R {G} Instant Play Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At end of turn, destroy that creature if it attacked this turn. 《暴れまわるマーロドント/Berserk Murlodont》[LGN]:C {4}{G} Creature - Beast(ビースト) 3/3 Whenever a Beast(ビースト) becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 《女王への懇願/Beseech the Queen》[SHM]:U {2/B}{2/B}{2/B} Sorcery ({2/b} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. 《Bestial Fury》[ALL]:C/[MED]:C {2}{R} Enchantment - Aura(オーラ) Enchant creature When Bestial Fury comes into play, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. 《裏切り/Betrayal》[VIS]:C {U} Enchantment - Aura(オーラ) Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. 《肉体の裏切り/Betrayal of Flesh》[MRD]:U {5}{B} Instant Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine-Sacrifice three lands. (Choose both if you pay the entwine cost.) 《炎の刻印/Betrothed of Fire》[WTH]:C {1}{R} Enchantment - Aura(オーラ) Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. 《戸惑い/Bewilder》[TSP]:C {2}{U} Instant Target creature gets -3/-0 until end of turn. Draw a card. 《分裂/Bifurcate》[MMQ]:R {3}{G} Sorcery Search your library for a creature card with the same name as target creature and put that card into play. Then shuffle your library. 《大物狙い/Big Game Hunter》[PLC]:U {1}{B}{B} Creature - Human(人間) Rebel(レベル) Assassin(暗殺者) 1/1 When Big Game Hunter comes into play, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《胆汁小僧/Bile Urchin》[BOK]:C {B} Creature - Spirit(スピリット) 1/1 Sacrifice Bile Urchin: Target player loses 1 life. 《束縛/Bind》[INV]:R {1}{G} Instant Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. 《苦悶の鎖/Binding Agony》[MIR]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller. 《捕縛/Binding Grasp》[ME2]:R/[ICE]:U/[5ED]:U {3}{U} Enchantment - Aura(オーラ) Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. 《生術の熟達/Biomantic Mastery》[DIS]:R {4}{G/U}{G/U}{G/U} Sorcery ({g/u} can be paid with either {G} or {U}.) Draw a card for each creature target player controls, then draw a card for each creature another target player controls. 《生物の原形質/Bioplasm》[GPT]:R {3}{G}{G} Creature - Ooze(ウーズ) 4/4 Whenever Bioplasm attacks, remove the top card of your library from the game. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the removed creature card's power and Y is its toughness. 《生命の律動/Biorhythm》[ONS]:R/[9ED]:R {6}{G}{G} Sorcery Each player's life total becomes the number of creatures he or she controls. 《樺の知識のレインジャー/Birchlore Rangers》[ONS]:C {G} Creature - Elf(エルフ) Druid(ドルイド) 1/1 Tap two untapped Elves(エルフ) you control: Add one mana of any color to your mana pool. Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《鳥の乙女/Bird Maiden》[ARN]:C/[4ED]:C/[5ED]:C {2}{R} Creature - Human(人間) Bird(鳥) 1/2 Flying 《極楽鳥/Birds of Paradise》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[7ED]:R/[8ED]:R/[RAV]:R/[10E]:R {G} Creature - Bird(鳥) 0/1 Flying (This creature can't be blocked except by creatures with flying or reach.) {Tap}: Add one mana of any color to your mana pool. 《食いつくいましめ/Biting Tether》[SHM]:U {4}{U} Enchantment - Aura(オーラ) Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. 《苦々しい試練/Bitter Ordeal》[FUT]:R {2}{B} Sorcery Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library. Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) 《苦花/Bitterblossom》[MOR]:R {1}{B} Tribal Enchantment - Faerie(フェアリー) At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie(フェアリー) Rogue(ならず者) creature token with flying into play. 《瀝青破/Bituminous Blast》[ARB]:U {3}{B}{R} Instant Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature. 《Black Carriage》[HML]:R {3}{B}{B} Creature - Horse(馬) 4/4 Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Play this ability only during your upkeep. 《黒騎士/Black Knight》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[MED]:U {B}{B} Creature - Human(人間) Knight(騎士) 2/2 First strike, protection from white 《Black Lotus》[LEA]:R/[LEB]:R/[2ED]:R {0} Artifact {Tap}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. 《黒の魔力貯蔵器/Black Mana Battery》[LEG]:U/[4ED]:R {4} Artifact {2}, {Tap}: Put a charge(蓄積) counter on Black Mana Battery. {Tap}, Remove any number of charge(蓄積) counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge(蓄積) counter removed this way. 《闇市場/Black Market》[MMQ]:R {3}{B}{B} Enchantment Whenever a creature is put into a graveyard from play, put a charge(蓄積) counter on Black Market. At the beginning of your precombat main phase, add {B} to your mana pool for each charge(蓄積) counter on Black Market. 《黒ポプラのシャーマン/Black Poplar Shaman》[LRW]:C {2}{B} Creature - Treefolk(ツリーフォーク) Shaman(シャーマン) 1/3 {2}{B}: Regenerate target Treefolk(ツリーフォーク). 《Black Scarab》[ICE]:U {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. 《黒の万力/Black Vise》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {1} Artifact As Black Vise comes into play, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. 《黒の護法印/Black Ward》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. 《Blacker Lotus》[UGL]:R {0} Artifact {Tap}: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Play this ability as a mana source. Remove the pieces from the game afterwards. 《脅迫状/Blackmail》[ONS]:U/[9ED]:U {B} Sorcery Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. 《刀刃スリヴァー/Blade Sliver》[LGN]:U {2}{R} Creature - Sliver(スリヴァー) 2/2 All Sliver(スリヴァー) creatures get +1/+0. 《第六隊の刃/Blade of the Sixth Pride》[FUT]:C {1}{W} Creature - Cat(猫) Rebel(レベル) 3/1 《刃鬣の獏/Blademane Baku》[BOK]:C {1}{R} Creature - Spirit(スピリット) 1/1 Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may put a ki(気) counter on Blademane Baku. {1}, Remove X ki(気) counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn. 《ヴェリズ・ヴェルの刃/Blades of Velis Vel》[LRW]:C {1}{R} Tribal Instant - Shapeshifter(多相の戦士) Changeling (This card is every creature type at all times.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn. 《帰ってきた刃の翼/Bladewing the Risen》[Dra]:R/[SCG]:R {3}{B}{B}{R}{R} Legendary Creature - Zombie(ゾンビ) Dragon(ドラゴン) 4/4 Flying When Bladewing the Risen comes into play, you may return target Dragon(ドラゴン) permanent card from your graveyard to play. {B}{R}: Dragon(ドラゴン) creatures get +1/+1 until end of turn. 《刃の翼の虜/Bladewing's Thrall》[SCG]:U {2}{B}{B} Creature - Zombie(ゾンビ) 3/3 Bladewing's Thrall has flying as long as you control a Dragon(ドラゴン). When a Dragon(ドラゴン) comes into play, you may return Bladewing's Thrall from your graveyard to play. 《ブランチウッドの鎧/Blanchwood Armor》[USG]:U/[7ED]:U/[8ED]:U/[9ED]:U/[10E]:U {2}{G} Enchantment - Aura(オーラ) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest(森) you control. 《ブランチウッド・ツリーフォーク/Blanchwood Treefolk》[USG]:C {4}{G} Creature - Treefolk(ツリーフォーク) 4/5 《夜のとばり/Blanket of Night》[VIS]:U {1}{B}{B} Enchantment Each land is a Swamp(沼) in addition to its other land types. 《過去からの突風/Blast from the Past》[UNH]:R {2}{R} Instant Madness {R}, cycling {1R}, kicker {2R}, flashback {3R}, buyback {4R} Blast from the Past deals 2 damage to target creature or player. If the kicker cost was paid, put a 1/1 red Goblin(ゴブリン) creature token into play. 《枯渇地帯/Blasted Landscape》[USG]:U {} Land {Tap}: Add {1} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.) 《爆破の魔道士/Blaster Mage》[MMQ]:C {2}{R} Creature - Human(人間) Spellshaper(スペルシェイパー) 2/2 {R}, {Tap}, Discard a card: Destroy target Wall(壁). 《爆破基地/Blasting Station》[5DN]:U {3} Artifact {Tap}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player. Whenever a creature comes into play, you may untap Blasting Station. 《ブラストダーム/Blastoderm》[NEM]:C {2}{G}{G} Creature - Beast(ビースト) 5/5 Shroud (This permanent can't be the target of spells or abilities.) Fading 3 (This creature comes into play with three fade(消散) counters on it. At the beginning of your upkeep, remove a fade(消散) counter from it. If you can't, sacrifice it.) 《露骨な窃盗/Blatant Thievery》[ONS]:R {4}{U}{U}{U} Sorcery For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.) 《猛火/Blaze》[POR]:U/[P02]:U/[PTK]:U/[6ED]:U/[7ED]:U/[8ED]:U/[9ED]:U/[10E]:U {X}{R} Sorcery Blaze deals X damage to target creature or player. 《Blaze of Glory》[LEA]:R/[LEB]:R/[2ED]:R {W} Instant Target creature can block any number of creatures this turn. It must block each attacking creature this turn if able. 《猛火茨のカカシ/Blazethorn Scarecrow》[SHM]:C {5} Artifact Creature - Scarecrow(カカシ) 3/3 Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) 《魅力的な執政官/Blazing Archon》[RAV]:R {6}{W}{W}{W} Creature - Archon(執政官) 5/6 Flying Creatures can't attack you. 《炎の刃のアスカーリ/Blazing Blade Askari》[TSP]:C {2}{R} Creature - Human(人間) Knight(騎士) 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. 《Blazing Effigy》[LEG]:C {1}{R} Creature - Elemental(エレメンタル) 0/3 When Blazing Effigy is put into a graveyard from play, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. 《炎の斉射/Blazing Salvo》[ODY]:C {R} Instant Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. 《猛火の群れ/Blazing Shoal》[BOK]:R {X}{R}{R} Instant - Arcane(秘儀) You may remove a red card with converted mana cost X in your hand from the game rather than pay Blazing Shoal's mana cost. Target creature gets +X/+0 until end of turn. 《燃え立つ死霊/Blazing Specter》[INV]:R {2}{B}{R} Creature - Specter(スペクター) 2/2 Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. 《祝福の息吹/Blessed Breath》[CHK]:C {W} Instant - Arcane(秘儀) Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane(秘儀) {W} (As you play an Arcane(秘儀) spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) 《祝福された語り部/Blessed Orator》[ODY]:U/[9ED]:U {3}{W} Creature - Human(人間) Cleric(クレリック) 1/4 Other creatures you control get +0/+1. 《幸いなる逆転/Blessed Reversal》[POR]:R/[ULG]:R/[7ED]:R/[8ED]:R {1}{W} Instant You gain 3 life for each creature attacking you. 《清めの風/Blessed Wind》[PCY]:R {7}{W}{W} Sorcery Target player's life total becomes 20. 《聖別された葡萄酒/Blessed Wine》[ICE]:C/[5ED]:C {1}{W} Instant You gain 1 life. Draw a card at the beginning of the next turn's upkeep. 《祝福/Blessing》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R {W}{W} Enchantment - Aura(オーラ) Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. 《ヒルの祝福/Blessing of Leeches》[BOK]:C {2}{B} Enchantment - Aura(オーラ) Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature. 《ネフィリムの祝福/Blessing of the Nephilim》[DIS]:U {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 for each of its colors. 《荒廃/Blight》[LEG]:U/[4ED]:U/[5ED]:U/[6ED]:U/[MED]:U {B}{B} Enchantment - Aura(オーラ) Enchant land When enchanted land becomes tapped, destroy it. 《荒廃の鎌/Blight Sickle》[SHM]:C {2} Artifact - Equipment(装備品) Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2} 《破滅のシャーマン/Blighted Shaman》[MIR]:U/[6ED]:U {1}{B} Creature - Human(人間) Cleric(クレリック) Shaman(シャーマン) 1/1 {Tap}, Sacrifice a Swamp(沼): Target creature gets +1/+1 until end of turn. {Tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. 《荒廃稲妻/Blightning》[ALA]:C {1}{B}{R} Sorcery Blightning deals 3 damage to target player. That player discards two cards. 《病み土のドルイド/Blightsoil Druid》[MOR]:C {1}{B} Creature - Elf(エルフ) Druid(ドルイド) 1/2 {Tap}, Pay 1 life: Add {G} to your mana pool. 《荒廃語り/Blightspeaker》[PLC]:C {1}{B} Creature - Human(人間) Rebel(レベル) Cleric(クレリック) 1/1 {Tap}: Target player loses 1 life. {4}, {Tap}: Search your library for a Rebel(レベル) permanent card with converted mana cost 3 or less and put it into play. Then shuffle your library. 《盲目の忍び寄るもの/Blind Creeper》[5DN]:C {1}{B} Creature - Zombie(ゾンビ) Beast(ビースト) 3/3 Whenever a player plays a spell, Blind Creeper gets -1/-1 until end of turn. 《身を焦がす怒り/Blind Fury》[MIR]:U {2}{R}{R} Instant Play Blind Fury only before the combat damage step. All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. 《盲目の狩人/Blind Hunter》[GPT]:C {2}{W}{B} Creature - Bat(コウモリ) 2/2 Flying Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Blind Hunter comes into play or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life. 《盲目の幻/Blind Phantasm》[FUT]:C {2}{U} Creature - Illusion(イリュージョン) 2/3 《無明の予見者/Blind Seer》[INV]:R {2}{U}{U} Legendary Creature - Human(人間) Wizard(ウィザード) 3/3 {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 《怒りの狂乱/Blind with Anger》[CHK]:U {3}{R} Instant - Arcane(秘儀) Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. 《死角持ちの巨人/Blind-Spot Giant》[LRW]:C {2}{R} Creature - Giant(巨人) Warrior(戦士) 4/3 Blind-Spot Giant can't attack or block unless you control another Giant(巨人). 《まばゆい天使/Blinding Angel》[NEM]:R/[8ED]:R/[9ED]:R {3}{W}{W} Creature - Angel(天使) 2/4 Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase. 《まばゆい光線/Blinding Beam》[MRD]:C {2}{W} Instant Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) 《眩しい光/Blinding Light》[POR]:R/[S99]:R/[MIR]:U/[INV]:U {2}{W} Sorcery Tap all nonwhite creatures. 《目つぶしの粉/Blinding Powder》[BOK]:U {1} Artifact - Equipment(装備品) Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) 《またたくスピリット/Blinking Spirit》[BR]:R/[ICE]:R/[5ED]:R/[9ED]:R {3}{W} Creature - Spirit(スピリット) 2/2 {0}: Return Blinking Spirit to its owner's hand. 《ちらつき蛾の注入/Blinkmoth Infusion》[5DN]:R {12}{U}{U} Instant Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Untap all artifacts. 《ちらつき蛾の生息地/Blinkmoth Nexus》[DST]:R {} Land {Tap}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth(ちらつき蛾) artifact creature with flying until end of turn. It's still a land. {1}, {Tap}: Target Blinkmoth(ちらつき蛾) creature gets +1/+1 until end of turn. 《ちらつき蛾の甕/Blinkmoth Urn》[MRD]:R {5} Artifact At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls. 《ちらつき蛾の井戸/Blinkmoth Well》[MRD]:U {} Land {Tap}: Add {1} to your mana pool. {2}, {Tap}: Tap target noncreature artifact. 《水膨れ虫/Blister Beetle》[ALA]:C {1}{B} Creature - Insect(昆虫) 1/1 When Blister Beetle comes into play, target creature gets -1/-1 until end of turn. 《焦熱の障壁/Blistering Barrier》[MIR]:C {2}{R} Creature - Wall(壁) 5/2 Defender (This creature can't attack.) 《焦熱のダイフリン/Blistering Dieflyn》[SHM]:C {3}{R} Creature - Imp(インプ) 0/1 Flying {b/r}: Blistering Dieflyn gets +1/+0 until end of turn. 《焦熱の火猫/Blistering Firecat》[ONS]:R {1}{R}{R}{R} Creature - Elemental(エレメンタル) Cat(猫) 7/1 Trample, haste At end of turn, sacrifice Blistering Firecat. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《襲撃の乱暴者/Blitz Hellion》[ARB]:R {3}{R}{G} Creature - Hellion(ヘリオン) 7/7 Trample, haste At end of turn, Blitz Hellion's owner shuffles it into his or her library. 《Blizzard》[ICE]:R {G}{G} Enchantment Play Blizzard only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) Creatures with flying don't untap during their controllers' untap steps. 《吹雪の精霊/Blizzard Elemental》[BD]:R/[UDS]:R {5}{U}{U} Creature - Elemental(エレメンタル) 5/5 Flying {3}{U}: Untap Blizzard Elemental. 《吹雪の死霊/Blizzard Specter》[CSP]:U {2}{U}{B} Snow Creature - Specter(スペクター) 2/3 Flying Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card. 《ふくれたヒキガエル/Bloated Toad》[ULG]:U {2}{G} Creature - Frog(カエル) 2/2 Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) 《封鎖破り/Blockade Runner》[MMQ]:C {3}{U} Creature - Merfolk(マーフォーク) 2/2 {U}: Blockade Runner is unblockable this turn. 《大爆発/Blockbuster》[RAV]:U {3}{R}{R} Enchantment {1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player. 《血の執行司祭/Blood Celebrant》[LGN]:C {B} Creature - Human(人間) Cleric(クレリック) 1/1 {B}, Pay 1 life: Add one mana of any color to your mana pool. 《血時計/Blood Clock》[SOK]:R {4} Artifact At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. 《血の墓所/Blood Crypt》[DIS]:R {} Land - Swamp(沼) Mountain(山) ({Tap}: Add {B} or {R} to your mana pool.) As Blood Crypt comes into play, you may pay 2 life. If you don't, Blood Crypt comes into play tapped. 《血の信者/Blood Cultist》[ALA]:U {1}{B}{R} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist. 《すさまじき激情/Blood Frenzy》[TMP]:C {1}{R} Instant Play Blood Frenzy only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at end of turn. 《血の呼び水/Blood Funnel》[RAV]:R {1}{B} Enchantment Noncreature spells you play cost {2} less to play. Whenever you play a noncreature spell, counter that spell unless you sacrifice a creature. 《血の猟犬/Blood Hound》[MMQ]:R {2}{R} Creature - Hound(猟犬) 1/1 Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the end of your turn, remove all +1/+1 counters from Blood Hound. 《血騎士/Blood Knight》[PLC]:U {R}{R} Creature - Human(人間) Knight(騎士) 2/2 First strike, protection from white 《血の渇き/Blood Lust》[LEG]:U/[4ED]:C/[5ED]:C {1}{R} Instant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. 《血染めの月/Blood Moon》[DRK]:R/[CHR]:R/[8ED]:R/[9ED]:R {2}{R} Enchantment Nonbasic lands are Mountains(山). 《血の誓い/Blood Oath》[MMQ]:R {3}{R} Instant Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) 《ブラッド・ペット/Blood Pet》[TMP]:C/[6ED]:C/[7ED]:C {B} Creature - Thrull(スラル) 1/1 Sacrifice Blood Pet: Add {B} to your mana pool. 《血の儀式/Blood Rites》[CHK]:U {3}{R}{R} Enchantment {1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. 《血の語り部/Blood Speaker》[CHK]:U {3}{B} Creature - Ogre(オーガ) Shaman(シャーマン) 3/2 At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon(デーモン) card, reveal that card, and put it into your hand. Then shuffle your library. Whenever a Demon(デーモン) comes into play under your control, return Blood Speaker from your graveyard to your hand. 《血の暴君/Blood Tyrant》[CON]:R {4}{U}{B}{R} Creature - Vampire(吸血鬼) 5/5 Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. 《血の臣下/Blood Vassal》[USG]:C {2}{B} Creature - Thrull(スラル) 2/2 Sacrifice Blood Vassal: Add {B}{B} to your mana pool. 《殉教者の血/Blood of the Martyr》[DRK]:U/[CHR]:U {W}{W}{W} Instant Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. 《血族の行進/Bloodbond March》[RAV]:R {2}{B}{G} Enchantment Whenever a creature spell is played, each player returns all cards with the same name as that spell from his or her graveyard to play. 《血編み髪のエルフ/Bloodbraid Elf》[ARB]:U {2}{R}{G} Creature - Elf(エルフ) Berserker(狂戦士) 3/2 Haste Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) 《凍血鬼/Bloodcurdler》[ODY]:R {1}{B} Creature - Horror(ホラー) 1/1 Flying At the beginning of your upkeep, put the top card of your library into your graveyard. Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the end of your turn, remove two cards in your graveyard from the game." 《血も凍る悲鳴/Bloodcurdling Scream》[P02]:U {X}{B} Sorcery Target creature gets +X/+0 until end of turn. 《沸血の巨像/Bloodfire Colossus》[APC]:R/[9ED]:R/[10E]:R {6}{R}{R} Creature - Giant(巨人) 6/6 {R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. 《沸血のドワーフ/Bloodfire Dwarf》[APC]:C {R} Creature - Dwarf(ドワーフ) 1/1 {R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying. 《沸血の注入/Bloodfire Infusion》[APC]:C {2}{R} Enchantment - Aura(オーラ) Enchant creature you control {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature. 《沸血のカヴー/Bloodfire Kavu》[APC]:U {2}{R}{R} Creature - Kavu(カヴー) 2/2 {R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature. 《血の間の軟泥/Bloodhall Ooze》[CON]:R {R} Creature - Ooze(ウーズ) 1/1 At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. 《血まみれの幽霊/Bloodied Ghost》[EVE]:U {1}{W/B}{W/B} Creature - Spirit(スピリット) 3/3 Flying Bloodied Ghost comes into play with a -1/-1 counter on it. 《流血文字書き/Bloodletter》[UNH]:C {2}{B} Creature - Zombie(ゾンビ) 2/3 When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player. 《血文字の羽ペン/Bloodletter Quill》[RAV]:R {3} Artifact {2}, {Tap}, Put a blood(血液) counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood(血液) counter on Bloodletter Quill. {U}{B}: Remove a blood(血液) counter from Bloodletter Quill. 《血統のシャーマン/Bloodline Shaman》[ONS]:U {1}{G} Creature - Elf(エルフ) Wizard(ウィザード) Shaman(シャーマン) 1/1 {Tap}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 《血印の導師/Bloodmark Mentor》[SHM]:U {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 1/1 Red creatures you control have first strike. 《血焚きの精霊/Bloodpyre Elemental》[ALA]:C {4}{R} Creature - Elemental(エレメンタル) 4/1 Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery. 《ブラッドロック・サイクロプス/Bloodrock Cyclops》[BD]:C/[WTH]:C/[10E]:C {2}{R} Creature - Cyclops(サイクロプス) 3/3 Bloodrock Cyclops attacks each turn if able. 《血鱗のうろつく者/Bloodscale Prowler》[GPT]:C {2}{R} Creature - Viashino(ヴィーアシーノ) Warrior(戦士) 3/1 Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) 《血の臭い/Bloodscent》[MRD]:U {3}{G} Instant All creatures able to block target creature this turn do so. 《流血の熱病/Bloodshed Fever》[SHM]:C {R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature attacks each turn if able. 《血まなこのサイクロプス/Bloodshot Cyclops》[UDS]:R/[7ED]:R/[8ED]:R {5}{R} Creature - Cyclops(サイクロプス) Giant(巨人) 4/4 {Tap}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player. 《血まなこの練習生/Bloodshot Trainee》[FUT]:U {3}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 2/3 {Tap}: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater. 《血染めのぬかるみ/Bloodstained Mire》[ONS]:R {} Land {Tap}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp(沼) or Mountain(山) card and put it into play. Then shuffle your library. 《血沸く咆哮獣/Bloodstoke Howler》[LGN]:C {5}{R} Creature - Beast(ビースト) 3/4 Morph {6}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast(ビースト) creatures you control get +3/+0 until end of turn. 《血石のカメオ/Bloodstone Cameo》[INV]:U {3} Artifact {Tap}: Add {B} or {R} to your mana pool. 《血に飢えた大峨/Bloodthirsty Ogre》[CHK]:U {2}{B} Creature - Ogre(オーガ) Warrior(戦士) Shaman(シャーマン) 3/1 {Tap}: Put a devotion(執心) counter on Bloodthirsty Ogre. {Tap}: Target creature gets -X/-X until end of turn, where X is the number of devotion(執心) counters on Bloodthirsty Ogre. Play this ability only if you control a Demon(デーモン). 《血茨のなじり屋/Bloodthorn Taunter》[ALA]:C {1}{R} Creature - Human(人間) Scout(スカウト) 1/1 Haste {Tap}: Target creature with power 5 or greater gains haste until end of turn. 《花を手入れする者/Bloom Tender》[EVE]:R {1}{G} Creature - Elf(エルフ) Druid(ドルイド) 1/1 {Tap}: For each color among permanents you control, add one mana of that color to your mana pool. 《花の冠/Blossoming Wreath》[WTH]:C {G} Instant You gain life equal to the number of creature cards in your graveyard. 《殴りハエの蔓延/Blowfly Infestation》[SHM]:U {2}{B} Enchantment Whenever a creature is put into a graveyard from play, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. 《青霊破/Blue Elemental Blast》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C {U} Instant Choose one - Counter target red spell; or destroy target red permanent. 《青の魔力貯蔵器/Blue Mana Battery》[LEG]:U/[4ED]:R {4} Artifact {2}, {Tap}: Put a charge(蓄積) counter on Blue Mana Battery. {Tap}, Remove any number of charge(蓄積) counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge(蓄積) counter removed this way. 《Blue Scarab》[ICE]:U {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. 《青の護法印/Blue Ward》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. 《疾風のマングース/Blurred Mongoose》[INV]:R {1}{G} Creature - Mongoose(マングース) 2/1 Blurred Mongoose can't be countered. Shroud (This permanent can't be the target of spells or abilities.) 《締めつけるボア/Boa Constrictor》[MMQ]:U {4}{G} Creature - Snake(蛇) 3/3 {Tap}: Boa Constrictor gets +3/+3 until end of turn. 《猪牙のしもべ/Boartusk Liege》[SHM]:R {1}{R/G}{R/G}{R/G} Creature - Goblin(ゴブリン) Knight(騎士) 3/4 Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 《影武者/Body Double》[PLC]:R {4}{U} Creature - Shapeshifter(多相の戦士) 0/0 As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card. 《ボディ・スナッチャー/Body Snatcher》[UDS]:R {2}{B}{B} Creature - Minion(ミニオン) 2/2 When Body Snatcher comes into play, you may discard a creature card. If you don't, remove Body Snatcher from the game. When Body Snatcher is put into a graveyard from play, remove Body Snatcher from the game and return target creature card from your graveyard to play. 《樹海の胴/Body of Jukai》[BOK]:U {7}{G}{G} Creature - Spirit(スピリット) 8/5 Trample Soulshift 8 (When this is put into a graveyard from play, you may return target Spirit(スピリット) card with converted mana cost 8 or less from your graveyard to your hand.) 《泥中/Bog Down》[PLS]:C {2}{B} Sorcery Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you play this spell.) Target player discards two cards. If the kicker cost was paid, that player discards three cards instead. 《沼の精霊/Bog Elemental》[PCY]:R {3}{B}{B} Creature - Elemental(エレメンタル) 5/4 Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. 《沼の滑空者/Bog Glider》[PCY]:C {2}{B} Creature - Human(人間) Mercenary(傭兵) 1/1 Flying {Tap}, Sacrifice a land: Search your library for a Mercenary(傭兵) permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. 《沼ナール/Bog Gnarr》[APC]:C {4}{G} Creature - Beast(ビースト) 2/2 Whenever a player plays a black spell, Bog Gnarr gets +2/+2 until end of turn. 《沼のチンピラ/Bog Hoodlums》[LRW]:C {5}{B} Creature - Goblin(ゴブリン) Warrior(戦士) 4/1 Bog Hoodlums can't block. When Bog Hoodlums comes into play, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 《沼インプ/Bog Imp》[POR]:C/[S99]:C/[S00]:C/[DRK]:C/[4ED]:C/[5ED]:C/[6ED]:C/[7ED]:C/[8ED]:C/[9ED]:C {1}{B} Creature - Imp(インプ) 1/1 Flying (This creature can't be blocked except by creatures with flying or reach.) 《沼の信徒/Bog Initiate》[INV]:C {1}{B} Creature - Human(人間) Wizard(ウィザード) 1/1 {1}: Add {B} to your mana pool. 《沼の略奪隊/Bog Raiders》[POR]:C/[S99]:C/[USG]:C {2}{B} Creature - Zombie(ゾンビ) 2/2 Swampwalk 《沼ネズミ/Bog Rats》[DRK]:C/[CHR]:C/[5ED]:C/[6ED]:C {B} Creature - Rat(ネズミ) 1/1 Bog Rats can't be blocked by Walls(壁). 《沼の大蛇/Bog Serpent》[PLC]:C {5}{B} Creature - Serpent(海蛇) 5/5 Bog Serpent can't attack unless defending player controls a Swamp(沼). When you control no Swamps(沼), sacrifice Bog Serpent. 《沼の密輸人/Bog Smugglers》[MMQ]:C {1}{B}{B} Creature - Human(人間) Mercenary(傭兵) 2/2 Swampwalk 《沼の妖術使い/Bog Witch》[MMQ]:C {2}{B} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {B}, {Tap}, Discard a card: Add {B}{B}{B} to your mana pool. 《沼の悪霊/Bog Wraith》[POR]:U/[S99]:U/[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[6ED]:U/[7ED]:U/[8ED]:U/[9ED]:U/[10E]:U {3}{B} Creature - Wraith(レイス) 3/3 Swampwalk (This creature is unblockable as long as defending player controls a Swamp(沼).) 《沼の漂流物/Bog Wreckage》[ODY]:C {} Land Bog Wreckage comes into play tapped. {Tap}: Add {B} to your mana pool. {Tap}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. 《沼うろつきのトネリコ/Bog-Strider Ash》[LRW]:C {3}{G} Creature - Treefolk(ツリーフォーク) Shaman(シャーマン) 2/4 Swampwalk Whenever a player plays a Goblin(ゴブリン) spell, you may pay {G}. If you do, you gain 2 life. 《ボガーダンの炎魔/Bogardan Firefiend》[WTH]:C/[10E]:C {2}{R} Creature - Elemental(エレメンタル) Spirit(スピリット) 2/1 When Bogardan Firefiend is put into a graveyard from play, it deals 2 damage to target creature. 《ボガーダンのヘルカイト/Bogardan Hellkite》[Dra]:R/[TSP]:R {6}{R}{R} Creature - Dragon(ドラゴン) 5/5 Flash Flying When Bogardan Hellkite comes into play, it deals 5 damage divided as you choose among any number of target creatures and/or players. 《ボガーダンの槍騎兵/Bogardan Lancer》[FUT]:C {1}{R} Creature - Human(人間) Knight(騎士) 1/1 Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 《ボガーダン・フェニックス/Bogardan Phoenix》[VIS]:R {2}{R}{R}{R} Creature - Phoenix(フェニックス) 3/3 Flying When Bogardan Phoenix is put into a graveyard from play, remove it from the game if it had a death(死亡) counter on it. Otherwise, return it to play and put a death(死亡) counter on it. 《ボガーダンの憤怒獣/Bogardan Rager》[TSP]:C {5}{R} Creature - Elemental(エレメンタル) 3/4 Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn. 《ボガートの放火魔/Boggart Arsonists》[SHM]:C {2}{R} Creature - Goblin(ゴブリン) Rogue(ならず者) 2/1 Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow(カカシ) or Plains(平地). 《ボガートの誕生の儀式/Boggart Birth Rite》[LRW]:C {B} Tribal Sorcery - Goblin(ゴブリン) Return target Goblin(ゴブリン) card from your graveyard to your hand. 《ボガートの食料隊/Boggart Forager》[LRW]:C {R} Creature - Goblin(ゴブリン) Rogue(ならず者) 1/1 {R}, Sacrifice Boggart Forager: Target player shuffles his or her library. 《ボガートの先触れ/Boggart Harbinger》[LRW]:U {2}{B} Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/1 When Boggart Harbinger comes into play, you may search your library for a Goblin(ゴブリン) card, reveal it, then shuffle your library and put that card on top of it. 《ボガートの丸太運び/Boggart Loggers》[LRW]:C {2}{B} Creature - Goblin(ゴブリン) Rogue(ならず者) 2/1 Forestwalk {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk(ツリーフォーク) or Forest(森). 《ボガートの群衆/Boggart Mob》[LRW]:R {3}{B} Creature - Goblin(ゴブリン) Warrior(戦士) 5/5 Champion a Goblin(ゴブリン) (When this comes into play, sacrifice it unless you remove another Goblin(ゴブリン) you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin(ゴブリン) you control deals combat damage to a player, you may put a 1/1 black Goblin(ゴブリン) Rogue(ならず者) creature token into play. 《ボガートの突撃隊/Boggart Ram-Gang》[SHM]:U {R/G}{R/G}{R/G} Creature - Goblin(ゴブリン) Warrior(戦士) 3/3 Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) 《ボガートの悪ふざけ/Boggart Shenanigans》[EvG]:U/[LRW]:U {2}{R} Tribal Enchantment - Goblin(ゴブリン) Whenever another Goblin(ゴブリン) you control is put into a graveyard from play, you may have Boggart Shenanigans deal 1 damage to target player. 《ボガートの妖精追い/Boggart Sprite-Chaser》[LRW]:C {1}{R} Creature - Goblin(ゴブリン) Warrior(戦士) 1/2 As long as you control a Faerie(フェアリー), Boggart Sprite-Chaser gets +1/+1 and has flying. 《沸騰/Boil》[TMP]:U/[6ED]:U/[7ED]:U/[8ED]:U {3}{R} Instant Destroy all Islands(島). 《血のたぎり/Boiling Blood》[WTH]:C {2}{R} Instant Target creature attacks this turn if able. Draw a card. 《沸き立つ海/Boiling Seas》[POR]:U/[9ED]:U {3}{R} Sorcery Destroy all Islands(島). 《ボーラの戦士/Bola Warrior》[NEM]:C {1}{R} Creature - Human(人間) Spellshaper(スペルシェイパー) Warrior(戦士) 1/1 {R}, {Tap}, Discard a card: Target creature can't block this turn. 《ボールドウィアの重量級/Boldwyr Heavyweights》[MOR]:R {2}{R}{R} Creature - Giant(巨人) Warrior(戦士) 8/8 Trample When Boldwyr Heavyweights comes into play, each opponent may search his or her library for a creature card and put it into play. Then each player who searched his or her library this way shuffles it. 《ボールドウィアの威嚇者/Boldwyr Intimidator》[FUT]:U/[MOR]:U {5}{R}{R} Creature - Giant(巨人) Warrior(戦士) 5/5 Cowards(臆病者) can't block Warriors(戦士). {R}: Target creature becomes a Coward(臆病者) until end of turn. {2}{R}: Target creature becomes a Warrior(戦士) until end of turn. 《爆弾部隊/Bomb Squad》[ODY]:R {3}{R} Creature - Dwarf(ドワーフ) 1/1 {Tap}: Put a fuse(導火線) counter on target creature. At the beginning of your upkeep, put a fuse(導火線) counter on each creature with a fuse(導火線) counter on it. Whenever a creature has four or more fuse(導火線) counters on it, remove all fuse(導火線) counters from it and destroy it. That creature deals 4 damage to its controller. 《苦悶の結合/Bond of Agony》[DIS]:U {X}{B} Sorcery As an additional cost to play Bond of Agony, pay X life. Each other player loses X life. 《結ばれた奪い取り/Bonded Fetch》[FUT]:U {2}{U} Creature - Homunculus(ホムンクルス) 0/2 Defender, haste {Tap}: Draw a card, then discard a card. 《骨の踊り手/Bone Dancer》[WTH]:R {1}{B}{B} Creature - Zombie(ゾンビ) 2/2 Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card from defending player's graveyard into play under your control. If you do, Bone Dancer assigns no combat damage this turn. 《Bone Flute》[DRK]:U {3} Artifact {2}, {Tap}: All creatures get -1/-0 until end of turn. 《骨の収穫/Bone Harvest》[BD]:C/[MIR]:C {2}{B} Instant Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. 《骨の仮面/Bone Mask》[MIR]:R {4} Artifact {2}, {Tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, remove the top card of your library from the game. 《骨の鋸/Bone Saw》[CON]:C {0} Artifact - Equipment(装備品) Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 《Bone Shaman》[ICE]:C {2}{R}{R} Creature - Giant(巨人) Shaman(シャーマン) 3/3 {B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." 《骨砕き/Bone Shredder》[ULG]:U {2}{B} Creature - Minion(ミニオン) 1/1 Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder comes into play, destroy target nonartifact, nonblack creature. 《骨の粉砕/Bone Splinters》[ALA]:C {B} Sorcery As an additional cost to play Bone Splinters, sacrifice a creature. Destroy target creature. 《骨を組む者/Boneknitter》[ONS]:U {1}{B} Creature - Zombie(ゾンビ) Cleric(クレリック) 1/1 {1}{B}: Regenerate target Zombie(ゾンビ). Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《骨片の斬鬼/Boneshard Slasher》[TOR]:U {1}{B} Creature - Horror(ホラー) 1/1 Flying Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it." 《骨断ちの矛槍/Bonesplitter》[MRD]:C {1} Artifact - Equipment(装備品) Equipped creature gets +2/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) 《断骨スリヴァー/Bonesplitter Sliver》[TSP]:C {3}{R} Creature - Sliver(スリヴァー) 2/2 All Sliver(スリヴァー) creatures get +2/+0. 《骨茨のヴァレスク/Bonethorn Valesk》[SCG]:C {4}{R} Creature - Beast(ビースト) 4/2 Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player. 《ブービートラップ/Booby Trap》[TMP]:R/[9ED]:R {6} Artifact As Booby Trap comes into play, name a card other than a basic land card and choose an opponent. The chosen player reveals each card he or she draws. When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player. 《焚書/Book Burning》[JUD]:C {1}{R} Sorcery Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard. 《ラスの書/Book of Rass》[DRK]:U/[CHR]:R {6} Artifact {2}, Pay 2 life: Draw a card. 《爆裂+破綻/Boom+Bust》(《爆裂/Boom》)[PLC]:R {1}{R} Sorcery Destroy target land you control and target land you don't control. 《爆裂+破綻/Boom+Bust》(《破綻/Bust》)[PLC]:R {5}{R} Sorcery Destroy all lands. 《ブーメラン/Boomerang》[LEG]:C/[CHR]:C/[5ED]:C/[MIR]:C/[6ED]:C/[7ED]:C/[8ED]:C/[9ED]:C/[10E]:C {U}{U} Instant Return target permanent to its owner's hand. 《加護の反射/Boon Reflection》[SHM]:R {4}{W} Enchantment If you would gain life, you gain twice that much life instead. 《ブースターの教示者/Booster Tutor》[UNH]:U {B} Instant Open a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.) 《腹音鳴らし/Borborygmos》[GPT]:R {3}{R}{R}{G}{G} Legendary Creature - Cyclops(サイクロプス) 6/7 Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. 《国境警備隊/Border Guard》[POR]:C/[S99]:C {2}{W} Creature - Human(人間) Soldier(兵士) 1/4 《国境巡回兵/Border Patrol》[JUD]:C {4}{W} Creature - Human(人間) Nomad(ノーマッド) 1/6 Vigilance 《国境地帯のビヒモス/Borderland Behemoth》[MOR]:R {5}{R}{R} Creature - Giant(巨人) Warrior(戦士) 4/4 Trample Borderland Behemoth gets +4/+4 for each other Giant(巨人) you control. 《ボリアルのケンタウルス/Boreal Centaur》[CSP]:C {1}{G} Snow Creature - Centaur(ケンタウルス) Warrior(戦士) 2/2 {S}: Boreal Centaur gets +1/+1 until end of turn. Play this ability only once each turn. ({S} can be paid with one mana from a snow permanent.) 《ボリアルのドルイド/Boreal Druid》[CSP]:C {G} Snow Creature - Elf(エルフ) Druid(ドルイド) 1/1 {Tap}: Add {1} to your mana pool. 《ボリアルのグリフィン/Boreal Griffin》[CSP]:C {3}{W}{W} Snow Creature - Griffin(グリフィン) 3/2 Flying {S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow permanent.) 《ボリアルの氷棚/Boreal Shelf》[CSP]:U {} Snow Land Boreal Shelf comes into play tapped. {Tap}: Add {W} or {U} to your mana pool. 《Boris Devilboon》[LEG]:R {3}{B}{R} Legendary Creature - Zombie(ゾンビ) Wizard(ウィザード) 2/2 {2}{B}{R}, {Tap}: Put a 1/1 black and red Demon(デーモン) creature token named Minor(マイナー) Demon(デーモン) into play. 《ボロスの怒りの盾/Boros Fury-Shield》[RAV]:C {2}{W} Instant Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to play Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power. 《ボロスの駐屯地/Boros Garrison》[RAV]:C {} Land Boros Garrison comes into play tapped. When Boros Garrison comes into play, return a land you control to its owner's hand. {Tap}: Add {R}{W} to your mana pool. 《ボロスのギルド魔道士/Boros Guildmage》[RAV]:U {R/W}{R/W} Creature - Human(人間) Wizard(ウィザード) 2/2 ({r/w} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. 《ボロスの補充兵/Boros Recruit》[RAV]:C {R/W} Creature - Goblin(ゴブリン) Soldier(兵士) 1/1 ({r/w} can be paid with either {R} or {W}.) First strike 《ボロスの印鑑/Boros Signet》[RAV]:C {2} Artifact {1}, {Tap}: Add {R}{W} to your mana pool. 《ボロスの速太刀/Boros Swiftblade》[RAV]:U {R}{W} Creature - Human(人間) Soldier(兵士) 1/2 Double strike 《十万本の矢集め/Borrowing 100,000 Arrows》[PTK]:U {2}{U} Sorcery Draw a card for each tapped creature target opponent controls. 《東風招来/Borrowing the East Wind》[PTK]:R {X}{G}{G} Sorcery Borrowing the East Wind deals X damage to each creature with horsemanship and each player. 《すべてを護るもの、母聖樹/Boseiju, Who Shelters All》[CHK]:R {} Legendary Land Boseiju, Who Shelters All comes into play tapped. {Tap}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. 《鉄のゴーレム、ボッシュ/Bosh, Iron Golem》[MRD]:R {8} Legendary Artifact Creature - Golem(ゴーレム) 6/7 Trample {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. 《ブージーアムの輪/Bosium Strip》[WTH]:R {3} Artifact {3}, {Tap}: Until end of turn, if the top card in your graveyard is an instant or sorcery card, you may play that card. If a card played this way would be put into a graveyard this turn, remove it from the game instead. 《低木林の旗騎士/Bosk Banneret》[MOR]:C {1}{G} Creature - Treefolk(ツリーフォーク) Shaman(シャーマン) 1/3 Treefolk(ツリーフォーク) spells and Shaman(シャーマン) spells you play cost {1} less to play. 《マブダチ/Bosom Buddy》[UNH]:U {3}{W} Creature - Elephant(象) Townsfolk(タウンズフォーク) 1/4 Whenever you play a spell, you may gain {1/2} life for each word in that spell's name. 《ボトルのノーム/Bottle Gnomes》[JvC]:U/[TMP]:U/[MRD]:U/[9ED]:U/[10E]:U {3} Artifact Creature - Gnome(ノーム) 1/3 Sacrifice Bottle Gnomes: You gain 3 life. 《スレイマンの壺/Bottle of Suleiman》[ARN]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R {4} Artifact {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 Djinn(ジン) artifact creature token with flying into play. 《瓶詰めの回廊/Bottled Cloister》[RAV]:R {4} Artifact At the beginning of each opponent's upkeep, remove all cards in your hand from the game face down. At the beginning of your upkeep, return all cards you own removed from the game with Bottled Cloister to your hand, then draw a card. 《底なしの奈落/Bottomless Pit》[STH]:U {1}{B}{B} Enchantment At the beginning of each player's upkeep, that player discards a card at random. 《底無しの縦穴/Bottomless Vault》[FEM]:R/[5ED]:R {} Land Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage(貯蔵) counter on it. {Tap}, Remove any number of storage(貯蔵) counters from Bottomless Vault: Add {B} to your mana pool for each storage(貯蔵) counter removed this way. 《活発なビーブル/Bouncing Beebles》[ULG]:C {2}{U} Creature - Beeble(ビーブル) 2/2 Bouncing Beebles is unblockable as long as defending player controls an artifact. 《静寂の捕縛/Bound in Silence》[FUT]:U {2}{W} Tribal Enchantment - Rebel(レベル) Aura(オーラ) Enchant creature Enchanted creature can't attack or block. 《拘束+決心/Bound+Determined》(《拘束/Bound》)[DIS]:R {3}{B}{G} Instant Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Then remove this card from the game. 《拘束+決心/Bound+Determined》(《決心/Determined》)[DIS]:R {G}{U} Instant Other spells you control can't be countered by spells or abilities this turn. Draw a card. 《寛大な麒麟/Bounteous Kirin》[SOK]:R {5}{G}{G} Legendary Creature - Kirin(麒麟) Spirit(スピリット) 4/4 Flying Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may gain life equal to that spell's converted mana cost. 《賞金かせぎ/Bounty Hunter》[TMP]:R {2}{B}{B} Creature - Human(人間) Archer(射手) Minion(ミニオン) 2/2 {Tap}: Put a bounty(賞金) counter on target nonblack creature. {Tap}: Destroy target creature with a bounty(賞金) counter on it. 《狩りの報奨/Bounty of the Hunt》[ME2]:R/[ALL]:U {3}{G}{G} Instant You may remove a green card in your hand from the game rather than pay Bounty of the Hunt's mana cost. Until end of turn, target creature gets +1/+1, target creature gets +1/+1, and target creature gets +1/+1. 《衝撃の支え/Brace for Impact》[DIS]:U {4}{W} Instant Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. 《淀み水の精霊/Brackwater Elemental》[CON]:C {2}{U} Creature - Elemental(エレメンタル) 4/4 When Brackwater Elemental attacks or blocks, sacrifice it at end of turn. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) 《炎の編み込み/Braid of Fire》[CSP]:R {1}{R} Enchantment Cumulative upkeep-Add {R} to your mana pool. (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) 《陰謀団の先手ブレイズ/Braids, Cabal Minion》[ODY]:R {2}{B}{B} Legendary Creature - Human(人間) Minion(ミニオン) 2/2 At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. 《妖術の達人ブレイズ/Braids, Conjurer Adept》[PLC]:R {2}{U}{U} Legendary Creature - Human(人間) Wizard(ウィザード) 2/2 At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand into play. 《ブレイドウッドの杯/Braidwood Cup》[UDS]:U {3} Artifact {Tap}: You gain 1 life. 《ブレイドウッドの六分儀/Braidwood Sextant》[UDS]:U {1} Artifact {2}, {Tap}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. 《思考停止/Brain Freeze》[SCG]:U {1}{U} Instant Target player puts the top three cards of his or her library into his or her graveyard. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) 《脳喰らい/Brain Gorgers》[PLC]:C {3}{B} Creature - Zombie(ゾンビ) 4/2 When you play Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《脳の詮索/Brain Pry》[DIS]:U {1}{B} Sorcery Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card. 《脳噛みつき/Brainbite》[ARB]:C {2}{U}{B} Sorcery Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Draw a card. 《Braingeyser》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {X}{U}{U} Sorcery Target player draws X cards. 《脳崩し/Brainspoil》[RAV]:C {3}{B}{B} Sorcery Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) 《渦まく知識/Brainstorm》[ME2]:C/[BD]:C/[ICE]:C/[5ED]:C/[MMQ]:C {U} Instant Draw three cards, then put two cards from your hand on top of your library in any order. 《洗脳/Brainwash》[DRK]:C/[4ED]:C/[5ED]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack unless its controller pays {3}. 《棘茨の精霊/Bramble Elemental》[RAV]:C {3}{G}{G} Creature - Elemental(エレメンタル) 4/4 Whenever an Aura(オーラ) becomes attached to Bramble Elemental, put two 1/1 green Saproling(苗木) creature tokens into play. 《茨森の模範/Bramblewood Paragon》[MOR]:U {1}{G} Creature - Elf(エルフ) Warrior(戦士) 2/2 Each other Warrior(戦士) creature you control comes into play with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample. 《枝分かれの稲妻/Branching Bolt》[ALA]:C {1}{R}{G} Instant Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. 《枝折りロリアン/Branchsnap Lorian》[LGN]:U {1}{G}{G} Creature - Beast(ビースト) 4/1 Trample Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《刻印/Brand》[USG]:R {R} Instant Gain control of all permanents you own. (This effect doesn't end at end of turn.) Cycling {2} ({2}, Discard this card: Draw a card.) 《Brand of Ill Omen》[ICE]:R {3}{R} Enchantment - Aura(オーラ) Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) Enchanted creature's controller can't play creature spells. 《烙印の喧嘩屋/Branded Brawlers》[PCY]:C {R} Creature - Human(人間) Soldier(兵士) 2/2 Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. 《真鍮の虻/Brass Gnat》[TSP]:C {1} Artifact Creature - Insect(昆虫) 1/1 Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. 《真鍮の伝令/Brass Herald》[APC]:U/[8ED]:R {6} Artifact Creature - Golem(ゴーレム) 2/2 As Brass Herald comes into play, choose a creature type. When Brass Herald comes into play, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. 《真鍮人間/Brass Man》[ARN]:U/[3ED]:U/[4ED]:U {1} Artifact Creature - Construct(構築物) 1/3 Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. 《真鍮の秘書/Brass Secretary》[UDS]:U {3} Artifact Creature - Construct(構築物) 2/1 {2}, Sacrifice Brass Secretary: Draw a card. 《真鍮の鉤爪のキマイラ/Brass-Talon Chimera》[VIS]:U {4} Artifact Creature - Chimera(キマイラ) 2/2 First strike Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera(キマイラ) creature. It gains first strike. (This effect doesn't end at end of turn.) 《真鍮爪のオーク/Brassclaw Orcs》[ME2]:C/[FEM]:C/[5ED]:C {2}{R} Creature - Orc(オーク) 3/2 Brassclaw Orcs can't block creatures with power 2 or greater. 《から威張り/Bravado》[USG]:C {1}{R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 for each other creature you control. 《殴り合い/Brawl》[MMQ]:R {3}{R}{R} Instant Until end of turn, all creatures gain "{Tap}: This creature deals damage equal to its power to target creature." 《豪腕/Brawn》[JUD]:U {3}{G} Creature - Incarnation(インカーネーション) 3/3 Trample As long as Brawn is in your graveyard and you control a Forest(森), creatures you control have trample. 《突入口/Breach》[USG]:C {2}{B} Instant Target creature gets +2/+0 and gains fear until end of turn. 《破断/Break Asunder》[SCG]:C {2}{G}{G} Sorcery Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) 《こじ開け/Break Open》[ONS]:C {1}{R} Instant Turn target face-down creature an opponent controls face up. 《限界点/Breaking Point》[JUD]:R {1}{R}{R} Sorcery Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures and they can't be regenerated. 《砕ける波/Breaking Wave》[INV]:R {2}{U}{U} Sorcery You may play Breaking Wave any time you could play an instant if you pay {2} more to play it. Simultaneously untap all tapped creatures and tap all untapped creatures. 《打開/Breakthrough》[TOR]:U {X}{U} Sorcery Draw four cards, then choose X cards in your hand and discard the rest. 《デアリガズの息/Breath of Darigaaz》[INV]:U {1}{R} Sorcery Kicker {2} (You may pay an additional {2} as you play this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If the kicker cost was paid, Breath of Darigaaz deals 4 damage to each creature without flying and each player instead. 《Breath of Dreams》[ICE]:U {2}{U}{U} Enchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) Green creatures have "Cumulative upkeep {1}." 《憤怒の息吹/Breath of Fury》[RAV]:R {2}{R}{R} Enchantment - Aura(オーラ) Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. 《生命の息吹/Breath of Life》[POR]:C/[P02]:C/[S99]:U/[S00]:U/[7ED]:U {3}{W} Sorcery Return target creature card from your graveyard to play. 《マルフェゴールの息/Breath of Malfegor》[ARB]:C {3}{B}{R} Instant Breath of Malfegor deals 5 damage to each opponent. 《吐息の盗人/Breathstealer》[MIR]:C {2}{B} Creature - Nightstalker(夜魔) 2/2 {B}: Breathstealer gets +1/-1 until end of turn. 《吐息の盗人の墓所/Breathstealer's Crypt》[VIS]:R {2}{U}{B} Enchantment If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life. 《増殖槽/Breeding Pit》[DvD]:U/[FEM]:U/[5ED]:U/[MED]:U {3}{B} Enchantment At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the end of your turn, put a 0/1 black Thrull(スラル) creature token into play. 《繁殖池/Breeding Pool》[DIS]:R {} Land - Forest(森) Island(島) ({Tap}: Add {G} or {U} to your mana pool.) As Breeding Pool comes into play, you may pay 2 life. If you don't, Breeding Pool comes into play tapped. 《微風の守り手/Breezekeeper》[VIS]:C {3}{U} Creature - Djinn(ジン) 4/4 Flying, phasing 《茨の茂み/Briar Patch》[MMQ]:U {1}{G}{G} Enchantment Whenever a creature attacks you, it gets -1/-0 until end of turn. 《茨の盾/Briar Shield》[WTH]:C {G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn. 《茨苺の群勢/Briarberry Cohort》[SHM]:C {1}{U} Creature - Faerie(フェアリー) Soldier(兵士) 1/1 Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. 《茨角/Briarhorn》[LRW]:U {3}{G} Creature - Elemental(エレメンタル) 3/3 Flash When Briarhorn comes into play, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 《茨編みの神/Briarknit Kami》[SOK]:U {3}{G}{G} Creature - Spirit(スピリット) 3/3 Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, put a +1/+1 counter on target creature. 《袖の下/Bribery》[MMQ]:R/[8ED]:R {3}{U}{U} Sorcery Search target opponent's library for a creature card and put that card into play under your control. Then that player shuffles his or her library. 《黄泉からの橋/Bridge from Below》[FUT]:R {B}{B}{B} Enchantment Whenever a nontoken creature is put into your graveyard from play, if Bridge from Below is in your graveyard, put a 2/2 black Zombie(ゾンビ) creature token into play. When a creature is put into an opponent's graveyard from play, if Bridge from Below is in your graveyard, remove Bridge from Below from the game. 《光り輝く炎/Brightflame》[RAV]:R {X}{R}{R}{W}{W} Sorcery Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. 《ブライトハースの旗騎士/Brighthearth Banneret》[MOR]:C {1}{R} Creature - Elemental(エレメンタル) Warrior(戦士) 1/1 Elemental(エレメンタル) spells and Warrior(戦士) spells you play cost {1} less to play. Reinforce 1-{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.) 《輝石の儀式/Brightstone Ritual》[ONS]:C {R} Instant Add {R} to your mana pool for each Goblin(ゴブリン) in play. 《キンズベイルの勇士、ブリジッド/Brigid, Hero of Kinsbaile》[LRW]:R {2}{W}{W} Legendary Creature - Kithkin(キスキン) Archer(射手) 2/3 First strike {Tap}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. 《輝く光輪/Brilliant Halo》[USG]:C {1}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from play, return Brilliant Halo to its owner's hand. 《妙計/Brilliant Plan》[PTK]:U {4}{U} Sorcery Draw three cards. 《輝く根本原理/Brilliant Ultimatum》[ALA]:R {W}{W}{U}{U}{U}{B}{B} Sorcery Remove the top five cards of your library from the game. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. 《硫黄のドラゴン/Brimstone Dragon》[ME2]:R/[P02]:R {6}{R}{R} Creature - Dragon(ドラゴン) 6/6 Flying, haste 《塩水の精霊/Brine Elemental》[JvC]:U/[TSP]:U {4}{U}{U} Creature - Elemental(エレメンタル) 5/4 Morph {5}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. 《Brine Hag》[LEG]:U {2}{U}{U} Creature - Hag(ハッグ) 2/2 When Brine Hag is put into a graveyard from play, all creatures that dealt damage to it this turn become 0/2. (This effect doesn't end at end of turn.) 《塩水の予見者/Brine Seer》[UDS]:U {3}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {2}{U}, {Tap}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. 《Brine Shaman》[ME2]:C/[ICE]:C {1}{B} Creature - Human(人間) Cleric(クレリック) Shaman(シャーマン) 1/1 {Tap}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell. 《黒の夜明けの運び手/Bringer of the Black Dawn》[5DN]:R {7}{B}{B} Creature - Bringer(運び手) 5/5 You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it. 《青の夜明けの運び手/Bringer of the Blue Dawn》[5DN]:R {7}{U}{U} Creature - Bringer(運び手) 5/5 You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost. Trample At the beginning of your upkeep, you may draw two cards. 《緑の夜明けの運び手/Bringer of the Green Dawn》[5DN]:R {7}{G}{G} Creature - Bringer(運び手) 5/5 You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost. Trample At the beginning of your upkeep, you may put a 3/3 green Beast(ビースト) creature token into play. 《赤の夜明けの運び手/Bringer of the Red Dawn》[5DN]:R {7}{R}{R} Creature - Bringer(運び手) 5/5 You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 《白の夜明けの運び手/Bringer of the White Dawn》[5DN]:R {7}{W}{W} Creature - Bringer(運び手) 5/5 You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost. Trample At the beginning of your upkeep, you may return target artifact card from your graveyard to play. 《狂気の瀬戸際/Brink of Madness》[ULG]:R {2}{B}{B} Enchantment At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness. If you do, target opponent discards his or her hand. 《豪腕のブライオン/Brion Stoutarm》[LRW]:R {2}{R}{W} Legendary Creature - Giant(巨人) Warrior(戦士) 4/4 Lifelink (Whenever this creature deals damage, you gain that much life.) {R}, {Tap}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. 《砕けた野望/Broken Ambitions》[LRW]:C {X}{U} Instant Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 《堰破り/Broken Dam》[PTK]:C {U} Sorcery Tap one or two target creatures without horsemanship. 《落下中断/Broken Fall》[BR]:C/[TMP]:C {2}{G} Enchantment Return Broken Fall to its owner's hand: Regenerate target creature. 《影写し/Broken Visage》[ME2]:U/[HML]:R/[5ED]:R {4}{B} Instant Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit(スピリット) creature token into play with that creature's power and toughness. Sacrifice the token at end of turn. 《ブロントセリウム/Brontotherium》[LGN]:U {4}{G}{G} Creature - Beast(ビースト) 5/3 Trample Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) 《青銅の爆弾人形/Bronze Bombshell》[DIS]:R {4} Artifact Creature - Construct(構築物) 4/1 When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her. 《Bronze Calendar》[UGL]:U {4} Artifact Your spells cost o1 less to play as long as you speak in a voice other than your normal voice. If you speak in your normal voice, sacrifice Bronze Calendar. 《青銅の馬/Bronze Horse》[LEG]:R/[CHR]:R {7} Artifact Creature - Horse(馬) 4/4 Trample If you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. 《青銅のタブレット/Bronze Tablet》[ATQ]:R/[4ED]:R {6} Artifact Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet comes into play tapped. {4}, {Tap}: Remove Bronze Tablet and target nontoken permanent an opponent owns from the game. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other removed card. 《繁殖スリヴァー/Brood Sliver》[LGN]:R {4}{G} Creature - Sliver(スリヴァー) 3/3 Whenever a Sliver(スリヴァー) deals combat damage to a player, its controller may put a 1/1 colorless Sliver(スリヴァー) creature token into play. 《ゴキブリの大群/Brood of Cockroaches》[VIS]:U {1}{B} Creature - Insect(昆虫) 1/1 When Brood of Cockroaches is put into your graveyard from play, at end of turn, you lose 1 life and return Brood of Cockroaches to your hand. 《大群を産むナントゥーコ/Broodhatch Nantuko》[ONS]:U {1}{G} Creature - Insect(昆虫) Druid(ドルイド) 1/1 Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect(昆虫) creature tokens into play. Morph {2}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《子守り大トカゲ/Brooding Saurian》[CSP]:R {2}{G}{G} Creature - Lizard(トカゲ) 4/4 At the end of each turn, each player gains control of all nontoken permanents he or she owns. 《若き群れのドラゴン/Broodmate Dragon》[ALA]:R {3}{B}{R}{G} Creature - Dragon(ドラゴン) 4/4 Flying When Broodmate Dragon comes into play, put a 4/4 red Dragon(ドラゴン) creature token with flying into play. 《ブルードスター/Broodstar》[MRD]:R {8}{U}{U} Creature - Beast(ビースト) */* Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. 《山崎兄弟/Brothers Yamazaki》[CHK]:U {2}{R} Legendary Creature - Human(人間) Samurai(侍) 2/1 Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki in play, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. 《火の兄弟/Brothers of Fire》[DRK]:U/[4ED]:C/[5ED]:C/[MED]:C {1}{R}{R} Creature - Human(人間) Shaman(シャーマン) 2/2 {1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. 《怒鳴りつけ/Browbeat》[JUD]:U/[TSB]:* {2}{R} Sorcery Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. 《茶色のアウフ/Brown Ouphe》[ICE]:C/[MRD]:U {G} Creature - Ouphe(アウフ) 1/1 {1}{G}, {Tap}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) 《拾い読み/Browse》[ME2]:U/[ALL]:U/[6ED]:U {2}{U}{U} Enchantment {2}{U}{U}: Look at the top five cards of your library and put one of them into your hand. Remove the rest from the game. 《死の茂み/Brush with Death》[STH]:C {2}{B} Sorcery Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you play this spell. If you do, put this card into your hand as it resolves.) Target opponent loses 2 life. You gain 2 life. 《低木林地/Brushland》[ICE]:R/[5ED]:R/[6ED]:R/[7ED]:R/[9ED]:R/[10E]:R {} Land {Tap}: Add {1} to your mana pool. {Tap}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. 《筆使いの画家魔道士/Brushstroke Paintermage》[UNH]:C {3}{U} Creature - Human(人間) Wizard(ウィザード) 2/3 {Tap}: Target permanent's artist becomes the artist of your choice until end of turn. 《ブラッシュワグ/Brushwagg》[MIR]:R {1}{G}{G} Creature - Brushwagg(ブラッシュワグ) 3/2 Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. 《粗暴な詐欺師/Brutal Deceiver》[CHK]:C {2}{R} Creature - Spirit(スピリット) 2/2 {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Play this ability only once each turn. 《粗暴な夜魔/Brutal Nightstalker》[P02]:U {3}{B}{B} Creature - Nightstalker(夜魔) 3/2 When Brutal Nightstalker comes into play, you may have target opponent discard a card. 《粗暴な抑制/Brutal Suppression》[PCY]:U {R} Enchantment Activated abilities of Rebels(レベル) cost an additional "Sacrifice a land" to play. 《粗暴な力/Brute Force》[PLC]:C {R} Instant Target creature gets +3/+3 until end of turn. 《泡のマトリックス/Bubble Matrix》[WTH]:R {4} Artifact Prevent all damage that would be dealt to creatures. 《泡立つビーブル/Bubbling Beebles》[UDS]:C {4}{U} Creature - Beeble(ビーブル) 3/3 Bubbling Beebles is unblockable as long as defending player controls an enchantment. 《沸き立つ汚泥/Bubbling Muck》[UDS]:C {B} Sorcery Until end of turn, whenever a player taps a Swamp(沼) for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces). 《武道家の庭師/Budoka Gardener》[CHK]:R {1}{G} Creature - Human(人間) Monk(モンク) 2/1 {Tap}: You may put a land card from your hand into play. If you control ten or more lands, flip Budoka Gardener. 《武道家の庭師/Budoka Gardener》(《生命の織り手、土塊/Dokai, Weaver of Life》)[CHK]:R {1}{G} Legendary Creature - Human(人間) Monk(モンク) 3/3 {4}{G}{G}, {Tap}: Put an X/X green Elemental(エレメンタル) creature token into play, where X is the number of lands you control. 《武道家の学徒/Budoka Pupil》[BOK]:U {1}{G}{G} Creature - Human(人間) Monk(モンク) 2/2 Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may put a ki(気) counter on Budoka Pupil. At end of turn, if there are two or more ki(気) counters on Budoka Pupil, you may flip it. ----- 《樫倒しの伊馳我/Ichiga, Who Topples Oaks》 Legendary Creature - Spirit(スピリット) 4/3 Trample Remove a ki(気) counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. 《工匠の破滅/Builder's Bane》[MIR]:C {X}{X}{R} Sorcery Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way. 《雄オーロクス/Bull Aurochs》[CSP]:C {1}{G} Creature - Aurochs(オーロクス) 2/1 Trample Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs(オーロクス). 《猛きセロドン/Bull Cerodon》[ALA]:U {4}{R}{W} Creature - Beast(ビースト) 5/5 Vigilance, haste 《猛き雄象/Bull Elephant》[VIS]:C {3}{G} Creature - Elephant(象) 4/4 When Bull Elephant comes into play, sacrifice it unless you return two Forests(森) you control to their owner's hand. 《猛き雄カバ/Bull Hippo》[POR]:U/[S99]:U/[USG]:U/[7ED]:U {3}{G} Creature - Hippo(カバ) 3/3 Islandwalk 《生皮ムチ/Bullwhip》[STH]:U {4} Artifact {2}, {Tap}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able. 《防壁/Bulwark》[USG]:R {3}{R}{R} Enchantment At the beginning of your upkeep, Bulwark deals damage to target opponent equal to the number of cards in your hand greater than the number of cards in his or her hand. 《浮揚力/Buoyancy》[MMQ]:C {1}{U} Enchantment - Aura(オーラ) Flash Enchant creature Enchanted creature has flying. 《貪欲の重責/Burden of Greed》[DST]:C {3}{B} Instant Target player loses 1 life for each tapped artifact he or she controls. 《Bureaucracy》[UGL]:R {3}{U}{U} Enchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering(R) trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND"). 《芽ぐみ/Burgeoning》[STH]:R {G} Enchantment Whenever an opponent plays a land, you may put a land card from your hand into play. 《生き埋め/Buried Alive》[WTH]:U/[ODY]:U {2}{B} Sorcery Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. 《痕跡焼き/Burn Trail》[SHM]:C {3}{R} Sorcery Burn Trail deals 3 damage to target creature or player. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) 《Burning Cinder Fury of Crimson Chaos Fire》[UGL]:R {3}{R} Enchantment Whenever any player taps a card, that player gives control of that card to an opponent at end of turn. If a player does not tap any nonland cards during his or her turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player at end of turn. 《炎熱の外套/Burning Cloak》[POR]:C {R} Sorcery Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. 《野焼き/Burning Fields》[PTK]:C {4}{R} Sorcery Burning Fields deals 5 damage to target opponent. 《燃ゆる掌のイフリート/Burning Palm Efreet》[MIR]:U {2}{R}{R} Creature - Efreet(イフリート) 2/2 {1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. 《熱砂/Burning Sands》[ODY]:R {3}{R}{R} Enchantment Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. 《燃ゆる盾のアスカーリ/Burning Shield Askari》[MIR]:C {2}{R} Creature - Human(人間) Knight(騎士) 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: Burning Shield Askari gains first strike until end of turn. 《燃え立つ願い/Burning Wish》[JUD]:R {1}{R} Sorcery You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game. 《新野の火計/Burning of Xinye》[PTK]:R {4}{R}{R} Sorcery Each player sacrifices four lands. Burning of Xinye deals 4 damage to each creature. 《燃える眼のずべら/Burning-Eye Zubera》[SOK]:U {2}{R}{R} Creature - Zubera(ずべら) Spirit(スピリット) 3/3 When Burning-Eye Zubera is put into a graveyard from play, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player. 《炎樹族の血鱗/Burning-Tree Bloodscale》[GPT]:C {2}{R}{G} Creature - Viashino(ヴィーアシーノ) Berserker(狂戦士) 2/2 Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. 《炎樹族のシャーマン/Burning-Tree Shaman》[GPT]:R {1}{R}{G} Creature - Centaur(ケンタウルス) Shaman(シャーマン) 3/4 Whenever a player plays an activated ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player. 《Burnout》[ME2]:U/[ALL]:U {1}{R} Instant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. 《Burnt Offering》[ICE]:C {B} Instant As an additional cost to play Burnt Offering, sacrifice a creature. Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost. 《刻みを継ぐもの/Burr Grafter》[CHK]:C {3}{G} Creature - Spirit(スピリット) 2/2 Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit(スピリット) card with converted mana cost 3 or less from your graveyard to your hand.) 《ブレンタンの爆撃手/Burrenton Bombardier》[MOR]:C {2}{W} Creature - Kithkin(キスキン) Soldier(兵士) 2/2 Flying Reinforce 2-{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) 《ブレンタンの炉の世話人/Burrenton Forge-Tender》[LRW]:U {W} Creature - Kithkin(キスキン) Wizard(ウィザード) 1/1 Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. 《ブレンタンの盾持ち/Burrenton Shield-Bearers》[MOR]:C {4}{W} Creature - Kithkin(キスキン) Soldier(兵士) 3/3 Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. 《穴掘り/Burrowing》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[6ED]:U {R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has mountainwalk. 《エネルギーの炸裂/Burst of Energy》[ULG]:C {W} Instant Untap target permanent. 《破裂するビーブル/Bursting Beebles》[UNH]:C {2}{U} Creature - Beeble(ビーブル) 2/2 Bursting Beebles is unblockable as long as defending player controls two or more nonland permanents that share an artist. 《新参の武士/Bushi Tenderfoot》[CHK]:U {W} Creature - Human(人間) Soldier(兵士) 1/1 When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. 《新参の武士/Bushi Tenderfoot》(《冷酷なる者、謙造/Kenzo the Hardhearted》)[CHK]:U {W} Legendary Creature - Human(人間) Samurai(侍) 3/4 Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) 《解体するオーグ/Butcher Orgg》[ONS]:R {4}{R}{R}{R} Creature - Orgg(オーグ) 6/6 You may divide Butcher Orgg's combat damage as you choose among defending player and/or any number of creatures he or she controls. 《陰謀団の執政官/Cabal Archon》[ONS]:U {2}{B} Creature - Human(人間) Cleric(クレリック) 2/2 {B}, Sacrifice a Cleric(クレリック): Target player loses 2 life and you gain 2 life. 《陰謀団の貴重品室/Cabal Coffers》[TOR]:U {} Land {2}, {Tap}: Add {B} to your mana pool for each Swamp(沼) you control. 《陰謀団式処置/Cabal Conditioning》[SCG]:R {6}{B} Sorcery Any number of target players each discards a number of cards equal to the highest converted mana cost among permanents you control. 《陰謀団の処刑人/Cabal Executioner》[ONS]:U {2}{B}{B} Creature - Human(人間) Cleric(クレリック) 2/2 Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《陰謀団の尋問者/Cabal Inquisitor》[ODY]:C {1}{B} Creature - Human(人間) Minion(ミニオン) 1/1 Threshold - {1}{B}, {Tap}, Remove two cards in your graveyard from the game: Target player discards a card. Play this ability only any time you could play a sorcery, and only if seven or more cards are in your graveyard. 《陰謀団の取調官/Cabal Interrogator》[SCG]:U {1}{B} Creature - Zombie(ゾンビ) Wizard(ウィザード) 1/1 {X}{B}, {Tap}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Play this ability only any time you could play a sorcery. 《陰謀団の総帥/Cabal Patriarch》[ODY]:R {3}{B}{B}{B} Legendary Creature - Human(人間) Wizard(ウィザード) 5/5 {2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. {2}{B}, Remove a creature card in your graveyard from the game: Target creature gets -2/-2 until end of turn. 《陰謀団のピット/Cabal Pit》[ODY]:U {} Land {Tap}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. Threshold - {B}, {Tap}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Play this ability only if seven or more cards are in your graveyard. 《陰謀団の儀式/Cabal Ritual》[TOR]:C {1}{B} Instant Add {B}{B}{B} to your mana pool. Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard. 《陰謀団の祭殿/Cabal Shrine》[ODY]:R {1}{B}{B} Enchantment Whenever a player plays a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. 《陰謀団の奴隷商人/Cabal Slaver》[ONS]:U {2}{B} Creature - Human(人間) Cleric(クレリック) 2/1 Whenever a Goblin(ゴブリン) deals combat damage to a player, that player discards a card. 《陰謀団の外科医/Cabal Surgeon》[TOR]:C {2}{B}{B} Creature - Human(人間) Minion(ミニオン) 2/1 {2}{B}{B}, {Tap}, Remove two cards in your graveyard from the game: Return target creature card from your graveyard to your hand. 《陰謀団式療法/Cabal Therapy》[JUD]:U {B} Sorcery Name a nonland card. Target player reveals his or her hand and discards all cards with that name. Flashback-Sacrifice a creature. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《陰謀団の拷問者/Cabal Torturer》[TOR]:C {1}{B}{B} Creature - Human(人間) Minion(ミニオン) 1/1 {B}, {Tap}: Target creature gets -1/-1 until end of turn. Threshold - {3}{B}{B}, {Tap}: Target creature gets -2/-2 until end of turn. Play this ability only if seven or more cards are in your graveyard. 《陰謀団の見習い/Cabal Trainee》[JUD]:C {B} Creature - Human(人間) Minion(ミニオン) 1/1 Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. 《隠し場所の略奪者/Cache Raiders》[EVE]:U {3}{U}{U} Creature - Merfolk(マーフォーク) Rogue(ならず者) 4/4 At the beginning of your upkeep, return a permanent you control to its owner's hand. 《大笑いの悪鬼/Cackling Fiend》[BR]:C/[USG]:C {2}{B}{B} Creature - Zombie(ゾンビ) 2/1 When Cackling Fiend comes into play, each opponent discards a card. 《大笑いの炎/Cackling Flames》[DIS]:C {3}{R} Instant Cackling Flames deals 3 damage to target creature or player. Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand. 《大笑いのインプ/Cackling Imp》[DvD]:C/[5DN]:C {2}{B}{B} Creature - Imp(インプ) 2/2 Flying {Tap}: Target player loses 1 life. 《大笑いの妖術使い/Cackling Witch》[MMQ]:U {1}{B} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {X}{B}, {Tap}, Discard a card: Target creature gets +X/+0 until end of turn. 《死体の花/Cadaverous Bloom》[MIR]:R {3}{B}{G} Enchantment Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool. 《青褪めた騎士/Cadaverous Knight》[MIR]:C {2}{B} Creature - Zombie(ゾンビ) Knight(騎士) 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. 《手の檻/Cage of Hands》[CHK]:C {2}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. 《監獄鎧/Cagemail》[JUD]:C {1}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/+2 and can't attack. 《石塚の放浪者/Cairn Wanderer》[LRW]:R {4}{B} Creature - Shapeshifter(多相の戦士) 4/4 Changeling (This card is every creature type at all times.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. 《カルシダーム/Calciderm》[PLC]:U {2}{W}{W} Creature - Beast(ビースト) 5/5 Shroud (This permanent can't be the target of spells or abilities.) Vanishing 4 (This permanent comes into play with four time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter from it. When the last is removed, sacrifice it.) 《石灰の池/Calciform Pools》[TSP]:U {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Put a storage(貯蔵) counter on Calciform Pools. {1}, Remove X storage(貯蔵) counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. 《カルデラの乱暴者/Caldera Hellion》[ALA]:R {3}{R}{R} Creature - Hellion(ヘリオン) 3/3 Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.) When Caldera Hellion comes into play, it deals 3 damage to each creature. 《カルデラのカヴー/Caldera Kavu》[PLS]:C {2}{R} Creature - Kavu(カヴー) 2/2 {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 《カルデラ湖/Caldera Lake》[TMP]:R {} Land Caldera Lake comes into play tapped. {Tap}: Add {1} to your mana pool. {Tap}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you. 《血の訴え/Call for Blood》[BOK]:C {4}{B} Instant - Arcane(秘儀) As an additional cost to play Call for Blood, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power. 《野生の呼び声/Call of the Wild》[WTH]:R/[6ED]:R/[8ED]:R {2}{G}{G} Enchantment {2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it into play. Otherwise, put it into your graveyard. 《空砕きの呼び声/Call the Skybreaker》[EVE]:R {5}{U/R}{U/R} Sorcery Put a 5/5 blue and red Elemental(エレメンタル) creature token with flying into play. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) 《Call to Arms》[ICE]:R {1}{W} Enchantment As Call to Arms comes into play, choose a color and an opponent. White creatures get +1/+1. When the chosen color isn't the most common color among permanents the chosen player controls, sacrifice Call to Arms. 《栄光の呼び声/Call to Glory》[CHK]:C {1}{W} Instant Untap all creatures you control. Samurai(侍) creatures you control get +1/+1 until end of turn. 《後追いの呼び声/Call to Heel》[ALA]:C {1}{U} Instant Return target creature to its owner's hand. Its controller draws a card. 《墓への呼び声/Call to the Grave》[SCG]:R {4}{B} Enchantment At the beginning of each player's upkeep, that player sacrifices a non-Zombie(ゾンビ) creature. At end of turn, if no creatures are in play, sacrifice Call to the Grave. 《冥界への呼び声/Call to the Netherworld》[TSP]:C {B} Sorcery Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《鉤爪の統率者/Caller of the Claw》[LGN]:R {2}{G} Creature - Elf(エルフ) 2/2 Flash When Caller of the Claw comes into play, put a 2/2 green Bear(熊) creature token into play for each nontoken creature put into your graveyard from play this turn. 《狩りの統率者/Caller of the Hunt》[MMQ]:R {2}{G} Creature - Human(人間) */* As Caller of the Hunt comes into play, choose a creature type. Caller of the Hunt's power and toughness are each equal to the number of creatures in play of the chosen type. 《無神経な詐欺師/Callous Deceiver》[CHK]:C {2}{U} Creature - Spirit(スピリット) 1/3 {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Play this ability only once each turn. 《無神経な巨人/Callous Giant》[INV]:R {4}{R}{R} Creature - Giant(巨人) 4/4 If a source would deal 3 or less damage to Callous Giant, prevent that damage. 《無神経な抑圧者/Callous Oppressor》[ONS]:R {1}{U}{U} Creature - Cephalid(セファリッド) 1/2 You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor comes into play, an opponent chooses a creature type. {Tap}: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped. 《未熟な呪士/Callow Jushi》[BOK]:U {1}{U}{U} Creature - Human(人間) Wizard(ウィザード) 2/2 Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may put a ki(気) counter on Callow Jushi. At end of turn, if there are two or more ki(気) counters on Callow Jushi, you may flip it. ----- 《横槍の邪等狗/Jaraku the Interloper》 Legendary Creature - Spirit(スピリット) 3/4 Remove a ki(気) counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. 《沈静するリシド/Calming Licid》[STH]:U {2}{W} Creature - Licid(リシド) 2/2 {W}, {Tap}: Calming Licid loses this ability and becomes an Aura(オーラ) enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. 《心なごむ詩句/Calming Verse》[PCY]:C {3}{G} Sorcery Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control. 《鉄びし/Caltrops》[UDS]:U/[7ED]:U {3} Artifact Whenever a creature attacks, Caltrops deals 1 damage to it. 《Camel》[ARN]:C {W} Creature - Camel(ラクダ) 0/1 Banding Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts(砂漠). 《Camouflage》[LEA]:U/[LEB]:U/[2ED]:U {G} Instant Play Camouflage only during the declare attackers step. This turn, instead of declaring blockers, the defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures. Assign each pile to a different attacking creature at random, and any creatures in that pile that can block the creature do so. (Piles can be empty.) 《取り消し/Cancel》[TSP]:C/[10E]:C/[ALA]:C {1}{U}{U} Instant Counter target spell. 《Candelabra of Tawnos》[ATQ]:R {1} Artifact {X}, {Tap}: Untap X target lands. 《レンの蝋燭/Candles of Leng》[TSP]:R {2} Artifact {4}, {Tap}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. 《蝋燭の輝き/Candles' Glow》[CHK]:U {1}{W} Instant - Arcane(秘儀) Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. Splice onto Arcane(秘儀) {1}{W} (As you play an Arcane(秘儀) spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) 《腐れる嫌悪者/Canker Abomination》[EVE]:U {2}{B/G}{B/G} Creature - Treefolk(ツリーフォーク) Horror(ホラー) 6/6 As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for each creature that player controls. 《腐敗する渇き/Cankerous Thirst》[EVE]:U {3}{B/G} Instant If {B} was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to play Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.) 《共食い/Cannibalize》[STH]:C {1}{B} Sorcery Choose two target creatures controlled by the same player. Remove one of those creatures from the game and put two +1/+1 counters on the other. 《梢のかぎ爪/Canopy Claws》[JUD]:C {G} Instant Target creature loses flying until end of turn. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《梢を這うもの/Canopy Crawler》[LGN]:U {3}{G} Creature - Beast(ビースト) 2/2 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Beast(ビースト) card you reveal in your hand.) {Tap}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. 《梢のドラゴン/Canopy Dragon》[MIR]:R {4}{G}{G} Creature - Dragon(ドラゴン) 4/4 Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. 《梢の蜘蛛/Canopy Spider》[TMP]:C/[7ED]:C/[8ED]:C/[10E]:C {1}{G} Creature - Spider(蜘蛛) 1/3 Reach (This creature can block creatures with flying.) 《梢のうねり/Canopy Surge》[INV]:U {1}{G} Sorcery Kicker {2} (You may pay an additional {2} as you play this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If the kicker cost was paid, Canopy Surge deals 4 damage to each creature with flying and each player instead. 《歌を食うもの/Cantivore》[ODY]:R {1}{W}{W} Creature - Lhurgoyf(ルアゴイフ) */* Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. 《峡谷のドレイク/Canyon Drake》[TMP]:R {2}{R}{R} Creature - Drake(ドレイク) 1/2 Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. 《峡谷のミノタウルス/Canyon Minotaur》[CON]:C {3}{R} Creature - Minotaur(ミノタウルス) Warrior(戦士) 3/3 《峡谷の山猫/Canyon Wildcat》[TMP]:C/[8ED]:C {1}{R} Creature - Cat(猫) 2/1 Mountainwalk 《魏公 曹操/Cao Cao, Lord of Wei》[PTK]:R {3}{B}{B} Legendary Creature - Human(人間) Soldier(兵士) 3/3 {Tap}: Target opponent discards two cards. Play this ability only during your turn, before attackers are declared. 《魏の大将 曹仁/Cao Ren, Wei Commander》[PTK]:R {2}{B}{B} Legendary Creature - Human(人間) Soldier(兵士) Warrior(戦士) 3/3 Horsemanship When Cao Ren, Wei Commander comes into play, you lose 3 life. 《キャパシェンの騎士/Capashen Knight》[UDS]:C {1}{W} Creature - Human(人間) Knight(騎士) 1/1 First strike {1}{W}: Capashen Knight gets +1/+0 until end of turn. 《キャパシェンの権威/Capashen Standard》[UDS]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice Capashen Standard: Draw a card. 《キャパシェンの聖堂騎士団員/Capashen Templar》[UDS]:C {2}{W} Creature - Human(人間) Knight(騎士) 2/2 {W}: Capashen Templar gets +0/+1 until end of turn. 《キャパシェンの一角獣/Capashen Unicorn》[INV]:C {1}{W} Creature - Unicorn(ユニコーン) 1/2 {1}{W}, {Tap}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. 《気まぐれ魔術師/Capricious Sorcerer》[POR]:R {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. 《転覆/Capsize》[TMP]:C {1}{U}{U} Instant Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand. 《艦長シッセイ/Captain Sisay》[INV]:R {2}{G}{W} Legendary Creature - Human(人間) Soldier(兵士) 2/2 {Tap}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. 《艦長の操艦/Captain's Maneuver》[APC]:U {X}{R}{W} Instant The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. 《魅惑的な一瞥/Captivating Glance》[LRW]:U {2}{U} Enchantment - Aura(オーラ) Enchant creature At the end of your turn, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 《捕らわれの炎/Captive Flame》[SOK]:U {2}{R} Enchantment {R}: Target creature gets +1/+0 until end of turn. 《荊州占拠/Capture of Jingzhou》[PTK]:R {3}{U}{U} Sorcery Take an extra turn after this one. 《捕らえられた陽光/Captured Sunlight》[ARB]:C {2}{G}{W} Sorcery Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) You gain 4 life. 《甲殻/Carapace》[ME2]:C/[HML]:C/[5ED]:C {G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. 《炭化/Carbonize》[SCG]:U {2}{R} Instant Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead. 《Cardboard Carapace》[UGL]:R {5}{G} Enchant Creature For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1. Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library. 《カードツツキ/Cardpecker》[UNH]:C {1}{W} Creature - Bird(鳥) 1{1/2}/1 Flying Gotcha Whenever an opponent touches the table with his or her hand, you may say "Gotcha" If you do, return Cardpecker from your graveyard to your hand. 《入念な考慮/Careful Consideration》[TSP]:U {2}{U}{U} Instant Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards. 《入念な研究/Careful Study》[ODY]:C {U} Sorcery Draw two cards, then discard two cards. 《介護人/Caregiver》[RAV]:C {W} Creature - Human(人間) Cleric(クレリック) 1/1 {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《カリブー放牧場/Caribou Range》[ME2]:R/[ICE]:R/[5ED]:R {2}{W}{W} Enchantment - Aura(オーラ) Enchant land you control Enchanted land has "{W}{W}, {Tap}: Put a 0/1 white Caribou(カリブー) creature token into play." Sacrifice a Caribou(カリブー) token: You gain 1 life. 《カーナシド/Carnassid》[STH]:R {4}{G}{G} Creature - Beast(ビースト) 5/4 Trample {1}{G}: Regenerate Carnassid. 《魂のカーニバル/Carnival of Souls》[UDS]:R {1}{B} Enchantment Whenever a creature comes into play, you lose 1 life and add {B} to your mana pool. 《人食い死神オウム/Carnivorous Death-Parrot》[UNH]:C {1}{U} Creature - Bird(鳥) 2/2 Flying At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. 《人喰い植物/Carnivorous Plant》[DRK]:C/[4ED]:C/[MED]:U {3}{G} Creature - Plant(植物) Wall(壁) 4/5 Defender 《カーノファージ/Carnophage》[EXO]:C {B} Creature - Zombie(ゾンビ) 2/2 At the beginning of your upkeep, tap Carnophage unless you pay 1 life. 《玉突き衝突/Carom》[DIS]:C {1}{W} Instant The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card. 《花の絨毯/Carpet of Flowers》[USG]:U {G} Enchantment At the beginning of your precombat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of Islands(島) target opponent controls. 《Carrier Pigeons》[ALL]:C {3}{W} Creature - Bird(鳥) 1/1 Flying When Carrier Pigeons comes into play, draw a card at the beginning of the next turn's upkeep. 《屍肉/Carrion》[MIR]:R {1}{B}{B} Instant As an additional cost to play Carrion, sacrifice a creature. Put X 0/1 black Insect(昆虫) creature tokens into play, where X is the sacrificed creature's power. 《屍肉蟻/Carrion Ants》[LEG]:R/[4ED]:U/[5ED]:U {2}{B}{B} Creature - Insect(昆虫) 0/1 {1}: Carrion Ants gets +1/+1 until end of turn. 《腐肉クワガタ/Carrion Beetles》[USG]:C {B} Creature - Insect(昆虫) 1/1 {2}{B}, {Tap}: Remove up to three target cards in a single graveyard from the game. 《屍肉喰らい/Carrion Feeder》[SCG]:C {B} Creature - Zombie(ゾンビ) 1/1 Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. 《屍肉吠え/Carrion Howler》[RAV]:U {3}{B} Creature - Zombie(ゾンビ) Wolf(狼) 2/2 Pay 1 life: Carrion Howler gets +2/-1 until end of turn. 《屍肉ネズミ/Carrion Rats》[TOR]:C {B} Creature - Rat(ネズミ) 2/1 Whenever Carrion Rats attacks or blocks, any player may remove a card in his or her graveyard from the game. If a player does, Carrion Rats assigns no combat damage this turn. 《腐肉団/Carrion Thrash》[ALA]:C {2}{B}{R}{G} Creature - Viashino(ヴィーアシーノ) Warrior(戦士) 4/4 When Carrion Thrash is put into a graveyard from play, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. 《屍肉の壁/Carrion Wall》[NEM]:U/[8ED]:U {1}{B}{B} Creature - Wall(壁) 3/2 Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. 《屍肉ワーム/Carrion Wurm》[TOR]:U {3}{B}{B} Creature - Zombie(ゾンビ) Wurm(ワーム) 6/5 Whenever Carrion Wurm attacks or blocks, any player may remove three cards in his or her graveyard from the game. If a player does, Carrion Wurm assigns no combat damage this turn. 《操り骸骨人形/Carrionette》[TMP]:R {1}{B} Creature - Skeleton(スケルトン) 1/1 {2}{B}{B}: Remove Carrionette and target creature from the game unless that creature's controller pays {2}. Play this ability only if Carrionette is in your graveyard. 《持ち去り/Carry Away》[DST]:U {U}{U} Enchantment - Aura(オーラ) Enchant Equipment(装備品) When Carry Away comes into play, unattach enchanted Equipment(装備品). You control enchanted Equipment(装備品). 《地図作り/Cartographer》[EXO]:U/[ODY]:C {2}{G} Creature - Human(人間) 2/2 When Cartographer comes into play, you may return target land card from your graveyard to your hand. 《木彫りの女人像/Carven Caryatid》[RAV]:U {1}{G}{G} Creature - Spirit(スピリット) 2/5 Defender (This creature can't attack.) When Carven Caryatid comes into play, draw a card. 《滝の断崖/Cascade Bluffs》[EVE]:R {} Land {Tap}: Add {1} to your mana pool. {u/r}, {Tap}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool. 《酷評/Castigate》[GPT]:C {W}{B} Sorcery Target opponent reveals his or her hand. You choose a nonland card from it and remove that card from the game. 《骨投げ/Casting of Bones》[ALL]:C {2}{B} Enchantment - Aura(オーラ) Enchant creature When enchanted creature is put into a graveyard, draw three cards, then discard one of them. 《城壁/Castle》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[6ED]:U/[7ED]:U {3}{W} Enchantment Untapped creatures you control get +0/+2. 《城の猛禽/Castle Raptors》[TSP]:C {4}{W} Creature - Bird(鳥) Soldier(兵士) 3/3 Flying As long as Castle Raptors is untapped, it gets +0/+2. 《Castle Sengir》[HML]:U {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Add {B} to your mana pool. {2}, {Tap}: Add {U} or {R} to your mana pool. 《身軽な泥棒/Cat Burglar》[EXO]:C {3}{B} Creature - Kor(コー) Rogue(ならず者) Minion(ミニオン) 2/2 {2}{B}, {Tap}: Target player discards a card. Play this ability only any time you could play a sorcery. 《猫族の戦士/Cat Warriors》[LEG]:C/[CHR]:C/[5ED]:C/[6ED]:C {1}{G}{G} Creature - Cat(猫) Warrior(戦士) 2/2 Forestwalk 《大変動/Cataclysm》[EXO]:R {2}{W}{W} Sorcery Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. 《地下墓地のドラゴン/Catacomb Dragon》[MIR]:R {4}{B}{B} Creature - Dragon(ドラゴン) 4/4 Flying Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon(ドラゴン) creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. 《目録/Catalog》[USG]:C/[8ED]:C {2}{U} Instant Draw two cards, then discard a card. 《触媒石/Catalyst Stone》[ODY]:R {2} Artifact Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more. 《カタパルトの達人/Catapult Master》[ONS]:R {3}{W}{W} Creature - Human(人間) Soldier(兵士) 3/3 Tap five untapped Soldiers(兵士) you control: Remove target creature from the game. 《カタパルト兵団/Catapult Squad》[ONS]:U {1}{W} Creature - Human(人間) Soldier(兵士) 2/1 Tap two untapped Soldiers(兵士) you control: Catapult Squad deals 2 damage to target attacking or blocking creature. 《カタストロフィ/Catastrophe》[BR]:R/[USG]:R {4}{W}{W} Sorcery Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. 《カテラン組合の粗暴者/Cateran Brute》[MMQ]:C {2}{B} Creature - Horror(ホラー) Mercenary(傭兵) 2/2 {2}, {Tap}: Search your library for a Mercenary(傭兵) permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. 《カテラン組合の処罰者/Cateran Enforcer》[MMQ]:U {3}{B}{B} Creature - Horror(ホラー) Mercenary(傭兵) 4/3 Fear {4}, {Tap}: Search your library for a Mercenary(傭兵) permanent card with converted mana cost 4 or less and put that card into play. Then shuffle your library. 《カテラン組合の誘拐者/Cateran Kidnappers》[MMQ]:U {2}{B}{B} Creature - Human(人間) Mercenary(傭兵) 4/2 {3}, {Tap}: Search your library for a Mercenary(傭兵) permanent card with converted mana cost 3 or less and put that card into play. Then shuffle your library. 《カテラン組合の首領/Cateran Overlord》[MMQ]:R {4}{B}{B}{B} Creature - Horror(ホラー) Mercenary(傭兵) 7/5 Sacrifice a creature: Regenerate Cateran Overlord. {6}, {Tap}: Search your library for a Mercenary(傭兵) permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library. 《カテラン組合の説得者/Cateran Persuader》[MMQ]:C {B}{B} Creature - Human(人間) Mercenary(傭兵) 2/1 {1}, {Tap}: Search your library for a Mercenary(傭兵) permanent card with converted mana cost 1 or less and put that card into play. Then shuffle your library. 《カテラン組合の奴隷商人/Cateran Slaver》[MMQ]:R {4}{B}{B} Creature - Horror(ホラー) Mercenary(傭兵) 5/5 Swampwalk {5}, {Tap}: Search your library for a Mercenary(傭兵) permanent card with converted mana cost 5 or less and put that card into play. Then shuffle your library. 《カテラン組合の召喚/Cateran Summons》[MMQ]:U {B} Sorcery Search your library for a Mercenary(傭兵) card, reveal that card, and put it into your hand. Then shuffle your library. 《がなりたてるボガート/Caterwauling Boggart》[LRW]:C {3}{R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 2/2 Each Goblin(ゴブリン) you control can't be blocked except by two or more creatures. Each Elemental(エレメンタル) you control can't be blocked except by two or more creatures. 《垂れ流しの達人/Cathartic Adept》[ALA]:C {U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Target player puts the top card of his or her library into his or her graveyard. 《Cathedral of Serra》[LEG]:U {} Land White legendary creatures you control have "bands with other legendary creatures." 《陰極器/Cathodion》[USG]:U/[MRD]:U {3} Artifact Creature - Construct(構築物) 3/3 When Cathodion is put into a graveyard from play, add {3} to your mana pool. 《大釜のダンス/Cauldron Dance》[INV]:U {4}{B}{R} Instant Play Cauldron Dance only during combat. Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn. You may put a creature card from your hand into play. That creature gains haste. Its controller sacrifices it at end of turn. 《大鍋のもや/Cauldron Haze》[EVE]:U {1}{W/B} Instant Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) 《魂の大鍋/Cauldron of Souls》[SHM]:R {5} Artifact {Tap}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) 《腐食の雨/Caustic Rain》[GPT]:U {2}{B}{B} Sorcery Remove target land from the game. 《苛性タール/Caustic Tar》[ODY]:U {4}{B}{B} Enchantment - Aura(オーラ) Enchant land Enchanted land has "{Tap}: Target player loses 3 life." 《腐食バチ/Caustic Wasps》[MMQ]:U {2}{G} Creature - Insect(昆虫) 1/1 Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. 《焼灼スリヴァー/Cautery Sliver》[PLC]:U {R}{W} Creature - Sliver(スリヴァー) 2/2 All Slivers(スリヴァー) have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." All Slivers(スリヴァー) have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver(スリヴァー) creature or player this turn." 《騎兵戦の達人/Cavalry Master》[TSP]:U {2}{W}{W} Creature - Human(人間) Knight(騎士) 3/3 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 《穴居人/Cave People》[DRK]:U/[4ED]:U/[5ED]:U {1}{R}{R} Creature - Human(人間) 1/4 Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {Tap}: Target creature gains mountainwalk until end of turn. 《洞窟感覚/Cave Sense》[MMQ]:C {1}{R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. 《洞穴の虎/Cave Tiger》[USG]:C {2}{G} Creature - Cat(猫) 2/2 Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 《落盤/Cave-In》[MMQ]:R {3}{R}{R} Sorcery You may remove a red card in your hand from the game rather than pay Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. 《洞窟を這うもの/Cavern Crawler》[MMQ]:C {2}{R} Creature - Insect(昆虫) 0/3 Mountainwalk {R}: Cavern Crawler gets +1/-1 until end of turn. 《洞窟のハーピー/Cavern Harpy》[PLS]:C {U}{B} Creature - Harpy(ハーピー) Beast(ビースト) 2/1 Flying When Cavern Harpy comes into play, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand. 《洞窟のソクター/Cavern Thoctar》[ALA]:C {5}{G} Creature - Beast(ビースト) 5/5 {1}{R}: Cavern Thoctar gets +1/+0 until end of turn. 《Caverns of Despair》[LEG]:R {2}{R}{R} World Enchantment No more than two creatures can attack each combat. No more than two creatures can block each combat. 《コイロスの洞窟/Caves of Koilos》[APC]:R/[9ED]:R/[10E]:R {} Land {Tap}: Add {1} to your mana pool. {Tap}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. 《消えた火/Cease-Fire》[ODY]:C {2}{W} Instant Target player can't play creature spells this turn. Draw a card. 《消えざる焼け刃/Ceaseless Searblades》[LRW]:U {3}{R} Creature - Elemental(エレメンタル) Warrior(戦士) 2/4 Whenever you play an activated ability of an Elemental(エレメンタル), Ceaseless Searblades gets +1/+0 until end of turn. 《天界の古霊/Celestial Ancient》[DIS]:R {3}{W}{W} Creature - Elemental(エレメンタル) 3/3 Flying Whenever you play an enchantment spell, put a +1/+1 counter on each creature you control. 《天界の収斂/Celestial Convergence》[PCY]:R {2}{W}{W} Enchantment Celestial Convergence comes into play with seven omen(オーメン) counters on it. At the beginning of your upkeep, remove an omen(オーメン) counter from Celestial Convergence. If there are no omen(オーメン) counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. 《天界の十字軍/Celestial Crusader》[TSP]:U {2}{W}{W} Creature - Spirit(スピリット) 2/2 Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. 《天界の曙光/Celestial Dawn》[MIR]:R/[6ED]:R/[TSB]:* {1}{W}{W} Enchantment Lands you control are Plains(平地). Nonland cards you own that aren't in play, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. 《天界の門番/Celestial Gatekeeper》[LGN]:R {3}{W}{W} Creature - Bird(鳥) Cleric(クレリック) 2/2 Flying When Celestial Gatekeeper is put into a graveyard from play, remove it from the game, then return up to two target Bird(鳥) and/or Cleric(クレリック) permanent cards from your graveyard to play. 《天界の麒麟/Celestial Kirin》[SOK]:R {2}{W}{W} Legendary Creature - Kirin(麒麟) Spirit(スピリット) 3/3 Flying Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, destroy all permanents with that spell's converted mana cost. 《天界のプリズム/Celestial Prism》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {3} Artifact {2}, {Tap}: Add one mana of any color to your mana pool. 《天界の粛清/Celestial Purge》[CON]:U {1}{W} Instant Remove target black or red permanent from the game. 《Celestial Sword》[ICE]:R {6} Artifact {3}, {Tap}: Target creature you control gets +3/+3 until end of turn. Destroy it at end of turn. A creature destroyed this way can't be regenerated. 《Cemetery Gate》[HML]:C {2}{B} Creature - Wall(壁) 0/5 Defender (This creature can't attack.) Protection from black 《墓地のプーカ/Cemetery Puca》[SHM]:R {1}{U/B}{U/B} Creature - Shapeshifter(多相の戦士) 1/2 Whenever a creature is put into a graveyard from play, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. 《主の募兵/Cenn's Enlistment》[EVE]:C {3}{W} Sorcery Put two 1/1 white Kithkin(キスキン) Soldier(兵士) creature tokens into play. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.) 《主の後継ぎ/Cenn's Heir》[LRW]:C {1}{W} Creature - Kithkin(キスキン) Soldier(兵士) 1/1 Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin(キスキン). 《主の戦術家/Cenn's Tactician》[MOR]:U {W} Creature - Kithkin(キスキン) Soldier(兵士) 1/1 {W}, {Tap}: Put a +1/+1 counter on target Soldier(兵士) creature. Each creature you control with a +1/+1 counter on it can block an additional creature. 《Censorship》[UGL]:U {U} Enchantment When Censorship comes into play, choose a CENSORED word. Whenever any CENSORED player says the chosen CENSORED word, Censorship deals 2 CENSORED damage to him or her. 《Centaur Archer》[ICE]:U/[MED]:U {1}{R}{G} Creature - Centaur(ケンタウルス) Archer(射手) 3/2 {Tap}: Centaur Archer deals 1 damage to target creature with flying. 《ケンタウルスの酋長/Centaur Chieftain》[TOR]:U {3}{G} Creature - Centaur(ケンタウルス) 3/3 Haste Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain comes into play, creatures you control get +1/+1 and gain trample until end of turn." 《ケンタウルスの庭園/Centaur Garden》[ODY]:U {} Land {Tap}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you. Threshold - {G}, {Tap}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Play this ability only if seven or more cards are in your graveyard. 《ケンタウルスの地/Centaur Glade》[ONS]:U {3}{G}{G} Enchantment {2}{G}{G}: Put a 3/3 green Centaur(ケンタウルス) creature token into play. 《ケンタウルスの前兆読み/Centaur Omenreader》[FUT]:U {3}{G} Snow Creature - Centaur(ケンタウルス) Shaman(シャーマン) 3/3 As long as Centaur Omenreader is tapped, creature spells you play cost {2} less to play. 《根づけケンタウロス/Centaur Rootcaster》[JUD]:C {3}{G} Creature - Centaur(ケンタウルス) Druid(ドルイド) 2/2 Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. 《ケンタウルスの護衛兵/Centaur Safeguard》[RAV]:C {2}{G/W} Creature - Centaur(ケンタウルス) Warrior(戦士) 3/1 ({g/w} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from play, you may gain 3 life. 《ケンタウルスの古参兵/Centaur Veteran》[TOR]:C {5}{G} Creature - Centaur(ケンタウルス) 3/3 Trample {G}, Discard a card: Regenerate Centaur Veteran. 《セファリッドの貴族/Cephalid Aristocrat》[TOR]:C {4}{U} Creature - Cephalid(セファリッド) 3/3 Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard. 《セファリッドの仲介人/Cephalid Broker》[ODY]:U {3}{U} Creature - Cephalid(セファリッド) 2/2 {Tap}: Target player draws two cards, then discards two cards. 《セファリッドの円形競技場/Cephalid Coliseum》[ODY]:U {} Land {Tap}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {Tap}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Play this ability only if seven or more cards are in your graveyard. 《セファリッドの警官/Cephalid Constable》[JUD]:R/[10E]:R {1}{U}{U} Creature - Cephalid(セファリッド) Wizard(ウィザード) 1/1 Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. 《セファリッドの幻術師/Cephalid Illusionist》[TOR]:U {1}{U} Creature - Cephalid(セファリッド) Wizard(ウィザード) 1/1 Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. {2}{U}, {Tap}: This turn prevent all combat damage that would be dealt to and dealt by target creature you control. 《墨吐きセファリッド/Cephalid Inkshrouder》[JUD]:U {2}{U} Creature - Cephalid(セファリッド) 2/1 Discard a card: Cephalid Inkshrouder gains shroud until end of turn and is unblockable this turn. (A permanent with shroud can't be the target of spells or abilities.) 《セファリッドの物あさり/Cephalid Looter》[ODY]:C {2}{U} Creature - Cephalid(セファリッド) Rogue(ならず者) 2/1 {Tap}: Target player draws a card, then discards a card. 《セファリッドの抜け道魔道士/Cephalid Pathmage》[LGN]:C {2}{U} Creature - Cephalid(セファリッド) Wizard(ウィザード) 1/2 Cephalid Pathmage is unblockable. {Tap}, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn. 《セファリッドの家来/Cephalid Retainer》[ODY]:R {2}{U}{U} Creature - Cephalid(セファリッド) 2/3 {U}{U}: Tap target creature without flying. 《セファリッドの賢者/Cephalid Sage》[TOR]:U {3}{U} Creature - Cephalid(セファリッド) 2/3 Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage comes into play, draw three cards, then discard two cards." 《セファリッドの斥候/Cephalid Scout》[ODY]:C {1}{U} Creature - Cephalid(セファリッド) Wizard(ウィザード) Scout(スカウト) 1/1 Flying {2}{U}, Sacrifice a land: Draw a card. 《セファリッドの祭殿/Cephalid Shrine》[ODY]:R {1}{U}{U} Enchantment Whenever a player plays a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell. 《セファリッドの密告者/Cephalid Snitch》[TOR]:C {1}{U} Creature - Cephalid(セファリッド) Wizard(ウィザード) 1/1 Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 《セファリッドの文化破壊者/Cephalid Vandal》[TOR]:R {1}{U} Creature - Cephalid(セファリッド) Rogue(ならず者) 1/1 At the beginning of your upkeep, put a shred(シュレッダー) counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred(シュレッダー) counter on Cephalid Vandal. 《脳髄の渦/Cerebral Vortex》[GPT]:R {1}{U}{R} Instant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn. 《儀礼兵/Ceremonial Guard》[MMQ]:C {2}{R} Creature - Human(人間) Soldier(兵士) 3/4 When Ceremonial Guard attacks or blocks, destroy it at end of combat. 《セロドンの一年仔/Cerodon Yearling》[ARB]:C {R}{W} Creature - Beast(ビースト) 2/2 Vigilance, haste 《紺碧のスフィンクス/Cerulean Sphinx》[RAV]:R {4}{U}{U} Creature - Sphinx(スフィンクス) 5/5 Flying {U}: Cerulean Sphinx's owner shuffles it into his or her library. 《たなびく紺碧/Cerulean Wisps》[SHM]:C {U} Instant Target creature becomes blue until end of turn. Untap that creature. Draw a card. 《紺碧のワイヴァーン/Cerulean Wyvern》[MIR]:U {4}{U} Creature - Drake(ドレイク) 3/3 Flying, protection from green 《休止/Cessation》[ULG]:C {2}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from play, return Cessation to its owner's hand. 《シータの信奉者/Ceta Disciple》[APC]:C {U} Creature - Merfolk(マーフォーク) Wizard(ウィザード) 1/1 {R}, {Tap}: Target creature gets +2/+0 until end of turn. {G}, {Tap}: Add one mana of any color to your mana pool. 《シータの聖域/Ceta Sanctuary》[APC]:U {2}{U} Enchantment At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. 《シータボルバー/Cetavolver》[APC]:R {1}{U} Creature - Volver(ボルバー) 1/1 Kicker {1}{R} and/or {G} If the {1}{R} kicker cost was paid, Cetavolver comes into play with two +1/+1 counters on it and with first strike. If the {G} kicker cost was paid, Cetavolver comes into play with a +1/+1 counter on it and with trample. 《Chain Lightning》[LEG]:C {R} Sorcery Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy. 《Chain Stasis》[HML]:R {U} Instant You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. 《強酸の連鎖/Chain of Acid》[ONS]:U {3}{G} Sorcery Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy. 《プラズマの連鎖/Chain of Plasma》[ONS]:U {1}{R} Instant Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy. 《静寂の連鎖/Chain of Silence》[ONS]:U {1}{W} Instant Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. 《煙霧の連鎖/Chain of Smog》[ONS]:U {1}{B} Sorcery Target player discards two cards. That player may copy this spell and may choose a new target for that copy. 《蒸気の連鎖/Chain of Vapor》[ONS]:U {U} Instant Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. 《鎖千切り/Chainbreaker》[SHM]:C {2} Artifact Creature - Scarecrow(カカシ) 3/3 Chainbreaker comes into play with two -1/-1 counters on it. {3}, {Tap}: Remove a -1/-1 counter from target creature. 《チェイナーの布告/Chainer's Edict》[TOR]:U {1}{B} Sorcery Target player sacrifices a creature. Flashback {5}{B}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《狂気を操る者チェイナー/Chainer, Dementia Master》[TOR]:R {3}{B}{B} Legendary Creature - Human(人間) Minion(ミニオン) 3/3 Nightmare(ナイトメア) creatures get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard into play under your control. That creature is black and is a Nightmare(ナイトメア) in addition to its other creature types. When Chainer, Dementia Master leaves play, remove all Nightmares(ナイトメア) from the game. 《投鎖獣/Chainflinger》[ODY]:C {3}{R} Creature - Beast(ビースト) 2/2 {1}{R}, {Tap}: Chainflinger deals 1 damage to target creature or player. Threshold - {2}{R}, {Tap}: Chainflinger deals 2 damage to target creature or player. Play this ability only if seven or more cards are in your graveyard. 《Chains of Mephistopheles》[LEG]:R/[MED]:R {1}{B} Enchantment If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard. 《虚空の杯/Chalice of the Void》[MRD]:R {X}{X} Artifact Chalice of the Void comes into play with X charge(蓄積) counters on it. Whenever a player plays a spell with converted mana cost equal to the number of charge(蓄積) counters on Chalice of the Void, counter that spell. 《操作室/Chamber of Manipulation》[ODY]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant land Enchanted land has "{Tap}, Discard a card: Gain control of target creature until end of turn." 《オウムガイ/Chambered Nautilus》[MMQ]:U {2}{U} Creature - Nautilus(オウムガイ) Beast(ビースト) 2/2 Whenever Chambered Nautilus becomes blocked, you may draw a card. 《カメレオンのぼやかし/Chameleon Blur》[TSP]:C {3}{G} Instant Prevent all damage that creatures would deal to players this turn. 《カメレオンの巨像/Chameleon Colossus》[MOR]:R {2}{G}{G} Creature - Shapeshifter(多相の戦士) 4/4 Changeling (This card is every creature type at all times.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. 《カメレオン・スピリット/Chameleon Spirit》[MMQ]:U {3}{U} Creature - Illusion(イリュージョン) Spirit(スピリット) */* As Chameleon Spirit comes into play, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. 《Champion Lancer》[S99]:R {4}{W}{W} Creature - Human(人間) Knight(騎士) 3/3 Prevent all damage that would be dealt to Champion Lancer by creatures. 《勇者の勝利/Champion's Victory》[PTK]:U {U} Instant Play Champion's Victory only during the declare attackers step and only if you are the defending player. Return target attacking creature to its owner's hand. 《偶然の出合い/Chance Encounter》[ODY]:R {2}{R}{R} Enchantment Whenever you win a coin flip, put a luck(運勢) counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck(運勢) counters on it, you win the game. 《Chandler》[HML]:C {4}{R} Legendary Creature - Human(人間) Rogue(ならず者) 3/3 {R}{R}{R}, {Tap}: Destroy target artifact creature. 《チャンドラ・ナラー/Chandra Nalaar》[JvC]:M/[LRW]:R {3}{R}{R} Planeswalker - Chandra(チャンドラ) 6 [+1]: Chandra Nalaar deals 1 damage to target player. -X: Chandra Nalaar deals X damage to target creature. [-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. 《心変わり/Change of Heart》[STH]:C {W} Instant Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn. 《変わり身の狂戦士/Changeling Berserker》[LRW]:U {3}{R} Creature - Shapeshifter(多相の戦士) 5/3 Changeling (This card is every creature type at all times.) Haste Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) 《変わり身の勇士/Changeling Hero》[LRW]:U {4}{W} Creature - Shapeshifter(多相の戦士) 4/4 Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) Lifelink (Whenever this creature deals damage, you gain that much life.) 《変わり身の歩哨/Changeling Sentinel》[MOR]:C {3}{W} Creature - Shapeshifter(多相の戦士) 3/2 Changeling (This card is every creature type at all times.) Vigilance 《変わり身のタイタン/Changeling Titan》[LRW]:U {4}{G} Creature - Shapeshifter(多相の戦士) 7/7 Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) 《チャネル/Channel》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {G}{G} Sorcery Until end of turn, any time you could play a mana ability, you may pay 1 life. If you do, add {1} to your mana pool. 《太陽との交感/Channel the Suns》[5DN]:U {3}{G} Sorcery Add {W}{U}{B}{R}{G} to your mana pool. 《ヴィトゥ=ガジーの詠唱/Chant of Vitu-Ghazi》[RAV]:U {6}{W}{W} Instant Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. 《混沌の魔除け/Chaos Charm》[MIR]:C {R} Instant Choose one - Destroy target Wall(壁); or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. 《Chaos Confetti》[UGL]:C {4} Artifact o{4}, {Tap}: Tear Chaos Confetti into pieces. Throw the pieces onto the playing area from a distance of at least five feet. Destroy each card in play that a piece touches. Remove the pieces from the game afterwards. 《Chaos Harlequin》[ALL]:R {2}{R}{R} Creature - Human(人間) 2/4 {R}: Remove the top card of your library from the game. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 《Chaos Lord》[ICE]:R {4}{R}{R}{R} Creature - Human(人間) 7/7 First strike, haste At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. When Chaos Lord comes into play, it loses haste until end of turn. 《Chaos Moon》[ICE]:R {3}{R} Enchantment At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain(山) for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain(山) for mana, that Mountain(山) produces colorless mana instead of any other type. 《Chaos Orb》[LEA]:R/[LEB]:R/[2ED]:R {2} Artifact {1}, {Tap}: If Chaos Orb is in play, flip Chaos Orb onto the playing area from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb. 《混沌の色/Chaoslace》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R {R} Instant Target spell or permanent becomes red. (Its mana symbols remain unchanged.) 《混沌界/Chaosphere》[MIR]:R {2}{R} World Enchantment Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.) 《混沌とした反発/Chaotic Backlash》[EVE]:U {4}{R} Instant Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls. 《混沌のグー/Chaotic Goo》[TMP]:R {2}{R}{R} Creature - Ooze(ウーズ) 0/0 Chaotic Goo comes into play with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. 《混沌の一撃/Chaotic Strike》[INV]:U {1}{R} Instant Play Chaotic Strike only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. 《黒焦げ/Char》[RAV]:R {2}{R} Instant Char deals 4 damage to target creature or player and 2 damage to you. 《黒焦げ鳴らし/Char-Rumbler》[FUT]:U {2}{R}{R} Creature - Elemental(エレメンタル) -1/3 Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. 《炭色のダイアモンド/Charcoal Diamond》[MIR]:U/[6ED]:U/[7ED]:U {2} Artifact Charcoal Diamond comes into play tapped. {Tap}: Add {B} to your mana pool. 《荒場越えの突撃/Charge Across the Araba》[SOK]:U {4}{W} Instant - Arcane(秘儀) Sweep - Return any number of Plains(平地) you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains(平地) returned this way. 《突進する山賊/Charging Bandits》[POR]:U {4}{B} Creature - Human(人間) Rogue(ならず者) 3/3 Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 《突進の聖騎士/Charging Paladin》[DvD]:C/[POR]:U/[S99]:U/[EXO]:C {2}{W} Creature - Human(人間) Knight(騎士) 2/2 Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. 《突進するサイ/Charging Rhino》[POR]:R/[TMP]:U {3}{G}{G} Creature - Rhino(サイ) 4/4 Charging Rhino can't be blocked by more than one creature. 《突進する石背獣/Charging Slateback》[ONS]:C {4}{R} Creature - Beast(ビースト) 4/3 Charging Slateback can't block. Morph {4}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《突進するトロール/Charging Troll》[INV]:U {2}{G}{W} Creature - Troll(トロール) 3/3 Vigilance {G}: Regenerate Charging Troll. 《太陽の戦車/Chariot of the Sun》[MIR]:U {3} Artifact {2}, {Tap}: Until end of turn, target creature you control gains flying and its toughness becomes 1. 《カリスマ/Charisma》[MMQ]:R {U}{U}{U} Enchantment - Aura(オーラ) Enchant creature Whenever enchanted creature deals damage to a creature, gain control of that creature as long as Charisma remains in play. 《魔除けの行商人/Charm Peddler》[MMQ]:C {W} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {W}, {Tap}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. 《Charm School》[UGL]:U {2}{W} Enchant Player When Charm School comes into play, choose a color and balance Charm School on your head. Prevent all damage to you of the chosen color. If Charm School falls off your head, sacrifice Charm School. 《魅せられたグリフィン/Charmed Griffin》[MMQ]:U {3}{W} Creature - Griffin(グリフィン) 3/3 Flying When Charmed Griffin comes into play, each other player may put an artifact or enchantment card into play from his or her hand. 《魔力を持つペンダント/Charmed Pendant》[ODY]:R {4} Artifact {Tap}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Play this ability only any time you could play an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) 《納骨蔵のワーム/Charnelhoard Wurm》[CON]:R {4}{B}{R}{G} Creature - Wurm(ワーム) 6/6 Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. 《黒焦げ牙のクーガー/Chartooth Cougar》[JvC]:C/[SCG]:C {5}{R} Creature - Cat(猫) Beast(ビースト) 4/4 {R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain(山) card, reveal it, and put it into your hand. Then shuffle your library.) 《懲罰/Chastise》[JUD]:U/[8ED]:U/[9ED]:U {3}{W} Instant Destroy target attacking creature. You gain life equal to its power. 《リスのお喋り/Chatter of the Squirrel》[ODY]:C {G} Sorcery Put a 1/1 green Squirrel(リス) creature token into play. Flashback {1}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《安っちい驢馬尻/Cheap Ass》[UNH]:C {1}{W} Creature - Donkey(ロバ) Townsfolk(タウンズフォーク) 1/3{1/2} Spells you play cost {o{1/2}} less to play. 《ずる顔/Cheatyface》[UNH]:U {U}{U}{U} Creature - Efreet(イフリート) 2/2 You may sneak Cheatyface into play at any time without paying for it, but if an opponent catches you right away, that player may remove Cheatyface from the game. Flying 《Checks and Balances》[UGL]:U {2}{U} Enchantment Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing. Checks and Balances may be played only in a game with three or more players. 《Chicken Egg》[UGL]:C {1}{R} Summon - Egg(卵) 0/1 During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant(巨人) Chicken(ニワトリ) token into play. Treat this token as a 4/4 red creature that counts as a Chicken(ニワトリ). 《Chicken a la King》[UGL]:R {1}{U}{U} Summon - Chicken(ニワトリ) 2/2 Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken(ニワトリ) in play. (You may roll dice only when a card instructs you to.) Tap a Chicken(ニワトリ) you control: Roll a six-sided die. 《ダルの酋長/Chieftain en-Dal》[NEM]:U {1}{W}{W} Creature - Human(人間) Knight(騎士) 2/2 Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. 《アラーラの子/Child of Alara》[CON]:M {W}{U}{B}{R}{G} Legendary Creature - Avatar(アバター) 6/6 Trample When Child of Alara is put into a graveyard from play, destroy all nonland permanents. They can't be regenerated. 《ガイアの子/Child of Gaea》[USG]:R {3}{G}{G}{G} Creature - Elemental(エレメンタル) 7/7 Trample At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. {1}{G}: Regenerate Child of Gaea. 《茨の子/Child of Thorns》[BOK]:C {G} Creature - Spirit(スピリット) 1/1 Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 《幼年期の怪物/Childhood Horror》[ODY]:U {3}{B} Creature - Horror(ホラー) 2/2 Flying Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. 《コーリスの子/Children of Korlis》[TSP]:C {W} Creature - Human(人間) Rebel(レベル) Cleric(クレリック) 1/1 Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) 《寒け/Chill》[TMP]:U/[6ED]:U {1}{U} Enchantment Red spells cost {2} more to play. 《つきまとう寒け/Chill Haunting》[SCG]:U {1}{B} Instant As an additional cost to play Chill Haunting, remove X creature cards in your graveyard from the game. Target creature gets -X/-X until end of turn. 《骨に染む凍え/Chill to the Bone》[CSP]:C {3}{B} Instant Destroy target nonsnow creature. 《冷たい亡霊/Chilling Apparition》[PCY]:U {2}{B} Creature - Spirit(スピリット) 1/1 {B}: Regenerate Chilling Apparition. Whenever Chilling Apparition deals combat damage to a player, that player discards a card. 《凍える影/Chilling Shade》[CSP]:C {2}{B} Snow Creature - Shade(シェイド) 1/1 Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow permanent.) 《夜のチャイム/Chime of Night》[UDS]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature When Chime of Night is put into a graveyard from play, destroy target nonblack creature. 《キマイラ・コイル/Chimeric Coils》[5DN]:U {1} Artifact {X}{1}: Chimeric Coils becomes an X/X Construct(構築物) artifact creature. Sacrifice it at end of turn. 《キマイラ卵/Chimeric Egg》[DST]:U {3} Artifact Whenever an opponent plays a nonartifact spell, put a charge(蓄積) counter on Chimeric Egg. Remove three charge(蓄積) counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct(構築物) artifact creature with trample until end of turn. 《キマイラ像/Chimeric Idol》[PCY]:U {3} Artifact {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle(海亀) artifact creature until end of turn. 《キマイラ球/Chimeric Sphere》[WTH]:U {3} Artifact {2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct(構築物) artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct(構築物) artifact creature without flying. 《キマイラ杖/Chimeric Staff》[USG]:R/[10E]:R {4} Artifact {X}: Chimeric Staff becomes an X/X Construct(構築物) artifact creature until end of turn. 《煙突のインプ/Chimney Imp》[MRD]:C {4}{B} Creature - Imp(インプ) 1/2 Flying When Chimney Imp is put into a graveyard from play, target opponent puts a card from his or her hand on top of his or her library. 《大海の心臓、致清/Chisei, Heart of Oceans》[BOK]:R {2}{U}{U} Legendary Creature - Spirit(スピリット) 4/4 Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control. 《騒がしいネズミ/Chittering Rats》[DST]:C {1}{B}{B} Creature - Rat(ネズミ) 2/2 When Chittering Rats comes into play, target opponent puts a card from his or her hand on top of his or her library. 《クロロファント/Chlorophant》[ODY]:R {G}{G}{G} Creature - Elemental(エレメンタル) 1/1 At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." 《チョー=アリムの錬金術師/Cho-Arrim Alchemist》[MMQ]:R {W} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {1}{W}{W}, {Tap}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. 《チョー=アリムの暴れ者/Cho-Arrim Bruiser》[MMQ]:R {5}{W} Creature - Ogre(オーガ) Rebel(レベル) 3/4 Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. 《チョー=アリムの使節/Cho-Arrim Legate》[MMQ]:U {2}{W} Creature - Human(人間) Soldier(兵士) 1/2 Protection from black If an opponent controls a Swamp(沼) and you control a Plains(平地), you may play Cho-Arrim Legate without paying its mana cost. 《チョー=マノの祝福/Cho-Manno's Blessing》[MMQ]:C {W}{W} Enchantment - Aura(オーラ) Flash Enchant creature As Cho-Manno's Blessing comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. 《革命家チョー=マノ/Cho-Manno, Revolutionary》[MMQ]:R/[10E]:R {2}{W}{W} Legendary Creature - Human(人間) Rebel(レベル) 2/2 Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 《滅びへの選択/Choice of Damnations》[SOK]:R {5}{B} Sorcery - Arcane(秘儀) Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. 《窒息/Choke》[TMP]:U/[8ED]:U {2}{G} Enchantment Islands(島) don't untap during their controllers' untap steps. 《押し寄せる砂/Choking Sands》[MIR]:C {1}{B}{B} Sorcery Destroy target non-Swamp(沼) land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. 《締めつける綱/Choking Tethers》[ONS]:C {3}{U} Instant Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature. 《窒息ツタ/Choking Vines》[WTH]:C {X}{G} Instant Play Choking Vines only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.) 《召喚の調べ/Chord of Calling》[RAV]:R {X}{G}{G}{G} Instant Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library. 《悲哀のコーラス/Chorus of Woe》[P02]:C/[S99]:C {B} Sorcery Creatures you control get +1/+0 until end of turn. 《議事会の合唱者/Chorus of the Conclave》[RAV]:R {4}{G}{G}{W}{W} Legendary Creature - Dryad(ドライアド) 3/8 Forestwalk As an additional cost to play creature spells, you may pay any amount of mana. If you do, that creature comes into play with that many additional +1/+1 counters on it. 《Chromatic Armor》[ICE]:R {1}{W}{U} Enchantment - Aura(オーラ) Enchant creature As Chromatic Armor comes into play, choose a color. Chromatic Armor comes into play with a sleight(応変) counter on it. Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color. {X}: Put a sleight(応変) counter on Chromatic Armor and choose a color. X is the number of sleight(応変) counters on Chromatic Armor. 《彩色の宝球/Chromatic Sphere》[INV]:U/[MRD]:C {1} Artifact {1}, {Tap}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. 《彩色の星/Chromatic Star》[TSP]:C/[10E]:U {1} Artifact {1}, {Tap}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card. 《金属モックス/Chrome Mox》[MRD]:R {0} Artifact Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) {Tap}: Add one mana of any of the imprinted card's colors to your mana pool. 《金属鱗のドレイク/Chromescale Drake》[DST]:R {6}{U}{U}{U} Creature - Drake(ドレイク) 3/4 Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying When Chromescale Drake comes into play, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. 《金属殻のカニ/Chromeshell Crab》[LGN]:R {4}{U} Creature - Crab(カニ) Beast(ビースト) 3/3 Morph {4}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 《クロミウム/Chromium》[LEG]:R/[CHR]:R {2}{W}{W}{U}{U}{B}{B} Legendary Creature - Elder(エルダー) Dragon(ドラゴン) 7/7 Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. 《時エイトグ/Chronatog》[VIS]:R {1}{U} Creature - Atog(エイトグ) 1/2 {0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn. 《時エイトグのトーテム像/Chronatog Totem》[TSP]:U {3} Artifact {Tap}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog(エイトグ) artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature. 《卜占の逃走/Chronomantic Escape》[FUT]:U {4}{W}{W} Sorcery Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time(時間) counters on it. Suspend 3-{2}{W} (Rather than play this card from your hand, you may pay {2}{W} and remove it from the game with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost.) 《クロノサヴァント/Chronosavant》[TSP]:R {5}{W} Creature - Giant(巨人) 5/5 {1}{W}: Return Chronosavant from your graveyard to play tapped. You skip your next turn. 《クロノゾア/Chronozoa》[PLC]:R {3}{U} Creature - Illusion(イリュージョン) 3/3 Flying Vanishing 3 (This permanent comes into play with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter from it. When the last is removed, sacrifice it.) When Chronozoa is put into a graveyard from play, if it had no time(時間) counters on it, put two tokens into play that are copies of it. 《チャブ・トード/Chub Toad》[ICE]:C/[5ED]:C/[MED]:C {2}{G} Creature - Frog(カエル) 1/1 Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. 《逆巻く渦/Churning Eddy》[TOR]:C {3}{U} Sorcery Return target creature and target land to their owners' hands. 《爆煙/Cinder Cloud》[MIR]:U {3}{R}{R} Instant Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. 《燃えがらを這うもの/Cinder Crawler》[EXO]:C {1}{R} Creature - Salamander(サラマンダー) 1/2 {R}: Cinder Crawler gets +1/+0 until end of turn. Play this ability only if Cinder Crawler is blocked. 《燃えがらの精霊/Cinder Elemental》[MMQ]:U {3}{R} Creature - Elemental(エレメンタル) 2/2 {X}{R}, {Tap}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player. 《燃えがらの巨人/Cinder Giant》[WTH]:U {3}{R} Creature - Giant(巨人) 5/3 At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control. 《燃えがらの湿地帯/Cinder Marsh》[BR]:U/[TMP]:U {} Land {Tap}: Add {1} to your mana pool. {Tap}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step. 《燃えがらの紅蓮術士/Cinder Pyromancer》[EVE]:C {2}{R} Creature - Elemental(エレメンタル) Shaman(シャーマン) 0/1 {Tap}: Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer. 《燃えがらの予見者/Cinder Seer》[UDS]:U {3}{R} Creature - Human(人間) Wizard(ウィザード) 1/1 {2}{R}, {Tap}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. 《燃えがらの影/Cinder Shade》[INV]:U {1}{B}{R} Creature - Shade(シェイド) 1/1 {B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature. 《Cinder Storm》[S99]:U {6}{R} Sorcery Cinder Storm deals 7 damage to target creature or player. 《燃えがらの壁/Cinder Wall》[WTH]:C/[8ED]:C {R} Creature - Wall(壁) 3/3 Defender (This creature can't attack.) When Cinder Wall blocks, destroy it at end of combat. 《燃えがら骨/Cinderbones》[SHM]:C {2}{B} Creature - Elemental(エレメンタル) Skeleton(スケルトン) 1/1 Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate Cinderbones. 《燃えがらもやの卑劣漢/Cinderhaze Wretch》[SHM]:C {4}{B} Creature - Elemental(エレメンタル) Shaman(シャーマン) 3/2 {Tap}: Target player discards a card. Play this ability only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. 《苦悩の円/Circle of Affliction》[PLC]:U {1}{B} Enchantment As Circle of Affliction comes into play, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. 《絶望の魔法円/Circle of Despair》[MIR]:R {1}{W}{B} Enchantment {1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. 《アートの防御円/Circle of Protection: Art》[UNH]:C {1}{W} Enchantment As Circle of Protection: Art comes into play, choose an artist. {1W}: The next time a source of your choice by the chosen artist would deal damage to you this turn, prevent that damage. {1W}: Return Circle of Protection: Art to its owner's hand. 《秘宝の防御円/Circle of Protection: Artifacts》[ATQ]:U/[4ED]:U/[5ED]:U/[5DN]:U {1}{W} Enchantment {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. 《黒の防御円/Circle of Protection: Black》[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[TMP]:C/[6ED]:C/[7ED]:C/[8ED]:U/[9ED]:U {1}{W} Enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. 《青の防御円/Circle of Protection: Blue》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[TMP]:C/[6ED]:C/[7ED]:C/[8ED]:U {1}{W} Enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. 《緑の防御円/Circle of Protection: Green》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[TMP]:C/[6ED]:C/[7ED]:C/[8ED]:U {1}{W} Enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. 《赤の防御円/Circle of Protection: Red》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[TMP]:C/[6ED]:C/[7ED]:C/[8ED]:U/[9ED]:U {1}{W} Enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. 《シャドーの防御円/Circle of Protection: Shadow》[TMP]:C {1}{W} Enchantment {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. 《白の防御円/Circle of Protection: White》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[TMP]:C/[6ED]:C/[7ED]:C/[8ED]:U {1}{W} Enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. 《慰めの防御円/Circle of Solace》[ONS]:R {3}{W} Enchantment As Circle of Solace comes into play, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. 《待ち受ける禿鷹/Circling Vultures》[WTH]:U {B} Creature - Bird(鳥) 3/2 Flying You may discard Circling Vultures any time you could play an instant. At the beginning of your upkeep, sacrifice Circling Vultures unless you remove the top creature card in your graveyard from the game. 《ディミーアの脳外科医、シアクー/Circu, Dimir Lobotomist》[RAV]:R {2}{U}{B} Legendary Creature - Human(人間) Wizard(ウィザード) 2/3 Whenever you play a blue spell, remove the top card of target library from the game. Whenever you play a black spell, remove the top card of target library from the game. Your opponents can't play nonland cards with the same name as a card removed from the game with Circu, Dimir Lobotomist. 《堂々巡り/Circular Logic》[TOR]:U {2}{U} Instant Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《苦痛の城塞/Citadel of Pain》[PCY]:U {2}{R} Enchantment At the end of each player's turn, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. 《シタヌールのケンタウルス/Citanul Centaurs》[USG]:R {3}{G} Creature - Centaur(ケンタウルス) 6/3 Shroud (This permanent can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 《Citanul Druid》[ATQ]:U {1}{G} Creature - Human(人間) Druid(ドルイド) 1/1 Whenever an opponent plays an artifact spell, put a +1/+1 counter on Citanul Druid. 《シタヌールのフルート/Citanul Flute》[USG]:R/[10E]:R {5} Artifact {X}, {Tap}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library. 《シタヌールの秘儀司祭/Citanul Hierophants》[USG]:R {3}{G} Creature - Human(人間) Druid(ドルイド) 3/2 Creatures you control have "{Tap}: Add {G} to your mana pool." 《シタヌールの樹木読み/Citanul Woodreaders》[PLC]:C {2}{G} Creature - Human(人間) Druid(ドルイド) 1/4 Kicker {2}{G} (You may pay an additional {2}{G} as you play this spell.) When Citanul Woodreaders comes into play, if the kicker cost was paid, draw two cards. 《City in a Bottle》[ARN]:R {2} Artifact Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is in play, its controller sacrifices it. Players can't play cards from the Arabian Nights expansion. 《驢馬尻の都/City of Ass》[UNH]:R {} Land City of Ass comes into play tapped. {Tap}: Add one and one-half mana of any one color to your mana pool. 《真鍮の都/City of Brass》[ARN]:U/[CHR]:R/[5ED]:R/[6ED]:R/[7ED]:R/[8ED]:R {} Land Whenever City of Brass becomes tapped, it deals 1 damage to you. {Tap}: Add one mana of any color to your mana pool. 《City of Shadows》[DRK]:R {} Land {Tap}, Remove a creature you control from the game: Put a storage(貯蔵) counter on City of Shadows. {Tap}: Add {X} to your mana pool, where X is the number of storage(貯蔵) counters on City of Shadows. 《孤独の都/City of Solitude》[VIS]:R {2}{G} Enchantment Players can play spells and activated abilities only during their own turns. 《裏切り者の都/City of Traitors》[EXO]:R {} Land When you play another land, sacrifice City of Traitors. {Tap}: Add {2} to your mana pool. 《護民官ギルドの魔道士/Civic Guildmage》[MIR]:C {W} Creature - Human(人間) Wizard(ウィザード) 1/1 {G}, {Tap}: Target creature gets +0/+1 until end of turn. {U}, {Tap}: Put target creature you control on top of its owner's library. 《護民官の道探し/Civic Wayfinder》[RAV]:C/[10E]:C {2}{G} Creature - Elf(エルフ) Warrior(戦士) Druid(ドルイド) 2/2 When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. 《Clairvoyance》[ICE]:C {U} Instant Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. 《Clam Session》[UGL]:C {1}{U}{U} Summon - Clamfolk(クラムフォーク) 2/5 When Clam Session comes into play, choose a word. During your upkeep, sing at least six words of a song, one of which must be the chosen word, or sacrifice Clam Session. You cannot repeat a song. 《Clam-I-Am》[UGL]:C {2}{U} Summon - Clamfolk(クラムフォーク) 2/2 Whenever you roll a 3 on a six-sided die, you may reroll that die. 《Clambassadors》[UGL]:C {3}{U} Summon - Clamfolk(クラムフォーク) 4/4 If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. 《朗々たる根本原理/Clarion Ultimatum》[ALA]:R {G}{G}{W}{W}{W}{U}{U} Sorcery Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards into play tapped, then shuffle your library. 《現実の激突/Clash of Realities》[BOK]:R {3}{R} Enchantment All Spirits(スピリット) have "When this permanent comes into play, you may have it deal 3 damage to target non-Spirit(スピリット) creature." Non-Spirit creatures have "When this creature comes into play, you may have it deal 3 damage to target Spirit(スピリット) creature." 《ギックスのかぎ爪/Claws of Gix》[USG]:U/[TSB]:* {0} Artifact {1}, Sacrifice a permanent: You gain 1 life. 《ワイアウッドのかぎ爪/Claws of Wirewood》[SCG]:U {3}{G} Sorcery Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.) 《Clay Pigeon》[UGL]:U {3} Artifact Creature 1/1 Flying o1, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it. 《粘土像/Clay Statue》[ATQ]:C/[4ED]:C/[5ED]:C {4} Artifact Creature - Golem(ゴーレム) 3/1 {2}: Regenerate Clay Statue. 《清浄/Cleanfall》[CHK]:U {2}{W} Sorcery - Arcane(秘儀) Destroy all enchantments. 《Cleanse》[LEG]:R {2}{W}{W} Sorcery Destroy all black creatures. 《Cleansing》[DRK]:R {W}{W}{W} Sorcery For each land, destroy that land unless any player pays 1 life. 《浄化の光線/Cleansing Beam》[RAV]:U {4}{R} Instant Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. 《浄化の瞑想/Cleansing Meditation》[TOR]:U {1}{W}{W} Sorcery Destroy all enchantments. Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return to play all cards in your graveyard destroyed this way. 《排除/Clear》[USG]:U {1}{W} Instant Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) 《開墾/Clear the Land》[MMQ]:R {2}{G} Sorcery Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game. 《清水のゴブレット/Clearwater Goblet》[5DN]:R {5} Artifact Sunburst (This comes into play with a charge(蓄積) counter on it for each color of mana spent to play it.) At the beginning of your upkeep, you may gain 1 life for each charge(蓄積) counter on Clearwater Goblet. 《ヴェクの牧師/Clergy en-Vec》[TMP]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/1 {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《Clergy of the Holy Nimbus》[LEG]:C {W} Creature - Human(人間) Cleric(クレリック) 1/1 If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability. 《つつき這い虫/Clickslither》[EvG]:R/[LGN]:R {1}{R}{R}{R} Creature - Insect(昆虫) 3/3 Haste Sacrifice a Goblin(ゴブリン): Clickslither gets +2/+2 and gains trample until end of turn. 《崖走りのビヒモス/Cliffrunner Behemoth》[CON]:R {3}{G} Creature - Rhino(サイ) Beast(ビースト) 5/3 Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent. 《すがりつく闇/Clinging Darkness》[RAV]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets -4/-1. 《外套と短剣/Cloak and Dagger》[MOR]:U {2} Tribal Artifact - Rogue(ならず者) Equipment(装備品) Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue(ならず者) creature comes into play, you may attach Cloak and Dagger to it. Equip {3} 《困惑の外套/Cloak of Confusion》[ME2]:C/[ICE]:C/[5ED]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. 《羽根の外套/Cloak of Feathers》[POR]:C {U} Sorcery Target creature gains flying until end of turn. Draw a card. 《不可視の外套/Cloak of Invisibility》[MIR]:C {U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has phasing and can't be blocked except by Walls(壁). 《霞の外套/Cloak of Mists》[USG]:C {1}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature is unblockable. 《前兆の時計/Clock of Omens》[5DN]:U {4} Artifact Tap two untapped artifacts you control: Untap target artifact. 《時計回し/Clockspinning》[TSP]:C {U} Instant Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. 《機械仕掛けの鳥/Clockwork Avian》[BD]:R/[ATQ]:R/[4ED]:R {5} Artifact Creature - Bird(鳥) 0/4 Flying Clockwork Avian comes into play with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {Tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Play this ability only during your upkeep. 《機械仕掛けの獣/Clockwork Beast》[BD]:R/[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[MED]:U {6} Artifact Creature - Beast(ビースト) 0/4 Clockwork Beast comes into play with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {Tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Play this ability only during your upkeep. 《機械仕掛けのクワガタ/Clockwork Beetle》[MRD]:C {1} Artifact Creature - Insect(昆虫) 0/0 Clockwork Beetle comes into play with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. 《機械仕掛けのコンドル/Clockwork Condor》[MRD]:C {4} Artifact Creature - Bird(鳥) 0/0 Flying Clockwork Condor comes into play with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. 《機械仕掛けのドラゴン/Clockwork Dragon》[MRD]:R {7} Artifact Creature - Dragon(ドラゴン) 0/0 Flying Clockwork Dragon comes into play with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. 《Clockwork Gnomes》[HML]:C {4} Artifact Creature - Gnome(ノーム) 2/2 {3}, {Tap}: Regenerate target artifact creature. 《機械仕掛けのハイドラ/Clockwork Hydra》[TSP]:U {5} Artifact Creature - Hydra(ハイドラ) 0/0 Clockwork Hydra comes into play with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {Tap}: Put a +1/+1 counter on Clockwork Hydra. 《機械仕掛けの駿馬/Clockwork Steed》[ME2]:U/[HML]:C/[5ED]:U {4} Artifact Creature - Horse(馬) 0/3 Clockwork Steed comes into play with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {Tap}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Play this ability only during your upkeep. 《Clockwork Swarm》[HML]:C {4} Artifact Creature - Insect(昆虫) 0/3 Clockwork Swarm comes into play with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls(壁). At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {Tap}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Play this ability only during your upkeep. 《機械仕掛けのヴォラック/Clockwork Vorrac》[MRD]:U {5} Artifact Creature - Boar(猪) Beast(ビースト) 0/0 Trample Clockwork Vorrac comes into play with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {Tap}: Put a +1/+1 counter on Clockwork Vorrac. 《クローン/Clone》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[ONS]:R/[9ED]:R/[10E]:R {3}{U} Creature - Shapeshifter(多相の戦士) 0/0 As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. 《接近戦/Close Quarters》[MMQ]:U {2}{R}{R} Enchantment Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player. 《凝塊スリヴァー/Clot Sliver》[TMP]:C {1}{B} Creature - Sliver(スリヴァー) 1/1 All Slivers(スリヴァー) have "{2}: Regenerate this permanent." 《雲の覆い/Cloud Cover》[PLS]:R {2}{W}{U} Enchantment Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. 《雲のジン/Cloud Djinn》[BD]:U/[WTH]:U {5}{U} Creature - Djinn(ジン) 5/4 Flying Cloud Djinn can block only creatures with flying. 《雲のドラゴン/Cloud Dragon》[POR]:R {5}{U} Creature - Illusion(イリュージョン) Dragon(ドラゴン) 5/4 Flying Cloud Dragon can block only creatures with flying. 《雲の精霊/Cloud Elemental》[BD]:C/[VIS]:C/[10E]:C {2}{U} Creature - Elemental(エレメンタル) 2/3 Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying. 《雲の鍵/Cloud Key》[FUT]:R {3} Artifact As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery. Spells you play of the chosen type cost {1} less to play. 《雲海の海賊/Cloud Pirates》[POR]:C {U} Creature - Human(人間) Pirate(海賊) 1/1 Flying Cloud Pirates can block only creatures with flying. 《雲の精/Cloud Spirit》[POR]:U/[STH]:C {2}{U} Creature - Spirit(スピリット) 3/1 Flying Cloud Spirit can block only creatures with flying. 《雲のスプライト/Cloud Sprite》[MMQ]:C/[10E]:C {U} Creature - Faerie(フェアリー) 1/1 Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 《フェアリーの大群/Cloud of Faeries》[ULG]:C {1}{U} Creature - Faerie(フェアリー) 1/1 Flying When Cloud of Faeries comes into play, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.) 《雲を追う鷲/Cloudchaser Eagle》[TMP]:C/[7ED]:C {3}{W} Creature - Bird(鳥) 2/2 Flying When Cloudchaser Eagle comes into play, destroy target enchantment. 《雲を追うケストレル/Cloudchaser Kestrel》[TSP]:C {1}{W}{W} Creature - Bird(鳥) 2/2 Flying When Cloudchaser Kestrel comes into play, destroy target enchantment. {W}: Target permanent becomes white until end of turn. 《頂雲の湖/Cloudcrest Lake》[CHK]:U {} Land {Tap}: Add {1} to your mana pool. {Tap}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. 《雲冠の樫/Cloudcrown Oak》[LRW]:C {2}{G}{G} Creature - Treefolk(ツリーフォーク) Warrior(戦士) 3/4 Reach (This can block creatures with flying.) 《雲山羊のレインジャー/Cloudgoat Ranger》[LRW]:U {3}{W}{W} Creature - Giant(巨人) Warrior(戦士) 3/3 When Cloudgoat Ranger comes into play, put three 1/1 white Kithkin(キスキン) Soldier(兵士) creature tokens into play. Tap three untapped Kithkin(キスキン) you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 《雲荒れの原のドレイク/Cloudheath Drake》[ALA]:C {4}{U} Artifact Creature - Drake(ドレイク) 3/3 Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 《雲蹄の麒麟/Cloudhoof Kirin》[SOK]:R {3}{U}{U} Legendary Creature - Kirin(麒麟) Spirit(スピリット) 4/4 Flying Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost. 《雲上の座/Cloudpost》[MRD]:C {} Land - Locus(神座) Cloudpost comes into play tapped. {Tap}: Add {1} to your mana pool for each Locus(神座) in play. 《雲に届く騎兵部隊/Cloudreach Cavalry》[LGN]:U {1}{W} Creature - Human(人間) Soldier(兵士) 1/1 Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird(鳥). 《雲撒き/Cloudseeder》[FUT]:U {1}{U} Creature - Faerie(フェアリー) Spellshaper(スペルシェイパー) 1/1 Flying {U}, {Tap}, Discard a card: Put a 1/1 blue Faerie(フェアリー) creature token named Cloud Sprite into play with flying and "Cloud Sprite can block only creatures with flying." 《雲間を泳ぐもの/Cloudskate》[NEM]:C {1}{U} Creature - Illusion(イリュージョン) 2/2 Flying Fading 3 (This creature comes into play with three fade(消散) counters on it. At the beginning of your upkeep, remove a fade(消散) counter from it. If you can't, sacrifice it.) 《雲石の工芸品/Cloudstone Curio》[RAV]:R {3} Artifact Whenever a nonartifact permanent comes into play under your control, you may return another permanent you control that shares a card type with it to its owner's hand. 《雲打ち/Cloudthresher》[LRW]:R {2}{G}{G}{G}{G} Creature - Elemental(エレメンタル) 7/7 Flash Reach (This can block creatures with flying.) When Cloudthresher comes into play, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 《天主の勢力/Clout of the Dominus》[EVE]:C {U/R} Enchantment - Aura(オーラ) Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste. 《裂き割る詠唱/Cloven Casting》[ARB]:R {5}{U}{R} Enchantment Whenever you play a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. 《すがりつく不死/Clutch of Undeath》[SCG]:C {3}{B}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie(ゾンビ). Otherwise, it gets -3/-3. 《地底街の手中/Clutch of the Undercity》[RAV]:U {1}{U}{U}{B} Instant Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) 《Coal Golem》[DRK]:U {5} Artifact Creature - Golem(ゴーレム) 3/3 {3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. 《石炭焚き/Coal Stoker》[TSP]:C {3}{R} Creature - Elemental(エレメンタル) 3/3 When Coal Stoker comes into play, if you played it from your hand, add {R}{R}{R} to your mana pool. 《石炭運びの豚/Coalhauler Swine》[RAV]:C {4}{R}{R} Creature - Boar(猪) Beast(ビースト) 4/4 Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 《連合旗/Coalition Flag》[APC]:U {W} Enchantment - Aura(オーラ) Enchant creature you control Enchanted creature is a Flagbearer(旗手). Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Flagbearer(旗手) in play but doesn't, that opponent changes one of its targets to a Flagbearer(旗手). 《連合儀仗兵/Coalition Honor Guard》[APC]:C {3}{W} Creature - Human(人間) Flagbearer(旗手) 2/4 Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Flagbearer(旗手) in play but doesn't, that opponent changes one of its targets to a Flagbearer(旗手). 《連合の秘宝/Coalition Relic》[FUT]:R {3} Artifact {Tap}: Add one mana of any color to your mana pool. {Tap}: Put a charge(蓄積) counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge(蓄積) counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way. 《合同勝利/Coalition Victory》[INV]:R/[TSB]:* {3}{W}{U}{B}{R}{G} Sorcery You win the game if you control a land of each basic land type and a creature of each color. 《沿岸の見張り/Coast Watcher》[SCG]:C {1}{U} Creature - Bird(鳥) Soldier(兵士) 1/1 Flying, protection from green 《沿岸のドレイク/Coastal Drake》[APC]:C {2}{U} Creature - Drake(ドレイク) 2/1 Flying {1}{U}, {Tap}: Return target Kavu(カヴー) to its owner's hand. 《沿岸の角爪鳥/Coastal Hornclaw》[PCY]:C/[8ED]:C {4}{U} Creature - Bird(鳥) 3/3 Sacrifice a land: Coastal Hornclaw gains flying until end of turn. 《沿岸の海賊行為/Coastal Piracy》[MMQ]:U/[8ED]:R {2}{U}{U} Enchantment Whenever a creature you control deals combat damage to an opponent, you may draw a card. 《沿岸の塔/Coastal Tower》[INV]:U/[8ED]:U {} Land Coastal Tower comes into play tapped. {Tap}: Add {W} or {U} to your mana pool. 《沿岸の魔術師/Coastal Wizard》[P02]:R {2}{U}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Return Coastal Wizard and another target creature to their owners' hands. Play this ability only during your turn, before attackers are declared. 《旗印/Coat of Arms》[EXO]:R/[7ED]:R/[8ED]:R/[9ED]:R/[10E]:R {5} Artifact Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin(ゴブリン) Warrior(戦士), a Goblin(ゴブリン) Scout(スカウト), and a Zombie(ゾンビ) Goblin(ゴブリン) are in play, each gets +2/+2.) 《コバルトのゴーレム/Cobalt Golem》[MRD]:C {4} Artifact Creature - Golem(ゴーレム) 2/3 {1}{U}: Cobalt Golem gains flying until end of turn. 《コカトリス/Cockatrice》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[TSB]:* {3}{G}{G} Creature - Cockatrice(コカトリス) 2/4 Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall(壁) creature, destroy that creature at end of combat. 《繭/Cocoon》[LEG]:U/[CHR]:U {G} Enchantment - Aura(オーラ) Enchant creature you control Enchanted creature doesn't untap during your untap step if Cocoon has a pupa(変態) counter on it. When Cocoon comes into play, tap enchanted creature and put three pupa(変態) counters on Cocoon. At the beginning of your upkeep, remove a pupa(変態) counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect doesn't end at end of turn.) 《強要/Coercion》[BD]:C/[P02]:U/[S99]:U/[S00]:C/[PTK]:U/[VIS]:C/[TMP]:C/[6ED]:C/[8ED]:C/[9ED]:C {2}{B} Sorcery Target opponent reveals his or her hand. You choose a card from it. That player discards that card. 《棺の操り人形/Coffin Puppets》[PCY]:R {3}{B}{B} Creature - Zombie(ゾンビ) 3/3 Sacrifice two lands: Return Coffin Puppets from your graveyard to play. Play this ability only during your upkeep and only if you control a Swamp(沼). 《棺の追放/Coffin Purge》[ODY]:C {B} Instant Remove target card in a graveyard from the game. Flashback {B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《棺の女王/Coffin Queen》[TMP]:R {2}{B} Creature - Zombie(ゾンビ) Wizard(ウィザード) 1/1 You may choose not to untap Coffin Queen during your untap step. {2}{B}, {Tap}: Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, remove that creature from the game. 《認識を食うもの/Cognivore》[ODY]:R {6}{U}{U} Creature - Lhurgoyf(ルアゴイフ) */* Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. 《とぐろ巻きブリキクサリヘビ/Coiled Tinviper》[TMP]:C {3} Artifact Creature - Snake(蛇) 2/1 First strike 《とぐろ巻きの巫女/Coiling Oracle》[DIS]:C {G}{U} Creature - Snake(蛇) Elf(エルフ) Druid(ドルイド) 1/1 When Coiling Oracle comes into play, reveal the top card of your library. If it's a land card, put it into play. Otherwise, put that card into your hand. 《とぐろ木食い虫/Coiling Woodworm》[NEM]:U {2}{G} Creature - Insect(昆虫) Worm(蟲) */1 Coiling Woodworm's power is equal to the number of Forests(森) in play. 《メドゥーサの髪/Coils of the Medusa》[WTH]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall(壁) creatures blocking enchanted creature. 《Cold Snap》[ICE]:U {2}{W} Enchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls. 《冷蔵室/Cold Storage》[TMP]:R {4} Artifact {3}: Remove target creature you control from the game. Sacrifice Cold Storage: Return each creature card removed from the game with Cold Storage to play under its owner's control. 《冷淡なセルキー/Cold-Eyed Selkie》[EVE]:R {1}{G/U}{G/U} Creature - Merfolk(マーフォーク) Rogue(ならず者) 1/1 Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. 《冷鉄の心臓/Coldsteel Heart》[CSP]:U {2} Snow Artifact Coldsteel Heart comes into play tapped. As Coldsteel Heart comes into play, choose a color. {Tap}: Add one mana of the chosen color to your mana pool. 《コルフェノールの計画/Colfenor's Plans》[LRW]:R {2}{B}{B} Enchantment When Colfenor's Plans comes into play, remove the top seven cards of your library from the game face down. You may look at and play cards removed from the game with Colfenor's Plans. Skip your draw step. You can't play more than one spell each turn. 《コルフェノールの骨壷/Colfenor's Urn》[LRW]:R {3} Artifact Whenever a creature with toughness 4 or greater is put into your graveyard from play, you may remove it from the game. At end of turn, if three or more cards have been removed from the game with Colfenor's Urn, sacrifice it. If you do, return those cards to play under their owner's control. 《崩れる境界線/Collapsing Borders》[INV]:R {3}{R} Enchantment Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her. 《集団監禁/Collective Restraint》[INV]:R {3}{U} Enchantment Domain - Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control. 《集団潜在意識/Collective Unconscious》[MMQ]:R/[8ED]:R {4}{G}{G} Sorcery Draw a card for each creature you control. 《コレクターの守護者/Collector Protector》[UNH]:R {3}{W}{W} Creature - Human(人間) Gamer(ゲーマー) 2/5 {W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. 《コロスの一年仔/Colos Yearling》[UDS]:C {2}{R} Creature - Goat(ヤギ) Beast(ビースト) 1/1 Mountainwalk {R}: Colos Yearling gets +1/+0 until end of turn. 《途方もない力/Colossal Might》[ARB]:C {R}{G} Instant Target creature gets +4/+2 and gains trample until end of turn. 《サルディアの巨像/Colossus of Sardia》[ATQ]:R/[4ED]:R/[5ED]:R/[10E]:R {9} Artifact Creature - Golem(ゴーレム) 9/9 Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Play this ability only during your upkeep. 《昏睡のヴェール/Coma Veil》[ALA]:C {4}{U} Enchantment - Aura(オーラ) Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. 《Combat Medic》[ME2]:C/[FEM]:C {2}{W} Creature - Human(人間) Cleric(クレリック) Soldier(兵士) 0/2 {1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《送還命令/Command of Unsummoning》[POR]:U {2}{U} Instant Play Command of Unsummoning only during the declare attackers step and only if you are the defending player. Return one or two target attacking creatures to their owner's hand. 《徴用/Commandeer》[CSP]:R {5}{U}{U} Instant You may remove two blue cards in your hand from the game rather than pay Commandeer's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent comes into play under your control.) 《司令官イーシャ/Commander Eesha》[JUD]:R {2}{W}{W} Legendary Creature - Bird(鳥) Soldier(兵士) 2/4 Flying, protection from creatures 《司令官グレヴェン・イル=ヴェク/Commander Greven il-Vec》[TMP]:R {3}{B}{B}{B} Legendary Creature - Human(人間) Warrior(戦士) 7/5 Fear When Commander Greven il-Vec comes into play, sacrifice a creature. 《猛士の襲撃/Commando Raid》[ONS]:U {2}{R} Instant Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." 《ありふれた理由/Common Cause》[MMQ]:R {2}{W} Enchantment Nonartifact creatures get +2/+2 as long as they all share a color. 《Common Courtesy》[UGL]:U {2}{U}{U} Enchantment Counter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell. 《自然との融和/Commune with Nature》[CHK]:C/[10E]:C {G} Sorcery Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 《複雑な自動人形/Complex Automaton》[NEM]:R {4} Artifact Creature - Golem(ゴーレム) 4/4 At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 《紛糾/Complicate》[ONS]:U {2}{U} Instant Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}. 《合成ゴーレム/Composite Golem》[5DN]:U/[10E]:U {6} Artifact Creature - Golem(ゴーレム) 4/4 Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. 《たい肥/Compost》[UDS]:U/[7ED]:U {1}{G} Enchantment Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. 《強制/Compulsion》[TOR]:U {1}{U} Enchantment {1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. 《強迫的な研究/Compulsive Research》[RAV]:C {2}{U} Sorcery Target player draws three cards. Then that player discards two cards unless he or she discards a land card. 《集中/Concentrate》[ODY]:U/[8ED]:U {2}{U}{U} Sorcery Draw three cards. 《一枚岩の努力/Concerted Effort》[RAV]:R {2}{W}{W} Enchantment At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. 《Conch Horn》[FEM]:R {2} Artifact {1}, {Tap}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. 《議事会の乗馬兵/Conclave Equenaut》[RAV]:C {4}{W}{W} Creature - Human(人間) Soldier(兵士) 3/3 Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying 《議事会の密集軍/Conclave Phalanx》[RAV]:U {4}{W} Creature - Human(人間) Soldier(兵士) 2/4 Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) When Conclave Phalanx comes into play, you gain 1 life for each creature you control. 《議事会の祝福/Conclave's Blessing》[RAV]:C {3}{W} Enchantment - Aura(オーラ) Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control. 《調和の中心/Concordant Crossroads》[LEG]:R/[CHR]:R {G} World Enchantment All creatures have haste. 《糾弾/Condemn》[DIS]:U/[10E]:U {W} Instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. 《卑下/Condescend》[JvC]:C/[5DN]:C {X}{U} Instant Counter target spell unless its controller pays {X}. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 《火炎放射/Cone of Flame》[JvC]:U/[WTH]:U/[10E]:U {3}{R}{R} Sorcery Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. 《聴罪司祭/Confessor》[ODY]:C {W} Creature - Human(人間) Cleric(クレリック) 1/1 Whenever a player discards a card, you may gain 1 life. 《押収/Confiscate》[USG]:U/[7ED]:U/[8ED]:U/[9ED]:U {4}{U}{U} Enchantment - Aura(オーラ) Enchant permanent (Target a permanent as you play this. This card comes into play attached to that permanent.) You control enchanted permanent. 《燃焼/Conflagrate》[TSP]:U {X}{X}{R} Sorcery Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback-{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《衝合/Conflux》[CON]:M {3}{W}{U}{B}{R}{G} Sorcery Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. 《打破/Confound》[PLS]:C {1}{U} Instant Counter target spell that targets one or more creatures. Draw a card. 《兵員の混乱/Confusion in the Ranks》[MRD]:R {3}{R}{R} Enchantment Whenever an artifact, creature, or enchantment comes into play, its controller chooses target permanent another player controls that shares a type with it. Exchange control of those permanents. 《集い/Congregate》[USG]:C {3}{W} Instant Target player gains 2 life for each creature in play. 《夜明けの集会/Congregation at Dawn》[RAV]:U {G}{G}{W} Instant Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order. 《妖術師の封印/Conjurer's Ban》[GPT]:U {W}{B} Sorcery Name a card. Until your next turn, the named card can't be played. Draw a card. 《妖術師のガラクタ/Conjurer's Bauble》[5DN]:C {1} Artifact {Tap}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card. 《征服/Conquer》[ME2]:U/[ICE]:U/[5ED]:U/[6ED]:U {3}{R}{R} Enchantment - Aura(オーラ) Enchant land You control enchanted land. 《土地の聖別/Consecrate Land》[LEA]:U/[LEB]:U/[2ED]:U/[TSB]:* {W} Enchantment - Aura(オーラ) Enchant land Enchanted land is indestructible and can't be enchanted by other Auras(オーラ). 《保護器/Conservator》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {4} Artifact {3}, {Tap}: Prevent the next 2 damage that would be dealt to you this turn. 《夢への委託/Consign to Dream》[SHM]:C {2}{U} Instant Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. 《奸謀/Conspiracy》[MMQ]:R/[TSB]:* {3}{B}{B} Enchantment As Conspiracy comes into play, choose a creature type. Creature cards you own that aren't in play, creature spells you control, and creatures you control are the chosen type. 《不断の霞/Constant Mists》[STH]:U {1}{G} Instant Buyback-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. 《押さえつける触手/Constricting Tendrils》[CON]:C {U} Instant Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) 《屍賢者の助言/Consult the Necrosages》[RAV]:C {1}{U}{B} Sorcery Choose one - Target player draws two cards; or target player discards two cards. 《魂の消耗/Consume Spirit》[DvD]:U/[MRD]:C/[9ED]:U/[10E]:U {X}{1}{B} Sorcery Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. 《力の消耗/Consume Strength》[APC]:C {1}{B}{G} Instant Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. 《破壊的なかがり火/Consuming Bonfire》[LRW]:C {3}{R}{R} Tribal Sorcery - Elemental(エレメンタル) Choose one - Consuming Bonfire deals 4 damage to target non-Elemental(エレメンタル) creature; or Consuming Bonfire deals 7 damage to target Treefolk(ツリーフォーク) creature. 《血の狂乱/Consuming Ferocity》[MIR]:U {1}{R} Enchantment - Aura(オーラ) Enchant non-Wall(壁) creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. 《消耗の渦/Consuming Vortex》[CHK]:C {1}{U} Instant - Arcane(秘儀) Return target creature to its owner's hand. Splice onto Arcane(秘儀) {3}{U} (As you play an Arcane(秘儀) spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) 《消耗の軟体/Consumptive Goo》[SCG]:R {B}{B} Creature - Ooze(ウーズ) 1/1 {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. 《Contagion》[ALL]:U/[MED]:R {3}{B}{B} Instant You may pay 1 life and remove a black card in your hand from the game rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures. 《汚染された結合/Contaminated Bond》[MRD]:C/[9ED]:C/[10E]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. 《汚染/Contamination》[USG]:R {2}{B} Enchantment At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount. 《沈思黙考/Contemplation》[STH]:U {1}{W}{W} Enchantment Whenever you play a spell, you gain 1 life. 《軽蔑/Contempt》[STH]:C {1}{U} Enchantment - Aura(オーラ) Enchant creature Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. 《争乱の崖地/Contested Cliffs》[ONS]:R {} Land {Tap}: Add {1} to your mana pool. {R}{G}, {Tap}: Choose target Beast(ビースト) creature you control and target creature an opponent controls. Each creature deals damage equal to its power to the other. 《Contract from Below》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {B} Sorcery Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. 《支配魔法/Control Magic》[BR]:U/[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant creature You control enchanted creature. 《朝廷の支配/Control of the Court》[PTK]:U {1}{R} Sorcery Draw four cards, then discard three cards at random. 《本能の制御/Controlled Instincts》[CON]:U {U} Enchantment - Aura(オーラ) Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. 《論駁/Controvert》[CSP]:U {2}{U}{U} Instant Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from play, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) 《回復期/Convalescence》[EXO]:R {1}{W} Enchantment At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. 《病みあがりの介護/Convalescent Care》[ONS]:R {1}{W}{W} Enchantment At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. 《変換/Conversion》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U {2}{W}{W} Enchantment At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains(山) are Plains(平地). 《罪の自覚/Conviction》[STH]:C {1}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand. 《巻き込み/Convolute》[RAV]:C {2}{U} Instant Counter target spell unless its controller pays {4}. 《けいれんするリシド/Convulsing Licid》[STH]:U {2}{R} Creature - Licid(リシド) 2/2 {R}, {Tap}: Convulsing Licid loses this ability and becomes an Aura(オーラ) enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. 《Cooperation》[ICE]:C {2}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has banding. 《揃った連射/Coordinated Barrage》[MOR]:C {W} Instant Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. 《銅のノーム/Copper Gnomes》[USG]:R {2} Artifact Creature - Gnome(ノーム) 1/1 {4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand into play. 《銅のマイア/Copper Myr》[MRD]:C {2} Artifact Creature - Myr(マイア) 1/1 {Tap}: Add {G} to your mana pool. 《Copper Tablet》[LEA]:U/[LEB]:U/[2ED]:U/[MED]:U {2} Artifact At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. 《銅箔の天使/Copper-Leaf Angel》[PCY]:R {5} Artifact Creature - Angel(天使) 2/2 Flying {Tap}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. 《銅の蹄のヴォラック/Copperhoof Vorrac》[MRD]:R {3}{G}{G} Creature - Boar(猪) Beast(ビースト) 2/2 Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. 《Copy Artifact》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {1}{U} Enchantment As Copy Artifact comes into play, you may choose an artifact in play. If you do, Copy Artifact comes into play as a copy of that artifact. It's still an enchantment. 《エンチャント複製/Copy Enchantment》[RAV]:R {2}{U} Enchantment As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment. 《珊瑚礁/Coral Atoll》[VIS]:U {} Land Coral Atoll comes into play tapped. When Coral Atoll comes into play, sacrifice it unless you return an untapped Island(島) you control to its owner's hand. {Tap}: Add {1}{U} to your mana pool. 《珊瑚ウツボ/Coral Eel》[POR]:C/[S99]:C/[8ED]:C/[9ED]:C {1}{U} Creature - Fish(魚) 2/1 《珊瑚の戦士/Coral Fighters》[MIR]:U {1}{U} Creature - Merfolk(マーフォーク) Soldier(兵士) 1/1 Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. 《珊瑚の兜/Coral Helm》[ATQ]:R/[4ED]:R/[5ED]:R {3} Artifact {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. 《珊瑚マーフォーク/Coral Merfolk》[USG]:C/[7ED]:C {1}{U} Creature - Merfolk(マーフォーク) 2/1 《珊瑚の網/Coral Net》[TOR]:C {U} Enchantment - Aura(オーラ) Enchant green or white creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card." 《Coral Reef》[HML]:C {U}{U} Enchantment Coral Reef comes into play with four polyp(ポリープ) counters on it. Sacrifice an Island(島): Put two polyp(ポリープ) counters on Coral Reef. {U}, Tap an untapped blue creature you control, Remove a polyp(ポリープ) counter from Coral Reef: Put a +0/+1 counter on target creature. 《珊瑚のペテン師/Coral Trickster》[TSP]:C {1}{U} Creature - Merfolk(マーフォーク) Rogue(ならず者) 2/1 Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. 《地核搾り/Coretapper》[DST]:U {2} Artifact Creature - Myr(マイア) 1/1 {Tap}: Put a charge(蓄積) counter on target artifact. Sacrifice Coretapper: Put two charge(蓄積) counters on target artifact. 《独占市場/Cornered Market》[MMQ]:R {2}{W} Enchantment Players can't play spells or nonbasic lands with the same name as a nontoken permanent. 《死体の鑑定人/Corpse Connoisseur》[ALA]:U {4}{B} Creature - Zombie(ゾンビ) Wizard(ウィザード) 3/3 When Corpse Connoisseur comes into play, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.) 《死体のダンス/Corpse Dance》[TMP]:R {2}{B} Instant Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove the creature from the game at end of turn. 《死体の収穫者/Corpse Harvester》[LGN]:U {3}{B}{B} Creature - Zombie(ゾンビ) Wizard(ウィザード) 3/3 {1}{B}, {Tap}, Sacrifice a creature: Search your library for a Zombie(ゾンビ) card and a Swamp(沼) card, reveal them, and put them into your hand. Then shuffle your library. 《肥満死体/Corpulent Corpse》[TSP]:C {5}{B} Creature - Zombie(ゾンビ) 3/3 Fear Suspend 5-{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost. It has haste.) 《腐蝕/Corrosion》[VIS]:R {1}{B}{R} Enchantment Cumulative upkeep {1} At the beginning of your upkeep, put a rust(錆) counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust(錆) counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves play, remove all rust(錆) counters from all permanents. 《腐食する導師/Corrosive Mentor》[SHM]:U {2}{B} Creature - Elemental(エレメンタル) Rogue(ならず者) 1/3 Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 《堕落/Corrupt》[DvD]:U/[USG]:C/[7ED]:C/[SHM]:U {5}{B} Sorcery Corrupt deals damage equal to the number of Swamps(沼) you control to target creature or player. You gain life equal to the damage dealt this way. 《堕落した廷臣/Corrupt Court Official》[PTK]:U {1}{B} Creature - Human(人間) Advisor(アドバイザー) 1/1 When Corrupt Court Official comes into play, target opponent discards a card. 《堕落した宦官/Corrupt Eunuchs》[PTK]:U {3}{R} Creature - Human(人間) Advisor(アドバイザー) 2/2 When Corrupt Eunuchs comes into play, it deals 2 damage to target creature. 《堕落した役人/Corrupt Official》[MMQ]:R {4}{B} Creature - Human(人間) Minion(ミニオン) 3/1 {2}{B}: Regenerate Corrupt Official. Whenever Corrupt Official becomes blocked, defending player discards a card at random. 《腐敗した根/Corrupted Roots》[CON]:U {B} Enchantment - Aura(オーラ) Enchant Forest(森) or Plains(平地) Whenever enchanted land becomes tapped, its controller loses 2 life. 《堕落するリシド/Corrupting Licid》[STH]:U {2}{B} Creature - Licid(リシド) 2/2 {B}, {Tap}: Corrupting Licid loses this ability and becomes an Aura(オーラ) enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. 《星界からの恐怖/Cosmic Horror》[LEG]:R/[4ED]:R {3}{B}{B}{B} Creature - Horror(ホラー) 7/7 First strike At the beginning of your upkeep, unless you pay {3}{B}{B}{B}, sacrifice Cosmic Horror and it deals 7 damage to you. 《星界の幼生/Cosmic Larva》[5DN]:R {1}{R}{R} Creature - Beast(ビースト) 7/6 Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. 《幕僚団/Council of Advisors》[PTK]:U {2}{U} Creature - Human(人間) Advisor(アドバイザー) 1/1 When Council of Advisors comes into play, draw a card. 《空民の助言/Counsel of the Soratami》[CHK]:C/[9ED]:C/[10E]:C {2}{U} Sorcery Draw two cards. 《相殺/Counterbalance》[CSP]:U {U}{U} Enchantment Whenever an opponent plays a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. 《呪文穿ち/Counterbore》[SHM]:R {3}{U}{U} Instant Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and remove them from the game. Then that player shuffles his or her library. 《対敵情報活動/Counterintelligence》[PTK]:U {2}{U}{U} Sorcery Return one or two target creatures to their owners' hands. 《対抗呪文/Counterspell》[BD]:C/[JvC]:C/[ME2]:U/[BR]:C/[S99]:U/[S00]:C/[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[ICE]:C/[5ED]:C/[TMP]:C/[6ED]:C/[MMQ]:C/[7ED]:C {U}{U} Instant Counter target spell. 《対抗突風/Countersquall》[CON]:U {U}{B} Instant Counter target noncreature spell. Its controller loses 2 life. 《田舎の破壊者/Countryside Crusher》[MOR]:R {1}{R}{R} Creature - Giant(巨人) Warrior(戦士) 3/3 At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. 《急使の鷹/Courier Hawk》[RAV]:C {1}{W} Creature - Bird(鳥) 1/2 Flying, vigilance 《急使の薬包/Courier's Capsule》[ALA]:C {1}{U} Artifact {1}{U}, {Tap}, Sacrifice Courier's Capsule: Draw two cards. 《宮廷の射手/Court Archers》[ALA]:C {2}{G} Creature - Human(人間) Archer(射手) 1/3 Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 《宮廷のホムンクルス/Court Homunculus》[CON]:C {W} Artifact Creature - Homunculus(ホムンクルス) 1/1 Court Homunculus gets +1/+1 as long as you control another artifact. 《宮廷の軽騎兵/Court Hussar》[DIS]:U {2}{U} Creature - Vedalken(ヴィダルケン) Knight(騎士) 1/3 Vigilance When Court Hussar comes into play, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar comes into play, sacrifice it unless {W} was spent to play it. 《精神の誓約/Covenant of Minds》[ALA]:R {4}{U} Sorcery Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. 《闇の覆い/Cover of Darkness》[ONS]:R {1}{B} Enchantment As Cover of Darkness comes into play, choose a creature type. Creatures of the chosen type have fear. 《冬の覆い/Cover of Winter》[CSP]:R {2}{W} Snow Enchantment Cumulative upkeep {S} ({S} can be paid with one mana from a snow permanent.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age(経年) counters on Cover of Winter. {S}: Put an age(経年) counter on Cover of Winter. 《秘密調査員/Covert Operative》[LGN]:C {4}{U} Creature - Human(人間) Wizard(ウィザード) 3/2 Covert Operative is unblockable. 《欲深きドラゴン/Covetous Dragon》[UDS]:R {4}{R} Creature - Dragon(ドラゴン) 6/5 Flying When you control no artifacts, sacrifice Covetous Dragon. 《卑怯/Cowardice》[MMQ]:R/[8ED]:R/[9ED]:R {3}{U}{U} Enchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) 《知恵への怯え/Cowed by Wisdom》[SOK]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. 《野リンゴの群勢/Crabapple Cohort》[SHM]:C {4}{G} Creature - Treefolk(ツリーフォーク) Warrior(戦士) 4/4 Crabapple Cohort gets +1/+1 as long as you control another green creature. 《大地割り/Crack the Earth》[BOK]:C {R} Sorcery - Arcane(秘儀) Each player sacrifices a permanent. 《厳密なる執行/Crackdown》[MMQ]:R {2}{W} Enchantment Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. 《弾け毛玉/Crackleburr》[EVE]:R {1}{U/R}{U/R} Creature - Elemental(エレメンタル) 2/2 {(}u/r){u/r}, {Tap}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. {(}u/r){u/r}, {Untap}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Untap} is the untap symbol.) 《はじけるこん棒/Crackling Club》[TOR]:C {R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature. 《子守り/Cradle Guard》[USG]:U {1}{G}{G} Creature - Treefolk(ツリーフォーク) 4/4 Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 《活力の揺り篭/Cradle of Vitality》[ALA]:R {3}{W} Enchantment Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. 《揺り籠から墓場まで/Cradle to Grave》[PLC]:C {1}{B} Instant Destroy target nonblack creature that came into play this turn. 《狡猾な抜け道魔道士/Crafty Pathmage》[ONS]:C/[9ED]:C/[10E]:C {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Target creature with power 2 or less is unblockable this turn. 《岩山のプーカ/Crag Puca》[EVE]:U {U/R}{U/R}{U/R} Creature - Shapeshifter(多相の戦士) 2/4 {u/r}: Switch Crag Puca's power and toughness until end of turn. 《岩山トカゲ/Crag Saurian》[MMQ]:R {R}{R}{R} Creature - Lizard(トカゲ) 4/4 Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian. 《クラガンウィックの死体焼却者/Cragganwick Cremator》[SHM]:R {2}{R}{R} Creature - Giant(巨人) Shaman(シャーマン) 5/4 When Cragganwick Cremator comes into play, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. 《頭蓋の摘出/Cranial Extraction》[CHK]:R {3}{B} Sorcery - Arcane(秘儀) Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library. 《頭蓋囲い/Cranial Plating》[5DN]:C {2} Artifact - Equipment(装備品) Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 《クラッシュ/Crash》[MMQ]:C {2}{R} Instant You may sacrifice a Mountain(山) rather than pay Crash's mana cost. Destroy target artifact. 《不時着/Crash Landing》[GPT]:U {2}{G} Instant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests(森) you control. 《サイの暴走/Crash of Rhinos》[BD]:C/[MIR]:C {6}{G}{G} Creature - Rhino(サイ) 8/4 Trample 《突っ走る猪/Crashing Boars》[BD]:U/[EXO]:U {3}{G}{G} Creature - Boar(猪) 4/4 Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. 《突っ走るケンタウルス/Crashing Centaur》[ODY]:U {4}{G}{G} Creature - Centaur(ケンタウルス) 3/4 {G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) 《火口の乱暴者/Crater Hellion》[USG]:R {4}{R}{R} Creature - Hellion(ヘリオン) Beast(ビースト) 6/6 Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Crater Hellion comes into play, it deals 4 damage to each other creature. 《臆病な巨人/Craven Giant》[POR]:C/[STH]:C {2}{R} Creature - Giant(巨人) 4/1 Craven Giant can't block. 《臆病な騎士/Craven Knight》[POR]:C {1}{B} Creature - Human(人間) Knight(騎士) 2/2 Craven Knight can't block. 《大喰らいの巨人/Craw Giant》[LEG]:U/[CHR]:U/[5ED]:U/[TSB]:* {3}{G}{G}{G}{G} Creature - Giant(巨人) 6/4 Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 《大喰らいのワーム/Craw Wurm》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[5ED]:C/[8ED]:C/[9ED]:C/[10E]:C {4}{G}{G} Creature - Wurm(ワーム) 6/4 《這い回る不浄/Crawling Filth》[BOK]:C {5}{B} Creature - Spirit(スピリット) 2/2 Fear Soulshift 5 (When this is put into a graveyard from play, you may return target Spirit(スピリット) card with converted mana cost 5 or less from your graveyard to your hand.) 《狭い空間/Crawlspace》[ULG]:R {3} Artifact No more than two creatures can attack you each combat. 《狂ったアーモドン/Crazed Armodon》[TMP]:R {2}{G}{G} Creature - Elephant(象) 3/3 {G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at end of turn. Play this ability only once each turn. 《狂った火猫/Crazed Firecat》[TOR]:U {5}{R}{R} Creature - Elemental(エレメンタル) Cat(猫) 4/4 When Crazed Firecat comes into play, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win. 《狂ったゴブリン/Crazed Goblin》[DST]:C {R} Creature - Goblin(ゴブリン) Warrior(戦士) 1/1 Crazed Goblin attacks each turn if able. 《狂ったスカージ/Crazed Skirge》[BR]:U/[USG]:U {3}{B} Creature - Imp(インプ) 2/2 Flying, haste 《軋み森のグール/Creakwood Ghoul》[EVE]:U {4}{B} Creature - Plant(植物) Zombie(ゾンビ) 3/3 {(}b/g){b/g}: Remove target card in a graveyard from the game. You gain 1 life. 《軋み森のしもべ/Creakwood Liege》[EVE]:R {1}{B/G}{B/G}{B/G} Creature - Horror(ホラー) 2/2 Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm(蟲) creature token into play. 《粒選りの収穫/Cream of the Crop》[MOR]:R {1}{G} Enchantment Whenever a creature comes into play under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. 《魂の鎖/Creature Bond》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C {1}{U} Enchantment - Aura(オーラ) Enchant creature When enchanted creature is put into a graveyard, Creature Bond deals damage equal to that creature's toughness to the creature's controller. 《クリーチャーなやつ/Creature Guy》[UNH]:U {3}{G} Creature - Beast(ビースト) 3/3 Gotcha Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand. 《引き換え券/Credit Voucher》[MMQ]:U {2} Artifact {2}, {Tap}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards. 《忍び寄るカビ/Creeping Mold》[VIS]:U/[6ED]:U/[7ED]:U/[8ED]:U/[MRD]:U/[9ED]:U/[10E]:U {2}{G}{G} Sorcery Destroy target artifact, enchantment, or land. 《死体焼却/Cremate》[INV]:U/[GPT]:C {B} Instant Remove target card in a graveyard from the game. Draw a card. 《銃眼付きの壁/Crenellated Wall》[MMQ]:U {4} Artifact Creature - Wall(壁) 0/4 Defender (This creature can't attack.) {Tap}: Target creature gets +0/+4 until end of turn. 《冠毛の岩角獣/Crested Craghorn》[LGN]:C {4}{R} Creature - Goat(ヤギ) Beast(ビースト) 4/1 Haste Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) 《Crevasse》[LEG]:U {2}{R} Enchantment Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. 《外身の交換/Crib Swap》[LRW]:U {2}{W} Tribal Instant - Shapeshifter(多相の戦士) Changeling (This card is every creature type at all times.) Remove target creature from the game. Its controller puts a 1/1 colorless Shapeshifter(多相の戦士) creature token with changeling into play. 《罪+罰/Crime+Punishment》(《罪/Crime》)[DIS]:R {3}{W}{B} Sorcery Put target creature or enchantment card in an opponent's graveyard into play under your control. 《罪+罰/Crime+Punishment》(《罰/Punishment》)[DIS]:R {X}{B}{G} Sorcery Destroy each artifact, creature, and enchantment with converted mana cost X. 《真紅の見習い僧/Crimson Acolyte》[INV]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/1 Protection from red {W}: Target creature gains protection from red until end of turn. 《真紅のヘルカイト/Crimson Hellkite》[MIR]:R/[6ED]:R/[7ED]:R {6}{R}{R}{R} Creature - Dragon(ドラゴン) 6/6 Flying {X}, {Tap}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way. 《Crimson Kobolds》[LEG]:C {0} Creature - Kobold(コボルド) 0/1 Crimson Kobolds is red. 《真紅のマンティコア/Crimson Manticore》[LEG]:R/[4ED]:R/[5ED]:R {2}{R}{R} Creature - Manticore(マンティコア) 2/2 Flying {R}, {Tap}: Crimson Manticore deals 1 damage to target attacking or blocking creature. 《真紅のロック鳥/Crimson Roc》[MIR]:U {4}{R} Creature - Bird(鳥) 2/2 Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 《たなびく真紅/Crimson Wisps》[SHM]:C {R} Instant Target creature becomes red and gains haste until end of turn. Draw a card. 《ひどい憔悴/Crippling Fatigue》[TOR]:C {1}{B}{B} Sorcery Target creature gets -2/-2 until end of turn. Flashback-{1}{B}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《クロウマト/Cromat》[APC]:R {W}{U}{B}{R}{G} Legendary Creature - Illusion(イリュージョン) 5/5 {W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library. 《歪んだ爪の古老/Crookclaw Elder》[LGN]:U {5}{U} Creature - Bird(鳥) Wizard(ウィザード) 3/2 Flying Tap two untapped Birds(鳥) you control: Draw a card. Tap two untapped Wizards(ウィザード) you control: Target creature gains flying until end of turn. 《歪んだ爪の変成者/Crookclaw Transmuter》[TSP]:C {3}{U} Creature - Bird(鳥) Wizard(ウィザード) 3/1 Flash (You may play this spell any time you could play an instant.) Flying When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn. 《歪んだ秤/Crooked Scales》[MMQ]:R {4} Artifact {4}, {Tap}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. 《Crookshank Kobolds》[LEG]:C/[MED]:C {0} Creature - Kobold(コボルド) 0/1 Crookshank Kobolds is red. 《輪作/Crop Rotation》[ULG]:C {G} Instant As an additional cost to play Crop Rotation, sacrifice a land. Search your library for a land card and put that card into play. Then shuffle your library. 《クローシスの従者/Crosis's Attendant》[INV]:U {5} Artifact Creature - Golem(ゴーレム) 3/3 {1}, Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool. 《クローシスの地下墓地/Crosis's Catacombs》[PLS]:U {} Land - Lair(棲み家) When Crosis's Catacombs comes into play, sacrifice it unless you return a non-Lair(棲み家) land you control to its owner's hand. {Tap}: Add {U}, {B}, or {R} to your mana pool. 《クローシスの魔除け/Crosis's Charm》[PLS]:U {U}{B}{R} Instant Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. 《粛清するものクローシス/Crosis, the Purger》[INV]:R {3}{U}{B}{R} Legendary Creature - Dragon(ドラゴン) 6/6 Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color. That player reveals his or her hand and discards all cards of that color. 《弩弓の待ち伏せ/Crossbow Ambush》[STH]:C {G} Instant Creatures you control gain reach until end of turn. (They can block creatures with flying.) 《弩弓歩兵/Crossbow Infantry》[MMQ]:C/[7ED]:C/[8ED]:C/[9ED]:C {1}{W} Creature - Human(人間) Soldier(兵士) Archer(射手) 1/1 {Tap}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 《横風/Crosswinds》[USG]:U {1}{G} Enchantment Creatures with flying get -2/-0. 《呪われたクロウヴァクス/Crovax the Cursed》[STH]:R {2}{B}{B} Legendary Creature - Vampire(吸血鬼) 0/0 Crovax the Cursed comes into play with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. {B}: Crovax gains flying until end of turn. 《隆盛なる勇士クロウヴァクス/Crovax, Ascendant Hero》[PLC]:R {4}{W}{W} Legendary Creature - Human(人間) 4/4 Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. 《群集の寵児/Crowd Favorites》[ONS]:U {6}{W} Creature - Human(人間) Soldier(兵士) 4/4 {3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. 《燃えがらの群集/Crowd of Cinders》[SHM]:U {3}{B} Creature - Elemental(エレメンタル) */* Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. 《上昇の冠/Crown of Ascension》[ONS]:C {1}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. 《畏敬の冠/Crown of Awe》[ONS]:C {1}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. 《収斂の冠/Crown of Convergence》[RAV]:R {2} Artifact Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library. 《炎の冠/Crown of Flames》[TMP]:C/[INV]:C {R} Enchantment - Aura(オーラ) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. 《憤怒の冠/Crown of Fury》[ONS]:C {1}{R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. 《疑惑の冠/Crown of Suspicion》[ONS]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +2/-1. Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn. 《精力の冠/Crown of Vigor》[ONS]:C {1}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. 《星霜の冠/Crown of the Ages》[ICE]:R/[5ED]:R {2} Artifact {4}, {Tap}: Attach target Aura(オーラ) attached to a creature to another creature. 《火のるつぼ/Crucible of Fire》[ALA]:R {3}{R} Enchantment Dragon(ドラゴン) creatures you control get +3/+3. 《世界のるつぼ/Crucible of Worlds》[5DN]:R/[10E]:R {3} Artifact You may play land cards from your graveyard. 《天然の城塞/Crude Rampart》[ONS]:U {3}{W} Creature - Wall(壁) 4/5 Defender (This creature can't attack.) Morph {4}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《残酷な取り引き/Cruel Bargain》[POR]:R {B}{B}{B} Sorcery Draw four cards. You lose half your life, rounded up. 《残酷な詐欺師/Cruel Deceiver》[CHK]:C {1}{B} Creature - Spirit(スピリット) 2/1 {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains deathtouch until end of turn. Play this ability only once each turn. 《残酷な布告/Cruel Edict》[DvD]:U/[P02]:C/[9ED]:U/[10E]:U {1}{B} Sorcery Target opponent sacrifices a creature. 《残酷な運命/Cruel Fate》[POR]:R {4}{U} Sorcery Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. 《残酷な蘇生/Cruel Revival》[ONS]:C {4}{B} Instant Destroy target non-Zombie(ゾンビ) creature. It can't be regenerated. Return up to one target Zombie(ゾンビ) card from your graveyard to your hand. 《残酷な教示者/Cruel Tutor》[POR]:R {2}{B} Sorcery Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. 《残酷な根本原理/Cruel Ultimatum》[ALA]:R {U}{U}{B}{B}{B}{R}{R} Sorcery Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. 《崩壊/Crumble》[ATQ]:C/[3ED]:U/[4ED]:U/[5ED]:U {G} Instant Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. 《崩れ落ちる灰/Crumbling Ashes》[EVE]:U {1}{B} Enchantment At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. 《崩れゆく死滅都市/Crumbling Necropolis》[ALA]:U {} Land Crumbling Necropolis comes into play tapped. {Tap}: Add {U}, {B}, or {R} to your mana pool. 《崩れゆく聖域/Crumbling Sanctuary》[MMQ]:R {5} Artifact For each 1 damage that would be dealt to a player, that player removes the top card of his or her library from the game instead. 《十字軍/Crusade》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:R {W}{W} Enchantment White creatures get +1/+1. 《聖戦の騎士/Crusading Knight》[INV]:R {2}{W}{W} Creature - Human(人間) Knight(騎士) 2/2 Protection from black Crusading Knight gets +1/+1 for each Swamp(沼) your opponents control. 《踏み潰し/Crush Underfoot》[LRW]:U {1}{R} Tribal Instant - Giant(巨人) Choose a Giant(巨人) creature you control. It deals damage equal to its power to target creature. 《ワームの突進/Crush of Wurms》[JUD]:R {6}{G}{G}{G} Sorcery Put three 6/6 green Wurm(ワーム) creature tokens into play. Flashback {9}{G}{G}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《すさまじい痛み/Crushing Pain》[CHK]:C {1}{R} Instant - Arcane(秘儀) Crushing Pain deals 6 damage to target creature that was dealt damage this turn. 《悔恨の泣き声/Cry of Contrition》[GPT]:C {B} Sorcery Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, remove it from the game haunting target creature.) When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card. 《氷結地獄/Cryoclasm》[CSP]:U/[10E]:U {2}{R} Sorcery Destroy target Plains(平地) or Island(島). Cryoclasm deals 3 damage to that land's controller. 《墓所の天使/Crypt Angel》[INV]:R {4}{B} Creature - Angel(天使) 3/3 Flying, protection from white When Crypt Angel comes into play, return target blue or red creature card from your graveyard to your hand. 《墓所の勇者/Crypt Champion》[DIS]:U {3}{B} Creature - Zombie(ゾンビ) 2/2 Double strike When Crypt Champion comes into play, each player puts a creature card with converted mana cost 3 or less from his or her graveyard into play. When Crypt Champion comes into play, sacrifice it unless {R} was spent to play it. 《墓所のコブラ/Crypt Cobra》[MIR]:U {3}{B} Creature - Snake(蛇) 3/3 Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison(毒) counter. (A player with ten or more poison(毒) counters loses the game.) 《墓所を歩くもの/Crypt Creeper》[ODY]:C {1}{B} Creature - Zombie(ゾンビ) 2/1 Sacrifice Crypt Creeper: Remove target card in a graveyard from the game. 《墓所のネズミ/Crypt Rats》[VIS]:C/[7ED]:U {2}{B} Creature - Rat(ネズミ) 1/1 {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. 《墓所スリヴァー/Crypt Sliver》[LGN]:C {1}{B} Creature - Sliver(スリヴァー) 1/1 All Slivers(スリヴァー) have "{Tap}: Regenerate target Sliver(スリヴァー)." 《謎めいたアネリッド/Cryptic Annelid》[FUT]:U {3}{U} Creature - Worm(蟲) Beast(ビースト) 1/4 When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 《謎めいた命令/Cryptic Command》[LRW]:R {1}{U}{U}{U} Instant Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. 《謎めいた門/Cryptic Gateway》[ONS]:R {5} Artifact Tap two untapped creatures you control: You may put a creature card from your hand into play that shares a creature type with each creature tapped this way. 《墓所の嘆き声/Cryptwailing》[GPT]:U {3}{B} Enchantment {1}, Remove two creature cards in your graveyard from the game: Target player discards a card. Play this ability only any time you could play a sorcery. 《水晶のチャイム/Crystal Chimes》[USG]:U {3} Artifact {3}, {Tap}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. 《水晶のゴーレム/Crystal Golem》[MIR]:U {4} Artifact Creature - Golem(ゴーレム) 3/3 At the end of your turn, Crystal Golem phases out. 《水晶の採石場/Crystal Quarry》[ODY]:R {} Land {Tap}: Add {1} to your mana pool. {5}, {Tap}: Add {W}{U}{B}{R}{G} to your mana pool. 《水晶のロッド/Crystal Rod》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U/[6ED]:U/[7ED]:U/[8ED]:U {1} Artifact Whenever a player plays a blue spell, you may pay {1}. If you do, you gain 1 life. 《水晶の予見者/Crystal Seer》[GPT]:C {4}{U} Creature - Vedalken(ヴィダルケン) Wizard(ウィザード) 2/2 When Crystal Seer comes into play, look at the top four cards of your library, then put them back in any order. {4}{U}: Return Crystal Seer to its owner's hand. 《水晶の破片/Crystal Shard》[MRD]:U {3} Artifact {3}, {Tap} or {U}, {Tap}: Return target creature to its owner's hand unless its controller pays {1}. 《水晶のしぶき/Crystal Spray》[INV]:R {2}{U} Instant Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. Draw a card. 《水晶鉱脈/Crystal Vein》[MIR]:U/[6ED]:U {} Land {Tap}: Add {1} to your mana pool. {Tap}, Sacrifice Crystal Vein: Add {2} to your mana pool. 《水晶スリヴァー/Crystalline Sliver》[STH]:U {W}{U} Creature - Sliver(スリヴァー) 2/2 All Slivers(スリヴァー) have shroud. (They can't be the targets of spells or abilities.) 《結晶化/Crystallization》[ARB]:C {G/U}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, remove that creature from the game. 《選別の秤/Culling Scales》[MRD]:R {3} Artifact At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost among nonland permanents in play. (If two or more permanents are tied for lowest cost, target any one of them.) 《選別の太陽/Culling Sun》[GPT]:R {2}{W}{W}{B} Sorcery Destroy each creature with converted mana cost 3 or less. 《弱者選別/Culling the Weak》[EXO]:C {B} Instant As an additional cost to play Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool. 《邪教印の燃えがら/Cultbrand Cinder》[SHM]:C {4}{B/R} Creature - Elemental(エレメンタル) Shaman(シャーマン) 3/3 When Cultbrand Cinder comes into play, put a -1/-1 counter on target creature. 《文化交流/Cultural Exchange》[ODY]:R {4}{U}{U} Sorcery Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) 《困惑の石/Cumber Stone》[CON]:U {3}{U} Artifact Creatures your opponents control get -1/-0. 《狡猾/Cunning》[EXO]:C {1}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at end of turn. 《狡猾な参謀/Cunning Advisor》[PTK]:U {3}{B} Creature - Human(人間) Advisor(アドバイザー) 1/1 {Tap}: Target opponent discards a card. Play this ability only during your turn, before attackers are declared. 《狡猾な山賊/Cunning Bandit》[BOK]:U {1}{R}{R} Creature - Human(人間) Warrior(戦士) 2/2 Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may put a ki(気) counter on Cunning Bandit. At end of turn, if there are two or more ki(気) counters on Cunning Bandit, you may flip it. ----- 《背信の化身、痣矛奇/Azamuki, Treachery Incarnate》 Legendary Creature - Spirit(スピリット) 5/2 Remove a ki(気) counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 《狡猾な巨人/Cunning Giant》[P02]:R {5}{R} Creature - Giant(巨人) 4/4 If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls. 《狡猾な忘術士/Cunning Lethemancer》[ALA]:R {2}{B} Creature - Human(人間) Wizard(ウィザード) 2/2 At the beginning of your upkeep, each player discards a card. 《狡猾な願い/Cunning Wish》[JUD]:R {2}{U} Instant You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Remove Cunning Wish from the game. 《クォムバッジの魔女/Cuombajj Witches》[ARN]:C/[CHR]:C/[MED]:C {B}{B} Creature - Human(人間) Wizard(ウィザード) 1/3 {Tap}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice. 《消灯/Curfew》[BR]:C/[USG]:C {U} Instant Each player returns a creature he or she controls to its owner's hand. 《好奇心/Curiosity》[EXO]:U/[8ED]:U {U} Enchantment - Aura(オーラ) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. 《Curse Artifact》[DRK]:U {2}{B}{B} Enchantment - Aura(オーラ) Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact. 《鎖の呪い/Curse of Chains》[SHM]:C {1}{W/U} Enchantment - Aura(オーラ) Enchant creature At the beginning of each upkeep, tap enchanted creature. 《Curse of Marit Lage》[ICE]:R {3}{R}{R} Enchantment When Curse of Marit Lage comes into play, tap all Islands(島). Islands(島) don't untap during their controllers' untap steps. 《陰謀団の呪い/Curse of the Cabal》[TSP]:R {9}{B} Sorcery Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2-{2}{B}{B} At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time(時間) counters on Curse of the Cabal. 《炎ペンギンの呪い/Curse of the Fire Penguin》[UNH]:R {4}{R}{R} Enchant Creature Curse of the Fire Penquin consumes and confuses enchanted creature. ----- Trample When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play. 6/5 《呪い捕らえ/Cursecatcher》[SHM]:U {U} Creature - Merfolk(マーフォーク) Wizard(ウィザード) 1/1 Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. 《呪われた肉体/Cursed Flesh》[EXO]:C/[INV]:C {B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets -1/-1 and has fear. 《呪われた地/Cursed Land》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U {2}{B}{B} Enchantment - Aura(オーラ) Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. 《呪われた大怪物/Cursed Monstrosity》[ODY]:R {4}{B} Creature - Horror(ホラー) 4/3 Flying Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card. 《呪われた拷問台/Cursed Rack》[ATQ]:U/[4ED]:U/[MED]:U {4} Artifact As Cursed Rack comes into play, choose an opponent. The chosen player's maximum hand size is four. 《呪われた浪人/Cursed Ronin》[CHK]:C {3}{B} Creature - Human(人間) Samurai(侍) 1/1 Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. 《呪われた巻物/Cursed Scroll》[TMP]:R {1} Artifact {3}, {Tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. 《呪われたトーテム像/Cursed Totem》[MIR]:R/[6ED]:R {2} Artifact Activated abilities of creatures can't be played. 《光の幕/Curtain of Light》[SOK]:C {1}{W} Instant Target attacking unblocked creature becomes blocked. Draw a card. 《権利争い/Custody Battle》[ONS]:U {1}{R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." 《保税倉庫/Customs Depot》[MMQ]:U {1}{U} Enchantment Whenever you play a creature spell, you may pay {1}. If you do, draw a card, then discard a card. 《地の縛めの切断/Cut the Earthly Bond》[SOK]:C {U} Instant - Arcane(秘儀) Return target enchanted permanent to its owner's hand. 《いましめの切断/Cut the Tethers》[CHK]:U {2}{U}{U} Sorcery For each Spirit(スピリット), return it to its owner's hand unless that player pays {3}. 《ダル追われの殺し屋/Cutthroat il-Dal》[FUT]:C {3}{B} Creature - Human(人間) Rogue(ならず者) 4/1 Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) 《生命のサイクル/Cycle of Life》[MIR]:R {1}{G}{G} Enchantment Return Cycle of Life to its owner's hand: Target creature you played this turn is 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. 《循環進化/Cyclical Evolution》[FUT]:U {3}{G}{G} Sorcery Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time(時間) counters on it. Suspend 3-{2}{G} (Rather than play this card from your hand, you may pay {2}{G} and remove it from the game with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost.) 《サイクロン/Cyclone》[ARN]:U/[CHR]:R {2}{G}{G} Enchantment Cumulative upkeep {G} (At the beginning of your upkeep, put an age(経年) counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age(経年) counter on it.) Whenever you pay Cyclone's cumulative upkeep, it deals damage equal to the number of age(経年) counters on Cyclone to each creature and each player. 《隻眼の巨人/Cyclopean Giant》[TSP]:C {2}{B}{B} Creature - Zombie(ゾンビ) Giant(巨人) 4/2 When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp(沼). Remove Cyclopean Giant from the game. 《隻眼のミイラ/Cyclopean Mummy》[LEG]:C/[4ED]:C {1}{B} Creature - Zombie(ゾンビ) 2/1 When Cyclopean Mummy is put into a graveyard from play, remove Cyclopean Mummy from the game. 《巨石の罠/Cyclopean Snare》[RAV]:U {2} Artifact {3}, {Tap}: Tap target creature, then return Cyclopean Snare to its owner's hand. 《Cyclopean Tomb》[LEA]:R/[LEB]:R/[2ED]:R {4} Artifact {2}, {Tap}: Put a mire(湿地) counter on target non-Swamp(沼) land. That land is a Swamp(沼) as long as it has a mire(湿地) counter on it. Play this ability only during your upkeep. When Cyclopean Tomb is put into a graveyard from play, at the beginning of each of your upkeeps for the rest of the game, remove all mire(湿地) counters from a land that a mire(湿地) counter was put onto with Cyclopean Tomb but that a mire(湿地) counter has not been removed from with Cyclopean Tomb. 《シーリアのエルフ/Cylian Elf》[ALA]:C {1}{G} Creature - Elf(エルフ) Scout(スカウト) 2/2 《シーリアの陽歌い/Cylian Sunsinger》[CON]:R {1}{G} Creature - Elf(エルフ) Shaman(シャーマン) 2/2 {R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. 《細胞質の操作者/Cytoplast Manipulator》[DIS]:R {2}{U}{U} Creature - Human(人間) Wizard(ウィザード) Mutant(ミュータント) 0/0 Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) {U}, {Tap}: Gain control of target creature with a +1/+1 counter on it as long as Cytoplast Manipulator remains in play. 《細胞質の根の血族/Cytoplast Root-Kin》[DIS]:R {2}{G}{G} Creature - Elemental(エレメンタル) Mutant(ミュータント) 0/0 Graft 4 (This creature comes into play with four +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin comes into play, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. 《細胞形成/Cytoshape》[DIS]:R {1}{G}{U} Instant Choose a nonlegendary creature in play. Target creature becomes a copy of that creature until end of turn. 《細胞卵のシャンブラー/Cytospawn Shambler》[DIS]:C {6}{G} Creature - Elemental(エレメンタル) Mutant(ミュータント) 0/0 Graft 6 (This creature comes into play with six +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. 《ダブナントの射手/D'Avenant Archer》[LEG]:C/[CHR]:C/[5ED]:C/[6ED]:C {2}{W} Creature - Human(人間) Soldier(兵士) Archer(射手) 1/2 {Tap}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 《アヴナントの癒し手/D'Avenant Healer》[TSP]:C {1}{W}{W} Creature - Human(人間) Cleric(クレリック) Archer(射手) 1/2 {Tap}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. 《短剣爪のインプ/Daggerclaw Imp》[DvD]:U/[GPT]:U {2}{B} Creature - Imp(インプ) 3/1 Flying Daggerclaw Imp can't block. 《毎日の処方/Daily Regimen》[MOR]:U {W} Enchantment - Aura(オーラ) Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature. 《黒き剣のダッコン/Dakkon Blackblade》[LEG]:R/[CHR]:R/[MED]:R {2}{W}{U}{U}{B} Legendary Creature - Human(人間) Warrior(戦士) */* Dakkon Blackblade's power and toughness are each equal to the number of lands you control. 《ダクムーアのコウモリ/Dakmor Bat》[P02]:C {1}{B} Creature - Bat(コウモリ) 1/1 Flying 《Dakmor Ghoul》[S99]:U {2}{B}{B} Creature - Zombie(ゾンビ) 2/2 When Dakmor Ghoul comes into play, target opponent loses 2 life and you gain 2 life. 《ダクムーアの槍騎兵/Dakmor Lancer》[S99]:R/[7ED]:U {4}{B}{B} Creature - Human(人間) Knight(騎士) 3/3 When Dakmor Lancer comes into play, destroy target nonblack creature. 《ダクムーアの疫病/Dakmor Plague》[P02]:U/[S99]:U {3}{B}{B} Sorcery Dakmor Plague deals 3 damage to each creature and each player. 《ダクムーアの回収場/Dakmor Salvage》[FUT]:U {} Land Dakmor Salvage comes into play tapped. {Tap}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 《ダクムーアの蠍/Dakmor Scorpion》[P02]:C/[S99]:C {1}{B} Creature - Scorpion(蠍) 2/1 《ダクムーアの女魔術師/Dakmor Sorceress》[P02]:R/[S99]:R {5}{B} Creature - Human(人間) Wizard(ウィザード) */4 Dakmor Sorceress's power is equal to the number of Swamps(沼) you control. 《滅び/Damnation》[PLC]:R {2}{B}{B} Sorcery Destroy all creatures. They can't be regenerated. 《思考の鈍化/Dampen Thought》[CHK]:U {1}{U} Instant - Arcane(秘儀) Target player puts the top four cards of his or her library into his or her graveyard. Splice onto Arcane(秘儀) {1}{U} (As you play an Arcane(秘儀) spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) 《減衰機関/Damping Engine》[ULG]:R {4} Artifact A player who controls more permanents than any other can't play lands or artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn. 《Damping Field》[ATQ]:U {2}{W} Enchantment Players can't untap more than one artifact during their untap steps. 《減衰のマトリックス/Damping Matrix》[MRD]:R {3} Artifact Activated abilities of artifacts and creatures can't be played unless they're mana abilities. 《あまたの舞い/Dance of Many》[DRK]:R/[CHR]:R/[5ED]:R {U}{U} Enchantment When Dance of Many comes into play, put a token into play that's a copy of target nontoken creature. When Dance of Many leaves play, remove the creature token from the game. When the creature token leaves play, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. 《影の舞い/Dance of Shadows》[CHK]:U {3}{B}{B} Sorcery - Arcane(秘儀) Creatures you control get +1/+0 and gain fear until end of turn. 《Dance of the Dead》[ME2]:U/[ICE]:U {1}{B} Enchantment - Aura(オーラ) Enchant creature card in a graveyard When Dance of the Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Dance of the Dead." Return enchanted creature card to play tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. 《踊る円月刀/Dancing Scimitar》[ARN]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[9ED]:U {4} Artifact Creature - Spirit(スピリット) 1/5 Flying (This creature can't be blocked except by creatures with flying or reach.) 《ダンダーン/Dandan》[ARN]:C/[CHR]:C/[5ED]:C/[TSB]:* {U}{U} Creature - Fish(魚) 4/1 Dandan can't attack unless defending player controls an Island(島). When you control no Islands(島), sacrifice Dandan. 《ダラジャ・グリフィン/Daraja Griffin》[VIS]:U/[6ED]:U {3}{W} Creature - Griffin(グリフィン) 2/2 Flying Sacrifice Daraja Griffin: Destroy target black creature. 《ダーバ/Darba》[PCY]:U {3}{G} Creature - Bird(鳥) Beast(ビースト) 5/4 At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}. 《キイェルドーの王、ダリアン/Darien, King of Kjeldor》[CSP]:R {4}{W}{W} Legendary Creature - Human(人間) Soldier(兵士) 3/3 Whenever you're dealt damage, you may put that many 1/1 white Soldier(兵士) creature tokens into play. 《デアリガズの従者/Darigaaz's Attendant》[INV]:U {5} Artifact Creature - Golem(ゴーレム) 3/3 {1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool. 《デアリガズのカルデラ/Darigaaz's Caldera》[PLS]:U {} Land - Lair(棲み家) When Darigaaz's Caldera comes into play, sacrifice it unless you return a non-Lair(棲み家) land you control to its owner's hand. {Tap}: Add {B}, {R}, or {G} to your mana pool. 《デアリガズの魔除け/Darigaaz's Charm》[PLS]:U {B}{R}{G} Instant Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. 《点火するものデアリガズ/Darigaaz, the Igniter》[INV]:R {3}{B}{R}{G} Legendary Creature - Dragon(ドラゴン) 6/6 Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color. That player reveals his or her hand and Darigaaz deals X damage to him or her, where X is the number of cards revealed of that color. 《果敢な弟子/Daring Apprentice》[MIR]:R/[6ED]:R/[7ED]:R/[8ED]:R/[9ED]:R {1}{U}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}, Sacrifice Daring Apprentice: Counter target spell. 《果敢な跳躍/Daring Leap》[PLS]:C {1}{W}{U} Instant Target creature gets +1/+1 and gains flying and first strike until end of turn. 《闇への追放/Dark Banishing》[DvD]:C/[ME2]:C/[ICE]:C/[MIR]:C/[TMP]:C/[7ED]:C/[8ED]:C/[9ED]:C {2}{B} Instant Destroy target nonblack creature. It can't be regenerated. 《闇の腹心/Dark Confidant》[RAV]:R {1}{B} Creature - Human(人間) Wizard(ウィザード) 2/1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. 《暗黒の深部/Dark Depths》[CSP]:R {} Legendary Snow Land Dark Depths comes into play with ten ice(氷) counters on it. {3}: Remove an ice(氷) counter from Dark Depths. When Dark Depths has no ice(氷) counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar(アバター) creature token with flying named Marit Lage into play. 《暗黒の雛/Dark Hatchling》[USG]:R {4}{B}{B} Creature - Horror(ホラー) 3/3 Flying When Dark Hatchling comes into play, destroy target nonblack creature. It can't be regenerated. 《森の暗き中心/Dark Heart of the Wood》[DRK]:C/[RAV]:U {B}{G} Enchantment Sacrifice a Forest(森): You gain 3 life. 《暗黒の迷路/Dark Maze》[HML]:C/[5ED]:C {4}{U} Creature - Wall(壁) 4/5 Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Remove it from the game at end of turn. 《暗黒の捧げ物/Dark Offering》[P02]:U/[S99]:U {4}{B}{B} Sorcery Destroy target nonblack creature. You gain 3 life. 《闇の特権/Dark Privilege》[VIS]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature. 《暗黒の儀式/Dark Ritual》[BD]:C/[DvD]:C/[BR]:C/[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[MIR]:C/[TMP]:C/[USG]:C/[MMQ]:C {B} Instant Add {B}{B}{B} to your mana pool. 《Dark Sphere》[DRK]:U {0} Artifact {Tap}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead. 《闇の嘆願者/Dark Supplicant》[LGN]:U {B} Creature - Human(人間) Cleric(クレリック) 1/1 {Tap}, Sacrifice three Clerics(クレリック): Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it into play. If you search your library this way, shuffle it. 《闇の疑惑/Dark Suspicions》[PLS]:R {2}{B}{B} Enchantment At the beginning of each opponent's upkeep, that player loses 1 life for each card in his or her hand more than you have in your hand. 《闇の感情/Dark Temper》[CON]:C {2}{R} Instant Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. 《暗黒の凱歌/Dark Triumph》[NEM]:U {4}{B} Instant If you control a Swamp(沼), you may sacrifice a creature rather than pay Dark Triumph's mana cost. Creatures you control get +2/+0 until end of turn. 《闇の萎縮/Dark Withering》[TSP]:C {4}{B}{B} Instant Destroy target nonblack creature. Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) 《暗黒破/Darkblast》[RAV]:U {B} Instant Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) 《真に暗き時間/Darkest Hour》[USG]:R/[7ED]:R {B} Enchantment All creatures are black. 《暗心スリヴァー/Darkheart Sliver》[PLC]:U {B}{G} Creature - Sliver(スリヴァー) 2/2 All Slivers(スリヴァー) have "Sacrifice this permanent: You gain 3 life." 《ダークリング・ストーカー/Darkling Stalker》[TMP]:C {3}{B} Creature - Shade(シェイド) Spirit(スピリット) 1/1 {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 《闇光りのガーゴイル/Darklit Gargoyle》[CON]:C {1}{W} Artifact Creature - Gargoyle(ガーゴイル) 1/2 Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. 《暗黒/Darkness》[LEG]:C/[TSB]:* {B} Instant Prevent all combat damage that would be dealt this turn. 《Darkpact》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {B}{B}{B} Sorcery Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. 《ダークスティールの粗暴者像/Darksteel Brute》[DST]:U {2} Artifact Darksteel Brute is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {3}: Darksteel Brute becomes a 2/2 Beast(ビースト) artifact creature until end of turn. 《ダークスティールの城塞/Darksteel Citadel》[DST]:C {} Artifact Land Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {Tap}: Add {1} to your mana pool. 《ダークスティールの巨像/Darksteel Colossus》[DST]:R {11} Artifact Creature - Golem(ゴーレム) 11/11 Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. 《ダークスティールの溶鉱炉/Darksteel Forge》[DST]:R {9} Artifact Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.) 《ダークスティールのガーゴイル/Darksteel Gargoyle》[DST]:U {7} Artifact Creature - Gargoyle(ガーゴイル) 3/3 Flying Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.) 《ダークスティールの駐屯地/Darksteel Garrison》[FUT]:R {2} Artifact - Fortification(城砦) Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) 《ダークスティールの鋳塊/Darksteel Ingot》[DST]:C {3} Artifact Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {Tap}: Add one mana of any color to your mana pool. 《ダークスティールのペンダント/Darksteel Pendant》[DST]:C {2} Artifact Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) {1}, {Tap}: Look at the top card of your library. You may put that card on the bottom of your library. 《ダークスティールの反応炉/Darksteel Reactor》[DST]:R {4} Artifact Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge(蓄積) counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge(蓄積) counters on it, you win the game. 《闇番のエルフ/Darkwatch Elves》[ULG]:U {2}{G} Creature - Elf(エルフ) 2/2 Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) 《ダークウォーターの地下墓地/Darkwater Catacombs》[ODY]:R {} Land {1}, {Tap}: Add {U}{B} to your mana pool. 《ダークウォーターの卵/Darkwater Egg》[ODY]:U {1} Artifact {2}, {Tap}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card. 《矢のごときマーフォーク/Darting Merfolk》[MMQ]:C {1}{U} Creature - Merfolk(マーフォーク) 1/1 {U}: Return Darting Merfolk to its owner's hand. 《ダールの騎兵/Daru Cavalier》[ONS]:C {3}{W} Creature - Human(人間) Soldier(兵士) 2/2 First strike When Daru Cavalier comes into play, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. 《ダールの宿営地/Daru Encampment》[ONS]:U {} Land {Tap}: Add {1} to your mana pool. {W}, {Tap}: Target Soldier(兵士) creature gets +1/+1 until end of turn. 《ダールの癒し手/Daru Healer》[ONS]:C {2}{W} Creature - Human(人間) Cleric(クレリック) 1/2 {Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《ダールの槍騎兵/Daru Lancer》[ONS]:C {4}{W}{W} Creature - Human(人間) Soldier(兵士) 3/4 First strike Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《ダールの修理人/Daru Mender》[LGN]:U {W} Creature - Human(人間) Cleric(クレリック) 1/1 Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. 《ダールの奉納者/Daru Sanctifier》[LGN]:C {3}{W} Creature - Human(人間) Cleric(クレリック) 1/4 Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. 《ダールの降霊者/Daru Spiritualist》[SCG]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/1 Whenever a Cleric(クレリック) creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 《ダールのとげ刺し/Daru Stinger》[LGN]:C {3}{W} Creature - Human(人間) Soldier(兵士) 1/1 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Human(人間) and/or Soldier(兵士) card you reveal in your hand.) {Tap}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. 《ダールの戦長/Daru Warchief》[SCG]:U {2}{W}{W} Creature - Human(人間) Soldier(兵士) 1/1 Soldier(兵士) spells you play cost {1} less to play. Soldier(兵士) creatures you control get +1/+2. 《打ち砕く希望/Dash Hopes》[PLC]:C {B}{B} Instant When you play Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. 《Daughter of Autumn》[HML]:R {2}{G}{G} Legendary Creature - Avatar(アバター) 2/4 {W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. 《圧倒する防衛者/Daunting Defender》[ONS]:C {4}{W} Creature - Human(人間) Cleric(クレリック) 3/3 If a source would deal damage to a Cleric(クレリック) creature you control, prevent 1 of that damage. 《不屈の頑固皮/Dauntless Dourbark》[LRW]:R {3}{G} Creature - Treefolk(ツリーフォーク) Warrior(戦士) */* Dauntless Dourbark's power and toughness are each equal to the number of Forests(森) you control plus the number of Treefolk(ツリーフォーク) you control. Dauntless Dourbark has trample as long as you control another Treefolk(ツリーフォーク). 《不屈の随員/Dauntless Escort》[ARB]:R {1}{G}{W} Creature - Rhino(サイ) Soldier(兵士) 3/3 Sacrifice Dauntless Escort: Creatures you control are indestructible this turn. 《ダウスィーの殺し屋/Dauthi Cutthroat》[EXO]:U {1}{B} Creature - Dauthi(ダウスィー) Minion(ミニオン) 1/1 Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {Tap}: Destroy target creature with shadow. 《ダウスィーの抱擁/Dauthi Embrace》[TMP]:U {2}{B} Enchantment {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 《ダウスィーの食屍鬼/Dauthi Ghoul》[TMP]:U {1}{B} Creature - Dauthi(ダウスィー) Zombie(ゾンビ) 1/1 Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from play, put a +1/+1 counter on Dauthi Ghoul. 《ダウスィーの怪物/Dauthi Horror》[TMP]:C {1}{B} Creature - Dauthi(ダウスィー) Horror(ホラー) 2/1 Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. 《ダウスィーのジャッカル/Dauthi Jackal》[EXO]:C {2}{B} Creature - Dauthi(ダウスィー) Hound(猟犬) 2/1 Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. 《ダウスィーの匪賊/Dauthi Marauder》[TMP]:C {2}{B} Creature - Dauthi(ダウスィー) Minion(ミニオン) 3/1 Shadow (This creature can block or be blocked by only creatures with shadow.) 《ダウスィーの傭兵/Dauthi Mercenary》[TMP]:U {2}{B} Creature - Dauthi(ダウスィー) Knight(騎士) Mercenary(傭兵) 2/1 Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. 《ダウスィーの精神ドリッパー/Dauthi Mindripper》[TMP]:U {3}{B} Creature - Dauthi(ダウスィー) Minion(ミニオン) 2/1 Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. 《ダウスィーの殺害者/Dauthi Slayer》[TMP]:C/[TSB]:* {B}{B} Creature - Dauthi(ダウスィー) Soldier(兵士) 2/2 Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. 《ダウスィーのわな師/Dauthi Trapper》[STH]:U {2}{B} Creature - Dauthi(ダウスィー) Minion(ミニオン) 1/1 {Tap}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 《ダウスィーの大将軍/Dauthi Warlord》[EXO]:U {1}{B} Creature - Dauthi(ダウスィー) Soldier(兵士) */1 Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play. 《暁の魔除け/Dawn Charm》[PLC]:C {1}{W} Instant Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. 《曙光の精霊/Dawn Elemental》[SCG]:R {W}{W}{W}{W} Creature - Elemental(エレメンタル) 3/3 Flying Prevent all damage that would be dealt to Dawn Elemental. 《死者の夜明け/Dawn of the Dead》[TOR]:R {2}{B}{B}{B} Enchantment At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to play. That creature gains haste until end of turn. Remove it from the game at end of turn. 《夜明けの反射/Dawn's Reflection》[5DN]:C {3}{G} Enchantment - Aura(オーラ) Enchant land Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). 《夜明けヒラメ/Dawnfluke》[LRW]:C {3}{W} Creature - Elemental(エレメンタル) 0/3 Flash When Dawnfluke comes into play, prevent the next 3 damage that would be dealt to target creature or player this turn. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) 《アケノヒカリの注入/Dawnglow Infusion》[SHM]:U {X}{G/W} Sorcery You gain X life if {G} was spent to play Dawnglow Infusion and X life if {W} was spent to play it. (Do both if {G}{W} was spent.) 《夜明けの浄化者/Dawning Purist》[ONS]:U {2}{W} Creature - Human(人間) Cleric(クレリック) 2/2 Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《暁の光の射手/Dawnray Archer》[ALA]:U {2}{U} Creature - Human(人間) Archer(射手) 1/1 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {Tap}: Dawnray Archer deals 1 damage to target attacking or blocking creature. 《夜明けに歩くもの/Dawnstrider》[MMQ]:R {1}{G} Creature - Dryad(ドライアド) Spellshaper(スペルシェイパー) 1/1 {G}, {Tap}, Discard a card: Prevent all combat damage that would be dealt this turn. 《運命の日/Day of Destiny》[BOK]:R {3}{W} Legendary Enchantment Legendary creatures you control get +2/+2. 《ドラゴンの日/Day of the Dragons》[SCG]:R {4}{U}{U}{U} Enchantment When Day of the Dragons comes into play, remove all creatures you control from the game. Then put that many 5/5 red Dragon(ドラゴン) creature tokens with flying into play. When Day of the Dragons leaves play, sacrifice all Dragons(ドラゴン) you control. Then return the removed cards to play under your control. 《夜明けの宝冠/Daybreak Coronet》[FUT]:R {W}{W} Enchantment - Aura(オーラ) Enchant creature with another Aura(オーラ) attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) 《目くらまし/Daze》[JvC]:C/[NEM]:C {1}{U} Instant You may return an Island(島) you control to its owner's hand rather than pay Daze's mana cost. Counter target spell unless its controller pays {1}. 《まばゆい美貌/Dazzling Beauty》[MIR]:C {2}{W} Instant Play Dazzling Beauty only during the declare blockers step. Target attacking unblocked creature becomes blocked. Draw a card at the beginning of the next turn's upkeep. 《生き写し/Dead Ringers》[APC]:C {4}{B} Sorcery Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. 《死亡+退場/Dead+Gone》(《死亡/Dead》)[PLC]:C {R} Instant Dead deals 2 damage to target creature. 《死亡+退場/Dead+Gone》(《退場/Gone》)[PLC]:C {2}{R} Instant Return target creature you don't control to its owner's hand. 《死鉄の大槌/Dead-Iron Sledge》[MRD]:U {1} Artifact - Equipment(装備品) Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) 《死人カタパルト/Deadapult》[PLS]:R {2}{R} Enchantment {R}, Sacrifice a Zombie(ゾンビ): Deadapult deals 2 damage to target creature or player. 《Deadfall》[LEG]:U {2}{G} Enchantment Creatures with forestwalk can be blocked as though they didn't have forestwalk. 《Deadhead》[UGL]:C {3}{B} Summon - Zombie(ゾンビ) 3/3 Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard. 《命取りの幼虫/Deadly Grub》[PLC]:C {2}{B} Creature - Insect(昆虫) 3/1 Vanishing 3 (This permanent comes into play with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter from it. When the last is removed, sacrifice it.) When Deadly Grub is put into a graveyard from play, if it had no time(時間) counters on it, put a 6/1 green Insect(昆虫) creature token into play with shroud. (It can't be the target of spells or abilities.) 《命取りの昆虫/Deadly Insect》[BD]:C/[ALL]:C/[MMQ]:C {4}{G} Creature - Insect(昆虫) 6/1 Shroud (This permanent can't be the target of spells or abilities.) 《命中弾/Deadshot》[TMP]:R {3}{R} Sorcery Tap target creature. It deals damage equal to its power to another target creature. 《死の一撃のミノタウルス/Deadshot Minotaur》[ARB]:C {3}{R}{G} Creature - Minotaur(ミノタウルス) 3/4 When Deadshot Minotaur comes into play, it deals 3 damage to target creature with flying. Cycling {r/g} ({r/g}, Discard this card: Draw a card.) 《デッドウッドのツリーフォーク/Deadwood Treefolk》[PLC]:U {5}{G} Creature - Treefolk(ツリーフォーク) 3/6 Vanishing 3 (This permanent comes into play with three time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk comes into play or leaves play, return another target creature card from your graveyard to your hand. 《ダメージ与え/Deal Damage》[UNH]:U {2}{R}{R} Instant Deal Damage deals 4 damage to target creature or player. Gotcha Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand. 《死の男爵/Death Baron》[ALA]:R {1}{B}{B} Creature - Zombie(ゾンビ) Wizard(ウィザード) 2/2 Skeleton(スケルトン) creatures you control and other Zombie(ゾンビ) creatures you control get +1/+1 and have deathtouch. 《死の爆弾/Death Bomb》[PLS]:C {3}{B} Instant As an additional cost to play Death Bomb, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. 《死の使い手/Death Charmer》[PCY]:C {2}{B} Creature - Worm(蟲) Mercenary(傭兵) 2/2 Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}. 《死の雲/Death Cloud》[DST]:R {X}{B}{B}{B} Sorcery Each player loses X life, then discards X cards, then sacrifices X creatures, then sacrifices X lands. 《死の否定/Death Denied》[SOK]:C {X}{B}{B} Instant - Arcane(秘儀) Return X target creature cards from your graveyard to your hand. 《死のわしづかみ/Death Grasp》[APC]:R {X}{W}{B} Sorcery Death Grasp deals X damage to target creature or player. You gain X life. 《デス・マッチ/Death Match》[ONS]:R {3}{B} Enchantment Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. 《死の突然変異/Death Mutation》[APC]:U {6}{B}{G} Sorcery Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling(苗木) creature tokens into play, where X is its converted mana cost. 《死の奈落の捧げ物/Death Pit Offering》[NEM]:R/[8ED]:R {2}{B}{B} Enchantment When Death Pit Offering comes into play, sacrifice all creatures you control. Creatures you control get +2/+2. 《ラースの死の奈落/Death Pits of Rath》[TMP]:R/[8ED]:R/[9ED]:R {3}{B}{B} Enchantment Whenever a creature is dealt damage, destroy it. It can't be regenerated. 《死の脈動/Death Pulse》[ONS]:U {2}{B}{B} Instant Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. 《死に際の喘ぎ/Death Rattle》[FUT]:C {5}{B} Instant Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Destroy target nongreen creature. It can't be regenerated. 《死の火花/Death Spark》[ME2]:C/[ALL]:U {R} Instant Death Spark deals 1 damage to target creature or player. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. 《死者の代弁者/Death Speakers》[HML]:U/[5ED]:C/[MED]:C {W} Creature - Human(人間) Cleric(クレリック) 1/1 Protection from black 《死の一撃/Death Stroke》[BD]:C/[STH]:C {B}{B} Sorcery Destroy target tapped creature. 《蘇生の印/Death Ward》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[MED]:C {W} Instant Regenerate target creature. 《死の見張り/Death Watch》[VIS]:C {B} Enchantment - Aura(オーラ) Enchant creature When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. 《死せる願い/Death Wish》[JUD]:R {1}{B}{B} Sorcery You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Remove Death Wish from the game. 《千の針の死/Death of a Thousand Stings》[SOK]:C {4}{B} Instant - Arcane(秘儀) Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. 《栄光か死か/Death or Glory》[INV]:R {4}{W} Sorcery Separate all creature cards in your graveyard into two piles. Remove the pile of an opponent's choice from the game and return the other to play. 《死の二重唱/Death's Duet》[EXO]:C {2}{B} Sorcery Return two target creature cards from your graveyard to your hand. 《死神頭のノスリ/Death's-Head Buzzard》[SCG]:C {1}{B}{B} Creature - Bird(鳥) 2/1 Flying When Death's-Head Buzzard is put into a graveyard from play, all creatures get -1/-1 until end of turn. 《死面の映し身人形/Death-Mask Duplicant》[DST]:U {7} Artifact Creature - Shapeshifter(多相の戦士) 5/5 Imprint - {1}: Remove target creature card in your graveyard from the game. (The removed card is imprinted on this artifact.) As long as an imprinted creature card has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. 《死を運ぶ者のしもべ/Deathbringer Liege》[EVE]:R {2}{W/B}{W/B}{W/B} Creature - Horror(ホラー) 3/4 Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you play a white spell, you may tap target creature. Whenever you play a black spell, you may destroy target creature if it's tapped. 《死を運ぶソクター/Deathbringer Thoctar》[ARB]:R {4}{B}{R} Creature - Zombie(ゾンビ) Beast(ビースト) 3/3 Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player. 《死のとぐろのワーム/Deathcoil Wurm》[P02]:R {6}{G}{G} Creature - Wurm(ワーム) 7/6 You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. 《死呪いの大峨/Deathcurse Ogre》[CHK]:C {5}{B} Creature - Ogre(オーガ) Warrior(戦士) 3/3 When Deathcurse Ogre is put into a graveyard from play, each player loses 3 life. 《凶眼のトカゲ/Deathgazer》[MMQ]:U/[8ED]:U/[9ED]:U {3}{B} Creature - Lizard(トカゲ) 2/2 Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 《死を出迎える者/Deathgreeter》[ALA]:C {B} Creature - Human(人間) Shaman(シャーマン) 1/1 Whenever another creature is put into a graveyard from play, you may gain 1 life. 《死の掌握/Deathgrip》[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[5ED]:U {B}{B} Enchantment {B}{B}: Counter target green spell. 《死の鐘音の神/Deathknell Kami》[SOK]:C {1}{B} Creature - Spirit(スピリット) 0/1 Flying {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at end of turn. Soulshift 1 (When this is put into a graveyard from play, you may return target Spirit(スピリット) card with converted mana cost 1 or less from your graveyard to your hand.) 《死の色/Deathlace》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R {B} Instant Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) 《死の印/Deathmark》[CSP]:U/[10E]:U {B} Sorcery Destroy target green or white creature. 《死を刻む僧院長/Deathmark Prelate》[LGN]:U {3}{B} Creature - Human(人間) Cleric(クレリック) 2/3 {2}{B}, {Tap}, Sacrifice a Zombie(ゾンビ): Destroy target non-Zombie(ゾンビ) creature. It can't be regenerated. Play this ability only any time you could play a sorcery. 《死面の鼠/Deathmask Nezumi》[SOK]:C {2}{B} Creature - Rat(ネズミ) Shaman(シャーマン) 2/2 As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. 《死裂の剣/Deathrender》[LRW]:R {4} Artifact - Equipment(装備品) Equipped creature gets +2/+2. Whenever equipped creature is put into a graveyard from play, you may put a creature card from your hand into play and attach Deathrender to it. Equip {2} 《死胞子のサリッド/Deathspore Thallid》[TSP]:C {1}{B} Creature - Zombie(ゾンビ) Fungus(ファンガス) 1/1 At the beginning of your upkeep, put a spore(胞子) counter on Deathspore Thallid. Remove three spore(胞子) counters from Deathspore Thallid: Put a 1/1 green Saproling(苗木) creature token into play. Sacrifice a Saproling(苗木): Target creature gets -1/-1 until end of turn. 《恩義/Debt of Loyalty》[WTH]:R {1}{W}{W} Instant Regenerate target creature. You gain control of that creature if it regenerates this way this turn. 《債務者の弔鐘/Debtors' Knell》[GPT]:R {4}{W/B}{W/B}{W/B} Enchantment ({w/b} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card in a graveyard into play under your control. 《衰微する土/Decaying Soil》[ODY]:R {1}{B}{B} Enchantment At the beginning of your upkeep, remove a card in your graveyard from the game. Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from play, you may pay {1}. If you do, return that card to your hand." 《詭計/Deception》[PTK]:C {2}{B} Sorcery Target opponent discards two cards. 《大量破壊/Decimate》[ODY]:R {2}{R}{G} Sorcery Destroy target artifact, target creature, target enchantment, and target land. 《失敗の宣告/Declaration of Naught》[MOR]:R {U}{U} Enchantment As Declaration of Naught comes into play, name a card. {U}: Counter target spell with the chosen name. 《腐朽/Decompose》[ODY]:U {1}{B} Sorcery Remove up to three target cards in a single graveyard from the game. 《腐敗/Decomposition》[MIR]:U {1}{G} Enchantment - Aura(オーラ) Enchant black creature Enchanted creature has "Cumulative upkeep-Pay 1 life." When enchanted creature is put into a graveyard, its controller loses 2 life. 《解体/Deconstruct》[MRD]:C {2}{G} Sorcery Destroy target artifact. Then add {G}{G}{G} to your mana pool. 《滅殺の命令/Decree of Annihilation》[SCG]:R {8}{R}{R} Sorcery Remove all artifacts, creatures, lands, cards in graveyards, and cards in hands from the game. Cycling {5}{R}{R} When you cycle Decree of Annihilation, destroy all lands. 《正義の命令/Decree of Justice》[SCG]:R {X}{X}{2}{W}{W} Sorcery Put X 4/4 white Angel(天使) creature tokens with flying into play. Cycling {2}{W} When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier(兵士) creature tokens into play. 《苦痛の命令/Decree of Pain》[SCG]:R {6}{B}{B} Sorcery Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. 《凶暴の命令/Decree of Savagery》[SCG]:R {7}{G}{G} Instant Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. 《静寂の命令/Decree of Silence》[SCG]:R {6}{U}{U} Enchantment Whenever an opponent plays a spell, counter that spell and put a depletion(枯渇) counter on Decree of Silence. If there are three or more depletion(枯渇) counters on Decree of Silence, sacrifice it. Cycling {4}{U}{U} When you cycle Decree of Silence, you may counter target spell. 《ひたむきな殉教者/Dedicated Martyr》[ODY]:C {W} Creature - Human(人間) Cleric(クレリック) 1/1 {W}, Sacrifice Dedicated Martyr: You gain 3 life. 《綿密な分析/Deep Analysis》[TOR]:C {3}{U} Sorcery Target player draws two cards. Flashback-{1}{U}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《綿密な偵察/Deep Reconnaissance》[ODY]:U {2}{G} Sorcery Search your library for a basic land card and put that card into play tapped. Then shuffle your library. Flashback {4}{G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《Deep Spawn》[ME2]:R/[FEM]:U {5}{U}{U}{U} Creature - Homarid(ホマリッド) 6/6 Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) 《Deep Water》[DRK]:C {U}{U} Enchantment {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. 《深い森/Deep Wood》[POR]:U/[P02]:U {1}{G} Instant Play Deep Wood only during the declare attackers step and only if you are the defending player. Prevent all damage that would be dealt to you this turn by attacking creatures. 《深海のクラーケン/Deep-Sea Kraken》[TSP]:R {7}{U}{U}{U} Creature - Kraken(クラーケン) 6/6 Deep-Sea Kraken is unblockable. Suspend 9-{2}{U} Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time(時間) counter from it. 《深海の大海蛇/Deep-Sea Serpent》[POR]:U {4}{U}{U} Creature - Serpent(海蛇) 5/5 Deep-Sea Serpent can't attack unless defending player controls an Island(島). 《深い眠りのタイタン/Deep-Slumber Titan》[SHM]:R {2}{R}{R} Creature - Giant(巨人) Warrior(戦士) 7/7 Deep-Slumber Titan comes into play tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever Deep-Slumber Titan is dealt damage, untap it. 《深洞のインプ/Deepcavern Imp》[FUT]:C {2}{B} Creature - Imp(インプ) Rebel(レベル) 2/2 Flying, haste Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 《深水路の導師/Deepchannel Mentor》[SHM]:U {5}{U} Creature - Merfolk(マーフォーク) Rogue(ならず者) 2/2 Blue creatures you control are unblockable. 《深火の精霊/Deepfire Elemental》[CSP]:U {4}{B}{R} Creature - Elemental(エレメンタル) 4/4 {X}{X}{1}: Destroy target artifact or creature with converted mana cost X. 《深海踏みのメロウ/Deeptread Merrow》[LRW]:C {1}{U} Creature - Merfolk(マーフォーク) Rogue(ならず者) 2/1 {U}: Deeptread Merrow gains islandwalk until end of turn. 《ディープウッドの鼓手/Deepwood Drummer》[MMQ]:C {1}{G} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {G}, {Tap}, Discard a card: Target creature gets +2/+2 until end of turn. 《ディープウッドの古老/Deepwood Elder》[MMQ]:R {G}{G} Creature - Dryad(ドライアド) Spellshaper(スペルシェイパー) 2/2 {X}{G}{G}, {Tap}, Discard a card: X target lands become Forests(森) until end of turn. 《ディープウッドの食屍鬼/Deepwood Ghoul》[MMQ]:C/[8ED]:C {2}{B} Creature - Zombie(ゾンビ) 2/1 Pay 2 life: Regenerate Deepwood Ghoul. 《ディープウッドの使節/Deepwood Legate》[MMQ]:U {3}{B} Creature - Shade(シェイド) 1/1 If an opponent controls a Forest(森) and you control a Swamp(沼), you may play Deepwood Legate without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. 《ディープウッドのタンティブ/Deepwood Tantiv》[MMQ]:U {4}{G} Creature - Beast(ビースト) 2/4 Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 《ディープウッドのクズリ/Deepwood Wolverine》[MMQ]:C {G} Creature - Wolverine(クズリ) 1/1 Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 《ヴェクの防衛者/Defender en-Vec》[NEM]:C {3}{W} Creature - Human(人間) Cleric(クレリック) 2/4 Fading 4 (This creature comes into play with four fade(消散) counters on it. At the beginning of your upkeep, remove a fade(消散) counter from it. If you can't, sacrifice it.) Remove a fade(消散) counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn. 《混沌の防衛者/Defender of Chaos》[ULG]:C {2}{R} Creature - Human(人間) Knight(騎士) 2/1 Flash Protection from white 《法の防衛者/Defender of Law》[ULG]:C {2}{W} Creature - Human(人間) Knight(騎士) 2/1 Flash Protection from red 《騎士団の防衛者/Defender of the Order》[LGN]:R {3}{W} Creature - Human(人間) Cleric(クレリック) 2/4 Morph {W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 《防御の光網/Defense Grid》[ULG]:R/[8ED]:R/[9ED]:R {2} Artifact Each spell costs {3} more to play except during its controller's turn. 《中心部の防衛/Defense of the Heart》[ULG]:R {3}{G} Enchantment At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures into play. Then shuffle your library. 《守備隊形/Defensive Formation》[USG]:U {W} Enchantment Instead of the attacking player, you assign the combat damage of creatures attacking you. 《防御体制/Defensive Maneuvers》[ONS]:C {3}{W} Instant Creatures of the creature type of your choice get +0/+4 until end of turn. 《果敢なエルフ/Defiant Elf》[LGN]:C {G} Creature - Elf(エルフ) 1/1 Trample 《果敢な隼/Defiant Falcon》[NEM]:C {1}{W} Creature - Rebel(レベル) Bird(鳥) 1/1 Flying {4}, {Tap}: Search your library for a Rebel(レベル) permanent card with converted mana cost 3 or less and put that card into play. Then shuffle your library. 《果敢な抵抗/Defiant Stand》[POR]:U {1}{W} Instant Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it. 《果敢な先兵/Defiant Vanguard》[NEM]:U/[TSB]:* {2}{W} Creature - Human(人間) Rebel(レベル) 2/2 When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {Tap}: Search your library for a Rebel(レベル) permanent card with converted mana cost 4 or less and put it into play. Then shuffle your library. 《魂の汚染者/Defiler of Souls》[ARB]:M {3}{B}{B}{R} Creature - Demon(デーモン) 5/5 Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. 《汚辱の涙/Defiling Tears》[INV]:U {2}{B} Instant Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature." 《偏向/Deflection》[ICE]:R/[5ED]:R/[6ED]:R/[7ED]:R/[8ED]:R {3}{U} Instant Change the target of target spell with a single target. 《器用な決闘者/Deft Duelist》[ALA]:C {W}{U} Creature - Human(人間) Rogue(ならず者) 2/1 First strike Shroud (This creature can't be the target of spells or abilities.) 《熟達の刃の精鋭/Deftblade Elite》[LGN]:C {W} Creature - Human(人間) Soldier(兵士) 1/1 Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. 《反重力/Defy Gravity》[JUD]:C {U} Instant Target creature gains flying until end of turn. Flashback {U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《デイガの信奉者/Dega Disciple》[APC]:C {W} Creature - Human(人間) Wizard(ウィザード) 1/1 {B}, {Tap}: Target creature gets -2/-0 until end of turn. {R}, {Tap}: Target creature gets +2/+0 until end of turn. 《デイガの聖域/Dega Sanctuary》[APC]:U {2}{W} Enchantment At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. 《デイガボルバー/Degavolver》[APC]:R {1}{W} Creature - Volver(ボルバー) 1/1 Kicker {1}{B} and/or {R} If the {1}{B} kicker cost was paid, Degavolver comes into play with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." If the {R} kicker cost was paid, Degavolver comes into play with a +1/+1 counter on it and with first strike. 《幻触落とし/Deglamer》[MOR]:C {1}{G} Instant Choose target artifact or enchantment. Its owner shuffles it into his or her library. 《脱水/Dehydration》[MMQ]:C/[8ED]:C/[9ED]:C/[10E]:C {3}{U} Enchantment - Aura(オーラ) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. 《傷痕の神性/Deity of Scars》[EVE]:R {B/G}{B/G}{B/G}{B/G}{B/G} Creature - Spirit(スピリット) Avatar(アバター) 7/7 Trample Deity of Scars comes into play with two -1/-1 counters on it. {b/g}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. 《デジャ・ヴュ/Deja Vu》[POR]:C/[P02]:C {2}{U} Sorcery Return target sorcery card from your graveyard to your hand. 《遅延/Delay》[FUT]:U {1}{U} Instant Counter target spell. If the spell is countered this way, remove it from the game with three time(時間) counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) 《遅延の盾/Delaying Shield》[ODY]:R {3}{W} Enchantment If you would be dealt damage, put that many delay(遅延) counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay(遅延) counters from Delaying Shield. For each delay(遅延) counter removed this way, you lose 1 life unless you pay {1}{W}. 《Delif's Cone》[FEM]:C {0} Artifact {Tap}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. 《Delif's Cube》[FEM]:R {1} Artifact {2}, {Tap}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube(立方) counter on Delif's Cube. {2}, Remove a cube(立方) counter from Delif's Cube: Regenerate target creature. 《狂乱病/Delirium》[MIR]:U {1}{B}{R} Instant Play Delirium only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. 《狂乱病のもつれ/Delirium Skeins》[DIS]:C {2}{B} Sorcery Each player discards three cards. 《デルレイッチ/Delraich》[MMQ]:R {6}{B} Creature - Horror(ホラー) 6/6 Trample You may sacrifice three black creatures rather than pay Delraich's mana cost. 《大洪水/Deluge》[ODY]:U/[10E]:U {2}{U} Instant Tap all creatures without flying. 《凡人の錯覚/Delusions of Mediocrity》[ULG]:R/[7ED]:R {3}{U} Enchantment When Delusions of Mediocrity comes into play, you gain 10 life. When Delusions of Mediocrity leaves play, you lose 10 life. 《非物質化/Dematerialize》[ODY]:C {3}{U} Sorcery Return target permanent to its owner's hand. Flashback {5}{U}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《狂気スリヴァー/Dementia Sliver》[TSP]:U {3}{U}{B} Creature - Sliver(スリヴァー) 3/3 All Slivers(スリヴァー) have "{Tap}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn." 《復讐の亜神/Demigod of Revenge》[SHM]:R {B/R}{B/R}{B/R}{B/R}{B/R} Creature - Spirit(スピリット) Avatar(アバター) 5/4 Flying, haste When you play Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to play. 《破砕/Demolish》[ODY]:U/[8ED]:U/[9ED]:U/[10E]:C {3}{R} Sorcery Destroy target artifact or land. Demon()[DvD]:C {} Creature - Demon(デーモン) */* Flying 《悪魔の伝令/Demon's Herald》[ALA]:U {B} Creature - Human(人間) Wizard(ウィザード) 1/1 {2}{B}, {Tap}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library. 《悪魔の角/Demon's Horn》[DvD]:U/[DST]:U/[9ED]:U/[10E]:U {2} Artifact Whenever a player plays a black spell, you may gain 1 life. 《悪魔の道化師/Demon's Jester》[DvD]:C/[DIS]:C {3}{B} Creature - Imp(インプ) 2/2 Flying Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand. 《悪魔火/Demonfire》[JvC]:R/[DIS]:R {X}{R} Sorcery Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented. 《Demonic Attorney》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {1}{B}{B} Sorcery Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. 《悪魔の談合/Demonic Collusion》[TSP]:R {3}{B}{B} Sorcery Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. 《Demonic Consultation》[ME2]:U/[ICE]:U {B} Instant Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game. 《悪魔の戦慄/Demonic Dread》[ARB]:C {1}{B}{R} Sorcery Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Target creature can't block this turn. 《Demonic Hordes》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R {3}{B}{B}{B} Creature - Demon(デーモン) 5/5 {Tap}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. 《Demonic Torment》[LEG]:U {2}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. 《Demonic Tutor》[DvD]:U/[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U {1}{B} Sorcery Search your library for a card and put that card into your hand. Then shuffle your library. 《悪魔骨の鞭/Demonspine Whip》[ARB]:U {B}{R} Artifact - Equipment(装備品) {X}: Equipped creature gets +X/+0 until end of turn. Equip {1} 《意気沮喪/Demoralize》[ODY]:C {2}{R} Instant Each creature can't be blocked this turn except by two or more creatures. Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. 《啓蒙/Demystify》[ONS]:C/[8ED]:C/[9ED]:C/[10E]:C {W} Instant Destroy target enchantment. 《Denied!》[UGL]:C {U} Interrupt Play Denied only as any opponent casts target spell. Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter target spell. 《深海の生息者/Denizen of the Deep》[P02]:R/[S99]:R/[10E]:R {6}{U}{U} Creature - Serpent(海蛇) 11/11 When Denizen of the Deep comes into play, return each other creature you control to its owner's hand. 《密集した梢/Dense Canopy》[SOK]:U {1}{G} Enchantment Creatures with flying can block only creatures with flying. 《群葉/Dense Foliage》[WTH]:R/[6ED]:R {2}{G} Enchantment Creatures can't be the targets of spells. 《現実の否定/Deny Reality》[ARB]:C {3}{U}{B} Sorcery Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Return target permanent to its owner's hand. 《否定の風/Denying Wind》[PCY]:R {7}{U}{U} Sorcery Search target player's library for up to seven cards and remove them from the game. Then that player shuffles his or her library. 《錯乱した隠遁者/Deranged Hermit》[ULG]:R {3}{G}{G} Creature - Elf(エルフ) 1/1 Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Deranged Hermit comes into play, put four 1/1 green Squirrel(リス) creature tokens into play. Squirrel(リス) creatures get +1/+1. 《デレロー/Derelor》[FEM]:R/[5ED]:R/[6ED]:R/[MED]:U {3}{B} Creature - Thrull(スラル) 4/4 Black spells you play cost {B} more to play. 《偽皮操り/Dermoplasm》[LGN]:R {2}{U} Creature - Shapeshifter(多相の戦士) 1/1 Flying Morph {2}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with morph from your hand into play face up. If you do, return Dermoplasm to its owner's hand. 《清麻呂の末裔/Descendant of Kiyomaro》[SOK]:U {1}{W}{W} Creature - Human(人間) Soldier(兵士) 2/3 As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." 《増麻呂の末裔/Descendant of Masumaro》[SOK]:U {2}{G} Creature - Human(人間) Monk(モンク) 1/1 At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. 《空麻呂の末裔/Descendant of Soramaro》[SOK]:C {3}{U} Creature - Human(人間) Wizard(ウィザード) 2/3 {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. 《冒涜の精霊/Desecration Elemental》[5DN]:R {3}{B} Creature - Elemental(エレメンタル) 8/8 Fear Whenever a player plays a spell, sacrifice a creature. 《冒涜するハッグ/Desecrator Hag》[EVE]:C {2}{B/G}{B/G} Creature - Hag(ハッグ) 2/2 When Desecrator Hag comes into play, return to your hand the creature card in your graveyard with the highest power. If two or more cards are tied for highest power, you choose one of them. 《砂漠/Desert》[ARN]:C/[TSB]:* {} Land - Desert(砂漠) {Tap}: Add {1} to your mana pool. {Tap}: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step. 《砂漠のドレイク/Desert Drake》[POR]:U {3}{R} Creature - Drake(ドレイク) 2/2 Flying 《Desert Nomads》[ARN]:C {2}{R} Creature - Human(人間) Nomad(ノーマッド) 2/2 Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts(砂漠). 《砂漠の砂嵐/Desert Sandstorm》[PTK]:C {2}{R} Sorcery Desert Sandstorm deals 1 damage to each creature. 《砂漠の竜巻/Desert Twister》[ARN]:U/[3ED]:U/[4ED]:U/[5ED]:U/[MMQ]:U {4}{G}{G} Sorcery Destroy target permanent. 《さびれた寺院/Deserted Temple》[ODY]:R {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Untap target land. 《奪取/Desertion》[VIS]:R/[6ED]:R {3}{U}{U} Instant Counter target spell. If an artifact or creature spell is countered this way, put that card into play under your control instead of into its owner's graveyard. 《土地の荒廃/Desolation》[VIS]:U {1}{B}{B} Enchantment At end of turn, each player who tapped a land for mana this turn sacrifices a land. If a Plains(平地) is sacrificed this way, Desolation deals 2 damage to that Plains(平地)'s controller. 《荒廃の天使/Desolation Angel》[APC]:R {3}{B}{B} Creature - Angel(天使) 5/4 Kicker {W}{W} (You may pay an additional {W}{W} as you play this spell.) Flying When Desolation Angel comes into play, destroy all lands you control. If the kicker cost was paid, destroy all lands instead. 《荒廃の巨人/Desolation Giant》[APC]:R/[TSB]:* {2}{R}{R} Creature - Giant(巨人) 3/3 Kicker {W}{W} (You may pay an additional {W}{W} as you play this spell.) When Desolation Giant comes into play, destroy all other creatures you control. If the kicker cost was paid, destroy all other creatures instead. 《捨て身の突撃/Desperate Charge》[PTK]:U {2}{B} Sorcery Creatures you control get +2/+0 until end of turn. 《一か八か/Desperate Gambit》[WTH]:U {R} Instant Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage. 《捨て身の研究/Desperate Research》[INV]:R {1}{B} Sorcery Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game. 《捨て身の儀式/Desperate Ritual》[CHK]:C {1}{R} Instant - Arcane(秘儀) Add {R}{R}{R} to your mana pool. Splice onto Arcane(秘儀) {1}{R} (As you play an Arcane(秘儀) spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) 《強奪/Despoil》[PCY]:C {3}{B} Sorcery Destroy target land. Its controller loses 2 life. 《落胆/Despondency》[USG]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from play, return Despondency to its owner's hand. 《Despotic Scepter》[ME2]:R/[ICE]:R {1} Artifact {Tap}: Destroy target permanent you own. It can't be regenerated. 《破壊的な流動/Destructive Flow》[PLS]:R {B}{R}{G} Enchantment At the beginning of each player's upkeep, that player sacrifices a nonbasic land. 《破壊の衝動/Destructive Urge》[USG]:U {1}{R}{R} Enchantment - Aura(オーラ) Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. 《留置呪文/Detainment Spell》[TSP]:C {W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature's activated abilities can't be played. {1}{W}: Attach Detainment Spell to target creature. 《爆破/Detonate》[ATQ]:U/[4ED]:U/[5ED]:U/[MRD]:U {X}{R} Sorcery Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. 《砕岩を食うもの/Detritivore》[PLC]:R {2}{R}{R} Creature - Lhurgoyf(ルアゴイフ) */* Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X-{X}{3}{R}. X can't be 0. Whenever a time(時間) counter is removed from Detritivore while it's removed from the game, destroy target nonbasic land. 《災難の大神/Deus of Calamity》[SHM]:R {R/G}{R/G}{R/G}{R/G}{R/G} Creature - Spirit(スピリット) Avatar(アバター) 6/6 Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. 《滅却/Devastate》[PCY]:C {3}{R}{R} Sorcery Destroy target land. Devastate deals 1 damage to each creature and each player. 《壊滅的な夢/Devastating Dreams》[TOR]:R {R}{R} Sorcery As an additional cost to play Devastating Dreams, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature. 《壊滅/Devastation》[POR]:R/[S99]:R {5}{R}{R} Sorcery Destroy all creatures and lands. 《献身的な世話人/Devoted Caretaker》[ODY]:R {W} Creature - Human(人間) Cleric(クレリック) 1/2 {W}, {Tap}: Target permanent you control gains protection from instants and from sorceries until end of turn. 《献身のドルイド/Devoted Druid》[SHM]:C {1}{G} Creature - Elf(エルフ) Druid(ドルイド) 0/2 {Tap}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. 《献身の勇士/Devoted Hero》[POR]:C/[S99]:C {W} Creature - Elf(エルフ) Soldier(兵士) 1/2 《献身的な家来/Devoted Retainer》[CHK]:C {W} Creature - Human(人間) Samurai(侍) 1/1 Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) 《影の中の貪り/Devour in Shadow》[5DN]:U {B}{B} Instant Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. 《Devouring Deep》[LEG]:C {2}{U} Creature - Fish(魚) 1/2 Islandwalk 《貪る強欲/Devouring Greed》[CHK]:C {2}{B}{B} Sorcery - Arcane(秘儀) As an additional cost to play Devouring Greed, you may sacrifice any number of Spirits(スピリット). Target player loses 2 life plus 2 life for each Spirit(スピリット) sacrificed this way. You gain that much life. 《貪る光/Devouring Light》[RAV]:U {1}{W}{W} Instant Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Remove target attacking or blocking creature from the game. 《貪る憤怒/Devouring Rage》[CHK]:C {4}{R} Instant - Arcane(秘儀) As an additional cost to play Devouring Rage, you may sacrifice any number of Spirits(スピリット). Target creature gets +3/+0 until end of turn. For each Spirit(スピリット) sacrificed this way, that creature gets an additional +3/+0 until end of turn. 《むさぼり喰うストロサス/Devouring Strossus》[INV]:R {5}{B}{B}{B} Creature - Horror(ホラー) 9/9 Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. 《真心のハープ奏者/Devout Harpist》[ULG]:C {W} Creature - Human(人間) 1/1 {Tap}: Destroy target Aura(オーラ) attached to a creature. 《Devout Monk》[S99]:C {W} Creature - Human(人間) Monk(モンク) Cleric(クレリック) 1/1 When Devout Monk comes into play, you gain 1 life. 《誠実な証人/Devout Witness》[MMQ]:C {2}{W} Creature - Human(人間) Spellshaper(スペルシェイパー) 2/2 {1}{W}, {Tap}, Discard a card: Destroy target artifact or enchantment. 《露滴のスパイ/Dewdrop Spy》[MOR]:C {1}{U}{U} Creature - Faerie(フェアリー) Rogue(ならず者) 2/2 Flash Flying When Dewdrop Spy comes into play, look at the top card of target player's library. 《悪魔の布告/Diabolic Edict》[BD]:C/[TMP]:C {1}{B} Instant Target player sacrifices a creature. 《悪魔の意図/Diabolic Intent》[PLS]:R {1}{B} Sorcery As an additional cost to play Diabolic Intent, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library. 《悪魔の機械/Diabolic Machine》[DRK]:U/[4ED]:U/[5ED]:U {7} Artifact Creature - Construct(構築物) 4/4 {3}: Regenerate Diabolic Machine. 《悪魔の隷従/Diabolic Servitude》[USG]:U {3}{B} Enchantment When Diabolic Servitude comes into play, return target creature card from your graveyard to play. When the returned creature is put into a graveyard, remove that creature from the game and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves play, remove that creature from the game. 《魔性の教示者/Diabolic Tutor》[ODY]:U/[8ED]:U/[9ED]:U/[10E]:U {2}{B}{B} Sorcery Search your library for a card and put that card into your hand. Then shuffle your library. 《Diabolic Vision》[BD]:U/[ME2]:U/[ICE]:U {U}{B} Sorcery Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. 《ダイアモンドのフェアリー/Diamond Faerie》[CSP]:R {2}{G}{W}{U} Snow Creature - Faerie(フェアリー) 3/3 Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow permanent.) 《ダイアモンドの万華鏡/Diamond Kaleidoscope》[VIS]:R {4} Artifact {3}, {Tap}: Put a 0/1 Prism(プリズム) artifact creature token into play. Sacrifice a Prism(プリズム) token: Add one mana of any color to your mana pool. 《Diamond Valley》[ARN]:U/[MED]:R {} Land {Tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. 《籠絡の美女 貂蝉/Diaochan, Artful Beauty》[PTK]:R {3}{R} Legendary Creature - Human(人間) Advisor(アドバイザー) 1/1 {Tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Play this ability only during your turn, before attackers are declared. 《裂断術/Dichotomancy》[PLC]:R {7}{U}{U} Sorcery For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it into play under your control. Then that player shuffles his or her library. Suspend 3-{1}{U}{U} 《Didgeridoo》[HML]:R {1} Artifact {3}: You may put a Minotaur(ミノタウルス) permanent card from your hand into play. 《精励する農場労働者/Diligent Farmhand》[ODY]:C {G} Creature - Human(人間) Druid(ドルイド) 1/1 {1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card into play tapped. Then shuffle your library. If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. 《次元の突破口/Dimensional Breach》[SCG]:R {5}{W}{W} Sorcery Remove all permanents from the game. As long as any of those cards remain removed from the game, at the beginning of each player's upkeep, that player returns one of the removed cards he or she owns to play. 《先細りの収益/Diminishing Returns》[ALL]:R/[6ED]:R/[MED]:R {2}{U}{U} Sorcery Each player shuffles his or her hand and graveyard into his or her library. You remove the top ten cards of your library from the game. Then each player draws up to seven cards. 《ディミーアの水路/Dimir Aqueduct》[RAV]:C {} Land Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {Tap}: Add {U}{B} to your mana pool. 《ディミーアの巾着切り/Dimir Cutpurse》[RAV]:R {1}{U}{B} Creature - Spirit(スピリット) 2/2 Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. 《ディミーアのドッペルゲンガー/Dimir Doppelganger》[RAV]:R {1}{U}{B} Creature - Shapeshifter(多相の戦士) 0/2 {1}{U}{B}: Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability. 《ディミーアのギルド魔道士/Dimir Guildmage》[RAV]:U {U/B}{U/B} Creature - Human(人間) Wizard(ウィザード) 2/2 ({u/b} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Play this ability only any time you could play a sorcery. {3}{B}: Target player discards a card. Play this ability only any time you could play a sorcery. 《ディミーア家の護衛/Dimir House Guard》[RAV]:C {3}{B} Creature - Skeleton(スケルトン) 2/3 Fear Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) 《ディミーアの浸透者/Dimir Infiltrator》[RAV]:C {U}{B} Creature - Spirit(スピリット) 1/3 Dimir Infiltrator is unblockable. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) 《ディミーアの策謀/Dimir Machinations》[RAV]:U {2}{B} Sorcery Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) 《ディミーアの印鑑/Dimir Signet》[RAV]:C {2} Artifact {1}, {Tap}: Add {U}{B} to your mana pool. 《火群れのどよめき/Din of the Fireherd》[SHM]:R {5}{B/R}{B/R}{B/R} Sorcery Put a 5/5 black and red Elemental(エレメンタル) creature token into play. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. 《不明の卵/Dingus Egg》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[7ED]:R/[8ED]:R {4} Artifact Whenever a land is put into a graveyard from play, Dingus Egg deals 2 damage to that land's controller. 《不明の杖/Dingus Staff》[WTH]:U {4} Artifact Whenever a creature is put into a graveyard from play, Dingus Staff deals 2 damage to that creature's controller. 《外交官随員/Diplomatic Escort》[MMQ]:U {1}{U} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {U}, {Tap}, Discard a card: Counter target spell or ability that targets a creature. 《外交特権/Diplomatic Immunity》[MMQ]:C {1}{U} Enchantment - Aura(オーラ) Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud. 《恐るべき下層流/Dire Undercurrents》[SHM]:R {3}{U/B}{U/B} Enchantment Whenever a blue creature comes into play under your control, you may have target player draw a card. Whenever a black creature comes into play under your control, you may have target player discard a card. 《Dire Wolves》[ICE]:C {2}{G} Creature - Wolf(狼) 2/2 Dire Wolves has banding as long as you control a Plains(平地). 《戦慄の葬送歌/Dirge of Dread》[ONS]:C {2}{B} Sorcery All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. 《泥衣のワーム/Dirtcowl Wurm》[PM]:R/[BR]:R/[TMP]:R {4}{G} Creature - Wurm(ワーム) 3/4 Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. 《腐水の悪霊/Dirtwater Wraith》[MIR]:C {3}{B} Creature - Wraith(レイス) 1/3 Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn. 《薄汚いネズミ人間/Dirty Wererat》[ODY]:C {3}{B} Creature - Human(人間) Rat(ネズミ) Minion(ミニオン) 2/3 {B}, Discard a card: Regenerate Dirty Wererat. Threshold - As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. 《失踪/Disappear》[UDS]:U {2}{U}{U} Enchantment - Aura(オーラ) Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands. 《武装解除/Disarm》[MRD]:C {U} Instant Unattach all Equipment(装備品) from target creature. 《優雅の信奉者/Disciple of Grace》[USG]:C/[ONS]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/2 Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) 《カンジーの信奉者/Disciple of Kangee》[PLS]:C {2}{W} Creature - Human(人間) Wizard(ウィザード) 2/2 {U}, {Tap}: Target creature gains flying and becomes blue until end of turn. 《法の信奉者/Disciple of Law》[USG]:C {1}{W} Creature - Human(人間) Cleric(クレリック) 1/2 Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) 《敵意の信奉者/Disciple of Malice》[ONS]:C {1}{B} Creature - Human(人間) Cleric(クレリック) 1/2 Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) 《テヴェシュ・ザットの信奉者/Disciple of Tevesh Szat》[CSP]:C {2}{B}{B} Creature - Human(人間) Cleric(クレリック) 3/1 {Tap}: Target creature gets -1/-1 until end of turn. {4}{B}{B}, {Tap}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. 《大霊堂の信奉者/Disciple of the Vault》[MRD]:C {B} Creature - Human(人間) Cleric(クレリック) 1/1 Whenever an artifact is put into a graveyard from play, you may have target opponent lose 1 life. 《まごつき/Discombobulate》[ONS]:U/[10E]:U {2}{U}{U} Instant Counter target spell. Look at the top four cards of your library, then put them back in any order. 《不和の葬送歌/Discordant Dirge》[USG]:R {3}{B}{B} Enchantment At the beginning of your upkeep, you may put a verse(詩句) counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse(詩句) counters on Discordant Dirge. That player discards those cards. 《不和の精/Discordant Spirit》[MIR]:R {2}{B}{R} Creature - Spirit(スピリット) 2/2 At the end of each turn, if it was an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you that turn. At the end of your turn, remove all +1/+1 counters on Discordant Spirit. 《病原菌保菌体/Disease Carriers》[UDS]:C {2}{B}{B} Creature - Rat(ネズミ) 2/2 When Disease Carriers is put into a graveyard from play, target creature gets -2/-2 until end of turn. 《Diseased Vermin》[ALL]:U {2}{B} Creature - Rat(ネズミ) 1/1 Whenever Diseased Vermin deals combat damage to a player, put an infection(感染) counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection(感染) counters on it. 《腹わた抜き/Disembowel》[RAV]:C {X}{B} Instant Destroy target creature with converted mana cost X. 《力の消滅/Disempower》[MIR]:C {1}{W} Instant Put target artifact or enchantment on top of its owner's library. 《解呪/Disenchant》[BR]:C/[ME2]:C/[S00]:C/[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[ICE]:C/[5ED]:C/[MIR]:C/[TMP]:C/[6ED]:C/[USG]:C/[MMQ]:C/[7ED]:C/[TSB]:* {1}{W} Instant Destroy target artifact or enchantment. 《Disharmony》[LEG]:R {2}{R} Instant Play Disharmony only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. 《分解/Disintegrate》[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[5ED]:C/[TSB]:* {X}{R} Sorcery Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead. 《陰鬱な失敗/Dismal Failure》[PLC]:U {2}{U}{U} Instant Counter target spell. Its controller discards a card. 《解体作業/Dismantle》[DST]:U {2}{R} Sorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge(蓄積) counters on an artifact you control. 《解体の一撃/Dismantling Blow》[INV]:C {2}{W} Instant Kicker {2}{U} (You may pay an additional {2}{U} as you play this spell.) Destroy target artifact or enchantment. If the kicker cost was paid, draw two cards. 《放逐/Dismiss》[TMP]:U {2}{U}{U} Instant Counter target spell. Draw a card. 《無秩序/Disorder》[USG]:U/[7ED]:U {1}{R} Sorcery Disorder deals 2 damage to each white creature and each player who controls a white creature. 《祓い士の薬包/Dispeller's Capsule》[ALA]:C {W} Artifact {2}{W}, {Tap}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. 《分散の盾/Dispersal Shield》[SCG]:C {1}{U} Instant Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control. 《分散/Disperse》[MOR]:C {1}{U} Instant Return target nonland permanent to its owner's hand. 《分散する宝珠/Dispersing Orb》[ONS]:U {3}{U}{U} Enchantment {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. 《撹乱/Disrupt》[WTH]:C/[INV]:U {U} Instant Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. 《破裂の王笏/Disrupting Scepter》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[7ED]:R/[8ED]:R/[9ED]:R {3} Artifact {3}, {Tap}: Target player discards a card. Play this ability only during your turn. 《撹乱する群れ/Disrupting Shoal》[BOK]:R {X}{U}{U} Instant - Arcane(秘儀) You may remove a blue card with converted mana cost X in your hand from the game rather than pay Disrupting Shoal's mana cost. Counter target spell if its converted mana cost is X. 《撹乱のオーラ/Disruption Aura》[5DN]:U {2}{U} Enchantment - Aura(オーラ) Enchant artifact Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." 《撹乱するピット魔道士/Disruptive Pitmage》[ONS]:C {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Counter target spell unless its controller pays {1}. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 《問題児/Disruptive Student》[BR]:C/[USG]:C {2}{U} Creature - Human(人間) Wizard(ウィザード) 1/1 {Tap}: Counter target spell unless its controller pays {1}. 《雲散霧消/Dissipate》[MIR]:U {1}{U}{U} Instant Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. 《遠くの旋律/Distant Melody》[MOR]:C {3}{U} Sorcery Choose a creature type. Draw a card for each permanent you control of that type. 《ひずんだレンズ/Distorting Lens》[MMQ]:R/[8ED]:R {2} Artifact {Tap}: Target permanent becomes the color of your choice until end of turn. 《ひずんだ航跡/Distorting Wake》[INV]:R {X}{U}{U}{U} Sorcery Return X target nonland permanents to their owners' hands. 《困窮/Distress》[CHK]:C/[10E]:C {B}{B} Sorcery Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. 《中断された埋葬/Disturbed Burial》[TMP]:C {1}{B} Sorcery Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand. 《困惑する策謀/Disturbing Plot》[SHM]:C {1}{B} Sorcery Return target creature card in a graveyard to its owner's hand. Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) 《急降下爆撃兵/Dive Bomber》[ONS]:C {3}{W} Creature - Bird(鳥) Soldier(兵士) 2/2 Flying {Tap}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. 《爆撃グリフィン/Divebomber Griffin》[RAV]:U {3}{W}{W} Creature - Griffin(グリフィン) 3/2 Flying {Tap}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature. 《多様化する成長/Divergent Growth》[SCG]:C {G} Instant Until end of turn, lands you control gain "{Tap}: Add one mana of any color to your mana pool." 《陽動戦術/Diversionary Tactics》[APC]:U {3}{W} Enchantment Tap two untapped creatures you control: Tap target creature. 《方向転換/Divert》[ODY]:R {U} Instant Change the target of target spell with a single target unless that spell's controller pays {2}. 《神聖なる集い/Divine Congregation》[TSP]:C {3}{W} Sorcery You gain 2 life for each creature target player controls. Suspend 5-{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with five time(時間) counters on it. At the beginning of your upkeep, remove a time(時間) counter. When the last is removed, play it without paying its mana cost.) 《Divine Intervention》[LEG]:R {6}{W}{W} Enchantment Divine Intervention comes into play with two intervention(介入) counters on it. At the beginning of your upkeep, remove an intervention(介入) counter from Divine Intervention. If there are no intervention(介入) counters on it, the game is a draw. 《神々しい光/Divine Light》[APC]:C {W} Sorcery Prevent all damage that would be dealt this turn to creatures you control. 《神への捧げ物/Divine Offering》[LEG]:C/[CHR]:C/[5ED]:C/[MIR]:C {1}{W} Instant Destroy target artifact. You gain life equal to its converted mana cost. 《神々しい存在/Divine Presence》[INV]:R {2}{W} Enchantment If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. 《天罰/Divine Retribution》[MIR]:R {1}{W} Instant Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. 《聖餐式/Divine Sacrament》[ODY]:R {1}{W}{W} Enchantment White creatures get +1/+1. Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. 《神性変異/Divine Transformation》[LEG]:R/[4ED]:U/[5ED]:U/[6ED]:U/[MED]:U {2}{W}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +3/+3. 《預言者の杖/Diviner's Wand》[MOR]:U {3} Tribal Artifact - Wizard(ウィザード) Equipment(装備品) Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard(ウィザード) creature comes into play, you may attach Diviner's Wand to it. Equip {3} 《急降下するグリフィン/Diving Griffin》[PCY]:C/[8ED]:C {1}{W}{W} Creature - Griffin(グリフィン) 2/2 Flying, vigilance 《預言する妖術使い/Divining Witch》[NEM]:R {1}{B} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {1}{B}, {Tap}, Discard a card: Name a card. Remove the top six cards of your library from the game. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game. 《名誉の御身/Divinity of Pride》[EVE]:R {W/B}{W/B}{W/B}{W/B}{W/B} Creature - Spirit(スピリット) Avatar(アバター) 4/4 Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. 《目くらましの呪文/Dizzy Spell》[RAV]:C {U} Instant Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) 《眩惑の凝視/Dizzying Gaze》[EXO]:C {R} Enchantment - Aura(オーラ) Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. 《啓発のジン/Djinn Illuminatus》[GPT]:R {5}{U/R}{U/R} Creature - Djinn(ジン) 3/5 ({u/r} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) 《ランプのジン/Djinn of the Lamp》[POR]:R {5}{U}{U} Creature - Djinn(ジン) 5/6 Flying 《行動か死か/Do or Die》[INV]:R {1}{B} Sorcery Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. 《十二足獣/Dodecapod》[APC]:U/[TSB]:* {4} Artifact Creature - Golem(ゴーレム) 3/3 If a spell or ability an opponent controls causes you to discard Dodecapod, put it into play with two +1/+1 counters on it instead of putting it into your graveyard. 《根気強いハンター/Dogged Hunter》[ODY]:R {2}{W} Creature - Human(人間) Nomad(ノーマッド) 1/1 {Tap}: Destroy target creature token. 《袋叩き/Dogpile》[RAV]:C {3}{R} Instant Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. 《巨岩の門/Dolmen Gate》[LRW]:R {2} Artifact Prevent all combat damage that would be dealt to attacking creatures you control. 《ドミナリアの審判/Dominaria's Judgment》[PLS]:R {2}{W} Instant Until end of turn, creatures you control gain protection from white if you control a Plains(平地), from blue if you control an Island(島), from black if you control a Swamp(沼), from red if you control a Mountain(山), and from green if you control a Forest(森). 《威圧/Dominate》[NEM]:U {X}{1}{U}{U} Instant Gain control of target creature with converted mana cost X or less. (This effect doesn't end at end of turn.) 《威圧するリシド/Dominating Licid》[EXO]:R {1}{U}{U} Creature - Licid(リシド) 1/1 {1}{U}{U}, {Tap}: Dominating Licid loses this ability and becomes an Aura(オーラ) enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. 《横暴/Domineer》[MRD]:U {1}{U}{U} Enchantment - Aura(オーラ) Enchant artifact creature You control enchanted artifact creature. 《忠義の天主/Dominus of Fealty》[EVE]:R {U/R}{U/R}{U/R}{U/R}{U/R} Creature - Spirit(スピリット) Avatar(アバター) 4/4 Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. 《寄付/Donate》[UDS]:R {2}{U} Sorcery Target player gains control of target permanent you control. 《暴君 董卓/Dong Zhou, the Tyrant》[PTK]:R {4}{R} Legendary Creature - Human(人間) Soldier(兵士) 3/3 When Dong Zhou, the Tyrant comes into play, target creature an opponent controls deals damage equal to its power to that player. 《終末の大砲/Doom Cannon》[ONS]:R {6} Artifact As Doom Cannon comes into play, choose a creature type. {3}, {Tap}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player. 《宿命のネクロマンサー/Doomed Necromancer》[ONS]:R/[10E]:R {2}{B} Creature - Human(人間) Cleric(クレリック) Mercenary(傭兵) 2/2 {B}, {Tap}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. 《破滅裂け口/Doomgape》[EVE]:R {4}{B/G}{B/G}{B/G} Creature - Elemental(エレメンタル) 10/10 Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. 《最後の審判/Doomsday》[WTH]:R/[6ED]:R {B}{B}{B} Sorcery Search your library and graveyard for five cards and remove the rest from the game. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. 《終末の死霊/Doomsday Specter》[PLS]:R {2}{U}{B} Creature - Specter(スペクター) 2/3 Flying When Doomsday Specter comes into play, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. 《運命の扉/Door of Destinies》[MOR]:R {4} Artifact As Door of Destinies comes into play, choose a creature type. Whenever you play a spell of the chosen type, put a charge(蓄積) counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge(蓄積) counter on Door of Destinies. 《空虚への扉/Door to Nothingness》[5DN]:R {5} Artifact Door to Nothingness comes into play tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {Tap}, Sacrifice Door to Nothingness: Target player loses the game. 《包囲の搭、ドラン/Doran, the Siege Tower》[LRW]:R {B}{G}{W} Legendary Creature - Treefolk(ツリーフォーク) Shaman(シャーマン) 0/5 Each creature assigns combat damage equal to its toughness rather than its power. 《休眠スリヴァー/Dormant Sliver》[PLC]:U {2}{G}{U} Creature - Sliver(スリヴァー) 2/2 All Sliver(スリヴァー) creatures have defender. All Slivers(スリヴァー) have "When this permanent comes into play, draw a card." 《休火山/Dormant Volcano》[VIS]:U {} Land Dormant Volcano comes into play tapped. When Dormant Volcano comes into play, sacrifice it unless you return an untapped Mountain(山) you control to its owner's hand. {Tap}: Add {1}{R} to your mana pool. 《落葉の道三/Dosan the Falling Leaf》[CHK]:R {1}{G}{G} Legendary Creature - Human(人間) Monk(モンク) 2/2 Players can play spells only during their own turns. 《道三の最古の詠唱/Dosan's Oldest Chant》[SOK]:C {4}{G} Sorcery You gain 6 life. Draw a card. 《二度裂き/Double Cleave》[EVE]:C {1}{R/W} Instant Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) 《Double Cross》[UGL]:C {3}{B}{B} Sorcery Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card. 《Double Deal》[UGL]:C {4}{R} Sorcery Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player. 《Double Dip》[UGL]:C {4}{W} Instant Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player. 《ダブルヘッダー/Double Header》[UNH]:C {3}{U}{U} Creature - Drake(ドレイク) 2/3 Flying When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand. 《二重否定/Double Negative》[ARB]:U {U}{U}{R} Instant Counter up to two target spells. 《Double Play》[UGL]:C {3}{G}{G} Sorcery Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards. 《Double Take》[UGL]:C {3}{U}{U} Instant Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player. 《倍化の立方体/Doubling Cube》[5DN]:R/[10E]:R {2} Artifact {3}, {Tap}: Double the amount of each type of mana in your mana pool. 《倍増の季節/Doubling Season》[RAV]:R {4}{G} Enchantment If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead. If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead. 《疑念無き者/Doubtless One》[ONS]:U {3}{W} Creature - Cleric(クレリック) Avatar(アバター) */* Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics(クレリック) in play. 《消火/Douse》[USG]:U {2}{U} Enchantment {1}{U}: Counter target red spell. 《薄暗がりへの消失/Douse in Gloom》[GPT]:C {2}{B} Instant Douse in Gloom deals 2 damage to target creature and you gain 2 life. 《鳩散らし/Dovescape》[DIS]:R {3}{W/U}{W/U}{W/U} Enchantment ({w/u} can be paid with either {W} or {U}.) Whenever a player plays a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird(鳥) creature tokens with flying into play, where X is the spell's converted mana cost. 《下方流/Downdraft》[WTH]:U {2}{G} Enchantment {G}: Target creature loses flying until end of turn. Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying. 《逆落としの突撃/Downhill Charge》[NEM]:C {2}{R} Instant You may sacrifice a Mountain(山) rather than pay Downhill Charge's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains(山) you control. 《占い棒使いのシャーマン/Dowsing Shaman》[RAV]:U {4}{G} Creature - Centaur(ケンタウルス) Shaman(シャーマン) 3/4 {2}{G}, {Tap}: Return target enchantment card from your graveyard to your hand. 《ドラコ/Draco》[Dra]:R/[PLS]:R {16} Artifact Creature - Dragon(ドラゴン) 9/9 Domain - Draco costs {2} less to play for each basic land type among lands you control. Flying Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {1}0}. This cost is reduced by {2} for each basic land type among lands you control. 《Draconian Cylix》[FEM]:R {3} Artifact {2}, {Tap}, Discard a card at random: Regenerate target creature. 《ドラゴンプラズマ/Dracoplasm》[TMP]:R {U}{R} Creature - Shapeshifter(多相の戦士) 0/0 Flying As Dracoplasm comes into play, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. 《Drafna's Restoration》[ATQ]:C {U} Sorcery Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. 《引きずり下ろし/Drag Down》[CON]:C {2}{B} Instant Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. 《ドラゴン鎮め/Dragon Appeasement》[ARB]:U {3}{B}{R}{G} Enchantment Skip your draw step. Whenever you sacrifice a creature, you may draw a card. 《ドラゴンの門/Dragon Arch》[APC]:U {5} Artifact {2}, {Tap}: You may put a multicolored creature card from your hand into play. 《ドラゴンの血/Dragon Blood》[USG]:U/[MRD]:U {3} Artifact {3}, {Tap}: Put a +1/+1 counter on target creature. 《ドラゴンの息/Dragon Breath》[SCG]:C {1}{R} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Breath from your graveyard to play attached to that creature. 《ドラゴンの大母/Dragon Broodmother》[ARB]:M {2}{R}{R}{R}{G} Creature - Dragon(ドラゴン) 4/4 Flying At the beginning of each upkeep, put a 1/1 red and green Dragon(ドラゴン) creature token with flying and devour 2 into play. (As the token comes into play, you may sacrifice any number of creatures. It comes into play with twice that many +1/+1 counters on it.) 《ドラゴン・エンジン/Dragon Engine》[ATQ]:C/[3ED]:R/[4ED]:R/[5ED]:R/[6ED]:R/[MED]:C {3} Artifact Creature - Construct(構築物) 1/3 {2}: Dragon Engine gets +1/+0 until end of turn. 《ドラゴンの牙/Dragon Fangs》[SCG]:C {1}{G} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Fangs from your graveyard to play attached to that creature. 《ドラゴンの餌/Dragon Fodder》[ALA]:C {1}{R} Sorcery Put two 1/1 red Goblin(ゴブリン) creature tokens into play. 《ドラゴン魔道士/Dragon Mage》[SCG]:R {5}{R}{R} Creature - Dragon(ドラゴン) Wizard(ウィザード) 5/5 Flying Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards. 《ドラゴンの仮面/Dragon Mask》[VIS]:U/[6ED]:U {3} Artifact {3}, {Tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at end of turn. 《ドラゴンの休息地/Dragon Roost》[ONS]:R/[10E]:R {4}{R}{R} Enchantment {5}{R}{R}: Put a 5/5 red Dragon(ドラゴン) creature token with flying into play. (It can't be blocked except by creatures with flying or reach.) 《ドラゴンの鱗/Dragon Scales》[SCG]:C {1}{W} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Scales from your graveyard to play attached to that creature. 《ドラゴンの影/Dragon Shadow》[SCG]:C {1}{B} Enchantment - Aura(オーラ) Enchant creature Enchanted creature gets +1/+0 and has fear. When a creature with converted mana cost 6 or more comes into play, you may return Dragon Shadow from your graveyard to play attached to that creature. 《ドラゴンの暴君/Dragon Tyrant》[SCG]:R {8}{R}{R} Creature - Dragon(ドラゴン) 6/6 Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}. {R}: Dragon Tyrant gets +1/+0 until end of turn. 《チビ・ドラゴン/Dragon Whelp》[Dra]:R/[LEA]:U/[LEB]:U/[2ED]:U/[3ED]:U/[4ED]:U/[TSB]:* {2}{R}{R} Creature - Dragon(ドラゴン) 2/3 Flying {R}: Dragon Whelp gets +1/+0 until end of turn. At end of turn, if this ability has been played four or more times this turn, sacrifice Dragon Whelp. 《ドラゴンの翼/Dragon Wings》[SCG]:C {1}{U} Enchantment - Aura(オーラ) Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with converted mana cost 6 or more comes into play, you may return Dragon Wings from your graveyard to play attached to that creature. 《ドラゴンの爪/Dragon's Claw》[DST]:U/[9ED]:U/[10E]:U {2} Artifact Whenever a player plays a red spell, you may gain 1 life. 《ドラゴンの伝令/Dragon's Herald》[ALA]:U {R} Creature - Goblin(ゴブリン) Shaman(シャーマン) 1/1 {2}{R}, {Tap}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library. 《竜魂の騎士/Dragonsoul Knight》[CON]:U {2}{R} Creature - Human(人間) Knight(騎士) 2/2 First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon(ドラゴン), gets +5/+3, and gains flying and trample. 《ドラゴン語りのシャーマン/Dragonspeaker Shaman》[SCG]:U {1}{R}{R} Creature - Human(人間) Barbarian(バーバリアン) Shaman(シャーマン) 2/2 Dragon(ドラゴン) spells you play cost {2} less to play. 《ドラゴンをつけ狙う者/Dragonstalker》[SCG]:U {4}{W} Creature - Bird(鳥) Soldier(兵士) 3/3 Flying, protection from Dragons(ドラゴン) 《ドラゴンの嵐/Dragonstorm》[Dra]:R/[SCG]:R/[TSB]:* {8}{R} Sorcery Search your library for a Dragon(ドラゴン) permanent card and put it into play. Then shuffle your library. Storm (When you play this spell, copy it for each spell played before it this turn.) 《生命吸収/Drain Life》[BD]:C/[LEA]:C/[LEB]:C/[2ED]:C/[3ED]:C/[4ED]:C/[5ED]:C/[MIR]:C {X}{1}{B} Sorcery Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. 《魔力奪取/Drain Power》[LEA]:R/[LEB]:R/[2ED]:R/[3ED]:R/[4ED]:R/[5ED]:R {U}{U} Sorcery Target player plays a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way. 《井戸の汲みつくし/Drain the Well》[EVE]:C {2}{B/G}{B/G} Sorcery Destroy target land. You gain 2 life. 《吸収するウェルク/Draining Whelk》[TSP]:R {4}{U}{U} Creature - Illusion(イリュージョン) 1/1 Flash (You may play this spell any time you could play an instant.) Flying When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. 《ドレイクの使い魔/Drake Familiar》[RAV]:C {1}{U} Creature - Drake(ドレイク) 2/1 Flying When Drake Familiar comes into play, sacrifice it unless you return an enchantment in play to its owner's hand. 《ドレイクの雛/Drake Hatchling》[MMQ]:C {2}{U} Creature - Drake(ドレイク) 1/3 Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Play this ability only once each turn. 《ドレイクの頭骨のカメオ/Drake-Skull Cameo》[INV]:U {3} Artifact {Tap}: Add {U} or {B} to your mana pool. 《ドラルヌの十字軍/Dralnu's Crusade》[PLS]:R {1}{B}{R} Enchantment Goblin(ゴブリン) creatures get +1/+1. All Goblins(ゴブリン) are black and are Zombies(ゾンビ) in addition to their other creature types. 《ドラルヌのペット/Dralnu's Pet》[PLS]:R {1}{U}{U} Creature - Shapeshifter(多相の戦士) 2/2 Kicker-{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you play this spell.) If the kicker cost was paid, Dralnu's Pet has flying and comes into play with X +1/+1 counters on it, where X is the discarded card's converted mana cost. 《死者の王、ドラルヌ/Dralnu, Lich Lord》[TSP]:R {3}{U}{B} Legendary Creature - Zombie(ゾンビ) 3/3 If damage would be dealt to Dralnu, sacrifice that many permanents instead. {Tap}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may play that card from your graveyard for its flashback cost. Then remove it from the game.) 《劇的な入場/Dramatic Entrance》[SHM]:R {3}{G}{G} Instant You may put a green creature card from your hand into play. 《徹底した天啓/Drastic Revelation》[ARB]:U {2}{U}{B}{R} Sorcery Discard your hand. Draw seven cards, then discard three cards at random. 《まとめてお絵かき/Drawn Together》[UNH]:R {2}{W}{W} Enchantment As Drawn Together comes into play, choose an artist. Creatures by the chosen artist get +2/+2. 《戦慄/Dread》[LRW]:R {3}{B}{B}{B} Creature - Elemental(エレメンタル) Incarnation(インカーネーション) 6/6 Fear Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. 《戦慄の突撃/Dread Charge》[POR]:R {3}{B} Sorcery Until end of turn, black creatures you control can be blocked only by black creatures. 《戦慄の死神/Dread Reaper》[POR]:R/[S99]:R {3}{B}{B}{B} Creature - Horror(ホラー) 6/5 Flying When Dread Reaper comes into play, you lose 5 life. 《戦慄の復活/Dread Return》[TSP]:U {2}{B}{B} Sorcery Return target creature card from your graveyard to play. Flashback-Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) 《戦慄の金屑/Dread Slag》[DIS]:R {3}{B}{R} Creature - Horror(ホラー) 9/9 Trample Dread Slag gets -4/-4 for each card in your hand. 《戦慄の死霊/Dread Specter》[MIR]:U {3}{B} Creature - Specter(スペクター) 2/2 Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 《Dread Wight》[ICE]:R {3}{B}{B} Creature - Zombie(ゾンビ) 3/4 At end of combat, put a paralyzation(麻痺) counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation(麻痺) counter on it, it doesn't untap during its controller's untap step" and "{4}: Remove a paralyzation(麻痺) counter from this creature." 《夜の戦慄/Dread of Night》[TMP]:U/[6ED]:U {B} Enchantment White creatures get -1/-1. 《戦慄艦の浅瀬/Dreadship Reef》[TSP]:U {} Land {Tap}: Add {1} to your mana pool. {1}, {Tap}: Put a storage(貯蔵) counter on Dreadship Reef. {1}, Remove X storage(貯蔵) counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. 《戦慄翼/Dreadwing》[CON]:U {B} Creature - Zombie(ゾンビ) 1/1 {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 《夢での貯え/Dream Cache》[MIR]:C/[TMP]:C/[6ED]:C {2}{U} Sorcery Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. 《夢彫り刀/Dream Chisel》[ONS]:R {2} Artifact Face-down creature spells you play cost {1} less to play. 《Dream Coat》[LEG]:U {U} Enchantment - Aura(オーラ) Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Play this ability only once each turn. 《夢幻の戦士/Dream Fighter》[MIR]:C {2}{U} Creature - Human(人間) Soldier(兵士) 1/1 Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. 《夢の破れ目/Dream Fracture》[EVE]:U {1}{U}{U} Instant Counter target spell. Its controller draws a card. Draw a card. 《ドリーム・ホール/Dream Halls》[STH]:R {3}{U}{U} Enchantment Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. 《夢のつなぎ紐/Dream Leash》[RAV]:R {3}{U}{U} Enchantment - Aura(オーラ) Enchant permanent You may play Dream Leash only on a tapped permanent. You control enchanted permanent. 《夢でうろつくもの/Dream Prowler》[STH]:C/[9ED]:U {2}{U}{U} Creature - Illusion(イリュージョン) 1/5 Dream Prowler is unblockable as long as it's attacking alone. 《夢の回収/Dream Salvage》[SHM]:U {U/B} Instant Draw cards equal to the number of cards target opponent discarded this turn. 《夢で忍び寄るもの/Dream Stalker》[TSP]:C {1}{U} Creature - Illusion(イリュージョン) 1/5 When Dream Stalker comes into play, return a permanent you control to its owner's hand. 《夢の盗人/Dream Thief》[EVE]:C {2}{U} Creature - Faerie(フェアリー) Rogue(ならず者) 2/1 Flying When Dream Thief comes into play, draw a card if you played another blue spell this turn. 《夢ツグミ/Dream Thrush》[INV]:C {1}{U} Creature - Bird(鳥) 1/1 Flying {Tap}: Target land becomes the basic land type of your choice until end of turn. 《夢の潮流/Dream Tides》[VIS]:U {2}{U}{U} Enchantment Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. 《夢の掌握/Dream's Grip》[MRD]:C {U} Instant Choose one - Tap target permanent; or untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) 《夢生まれの詩神/Dreamborn Muse》[LGN]:R/[10E]:R {2}{U}{U} Creature - Spirit(スピリット) 2/2 At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. 《夢捉え/Dreamcatcher》[SOK]:C {U} Creature - Spirit(スピリット) 1/1 Whenever you play a Spirit(スピリット) or Arcane(秘儀) spell, you may sacrifice Dreamcatcher. If you do, draw a card. 《Dreams of the Dead》[ME2]:R/[ICE]:U {3}{U} Enchantment {1}{U}: Return target white or black creature card from your graveyard to play. That creature gains "Cumulative upkeep {2}." If the creature would leave play, remove it from the game instead of putting it anywhere else. 《夢次元の芸術家/Dreamscape Artist》[PLC]:C {1}{U} Creature - Human(人間) Spellshaper(スペルシェイパー) 1/1 {2}{U}, {Tap}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play. Then shuffle your library. 《夢棄ての魔女/Dreamspoiler Witches》[LRW]:C {3}{B} Creature - Faerie(フェアリー) Wizard(ウィザード) 2/2 Flying Whenever you play a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. 《夢繰り/Dreamwinder》[ODY]:C {3}{U} Creature - Serpent(海蛇) 4/3 Dreamwinder can't attack unless defending pla